1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410
|
/*=========================================================================
*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
/*=========================================================================
*
* Portions of this file are subject to the VTK Toolkit Version 3 copyright.
*
* Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
*
* For complete copyright, license and disclaimer of warranty information
* please refer to the NOTICE file at the top of the ITK source tree.
*
*=========================================================================*/
#ifndef itkImageSource_h
#define itkImageSource_h
#include "itkProcessObject.h"
#include "itkImage.h"
#include "itkImageRegionSplitterBase.h"
#include "itkImageSourceCommon.h"
namespace itk
{
/** \class ImageSource
* \brief Base class for all process objects that output image data.
*
* ImageSource is the base class for all process objects that output
* image data. Specifically, this class defines the GetOutput() method
* that returns a pointer to the output image. The class also defines
* some internal private data members that are used to manage streaming
* of data.
*
* Memory management in an ImageSource is slightly different than a
* standard ProcessObject. ProcessObject's always release the bulk
* data associated with their output prior to GenerateData() being
* called. ImageSources default to not releasing the bulk data incase
* that particular memory block is large enough to hold the new output
* values. This avoids unnecessary deallocation/allocation
* sequences. ImageSource's can be forced to use a memory management
* model similar to the default ProcessObject behaviour by calling
* ProcessObject::ReleaseDataBeforeUpdateFlagOn(). A user may want to
* set this flag to limit peak memory usage during a pipeline update.
*
* \ingroup DataSources
* \ingroup ITKCommon
*
* \sphinx
* \sphinxexample{Core/Common/ProduceImageProgrammatically,Produce Image Programmatically}
* \endsphinx
*/
template <typename TOutputImage>
class ITK_TEMPLATE_EXPORT ImageSource
: public ProcessObject
, private ImageSourceCommon
{
public:
ITK_DISALLOW_COPY_AND_MOVE(ImageSource);
/** Standard class type aliases. */
using Self = ImageSource;
using Superclass = ProcessObject;
using Pointer = SmartPointer<Self>;
using ConstPointer = SmartPointer<const Self>;
/** Smart Pointer type to a DataObject. */
using DataObjectPointer = DataObject::Pointer;
using DataObjectIdentifierType = Superclass::DataObjectIdentifierType;
using DataObjectPointerArraySizeType = Superclass::DataObjectPointerArraySizeType;
/** \see LightObject::GetNameOfClass() */
itkOverrideGetNameOfClassMacro(ImageSource);
/** Some convenient type alias. */
using OutputImageType = TOutputImage;
using OutputImagePointer = typename OutputImageType::Pointer;
using OutputImageRegionType = typename OutputImageType::RegionType;
using OutputImagePixelType = typename OutputImageType::PixelType;
/** ImageDimension constant */
static constexpr unsigned int OutputImageDimension = TOutputImage::ImageDimension;
/** Get the output data of this process object. The output of this
* function is not valid until an appropriate Update() method has
* been called, either explicitly or implicitly. Both the filter
* itself and the data object have Update() methods, and both
* methods update the data. Here are three ways to use
* GetOutput() and make sure the data is valid. In these
* examples, \a image is a pointer to some Image object, and the
* particular ProcessObjects involved are filters. The same
* examples apply to non-image (e.g. Mesh) data as well.
*
\code
anotherFilter->SetInput( someFilter->GetOutput() );
anotherFilter->Update();
\endcode
*
* In this situation, \a someFilter and \a anotherFilter are said
* to constitute a \b pipeline.
*
\code
image = someFilter->GetOutput();
image->Update();
\endcode
*
\code
someFilter->Update();
image = someFilter->GetOutput();
\endcode
* (In the above example, the two lines of code can be in
* either order.)
*
* Note that Update() is not called automatically except within a
* pipeline as in the first example. When \b streaming (using a
* StreamingImageFilter) is activated, it may be more efficient to
* use a pipeline than to call Update() once for each filter in
* turn.
*
* For an image, the data generated is for the requested
* Region, which can be set using ImageBase::SetRequestedRegion().
* By default, the largest possible region is requested.
*
* For Filters which have multiple outputs of different types, the
* GetOutput() method assumes the output is of OutputImageType. For
* the GetOutput(unsigned int) method, a dynamic_cast is performed
* incase the filter has outputs of different types or image
* types. Derived classes should have names get methods for these
* outputs.
*/
OutputImageType *
GetOutput();
const OutputImageType *
GetOutput() const;
OutputImageType *
GetOutput(unsigned int idx);
/** Graft the specified DataObject onto this ProcessObject's output.
