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/*=========================================================================
*
* Copyright NumFOCUS
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* https://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkTreeNode_h
#define itkTreeNode_h
#include <vector>
#include <algorithm>
#include <iostream>
#include "itkObject.h"
#include "itkObjectFactory.h"
#include "itkIntTypes.h"
namespace itk
{
/** \class TreeNode
* \brief Represents a node in a tree.
*
* This class derives from the Object class.
*
* The class is templated over the type of the elements.
*
* \tparam TValue = Element type stored in the node
*
* \ingroup DataRepresentation
* \ingroup ITKDeprecated
*/
template <typename TValue>
class ITK_TEMPLATE_EXPORT TreeNode : public Object
{
public:
ITK_DISALLOW_COPY_AND_MOVE(TreeNode);
/** Standard type alias */
using Superclass = Object;
using Self = TreeNode<TValue>;
using Pointer = SmartPointer<Self>;
using ConstPointer = SmartPointer<const Self>;
using ChildrenListType = std::vector<Pointer>;
using ChildIdentifier = itk::OffsetValueType;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** \see LightObject::GetNameOfClass() */
itkOverrideGetNameOfClassMacro(TreeNode);
/** Get the value of the node */
const TValue &
Get() const;
/** Set the current value of the node */
TValue
Set(const TValue data);
/** Get the child node */
Self *
GetChild(ChildIdentifier number) const;
/** Get the parent node */
Self *
GetParent() const;
/** Return true if the node has children */
bool
HasChildren() const;
/** Return true if the node has a parent */
bool
HasParent() const;
/** Set the parent of the node */
void
SetParent(Self * n);
/** Return the number of children */
ChildIdentifier
CountChildren() const;
/** Remove a node from the node */
bool
Remove(Self * n);
/** Get the number of children given a name and depth */
ChildIdentifier
GetNumberOfChildren(unsigned int depth = 0, char * name = nullptr) const;
/** Replace a given child by a new one */
bool
ReplaceChild(Self * oldChild, Self * newChild);
/** Return the child position given a node */
ChildIdentifier
ChildPosition(const Self * node) const;
/** Return the child position given a value */
ChildIdentifier
ChildPosition(TValue node) const;
/** Add a child to the node */
void
AddChild(Self * node);
/** Add a child to the node and specify the number in the children list */
virtual void
AddChild(ChildIdentifier number, Self * node);
/** Get the children list */
#if !defined(ITK_WRAPPING_PARSER)
virtual ChildrenListType *
GetChildren(unsigned int depth = 0, char * name = nullptr) const;
#endif
/** Get the internal list of children */
#if !defined(ITK_WRAPPING_PARSER)
virtual ChildrenListType &
GetChildrenList()
{
return m_Children;
}
#endif
/** Set the data of the node */
// virtual void SetData(TValue data) {m_Data = data;}
protected:
TreeNode() = default;
~TreeNode() override;
TValue m_Data{};
Self * m_Parent{ nullptr };
ChildrenListType m_Children{};
};
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
# include "itkTreeNode.hxx"
#endif
#endif
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