File: itkTransformToDeformationFieldSourceTest1.cxx

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/*=========================================================================
 *
 *  Copyright Insight Software Consortium
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *         http://www.apache.org/licenses/LICENSE-2.0.txt
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *=========================================================================*/
/** This test applies a transform with the ResampleImageFilter, then creates
 * a deformation field from the transform, and uses the WarpImageFilter and
 * compares the two results to ensure that the same answer is found in both cases.
 * This test was written by Yong Quaing Zhao in order to address bug
 * 0008930http://public.kitware.com/Bug/view.php?id=893
 */

#include <fstream>
#include "itkImage.h"
#include "itkAffineTransform.h"
#include "itkTransformToDeformationFieldSource.h"
#include "itkImageFileWriter.h"
#include "itkEuler3DTransform.h"
#include "itkResampleImageFilter.h"
#include "itkWarpImageFilter.h"
#include "itkImageRegionConstIterator.h"

int itkTransformToDeformationFieldSourceTest1( int argc, char *argv[] )
{
  if ( argc < 2 )
    {
    std::cerr << "You must supply two output filenames" << std::endl;
    return EXIT_FAILURE;
    }

  /** Typedefs. */
  const unsigned int Dimension = 3;
  typedef float  ScalarPixelType;
  typedef double CoordRepresentationType;
  //  const unsigned int  SplineOrder = 3;

  typedef itk::Image<
    ScalarPixelType, Dimension>          ImageType;
  typedef itk::Vector<
    ScalarPixelType, Dimension>          VectorPixelType;

  typedef itk::Image<
    VectorPixelType, Dimension>          DeformationFieldImageType;

  typedef itk::Euler3DTransform<
    CoordRepresentationType>             TransformType;

  typedef TransformType::ParametersType ParametersType;

  typedef itk::TransformToDeformationFieldSource<
    DeformationFieldImageType,
    CoordRepresentationType>             DeformationFieldGeneratorType;

  typedef itk::WarpImageFilter<ImageType,
    ImageType,
    DeformationFieldImageType>  WarpImageType;

  typedef ImageType::SizeType      SizeType;
  typedef ImageType::SpacingType   SpacingType;
  typedef ImageType::PointType     PointType;
  typedef ImageType::IndexType     IndexType;
  typedef ImageType::RegionType    RegionType;
  typedef ImageType::DirectionType DirectionType;
  typedef itk::ImageFileWriter<
    ImageType>                         WriterType;

  /** Create input image. */
  SizeType size;
  size.Fill( 24 );
  IndexType index;
  index.Fill(0);
  SpacingType spacing;
  spacing[0] = 1.1;
  spacing[1] = 2.2;
  spacing[2] = 3.3;
  PointType origin;
  origin[0] = 10;
  origin[1] = 20;
  origin[2] = -30;
  DirectionType inputDirection;
  inputDirection[0][0] = -1;
  inputDirection[0][1] = 0;
  inputDirection[0][2] = 0;

  inputDirection[1][0] = 0;
  inputDirection[1][1] = 0;
  inputDirection[1][2] = 1;

  inputDirection[2][0] = 0;
  inputDirection[2][1] = -1;
  inputDirection[2][2] = 0;

  RegionType region;
  region.SetSize(size);
  region.SetIndex(index);
  ImageType::Pointer image = ImageType::New();
  image->SetRegions(region);
  image->Allocate(true); // initialize buffer to zero
  image->SetSpacing(spacing);
  image->SetOrigin(origin);
  image->SetDirection(inputDirection);

  float     incrValue = 100.0;
  IndexType pixelIndex;
  for ( unsigned int i = 0; i < size[0]; i++ )
    {
    for ( unsigned int j = 0; j < size[1]; j++ )
      {
      for ( unsigned int k = 0; k < size[2]; k++ )
        {
        pixelIndex[0] = i;
        pixelIndex[1] = j;
        pixelIndex[2] = k;
        if ( ( i > 4 ) && ( i < 20 ) )
          {
          if ( j > 6 && j < 18 )
            {
            image->SetPixel(pixelIndex, incrValue);
            incrValue += 1;
            }
          }
        else
          {
          image->SetPixel(pixelIndex, 0.0);
          }
        }
      }
    }

