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/*=========================================================================
*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkVectorImage_h
#define itkVectorImage_h
#include "itkImageRegion.h"
#include "itkImportImageContainer.h"
#include "itkDefaultVectorPixelAccessor.h"
#include "itkDefaultVectorPixelAccessorFunctor.h"
#include "itkVectorImageNeighborhoodAccessorFunctor.h"
#include "itkWeakPointer.h"
namespace itk
{
/** \class VectorImage
* \brief Templated n-dimensional vector image class.
*
* This class differs from Image in that it is intended to represent multiple
* images. Each pixel represents \e k measurements, each of datatype \e TPixel.
* The memory organization of the resulting image is as follows:
* ... Pi0 Pi1 Pi2 Pi3 P(i+1)0 P(i+1)1 P(i+1)2 P(i+1)3 P(i+2)0 ...
* where Pi0 represents the 0th measurement of the pixel at index i.
*
* Conceptually, a <tt>VectorImage< TPixel, 3 ></tt> is the same as a
* <tt>Image< VariableLengthVector< TPixel >, 3 ></tt>. The difference lies in the memory
* organization. The latter results in a fragmented
* organization with each location in the Image holding a pointer to an \c VariableLengthVector
* holding the actual pixel. The former stores the \e k pixels instead of a
* pointer reference, which apart from avoiding fragmentation of memory also avoids
* storing a 8 bytes of pointer reference for each pixel.
* The parameter \e k can be set using \c SetVectorLength.
*
* The API of the class is such that it returns a pixeltype VariableLengthVector< TPixel > when
* queried, with the data internally pointing to the buffer. (the container does not
* manage the memory). Similarly SetPixel calls can be made with VariableLengthVector< TPixel >.
*
* The API of this class is similar to Image.
*
* \par Caveats:
* When using Iterators on this image, you cannot use the it.Value(). You must use
* Set/Get() methods instead.
*
* \note
* This work is part of the National Alliance for Medical Image Computing
* (NAMIC), funded by the National Institutes of Health through the NIH Roadmap
* for Medical Research, Grant U54 EB005149.
*
* \sa DefaultVectorPixelAccessor
* \sa DefaultVectorPixelAccessorFunctor
* \sa VectorImageToImagePixelAccessor
* \sa VectorImageToImageAdaptor
* \sa Image
* \sa ImportImageContainer
*
*
* \ingroup ImageObjects
* \ingroup ITKCommon
*
* \sphinx
* \sphinxexample{Core/Common/CastVectorImageToAnotherType,Cast Vector Image To Another Type}
* \sphinxexample{Core/Common/CreateVectorImage,Create Vector Image}
* \sphinxexample{Core/Common/NeighborhoodIteratorOnVectorImage,Neighborhood Iterator On Vector Image}
* \endsphinx
*/
template <typename TPixel, unsigned int VImageDimension = 3>
class ITK_TEMPLATE_EXPORT VectorImage : public ImageBase<VImageDimension>
{
public:
ITK_DISALLOW_COPY_AND_MOVE(VectorImage);
/** Standard class type aliases */
using Self = VectorImage;
using Superclass = ImageBase<VImageDimension>;
using Pointer = SmartPointer<Self>;
using ConstPointer = SmartPointer<const Self>;
using ConstWeakPointer = WeakPointer<const Self>;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** \see LightObject::GetNameOfClass() */
itkOverrideGetNameOfClassMacro(VectorImage);
/** Pixel type alias support Used to declare pixel type in filters
* or other operations. This is not the actual pixel type contained in
* the buffer, ie m_Buffer. The image exhibits an external API of an
* VariableLengthVector< T > and internally stores its data as type T. */
using PixelType = VariableLengthVector<TPixel>;
/** This is the actual pixel type contained in the buffer. Each vector
* pixel is composed of 'm_VectorLength' contiguous InternalPixelType.
