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/*=========================================================================
*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkNeighborhoodIteratorTestCommon_hxx
#define itkNeighborhoodIteratorTestCommon_hxx
#include "itkImage.h"
#include "itkIndex.h"
#include "itkImageRegionIterator.h"
#include <iostream>
using TestImageType = itk::Image<itk::Index<4>, 4>;
using OffsetType = itk::Offset<4>;
extern void
println(const char * s);
extern TestImageType::Pointer
GetTestImage(int, int, int, int);
template <typename TIteratorType>
void
printnb(const TIteratorType & nb, bool full)
{
unsigned long count = 1;
const unsigned long sz = nb.GetRadius()[0] * 2 + 1;
typename TIteratorType::ConstIterator it;
if (full)
{
it = nb.Begin();
while (it != nb.End())
{
std::cout << **it << ' ';
if ((count % sz) == 0)
{
std::cout << std::endl;
}
++it;
++count;
}
}
else
{
std::cout << nb.GetCenterPixel() << std::endl;
}
}
template <unsigned int VDimension>
void
FillImage(itk::Image<itk::Index<VDimension>, VDimension> * img)
{
using IndexType = itk::Index<VDimension>;
using ImageType = itk::Image<IndexType, VDimension>;
const itk::Size<VDimension> size = img->GetRequestedRegion().GetSize();
unsigned int i;
IndexType loop;
loop.Fill(0);
itk::ImageRegionIterator<ImageType> it(img, img->GetRequestedRegion());
while (!it.IsAtEnd())
{
it.Value() = loop;
for (i = 0; i < VDimension; ++i)
{
loop[i]++;
if (static_cast<unsigned int>(loop[i]) == size[i])
{
loop[i] = 0;
}
else
{
break;
}
}
++it;
}
}
#endif
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