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/*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
/*=========================================================================
*
* Portions of this file are subject to the VTK Toolkit Version 3 copyright.
*
* Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
*
* For complete copyright, license and disclaimer of warranty information
* please refer to the NOTICE file at the top of the ITK source tree.
*
*=========================================================================*/
#ifndef itkInterpolateImagePointsFilter_hxx
#define itkInterpolateImagePointsFilter_hxx
#include "itkInterpolateImagePointsFilter.h"
#include "itkProgressReporter.h"
namespace itk
{
template< typename TInputImage, typename TOutputImage, typename TCoordType, typename InterpolatorType >
InterpolateImagePointsFilter< TInputImage, TOutputImage, TCoordType, InterpolatorType >
::InterpolateImagePointsFilter()
{
m_Interpolator = InterpolatorType::New();
m_DefaultPixelValue = 0;
this->SetNumberOfRequiredInputs(ImageDimension+1);
}
template< typename TInputImage, typename TOutputImage, typename TCoordType, typename InterpolatorType >
void
InterpolateImagePointsFilter< TInputImage, TOutputImage, TCoordType, InterpolatorType >
::SetInputImage(const TInputImage *inputImage)
{
this->SetInput(0, inputImage); // This is a data filter input
// ***TODO: Where should this be done? During the filter update?
// should be converted to a filter.
m_Interpolator->SetInputImage(inputImage);
}
template< typename TInputImage, typename TOutputImage, typename TCoordType, typename InterpolatorType >
void
InterpolateImagePointsFilter< TInputImage, TOutputImage, TCoordType, InterpolatorType >
::SetInterpolationCoordinate(const CoordImageType *coordinate, unsigned int setDimension)
{
// Set each coordinate as an input. Note that Input '0' is for the image.
this->SetInput(setDimension + 1, coordinate); // This is a data filter input
}
template< typename TInputImage, typename TOutputImage, typename TCoordType, typename InterpolatorType >
void
InterpolateImagePointsFilter< TInputImage, TOutputImage, TCoordType, InterpolatorType >
::BeforeThreadedGenerateData()
{
itkDebugMacro(<< "Actually Executing");
// ***TODO: What needs to be done here? Should we set the input image at this
// time?
// ** Also, where is the output allocated?
// OutputImagePointer outputPtr = this->GetOutput();
// outputPtr->SetBufferedRegion( outputPtr->GetRequestedRegion() );
// outputPtr->Allocate();
}
template< typename TInputImage, typename TOutputImage, typename TCoordType, typename InterpolatorType >
void
InterpolateImagePointsFilter< TInputImage, TOutputImage, TCoordType, InterpolatorType >
::ThreadedGenerateData(const OutputImageRegionType & outputRegionForThread,
ThreadIdType threadId)
{
itkDebugMacro(<< "Actually Executing");
OutputImagePointer outputPtr = this->GetOutput();
// There is a direct mapping between the desired outputRegion and the
// CoordRegion
// coordRegion is set to outputRegionForThread.
RegionCopierType regionCopier;
CoordImageRegionType coordRegion;
regionCopier(coordRegion, outputRegionForThread);
// Setup iterator for the output
OutputImageIterator outIter(outputPtr, outputRegionForThread);
//outIter.GoToBegin(); //Not sure if this is needed or inappropriate for
// threading.
// Setup an interator for each of the coordinate inputs.
CoordImageIterator coordIter[ImageDimension];
for ( unsigned int j = 0; j < ImageDimension; j++ )
{
CoordImageIterator temp(this->GetInput(j + 1), coordRegion);
// temp.GoToBegin(); //Not sure if this is needed or inappropriate for threading.
coordIter[j] = temp;
}
// Support for progress methods/callbacks
ProgressReporter progress( this, threadId, outputRegionForThread.GetNumberOfPixels() );
// Loop through each pixel and calculate interpolated value.
ContinuousIndexType index;
while ( !outIter.IsAtEnd() )
{
for ( unsigned int j = 0; j < ImageDimension; j++ )
{
index[j] = ( coordIter[j] ).Value();
++( coordIter[j] );
}
if ( m_Interpolator->IsInsideBuffer(index) )
{
outIter.Set( m_Interpolator->EvaluateAtContinuousIndex(index) );
// TODO: How can we modify the code so that it could also interpolate
// from a set of point coordinates instead of Continuous Index
// coordinates?
// If this line is used instead of the above line then this will
// calculate from points. ( PointType point must replace index throughout
// this function.)
// outIter.Set( m_Interpolator->Evaluate( point );
}
else
{
outIter.Set(m_DefaultPixelValue);
}
++outIter;
progress.CompletedPixel();
}
}
template< typename TInputImage, typename TOutputImage, typename TCoordType, typename InterpolatorType >
void
InterpolateImagePointsFilter< TInputImage, TOutputImage, TCoordType, InterpolatorType >
::GenerateInputRequestedRegion()
{
// Call the superclass' implementation of this method
Superclass::GenerateInputRequestedRegion();
if ( !this->GetInput(0) )
{
return;
}
// The coordinates may have arbitrary ordering so the entire image must be
// available for the filter. The coordinates on the other hand have the default
// requested region size.
InputImagePointer inputPtr = const_cast< TInputImage * >( this->GetInput(0) );
inputPtr->SetRequestedRegionToLargestPossibleRegion();
}
template< typename TInputImage, typename TOutputImage, typename TCoordType, typename InterpolatorType >
void
InterpolateImagePointsFilter< TInputImage, TOutputImage, TCoordType, InterpolatorType >
::GenerateOutputInformation()
{
// Call the superclass' implementation of this method
Superclass::GenerateOutputInformation();
// This sets the largestPossibleRegion to ensure it is the same as
// the coordinates. While this should be the default behavor, given the
// multiple inputs it may incorrectly default to the image
// largestPossibleRegion.
// Thus this method was explicitly written.
//
CoordImageTypePointer xCoordPtr = const_cast< TInputImage * >( this->GetInput(1) );
OutputImagePointer outputPtr = this->GetOutput();
// We need to compute the output spacing, the output image size, and the
// output image start index. This is all determined by the coordinate data
const typename TOutputImage::SpacingType &
outputSpacing = xCoordPtr->GetSpacing();
const typename TOutputImage::SizeType & outputSize =
xCoordPtr->GetLargestPossibleRegion().GetSize();
const typename TOutputImage::IndexType & outputStartIndex =
xCoordPtr->GetLargestPossibleRegion().GetIndex();
outputPtr->SetSpacing(outputSpacing);
typename TOutputImage::RegionType outputLargestPossibleRegion;
outputLargestPossibleRegion.SetSize(outputSize);
outputLargestPossibleRegion.SetIndex(outputStartIndex);
outputPtr->SetLargestPossibleRegion(outputLargestPossibleRegion);
}
template< typename TInputImage, typename TOutputImage, typename TCoordType, typename InterpolatorType >
void
InterpolateImagePointsFilter< TInputImage, TOutputImage, TCoordType, InterpolatorType >
::PrintSelf( std::ostream & os, Indent indent) const
{
Superclass::PrintSelf( os, indent );
os << indent << "Default (background) pixel level: " << m_DefaultPixelValue << std::endl;
}
} // namespace itk
#endif
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