*/
using InternalPixelType = TPixel;
/** Typedef alias for PixelType */
using ValueType = PixelType;
using IOPixelType = InternalPixelType;
/** Accessor type that convert data between internal and external
* representations. */
using AccessorType = DefaultVectorPixelAccessor<InternalPixelType>;
/** Functor to provide a common API between DefaultPixelAccessor and
* DefaultVectorPixelAccessor */
using AccessorFunctorType = DefaultVectorPixelAccessorFunctor<Self>;
/** Typedef for the functor used to access a neighborhood of pixel
* pointers. */
using NeighborhoodAccessorFunctorType = VectorImageNeighborhoodAccessorFunctor<Self>;
/** Dimension of the image. This constant is used by functions that are
* templated over image type (as opposed to being templated over pixel type
* and dimension) when they need compile time access to the dimension of
* the image. */
static constexpr unsigned int ImageDimension = VImageDimension;
/** Index type alias support An index is used to access pixel values. */
using typename Superclass::IndexType;
using typename Superclass::IndexValueType;
/** Offset type alias support An offset is used to access pixel values. */
using typename Superclass::OffsetType;
/** Size type alias support A size is used to define region bounds. */
using typename Superclass::SizeType;
/** Container used to store pixels in the image. */
using PixelContainer = ImportImageContainer<SizeValueType, InternalPixelType>;
/** Direction type alias support A matrix of direction cosines. */
using typename Superclass::DirectionType;
/** Region type alias support A region is used to specify a subset of an image.
*/
using typename Superclass::RegionType;
/** Spacing type alias support Spacing holds the size of a pixel. The
* spacing is the geometric distance between image samples. */
using typename Superclass::SpacingType;
/** Origin type alias support The origin is the geometric coordinates
* of the index (0,0). */
using typename Superclass::PointType;
/** A pointer to the pixel container. */
using PixelContainerPointer = typename PixelContainer::Pointer;
using PixelContainerConstPointer = typename PixelContainer::ConstPointer;
/** Offset type alias (relative position between indices) */
using typename Superclass::OffsetValueType;
using VectorLengthType = unsigned int;
/**
* \brief A structure which enable changing any image class' pixel
* type to another.
*
* Since the pixel type of this class is a VariableLengthVector of
* TPixelType, the following two rebinds result in the same type to
* enable usage with the numeric trait's type.
*
\code
typename InputImageType::template template Rebind<double>::Type RealImageType1;
typename InputImageType::template template Rebind<VariableLengthVector<double> >::Type RealImageType2;
\endcode
*
* \sa Image::Rebind
* \deprecated Use template alias RebindImageType instead
*/
template <typename UPixelType, unsigned int VUImageDimension = VImageDimension>
struct Rebind
{
using Type = itk::VectorImage<UPixelType, VUImageDimension>;
};
/// \cond HIDE_SPECIALIZATION_DOCUMENTATION
template <typename UElementType, unsigned int VUImageDimension>
struct Rebind<VariableLengthVector<UElementType>, VUImageDimension>
{
using Type = itk::VectorImage<UElementType, VUImageDimension>;
};
/// \endcond
template <typename UPixelType, unsigned int VUImageDimension = VImageDimension>
using RebindImageType = typename Rebind<UPixelType, VUImageDimension>::Type;
/** Allocate the image memory. The size of the image must
* already be set, e.g. by calling SetRegions(). */
void
Allocate(bool UseValueInitialization = false) override;
/** Restore the data object to its initial state. This means releasing
* memory. */
void
Initialize() override;
/** Fill the image buffer with a value. Be sure to call Allocate()
* first. */
void
FillBuffer(const PixelType & value);
/** \brief Set a pixel value.
*
* Allocate() needs to have been called first -- for efficiency,
* this function does not check that the image has actually been
* allocated yet. */
void
SetPixel(const IndexType & index, const PixelType & value)
{
OffsetValueType offset = m_VectorLength * this->FastComputeOffset(index);
for (VectorLengthType i = 0; i < m_VectorLength; ++i)
{
(*m_Buffer)[offset + i] = value[i];
}
}
/** \brief Get a pixel (read only version).
