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/*=========================================================================
*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkFEMLinearSystemWrapperVNL_h
#define itkFEMLinearSystemWrapperVNL_h
#include "itkFEMLinearSystemWrapper.h"
#include "vnl/vnl_sparse_matrix.h"
#include "vnl/vnl_vector.h"
#include <vector>
#include "ITKFEMExport.h"
namespace itk
{
namespace fem
{
/**
* \class LinearSystemWrapperVNL
* \brief LinearSystemWrapper class that uses VNL numeric library functions
* to define a sparse linear system of equations.
* \sa LinearSystemWrapper
* \ingroup ITKFEM
*/
class ITKFEM_EXPORT LinearSystemWrapperVNL : public LinearSystemWrapper
{
public:
/* values stored in matrices & vectors */
using Float = LinearSystemWrapper::Float;
/* superclass */
using Superclass = LinearSystemWrapper;
/* matrix type alias */
using MatrixRepresentation = vnl_sparse_matrix<Float>;
/* matrix holder type alias */
using MatrixHolder = std::vector<MatrixRepresentation *>;
/* constructor & destructor */
LinearSystemWrapperVNL()
: LinearSystemWrapper()
{}
~LinearSystemWrapperVNL() override;
/* memory management routines */
void
InitializeMatrix(unsigned int matrixIndex) override;
bool
IsMatrixInitialized(unsigned int matrixIndex) override;
void
DestroyMatrix(unsigned int matrixIndex) override;
void
InitializeVector(unsigned int vectorIndex) override;
bool
IsVectorInitialized(unsigned int vectorIndex) override;
void
DestroyVector(unsigned int vectorIndex) override;
void
InitializeSolution(unsigned int solutionIndex) override;
bool
IsSolutionInitialized(unsigned int solutionIndex) override;
void
DestroySolution(unsigned int solutionIndex) override;
virtual void
SetMaximumNonZeroValuesInMatrix(unsigned int, unsigned int)
{}
/* assembly & solving routines */
Float
GetMatrixValue(unsigned int i, unsigned int j, unsigned int matrixIndex) const override
{
return (*((*m_Matrices)[matrixIndex]))(i, j);
}
void
SetMatrixValue(unsigned int i, unsigned int j, Float value, unsigned int matrixIndex) override
{
(*((*m_Matrices)[matrixIndex]))(i, j) = value;
}
void
AddMatrixValue(unsigned int i, unsigned int j, Float value, unsigned int matrixIndex) override
{
(*((*m_Matrices)[matrixIndex]))(i, j) += value;
}
Float
GetVectorValue(unsigned int i, unsigned int vectorIndex) const override
{
return (*((*m_Vectors)[vectorIndex]))[i];
}
void
SetVectorValue(unsigned int i, Float value, unsigned int vectorIndex) override
{
(*((*m_Vectors)[vectorIndex]))(i) = value;
}
void
AddVectorValue(unsigned int i, Float value, unsigned int vectorIndex) override
{
(*((*m_Vectors)[vectorIndex]))(i) += value;
}
Float
GetSolutionValue(unsigned int i, unsigned int solutionIndex) const override;
void
SetSolutionValue(unsigned int i, Float value, unsigned int solutionIndex) override
{
(*((*m_Solutions)[solutionIndex]))(i) = value;
}
void
AddSolutionValue(unsigned int i, Float value, unsigned int solutionIndex) override
{
(*((*m_Solutions)[solutionIndex]))(i) += value;
}
void
Solve() override;
/* matrix & vector manipulation routines */
void
ScaleMatrix(Float scale, unsigned int matrixIndex) override;
void
SwapMatrices(unsigned int matrixIndex1, unsigned int matrixIndex2) override;
void
SwapVectors(unsigned int vectorIndex1, unsigned int vectorIndex2) override;
void
SwapSolutions(unsigned int solutionIndex1, unsigned int solutionIndex2) override;
void
CopySolution2Vector(unsigned int solutionIndex, unsigned int vectorIndex) override;
void
CopyVector2Solution(unsigned int vectorIndex, unsigned int solutionIndex) override;
void
MultiplyMatrixMatrix(unsigned int resultMatrixIndex,
unsigned int leftMatrixIndex,
unsigned int rightMatrixIndex) override;
void
MultiplyMatrixVector(unsigned int resultVectorIndex, unsigned int matrixIndex, unsigned int vectorIndex) override;
private:
/** vector of pointers to VNL sparse matrices */
// std::vector< vnl_sparse_matrix<Float>* > *m_Matrices;
MatrixHolder * m_Matrices{ nullptr };
/** vector of pointers to VNL vectors */
std::vector<vnl_vector<Float> *> * m_Vectors{ nullptr };
/** vector of pointers to VNL vectors */
std::vector<vnl_vector<Float> *> * m_Solutions{ nullptr };
};
} // end namespace fem
} // end namespace itk
#endif // itkFEMLinearSystemWrapperVNL_h
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