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/*=========================================================================
*
* Copyright Insight Software Consortium
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#include "itkTemporalRegion.h"
/**
* Test the basic functionality of Temporal Regions
*/
int itkTemporalRegionTest( int , char* [] )
{
#define CHECK_FOR_VALUE(a,b) \
{ \
if( a != b ) \
{ \
std::cerr << "Error in " #a << " expected " << b << " but got " << a << std::endl; \
return EXIT_FAILURE; \
} \
}
// Test arrays for frame durations
itk::SizeValueType testFrameStart = 0;
itk::SizeValueType testFrameDuration = 20;
// Test time stamps and intervals
itk::RealTimeStamp stamp0;
itk::RealTimeStamp stamp1 = stamp0;
itk::RealTimeInterval oneSecond( 1, 0 );
itk::RealTimeInterval tenSeconds( 10, 0 );
for( unsigned int i=0; i < 1000000L; i++)
{
stamp1 += oneSecond;
}
// Create TemporalRegions
itk::TemporalRegion regionA;
itk::TemporalRegion regionB;
// Check value of regions at init
bool shouldBeTrue = regionA == regionB;
CHECK_FOR_VALUE(shouldBeTrue,true);
bool shouldBeFalse = regionA != regionB;
CHECK_FOR_VALUE(shouldBeFalse,false);
// Set new start times
regionA.SetRealStart(stamp0);
regionB.SetRealStart(stamp1);
// Check values of set start times
CHECK_FOR_VALUE(regionA.GetRealStart(),stamp0);
CHECK_FOR_VALUE(regionB.GetRealStart(),stamp1);
// Set toy durations
regionA.SetRealDuration(tenSeconds);
regionB.SetRealDuration(oneSecond);
// Check values of set durations
CHECK_FOR_VALUE(regionA.GetRealDuration(),tenSeconds);
CHECK_FOR_VALUE(regionB.GetRealDuration(),oneSecond);
// Check set/get frame start
regionA.SetFrameStart( testFrameStart );
CHECK_FOR_VALUE(regionA.GetFrameStart(), testFrameStart);
// Check set frame duration
regionB.SetFrameDuration( testFrameDuration );
CHECK_FOR_VALUE(regionB.GetFrameDuration(), testFrameDuration);
// Check the region type
CHECK_FOR_VALUE(regionA.GetRegionType(),itk::TemporalRegion::ITK_STRUCTURED_REGION);
return EXIT_SUCCESS;
}
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