  /** Set Output information. */
  IndexType outputIndex;
  outputIndex.Fill(0);
  SpacingType outputSpacing;
  SizeType    outputSize;
  outputSize.Fill(24);
  RegionType outputRegion;
  outputRegion.SetSize(outputSize);
  outputRegion.SetIndex(outputIndex);
  outputSpacing[0] = 1.0;
  outputSpacing[1] = 2.0;
  outputSpacing[2] = 3.0;
  PointType outputOrigin;
  outputOrigin[0] = 50;
  outputOrigin[1] = 30;
  outputOrigin[2] = -60;
  DirectionType outputDirection = inputDirection;

  /** Create transforms. */
  TransformType::Pointer eulerTransform
    = TransformType::New();
    {
    /** Set the options. */
    IndexType imageCenter;
    imageCenter.Fill(11);
    PointType centerPoint;
    image->TransformIndexToPhysicalPoint(imageCenter, centerPoint);
    eulerTransform->SetCenter( centerPoint );

    /** Create and set parameters. */
    ParametersType parameters( eulerTransform->GetNumberOfParameters() );
    parameters[0] =   9.0 * (itk::Math::pi) / 180.0;
    parameters[1] =   6.0 * (itk::Math::pi) / 180.0;
    parameters[2] =   3.0 * (itk::Math::pi) / 180.0;
    parameters[3] =  -40;
    parameters[4] =  -15.0;
    parameters[5] =  35.0;
    eulerTransform->SetParameters( parameters );
    }

  /** Use ResampleImageFilter to get transformed image. */
  typedef  itk::ResampleImageFilter<ImageType,
    ImageType> ResampleImageFilter;
  ResampleImageFilter::Pointer resample = ResampleImageFilter::New();
  resample->SetInput(image);
  resample->SetTransform(eulerTransform);
  resample->SetSize( outputRegion.GetSize() );
  resample->SetOutputStartIndex( outputRegion.GetIndex() );
  resample->SetOutputSpacing(outputSpacing);
  resample->SetOutputOrigin(outputOrigin);
  resample->SetOutputDirection(outputDirection);
  resample->Update();

  WriterType::Pointer writer1 = WriterType::New();
  writer1->SetInput( resample->GetOutput() );
  writer1->SetFileName(argv[1]);
  try
    {
    writer1->Update();
    }
  catch ( itk::ExceptionObject & e )
    {
    std::cerr << "Exception detected while writing image" << argv[1];
    std::cerr << " : "  << e.GetDescription();
    return EXIT_FAILURE;
    }

  /** Create an setup deformation field generator. */
  DeformationFieldGeneratorType::Pointer defGenerator
    = DeformationFieldGeneratorType::New();
  defGenerator->SetOutputSize( size );
  defGenerator->SetOutputSpacing( outputSpacing );
  defGenerator->SetOutputOrigin( outputOrigin );
  defGenerator->SetOutputIndex( outputIndex );
  defGenerator->SetOutputDirection( outputDirection );
  defGenerator->SetTransform( eulerTransform );
  try
    {
    defGenerator->Update();
    }
  catch ( itk::ExceptionObject & e )
    {
    std::cerr << "Exception detected while generating deformation field";
    std::cerr << " : "  << e.GetDescription();
    return EXIT_FAILURE;
    }
  /** Use WarpImageFilter with deformation field. */
  WarpImageType::Pointer warper = WarpImageType::New();
  warper->SetOutputSize( outputRegion.GetSize() );
  warper->SetOutputStartIndex( outputRegion.GetIndex() );
  warper->SetOutputSpacing(outputSpacing);
  warper->SetOutputOrigin(outputOrigin);
  warper->SetOutputDirection(outputDirection);
  warper->SetDeformationField( defGenerator->GetOutput() );
  warper->SetInput( image );
  try
    {
    warper->Update( );
    }
  catch ( itk::ExceptionObject & e )
    {
    std::cerr << "Exception detected while warpping image";
    std::cerr << " : "  << e.GetDescription();
    return EXIT_FAILURE;
    }
  WriterType::Pointer writer2 = WriterType::New();
  writer2->SetInput( warper->GetOutput() );
  writer2->SetFileName(argv[2]);
  try
    {
    writer2->Update();
    }
  catch ( itk::ExceptionObject & e )
    {
    std::cerr << "Exception detected while writing image" << argv[1];
    std::cerr << " : "  << e.GetDescription();
    return EXIT_FAILURE;
    }

  return EXIT_SUCCESS;
} // end main