*
* For efficiency, this function does not check that the
* image has actually been allocated yet. Note that the method returns a
* pixel on the stack. */
const PixelType
GetPixel(const IndexType & index) const
{
OffsetValueType offset = m_VectorLength * this->FastComputeOffset(index);
// Do not create a local for this method, to use return value
// optimization.
return PixelType(&((*m_Buffer)[offset]), m_VectorLength);
}
/** \brief Get a "reference" to a pixel. This result cannot be used
* as an lvalue because the pixel is converted on the fly to a
* VariableLengthVector.
*
* To use the results to modify this image, return value
* optimization must be relied upon.
*
* For efficiency, this function does not check that the
* image has actually been allocated yet. */
PixelType
GetPixel(const IndexType & index)
{
OffsetValueType offset = m_VectorLength * this->FastComputeOffset(index);
// Correctness of this method relies of return value optimization, do
// not create a local for the value.
return PixelType(&((*m_Buffer)[offset]), m_VectorLength);
}
/** \brief Access a pixel. This result cannot be used as an lvalue
* because the pixel is converted on the fly to a
* VariableLengthVector.
*
* To use the results to modify this image, return value
* optimization must be relied upon.
*
* For efficiency, this function does not check that the
* image has actually been allocated yet. */
PixelType operator[](const IndexType & index) { return this->GetPixel(index); }
/** \brief Access a pixel.
*
* For efficiency, this function does not check that the
* image has actually been allocated yet. */
const PixelType operator[](const IndexType & index) const { return this->GetPixel(index); }
/** Return a pointer to the beginning of the buffer. This is used by
* the image iterator class. */
InternalPixelType *
GetBufferPointer()
{
return m_Buffer ? m_Buffer->GetBufferPointer() : nullptr;
}
const InternalPixelType *
GetBufferPointer() const
{
return m_Buffer ? m_Buffer->GetBufferPointer() : nullptr;
}
/** Return a pointer to the container. */
PixelContainer *
GetPixelContainer()
{
return m_Buffer.GetPointer();
}
/** Return a pointer to the container. */
const PixelContainer *
GetPixelContainer() const
{
return m_Buffer.GetPointer();
}
/** Set the container to use. Note that this does not cause the
* DataObject to be modified. */
void
SetPixelContainer(PixelContainer * container);
/** Graft the data and information from one image to another. This
* is a convenience method to setup a second image with all the meta
* information of another image and use the same pixel
* container. Note that this method is different than just using two
* SmartPointers to the same image since separate DataObjects are
* still maintained. This method is similar to
* ImageSource::GraftOutput(). The implementation in ImageBase
* simply calls CopyInformation() and copies the region ivars.
* The implementation here refers to the superclass' implementation
* and then copies over the pixel container. */
virtual void
Graft(const Self * image);
/** Return the Pixel Accessor object */
AccessorType
GetPixelAccessor()
{
return AccessorType(m_VectorLength);
}
/** Return the Pixel Accesor object */
const AccessorType
GetPixelAccessor() const
{
return AccessorType(m_VectorLength);
}
/** Return the NeighborhoodAccessor functor */
NeighborhoodAccessorFunctorType
GetNeighborhoodAccessor()
{
return NeighborhoodAccessorFunctorType(m_VectorLength);
}
/** Return the NeighborhoodAccessor functor */
const NeighborhoodAccessorFunctorType
GetNeighborhoodAccessor() const
{
return NeighborhoodAccessorFunctorType(m_VectorLength);
}
/** Set/Get macros for the length of each vector in the vector image */
itkSetMacro(VectorLength, VectorLengthType);
itkGetConstReferenceMacro(VectorLength, VectorLengthType);
/** Get/Set the number of components each pixel has, ie the VectorLength */
unsigned int
GetNumberOfComponentsPerPixel() const override;
void
SetNumberOfComponentsPerPixel(unsigned int n) override;
protected:
VectorImage() = default;
void
PrintSelf(std::ostream & os, Indent indent) const override;
~VectorImage() override = default;
void
Graft(const DataObject * data) override;
using Superclass::Graft;
private:
/** Length of the "vector pixel" */
VectorLengthType m_VectorLength{ 0 };
/** Memory for the current buffer. */
PixelContainerPointer m_Buffer{ PixelContainer::New() };
};
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
# include "itkVectorImage.hxx"
#endif
#endif
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