* This method grabs a handle to the specified DataObject's bulk
* data to use as its output's own bulk data. It also copies the
* region ivars (RequestedRegion, BufferedRegion, LargestPossibleRegion)
* and meta-data (Spacing, Origin, Direction) from the
* specified data object into this filter's output data object. Most
* importantly, however, it leaves the Source ivar untouched so the
* original pipeline routing is intact. This method is used when a
* process object is implemented using a mini-pipeline which is
* defined in its GenerateData() method. The usage is:
*
\code
// Setup the mini-pipeline to process the input to this filter
// The input is not connected to the pipeline.
auto input = InputImageType::New();
input->Graft( const_cast< InputImageType * >( this->GetInput() );
firstFilterInMiniPipeline->SetInput( input );
// setup the mini-pipeline to calculate the correct regions
// and write to the appropriate bulk data block
lastFilterInMiniPipeline->GraftOutput( this->GetOutput() );
// execute the mini-pipeline
lastFilterInMiniPipeline->Update();
// graft the mini-pipeline output back onto this filter's output.
// this is needed to get the appropriate regions passed back.
this->GraftOutput( lastFilterInMiniPipeline->GetOutput() );
\endcode
*
* For proper pipeline execution, a filter using a mini-pipeline
* must implement the GenerateInputRequestedRegion(),
* GenerateOutputRequestedRegion(), GenerateOutputInformation() and
* EnlargeOutputRequestedRegion() methods as necessary to reflect
* how the mini-pipeline will execute (in other words, the outer
* filter's pipeline mechanism must be consistent with what the
* mini-pipeline will do).
* */
virtual void
GraftOutput(DataObject * graft);
/** Graft the specified data object onto this ProcessObject's named
* output. This is similar to the GraftOutput method except it
* allows you to specify which output is affected.
* See the GraftOutput for general usage information.
*/
virtual void
GraftOutput(const DataObjectIdentifierType & key, DataObject * graft);
/** Graft the specified data object onto this ProcessObject's idx'th
* output. This is similar to the GraftOutput method except it
* allows you to specify which output is affected. The specified index
* must be a valid output number (less than
* ProcessObject::GetNumberOfIndexedOutputs()). See the GraftOutput for
* general usage information. */
virtual void
GraftNthOutput(unsigned int idx, DataObject * graft);
/** Make a DataObject of the correct type to used as the specified
* output. Every ProcessObject subclass must be able to create a
* DataObject that can be used as a specified output. This method
* is automatically called when DataObject::DisconnectPipeline() is
* called. DataObject::DisconnectPipeline, disconnects a data object
* from being an output of its current source. When the data object
* is disconnected, the ProcessObject needs to construct a replacement
* output data object so that the ProcessObject is in a valid state.
* So DataObject::DisconnectPipeline eventually calls
* ProcessObject::MakeOutput. Note that MakeOutput always returns a
* SmartPointer to a DataObject. If a subclass of ImageSource has
* multiple outputs of different types, then that class must provide
* an implementation of MakeOutput(). */
ProcessObject::DataObjectPointer
MakeOutput(ProcessObject::DataObjectPointerArraySizeType idx) override;
ProcessObject::DataObjectPointer
MakeOutput(const ProcessObject::DataObjectIdentifierType &) override;
protected:
ImageSource();
~ImageSource() override = default;
/** A version of GenerateData() specific for image processing
* filters. This implementation will split the processing across
* multiple threads. The buffer is allocated by this method. Then
* the BeforeThreadedGenerateData() method is called (if
* provided). Then, a series of threads are spawned each calling
* DynamicThreadedGenerateData(). After all the threads have completed
* processing, the AfterThreadedGenerateData() method is called (if
* provided). If an image processing filter cannot be threaded, the
* filter should provide an implementation of GenerateData(). That
* implementation is responsible for allocating the output buffer.
* If a filter can be threaded, it should NOT provide a
* GenerateData() method but should provide a
* DynamicThreadedGenerateData() instead.
*
* \sa ThreadedGenerateData() */
void
GenerateData() override;
/** Many filters do special management of image buffer and threading,
* so this method provides just the multi-threaded invocation part
* of GenerateData() method. */
void
ClassicMultiThread(ThreadFunctionType callbackFunction);
/** If an imaging filter can be implemented as a multithreaded
* algorithm, the filter will provide an implementation of
* ThreadedGenerateData() or DynamicThreadedGenerateData().
* This superclass will automatically split the output image into a
* number of pieces, spawn multiple threads, and call
* (Dynamic)ThreadedGenerateData() in each thread. Prior to spawning
* threads, the BeforeThreadedGenerateData() method is called. After
* all the threads have completed, the AfterThreadedGenerateData()
* method is called. If an image processing filter cannot support
* threading, that filter should provide an implementation of the
* GenerateData() method instead of providing an implementation of
* (Dynamic)ThreadedGenerateData(). If a filter provides a GenerateData()
* method as its implementation, then the filter is responsible for
* allocating the output data. If a filter provides a
* (Dynamic)ThreadedGenerateData() method as its implementation, then the
* output memory will allocated automatically by this superclass.
* The (Dynamic)ThreadedGenerateData() method should only produce the output
* specified by "outputThreadRegion"
* parameter. (Dynamic)ThreadedGenerateData() cannot write to any other
* portion of the output image (as this is responsibility of a
* different thread).
