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/*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#include "itkQuadEdgeMesh.h"
int itkQuadEdgeMeshDeleteEdgeTest( int , char* [] )
{
typedef double PixelType;
typedef itk::QuadEdgeMesh< PixelType, 3 > MeshType;
std::string indent = " ";
MeshType::Pointer mesh = MeshType::New( );
// Points
MeshType::PointType p0, p1, p2, p3, p4, p5;
p0[ 0 ] = 0.00000000000000; p0[ 1 ] = 0.00000000000000; p0[ 2 ] = 5.0;
p1[ 0 ] = 0.00000000000000; p1[ 1 ] = 10.00000000000000; p1[ 2 ] = 0.0;
p2[ 0 ] = -9.51056516295153; p2[ 1 ] = 3.09016994374947; p2[ 2 ] = 0.0;
p3[ 0 ] = -5.87785252292473; p3[ 1 ] = -8.09016994374947; p3[ 2 ] = 0.0;
p4[ 0 ] = 5.87785252292473; p4[ 1 ] = -8.09016994374948; p4[ 2 ] = 0.0;
p5[ 0 ] = 9.51056516295154; p5[ 1 ] = 3.09016994374947; p5[ 2 ] = 0.0;
MeshType::PointIdentifier pid0 = mesh->AddPoint( p0 );
MeshType::PointIdentifier pid1 = mesh->AddPoint( p1 );
MeshType::PointIdentifier pid2 = mesh->AddPoint( p2 );
MeshType::PointIdentifier pid3 = mesh->AddPoint( p3 );
MeshType::PointIdentifier pid4 = mesh->AddPoint( p4 );
MeshType::PointIdentifier pid5 = mesh->AddPoint( p5 );
// Cells in a proper way
mesh->AddEdge( pid3, pid4 );
mesh->AddEdge( pid4, pid0 );
mesh->AddEdge( pid0, pid3 );
mesh->AddFaceTriangle( pid3, pid4, pid0 );
mesh->AddEdge( pid4, pid5 );
mesh->AddEdge( pid5, pid0 );
mesh->AddFaceTriangle( pid4, pid5, pid0 );
mesh->AddEdge( pid5, pid1 );
mesh->AddEdge( pid1, pid0 );
mesh->AddFaceTriangle( pid5, pid1, pid0 );
mesh->AddEdge( pid1, pid2 );
mesh->AddEdge( pid2, pid0 );
mesh->AddEdge( pid2, pid3 );
int EdgesBefore = mesh->ComputeNumberOfEdges();
// Deleting two arbitrary edges:
mesh->DeleteEdge( pid3, pid4 );
mesh->DeleteEdge( pid0, pid5 );
std::cout << indent << "Trying to remove only two edges...";
if ( EdgesBefore - mesh->ComputeNumberOfEdges() == 2 )
{
std::cout << "OK." << std::endl;
return( EXIT_SUCCESS );
}
std::cout << "FAILED." << std::endl;
return( EXIT_FAILURE );
}
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