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/*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#include "itkQuadEdgeMeshEulerOperatorSplitVertexFunction.h"
#include "itkQuadEdgeMeshEulerOperatorJoinVertexFunction.h"
#include "itkQuadEdgeMeshEulerOperatorsTestHelper.h"
int itkQuadEdgeMeshEulerOperatorSplitVertexTest( int , char * [] )
{
typedef itk::QuadEdgeMesh< double, 3 > MeshType;
typedef MeshType::Pointer MeshPointer;
typedef MeshType::QEType QEType;
typedef MeshType::PointType PointType;
typedef itk::QuadEdgeMeshEulerOperatorSplitVertexFunction< MeshType, QEType>
SplitVertex;
typedef itk::QuadEdgeMeshEulerOperatorJoinVertexFunction< MeshType, QEType>
JoinVertex;
/////////////////////////////////////////
//
// Split Vertex
//
/////////////////////////////////////////
std::cout << "Checking SplitVertex." << std::endl;
MeshPointer mesh = MeshType::New();
CreateSquareTriangularMesh<MeshType>( mesh );
SplitVertex::Pointer splitVertex = SplitVertex::New( );
std::cout << " " << "Test No Mesh Input";
if( splitVertex->Evaluate( (QEType*)1, (QEType*)1 ) )
{
std::cout << "FAILED." << std::endl;
return EXIT_FAILURE;
}
std::cout << "OK" << std::endl;
(void)splitVertex->GetNameOfClass();
splitVertex->SetInput( mesh );
std::cout << " " << "Test No QE Input";
if( splitVertex->Evaluate( (QEType*)ITK_NULLPTR, (QEType*)ITK_NULLPTR ) )
{
std::cout << "FAILED." << std::endl;
return EXIT_FAILURE;
}
std::cout << "OK" << std::endl;
std::cout << " ";
std::cout << "Split Vertex (Possible).";
if( !splitVertex->Evaluate( mesh->FindEdge( 5, 11 ),
mesh->FindEdge( 17, 11 ) ) )
{
std::cout << "FAILED." << std::endl;
return EXIT_FAILURE;
}
// move the new point, for example along z axis for special effect :-D
PointType PtTmp = mesh->GetPoint( splitVertex->GetNewPointID( ) );
PtTmp[2] = 1;
mesh->SetPoint( splitVertex->GetNewPointID( ), PtTmp );
// Test
if( ! AssertTopologicalInvariants< MeshType >
( mesh, 26, 57, 32, 1, 0 ) )
{
std::cout << "FAILED, wrong topology" << std::endl;
return EXIT_FAILURE;
}
if ( mesh->GetPoint( splitVertex->GetNewPointID( ) ).GetValence( ) != 4 )
{
std::cout << "FAILED, wrong valence of "
<< mesh->GetPoint( splitVertex->GetNewPointID( ) ).GetValence( )
<< " for vertex " << splitVertex->GetNewPointID( ) << "." << std::endl;
return EXIT_FAILURE;
}
if ( mesh->GetPoint( 11 ).GetValence( ) != 4 )
{
std::cout << "FAILED (for, wrong valence of "
<< mesh->GetPoint( 11 ).GetValence( )
<< " for vertex 11 )." << std::endl;
return EXIT_FAILURE;
}
std::cout << ".OK" << std::endl;
//test antenna
CreateSquareTriangularMesh<MeshType>( mesh );
std::cout << " ";
std::cout << "Try to split antenna (impossible).";
splitVertex->SetInput( mesh );
if( splitVertex->Evaluate( mesh->FindEdge( 12, 17 ),
mesh->FindEdge( 12, 17 ) ) )
{
std::cout << "FAILED." << std::endl;
return EXIT_FAILURE;
}
std::cout << ".OK" << std::endl;
//test different dest( )
CreateSquareTriangularMesh<MeshType>( mesh );
std::cout << " ";
std::cout << "Test with args with different Dest( ) (Impossible).";
splitVertex->SetInput( mesh );
if( splitVertex->Evaluate( mesh->FindEdge( 5, 11 ),
mesh->FindEdge( 5, 6 ) ) )
{
std::cout << "FAILED." << std::endl;
return EXIT_FAILURE;
}
if( ! AssertTopologicalInvariants< MeshType >
( mesh, 25, 56, 32, 1, 0 ) )
{
std::cout << "FAILED." << std::endl;
return EXIT_FAILURE;
}
if ( mesh->GetPoint( 5 ).GetValence( ) != 4 )
{
std::cout << "FAILED, wrong valence of "
<< mesh->GetPoint( 5 ).GetValence( )
<< " for vertex 5." << std::endl;
return EXIT_FAILURE;
}
std::cout << ".OK" << std::endl;
std::cout << "Checking SplitVertex." << std::endl << std::endl;
std::cout << "Checking JoinVertex( SplitVertex()) Invariance.";
CreateSquareTriangularMesh<MeshType>( mesh );
splitVertex->SetInput( mesh );
JoinVertex::Pointer joinVertex = JoinVertex::New();
joinVertex->SetInput( mesh );
if( !joinVertex->Evaluate( splitVertex->Evaluate( mesh->FindEdge( 5, 11 ),
mesh->FindEdge( 17, 11 ) )) )
{
std::cout << "FAILED." << std::endl;
return EXIT_FAILURE;
}
mesh->DeletePoint( joinVertex->GetOldPointID( ) );
if( ! AssertTopologicalInvariants< MeshType >
( mesh, 25, 56, 32, 1, 0 ) )
{
std::cout << "FAILED." << std::endl;
return EXIT_FAILURE;
}
std::cout << ".OK" << std::endl << std::endl;
return EXIT_SUCCESS;
}
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