*
* DynamicThreadedGenerateData() is the newer variant without threadId,
* and is the preferred signature, which is called by default. This
* variant can split the requested region into different number of
* pieces depending on current multi-processing load, which allows
* better load balancing. The non-dynamic (also known as classic)
* ThreadedGenerateData() signature has threadId, and number of pieces
* to be split into is known in advance. It is activated by calling
* this->DynamicMultiThreadingOff(); in derived class constructor.
* It should be used when the
* multi-threaded algorithm needs to pre-allocate some data structure
* with size dependent on the number of pieces (also known as chunks,
* work units, and sometimes also incorrectly as threads). Only
* PlatformMultiThreader guarantees that each piece will be processed
* in its own specific thread. Pool and TBB multi-threaders maintain
* a pool of threads (normally equal to number of processing cores)
* which they use to process the pieces. This normally results
* in a single thread being reused to process multiple work units.
*
* \sa GenerateData(), SplitRequestedRegion() */
virtual void
ThreadedGenerateData(const OutputImageRegionType & region, ThreadIdType threadId);
virtual void
DynamicThreadedGenerateData(const OutputImageRegionType & outputRegionForThread);
/** The GenerateData method normally allocates the buffers for all of the
* outputs of a filter. Some filters may want to override this default
* behavior. For example, a filter may have multiple outputs with
* varying resolution. Or a filter may want to process data in place by
* grafting its input to its output. */
virtual void
AllocateOutputs();
/** If an imaging filter needs to perform processing after the buffer
* has been allocated but before threads are spawned, the filter can
* can provide an implementation for BeforeThreadedGenerateData(). The
* execution flow in the default GenerateData() method will be:
* 1) Allocate the output buffer
* 2) Call BeforeThreadedGenerateData()
* 3) Spawn threads, calling ThreadedGenerateData() in each thread.
* 4) Call AfterThreadedGenerateData()
* Note that this flow of control is only available if a filter provides
* a ThreadedGenerateData() method and NOT a GenerateData() method. */
virtual void
BeforeThreadedGenerateData()
{}
/** If an imaging filter needs to perform processing after all
* processing threads have completed, the filter can can provide an
* implementation for AfterThreadedGenerateData(). The execution
* flow in the default GenerateData() method will be:
* 1) Allocate the output buffer
* 2) Call BeforeThreadedGenerateData()
* 3) Spawn threads, calling ThreadedGenerateData() in each thread.
* 4) Call AfterThreadedGenerateData()
* Note that this flow of control is only available if a filter provides
* a ThreadedGenerateData() method and NOT a GenerateData() method. */
virtual void
AfterThreadedGenerateData()
{}
/** \brief Returns the default image region splitter
*
* This is an adapter function from the private common base class to
* the interface of this class.
*/
static const ImageRegionSplitterBase *
GetGlobalDefaultSplitter()
{
return ImageSourceCommon::GetGlobalDefaultSplitter();
}
/** \brief Get the image splitter to split the image for multi-threading.
*
* The Splitter object divides the image into regions for threading
* or streaming. The algorithms on how to split an images are
* separated into class so that they can be easily be reused. When
* deriving from this class to write a filter consideration to the
* algorithm used to divide the image should be made. If a change is
* desired this method should be overridden to return the
* appropriate object.
*/
virtual const ImageRegionSplitterBase *
GetImageRegionSplitter() const;
/** Split the output's RequestedRegion into "pieces" pieces, returning
* region "i" as "splitRegion". This method is called concurrently
* "pieces" times. The regions must not overlap. The method returns the number
* of pieces that the routine is capable of splitting the output RequestedRegion,
* i.e. return value is less than or equal to "pieces".
*
* To override the algorithm used split the image this method should
* no longer be overridden. Instead, the algorithm should be
* implemented in a ImageRegionSplitterBase class, and the
* GetImageRegionSplitter should overridden to return the splitter
* object with the desired algorithm.
*
* \sa GetImageRegionSplitter
**/
virtual unsigned int
SplitRequestedRegion(unsigned int i, unsigned int pieces, OutputImageRegionType & splitRegion);
/** Static function used as a "callback" by the classic MultiThreader.
* The threading library will call this routine for each thread,
* which will delegate the control to ThreadedGenerateData(). */
static ITK_THREAD_RETURN_FUNCTION_CALL_CONVENTION
ThreaderCallback(void * arg);
/** Internal structure used for passing image data into the threading library */
struct ThreadStruct
{
Pointer Filter;
};
void
PrintSelf(std::ostream & os, Indent indent) const override;
/** Whether to use classic multi-threading infrastructure (OFF by default).
* Classic multi-threading uses derived class' ImageRegionSplitter,
* thus enabling custom region splitting methods. */
itkGetConstMacro(DynamicMultiThreading, bool);
itkSetMacro(DynamicMultiThreading, bool);
itkBooleanMacro(DynamicMultiThreading);
bool m_DynamicMultiThreading{};
};
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
# include "itkImageSource.hxx"
#endif
#endif
|