1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263
|
/*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#include <iostream>
#include "itkImportImageContainer.h"
#include "itkNumericTraits.h"
#include "itkTextOutput.h"
int itkImportContainerTest(int , char * [] )
{
typedef float PixelType;
typedef itk::ImportImageContainer<unsigned long, PixelType> ContainerType;
itk::OutputWindow::SetInstance(itk::TextOutput::New());
// First test with ContainerManagesMemory false
PixelType *ptr1;
{
// Test 1: Create an empty container and print it
ContainerType::Pointer container1 = ContainerType::New();
container1->Print(std::cout);
std::cout << "After New(), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
// Test 2: Reserve memory
container1->Reserve(1000);
std::cout << "After container1->Reserve(1000), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
// Take control of the pointer
container1->ContainerManageMemoryOff();
ptr1 = container1->GetImportPointer();
// Test 3: Reserve a smaller amount of memory
container1->Reserve(100);
std::cout << "After container1->Reserve(100), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
// Test 4: Squeeze the container
container1->Squeeze();
std::cout << "After container1->Squeeze() size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
// Test 5: Initialize the container
container1->Initialize();
std::cout << "After container1->Initialize() size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
}
// now repeat the tests with a user provided pointer
PixelType *myPtr = new float[2000];
{
// Test 1: Create an empty container and print it
ContainerType::Pointer container1 = ContainerType::New();
container1->Print(std::cout);
std::cout << "After New(), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
container1->SetImportPointer(myPtr, 2000);
std::cout << "After New(), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
*(myPtr + 500) = 500.0;
// Test 2: Reserve less memory than capacity
container1->Reserve(1000);
std::cout << "After container1->Reserve(1000), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
if (*(myPtr + 500) != 500.0)
{
std::cout << "Test failed: After container1->Reserve(1000), container1[500] does != 500." << std::endl;
return EXIT_FAILURE;
}
// Test 3: Reserve more memory than capacity
container1->Reserve(10000);
std::cout << "After container1->Reserve(100), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
if (*(myPtr + 500) != 500.0)
{
std::cout << "Test failed: After container1->Reserve(10000), container1[500] does != 500." << std::endl;
return EXIT_FAILURE;
}
// Test 4: Squeeze the container
container1->Squeeze();
std::cout << "After container1->Squeeze() size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
if (*(myPtr + 500) != 500.0)
{
std::cout << "Test failed: After container1->Squeeze(), container1[500] does != 500." << std::endl;
return EXIT_FAILURE;
}
// Test 5: Initialize the container
container1->Initialize();
std::cout << "After container1->Initialize() size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
}
// Now repeat tests with ContainerManagesMemory true
{
// Test 1: Create an empty container and print it
ContainerType::Pointer container1 = ContainerType::New();
container1->Print(std::cout);
std::cout << "After New(), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
// Test 2: Reserve memory
container1->Reserve(1000);
std::cout << "After container1->Reserve(1000), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
// Test 3: Reserve a smaller amount of memory
container1->Reserve(100);
std::cout << "After container1->Reserve(100), size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
// Test 4: Squeeze the container
container1->Squeeze();
std::cout << "After container1->Squeeze() size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
// Test 5: Initialize the container
container1->Initialize();
std::cout << "After container1->Initialize() size is "
<< container1->Size()
<< ", capacity is "
<< container1->Capacity()
<< " and import pointer is "
<< container1->GetImportPointer()
<< std::endl;
}
// valgrind has problems with exceptions after a failed memory
// allocation. Since valgrind is normally built with debug, a check
// for NDEBUG will eliminate this code. Unfortunately, coverage is
// also built debug, so the coverage report will show that the
// exception after a refused allocation is not exercised.
#if (defined(NDEBUG))
// Check the exception on the memory allocation
bool caughtException = false;
try
{
ContainerType::Pointer container1 = ContainerType::New();
container1->Reserve( itk::NumericTraits<unsigned long>::max()/sizeof(PixelType));
}
catch (itk::ExceptionObject& err)
{
std::cout << "Caught expected exception: " << err << std::endl;
caughtException = true;
}
#endif
// We must delete the memory we said we would manage
delete[] ptr1;
delete[] myPtr;
#if (defined(NDEBUG))
if (!caughtException && (sizeof(void *) != 8))
{
std::cout << "Failed to catch expected exception" << std::endl;
return EXIT_FAILURE;
}
#endif
return EXIT_SUCCESS;
}
|