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/*=========================================================================
*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#include <iostream>
#include "itkImageRegionReverseIterator.h"
#include "itkImageRegionReverseConstIterator.h"
// This routine is used to make sure that we call the "const" version
// of GetPixel() (via the operator[])
template <typename T, unsigned int VImageDimension>
void
TestConstPixelAccess(const itk::Image<T, VImageDimension> & in, itk::Image<T, VImageDimension> & out)
{
typename itk::Image<T, VImageDimension>::IndexType regionStartIndex3D = { { 5, 10, 15 } };
typename itk::Image<T, VImageDimension>::IndexType regionEndIndex3D = { { 8, 15, 17 } };
T vec;
vec[0] = 5;
vec[1] = 4;
vec[2] = 3;
vec[3] = 2;
vec[4] = 1;
out[regionStartIndex3D] = vec;
out[regionEndIndex3D] = in[regionStartIndex3D];
}
int
itkImageReverseIteratorTest(int, char *[])
{
using PixelType = itk::Vector<unsigned short, 5>;
constexpr unsigned int Dimension = 3;
using ImageType = itk::Image<PixelType, Dimension>;
std::cout << "Creating an image" << std::endl;
auto o3 = ImageType::New();
float origin3D[3] = { 5.0f, 2.1f, 8.1f };
float spacing3D[3] = { 1.5f, 2.1f, 1.0f };
ImageType::SizeType imageSize3D = { { 20, 40, 60 } };
ImageType::SizeType bufferSize3D = { { 8, 20, 14 } };
ImageType::SizeType regionSize3D = { { 4, 6, 6 } };
ImageType::IndexType startIndex3D = { { 5, 4, 1 } };
ImageType::IndexType bufferStartIndex3D = { { 2, 3, 5 } };
ImageType::IndexType regionStartIndex3D = { { 5, 10, 12 } };
ImageType::IndexType regionEndIndex3D = { { 8, 15, 17 } };
ImageType::RegionType region{ startIndex3D, imageSize3D };
o3->SetLargestPossibleRegion(region);
region.SetSize(bufferSize3D);
region.SetIndex(bufferStartIndex3D);
o3->SetBufferedRegion(region);
region.SetSize(regionSize3D);
region.SetIndex(regionStartIndex3D);
o3->SetRequestedRegion(region);
o3->SetOrigin(origin3D);
o3->SetSpacing(spacing3D);
o3->Allocate();
std::cout << "Setting/Getting a pixel" << std::endl;
PixelType vec;
vec[0] = 5;
vec[1] = 4;
vec[2] = 3;
vec[3] = 2;
vec[4] = 1;
(*o3)[regionStartIndex3D] = vec;
(*o3)[regionEndIndex3D] = (*o3)[regionStartIndex3D];
TestConstPixelAccess(*o3, *o3);
// Iterate over a region using a simple for loop
itk::ImageRegionIterator<ImageType> it(o3, region);
for (; !it.IsAtEnd(); ++it)
{
ImageType::IndexType index = it.GetIndex();
std::cout << "Simple iterator loop: ";
for (unsigned int i = 0; i < index.GetIndexDimension(); ++i)
{
std::cout << index[i] << ' ';
}
std::cout << std::endl;
}
// Iterator over the region backwards using a simple for loop
itk::ImageRegionIterator<ImageType> backIt(o3, region);
backIt.GoToEnd(); // one pixel past the end of the region
do
{
--backIt;
ImageType::IndexType index = backIt.GetIndex();
std::cout << "Simple iterator backwards loop: ";
for (unsigned int i = 0; i < index.GetIndexDimension(); ++i)
{
std::cout << index[i] << ' ';
}
std::cout << std::endl;
} while (!backIt.IsAtBegin()); // stop when we reach the beginning
// Iterate over a region backwards using a reverse iterator
itk::ImageRegionReverseIterator<ImageType> reverseIt(o3, region);
for (; !reverseIt.IsAtEnd(); ++reverseIt)
{
ImageType::IndexType index = reverseIt.GetIndex();
std::cout << "Reverse iterator: ";
for (unsigned int i = 0; i < index.GetIndexDimension(); ++i)
{
std::cout << index[i] << ' ';
}
std::cout << std::endl;
}
// Iterator over the region forwards using a reverse iterator
itk::ImageRegionReverseIterator<ImageType> backReverseIt(o3, region);
backReverseIt.GoToEnd(); // one pixel before the region
do
{
--backReverseIt;
// vanal exercise of Value(), Set() and Get();
PixelType pixelValue = backReverseIt.Get();
backReverseIt.Set(pixelValue);
pixelValue = backReverseIt.Value();
ImageType::IndexType index = backReverseIt.GetIndex();
std::cout << "Reverse iterator backwards loop: ";
for (unsigned int i = 0; i < index.GetIndexDimension(); ++i)
{
std::cout << index[i] << ' ';
}
std::cout << std::endl;
} while (!backReverseIt.IsAtBegin()); // stop when we reach the beginning
// Iterate over a region backwards using a reverse const iterator
itk::ImageRegionReverseConstIterator<ImageType> reverseConstIt(o3, region);
for (reverseConstIt.GoToBegin(); !reverseConstIt.IsAtEnd(); ++reverseConstIt)
{
ImageType::IndexType index = reverseConstIt.GetIndex();
std::cout << "Reverse const iterator: ";
for (unsigned int i = 0; i < index.GetIndexDimension(); ++i)
{
std::cout << index[i] << ' ';
}
std::cout << std::endl;
}
// Finally, create a ReverseIterator from an Iterator and walk each appropriately so that they match
it.GoToBegin();
itk::ImageRegionReverseIterator<ImageType> castBackReverseIt(it);
castBackReverseIt.GoToEnd();
int status = 0;
std::cout << "It and Reverse check: ";
for (; !it.IsAtEnd(); ++it)
{
--castBackReverseIt;
itk::Image<itk::Vector<unsigned short, 5>, 3>::IndexType index = it.GetIndex();
itk::Image<itk::Vector<unsigned short, 5>, 3>::IndexType rindex = castBackReverseIt.GetIndex();
for (unsigned int i = 0; i < index.GetIndexDimension(); ++i)
{
if (index[i] != rindex[i])
{
std::cout << index[i] << " != " << rindex[i] << std::endl;
status = EXIT_FAILURE;
}
}
}
if (status == EXIT_SUCCESS)
{
std::cout << "Passed" << std::endl;
}
else
{
std::cout << "Failed" << std::endl;
}
return status;
}
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