File: itkTreeNode.h

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/*=========================================================================
 *
 *  Copyright NumFOCUS
 *
 *  Licensed under the Apache License, Version 2.0 (the "License");
 *  you may not use this file except in compliance with the License.
 *  You may obtain a copy of the License at
 *
 *         https://www.apache.org/licenses/LICENSE-2.0.txt
 *
 *  Unless required by applicable law or agreed to in writing, software
 *  distributed under the License is distributed on an "AS IS" BASIS,
 *  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 *  See the License for the specific language governing permissions and
 *  limitations under the License.
 *
 *=========================================================================*/
#ifndef itkTreeNode_h
#define itkTreeNode_h

#include <vector>
#include <algorithm>
#include <iostream>
#include "itkObject.h"
#include "itkObjectFactory.h"
#include "itkIntTypes.h"

namespace itk
{
/** \class TreeNode
 *  \brief Represents a node in a tree.
 *
 * This class derives from the Object class.
 *
 * The class is templated over the type of the elements.
 *
 * \tparam TValue = Element type stored in the node
 *
 * \ingroup DataRepresentation
 * \ingroup ITKDeprecated
 */
template <typename TValue>
class ITK_TEMPLATE_EXPORT TreeNode : public Object
{
public:
  ITK_DISALLOW_COPY_AND_MOVE(TreeNode);

  /** Standard type alias */
  using Superclass = Object;
  using Self = TreeNode<TValue>;
  using Pointer = SmartPointer<Self>;
  using ConstPointer = SmartPointer<const Self>;
  using ChildrenListType = std::vector<Pointer>;
  using ChildIdentifier = itk::OffsetValueType;

  /** Method for creation through the object factory. */
  itkNewMacro(Self);

  /** \see LightObject::GetNameOfClass() */
  itkOverrideGetNameOfClassMacro(TreeNode);

  /** Get the value of the node */
  const TValue &
  Get() const;

  /** Set the current value of the node */
  TValue
  Set(const TValue data);

  /** Get the child node */
  Self *
  GetChild(ChildIdentifier number) const;

  /** Get the parent node */
  Self *
  GetParent() const;

  /** Return true if the node has children */
  bool
  HasChildren() const;

  /** Return true if the node has a parent */
  bool
  HasParent() const;

  /** Set the parent of the node */
  void
  SetParent(Self * n);

  /** Return the number of children */
  ChildIdentifier
  CountChildren() const;

  /** Remove a node from the node */
  bool
  Remove(Self * n);

  /** Get the number of children given a name and depth */
  ChildIdentifier
  GetNumberOfChildren(unsigned int depth = 0, char * name = nullptr) const;

  /** Replace a given child by a new one */
  bool
  ReplaceChild(Self * oldChild, Self * newChild);

  /** Return the child position given a node */
  ChildIdentifier
  ChildPosition(const Self * node) const;

  /** Return the child position given a value */
  ChildIdentifier
  ChildPosition(TValue node) const;

  /** Add a child to the node */
  void
  AddChild(Self * node);

  /** Add a child to the node and specify the number in the children list */
  virtual void
  AddChild(ChildIdentifier number, Self * node);

  /** Get the children list */
#if !defined(ITK_WRAPPING_PARSER)
  virtual ChildrenListType *
  GetChildren(unsigned int depth = 0, char * name = nullptr) const;

#endif

  /** Get the internal list of children */
#if !defined(ITK_WRAPPING_PARSER)
  virtual ChildrenListType &
  GetChildrenList()
  {
    return m_Children;
  }
#endif

  /** Set the data of the node */
  // virtual void SetData(TValue data) {m_Data = data;}

protected:
  TreeNode() = default;
  ~TreeNode() override;

  TValue m_Data{};
  Self * m_Parent{ nullptr };

  ChildrenListType m_Children{};
};
} // end namespace itk

#ifndef ITK_MANUAL_INSTANTIATION
#  include "itkTreeNode.hxx"
#endif

#endif