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/*=========================================================================
*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkLevelOrderTreeIterator_hxx
#define itkLevelOrderTreeIterator_hxx
namespace itk
{
template <typename TTreeType>
LevelOrderTreeIterator<TTreeType>::LevelOrderTreeIterator(TTreeType * tree, int endLevel, const TreeNodeType * start)
: TreeIteratorBase<TTreeType>(tree, start)
{
m_StartLevel = -1;
m_EndLevel = endLevel;
if (start != nullptr)
{
m_Queue.push(start);
this->m_Position = const_cast<TreeNodeType *>(start);
}
else
{
if (tree->GetRoot())
{
m_Queue.push(dynamic_cast<const TreeNodeType *>(tree->GetRoot()));
this->m_Position = const_cast<TreeNodeType *>(dynamic_cast<const TreeNodeType *>(tree->GetRoot()));
}
}
this->m_Begin = this->m_Position;
}
template <typename TTreeType>
LevelOrderTreeIterator<TTreeType>::LevelOrderTreeIterator(TTreeType * tree,
int startLevel,
int endLevel,
const TreeNodeType * start)
: TreeIteratorBase<TTreeType>(tree, start)
{
m_StartLevel = startLevel;
m_EndLevel = endLevel;
if (start != nullptr)
{
m_Queue.push(start);
this->m_Position = const_cast<TreeNodeType *>(start);
}
else
{
if (tree->GetRoot())
{
m_Queue.push(dynamic_cast<const TreeNodeType *>(tree->GetRoot()));
this->m_Position = const_cast<TreeNodeType *>(dynamic_cast<const TreeNodeType *>(tree->GetRoot()));
}
}
this->m_Begin = this->m_Position;
}
template <typename TTreeType>
auto
LevelOrderTreeIterator<TTreeType>::GetType() const -> NodeType
{
return TreeIteratorBaseEnums::TreeIteratorBaseNode::LEVELORDER;
}
template <typename TTreeType>
bool
LevelOrderTreeIterator<TTreeType>::HasNext() const
{
if (const_cast<TreeNodeType *>(FindNextNode()))
{
return true;
}
return false;
}
template <typename TTreeType>
auto
LevelOrderTreeIterator<TTreeType>::Next() -> const ValueType &
{
this->m_Position = const_cast<TreeNodeType *>(FindNextNode());
if (this->m_Position == nullptr)
{
return this->m_Root->Get(); // value irrelevant, but we have to return something
}
return this->m_Position->Get();
}
template <typename TTreeType>
int
LevelOrderTreeIterator<TTreeType>::GetStartLevel() const
{
return m_StartLevel;
}
template <typename TTreeType>
int
LevelOrderTreeIterator<TTreeType>::GetEndLevel() const
{
return m_EndLevel;
}
template <typename TTreeType>
auto
LevelOrderTreeIterator<TTreeType>::FindNextNode() const -> const TreeNodeType *
{
int level;
const TreeNodeType * node;
do
{
node = FindNextNodeHelp();
if (node == nullptr)
{
return nullptr;
}
level = GetLevel(node);
if (level > m_EndLevel)
{
return nullptr;
}
} while (level < m_StartLevel);
return node;
}
template <typename TTreeType>
int
LevelOrderTreeIterator<TTreeType>::GetLevel() const
{
if (this->m_Position == nullptr)
{
return -1;
}
int level = 0;
TreeNodeType * node = this->m_Position;
while (node->HasParent() && node != this->m_Root)
{
node = dynamic_cast<TreeNodeType *>(node->GetParent());
++level;
}
return level;
}
template <typename TTreeType>
int
LevelOrderTreeIterator<TTreeType>::GetLevel(const TreeNodeType * node) const
{
if (node == nullptr)
{
return -1;
}
int level = 0;
while (node->HasParent() && node != this->m_Root)
{
node = dynamic_cast<const TreeNodeType *>(node->GetParent());
++level;
}
return level;
}
template <typename TTreeType>
auto
LevelOrderTreeIterator<TTreeType>::FindNextNodeHelp() const -> const TreeNodeType *
{
if (m_Queue.empty())
{
return nullptr;
}
const TreeNodeType * currentNode = m_Queue.front();
m_Queue.pop();
if (currentNode == nullptr)
{
return nullptr;
}
int size = currentNode->CountChildren();
for (int i = 0; i < size; ++i)
{
auto * child = dynamic_cast<TreeNodeType *>(currentNode->GetChild(i));
if (child != nullptr)
{
m_Queue.push(child);
}
}
// If the current node is the root we try again
if (currentNode == this->m_Root)
{
currentNode = const_cast<TreeNodeType *>(FindNextNodeHelp());
}
return currentNode;
}
template <typename TTreeType>
TreeIteratorBase<TTreeType> *
LevelOrderTreeIterator<TTreeType>::Clone()
{
auto * clone = new LevelOrderTreeIterator<TTreeType>(const_cast<TTreeType *>(this->m_Tree), m_StartLevel, m_EndLevel);
*clone = *this;
return clone;
}
} // end namespace itk
#endif
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