File: command_enqueue_fixture.h

package info (click to toggle)
intel-compute-runtime 20.44.18297-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 34,780 kB
  • sloc: cpp: 379,729; lisp: 4,931; python: 299; sh: 196; makefile: 8
file content (127 lines) | stat: -rw-r--r-- 4,971 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
/*
 * Copyright (C) 2017-2020 Intel Corporation
 *
 * SPDX-License-Identifier: MIT
 *
 */

#pragma once
#include "shared/test/unit_test/cmd_parse/hw_parse.h"

#include "opencl/source/command_queue/command_queue_hw.h"
#include "opencl/test/unit_test/command_queue/command_queue_fixture.h"
#include "opencl/test/unit_test/command_stream/command_stream_fixture.h"
#include "opencl/test/unit_test/fixtures/buffer_fixture.h"
#include "opencl/test/unit_test/fixtures/cl_device_fixture.h"
#include "opencl/test/unit_test/fixtures/image_fixture.h"
#include "opencl/test/unit_test/indirect_heap/indirect_heap_fixture.h"
#include "opencl/test/unit_test/mocks/mock_memory_manager.h"

namespace NEO {

struct CommandDeviceFixture : public ClDeviceFixture,
                              public CommandQueueHwFixture {
    using CommandQueueHwFixture::SetUp;
    void SetUp(cl_command_queue_properties cmdQueueProperties = 0) {
        ClDeviceFixture::SetUp();
        CommandQueueHwFixture::SetUp(pClDevice, cmdQueueProperties);
    }

    void TearDown() override {
        CommandQueueHwFixture::TearDown();
        ClDeviceFixture::TearDown();
    }
};

struct CommandEnqueueBaseFixture : CommandDeviceFixture,
                                   public IndirectHeapFixture,
                                   public HardwareParse {
    using IndirectHeapFixture::SetUp;
    void SetUp(cl_command_queue_properties cmdQueueProperties = 0) {
        CommandDeviceFixture::SetUp(cmdQueueProperties);
        IndirectHeapFixture::SetUp(pCmdQ);
        HardwareParse::SetUp();
    }

    void TearDown() override {
        HardwareParse::TearDown();
        IndirectHeapFixture::TearDown();
        CommandDeviceFixture::TearDown();
    }
};

struct CommandEnqueueFixture : public CommandEnqueueBaseFixture,
                               public CommandStreamFixture {
    void SetUp(cl_command_queue_properties cmdQueueProperties = 0) {
        CommandEnqueueBaseFixture::SetUp(cmdQueueProperties);
        CommandStreamFixture::SetUp(pCmdQ);
    }

    void TearDown() override {
        CommandEnqueueBaseFixture::TearDown();
        CommandStreamFixture::TearDown();
    }
};

struct NegativeFailAllocationCommandEnqueueBaseFixture : public CommandEnqueueBaseFixture {
    void SetUp() override {
        CommandEnqueueBaseFixture::SetUp();
        failMemManager.reset(new FailMemoryManager(*pDevice->getExecutionEnvironment()));

        BufferDefaults::context = context;
        Image2dDefaults::context = context;
        buffer.reset(BufferHelper<>::create());
        image.reset(ImageHelper<Image2dDefaults>::create());
        ptr = static_cast<void *>(array);
        oldMemManager = pDevice->getExecutionEnvironment()->memoryManager.release();
        pDevice->injectMemoryManager(failMemManager.release());
    }

    void TearDown() override {
        pDevice->injectMemoryManager(oldMemManager);
        buffer.reset(nullptr);
        image.reset(nullptr);
        BufferDefaults::context = nullptr;
        Image2dDefaults::context = nullptr;
        CommandEnqueueBaseFixture::TearDown();
    }

    std::unique_ptr<Buffer> buffer;
    std::unique_ptr<Image> image;
    std::unique_ptr<FailMemoryManager> failMemManager;
    char array[MemoryConstants::cacheLineSize];
    void *ptr;
    MemoryManager *oldMemManager;
};

template <typename FamilyType>
struct CommandQueueStateless : public CommandQueueHw<FamilyType> {
    CommandQueueStateless(Context *context, ClDevice *device) : CommandQueueHw<FamilyType>(context, device, nullptr, false){};

    void enqueueHandlerHook(const unsigned int commandType, const MultiDispatchInfo &dispatchInfo) override {
        auto kernel = dispatchInfo.begin()->getKernel();
        EXPECT_TRUE(kernel->getKernelInfo().patchInfo.executionEnvironment->CompiledForGreaterThan4GBBuffers);
        EXPECT_FALSE(kernel->getKernelInfo().kernelArgInfo[0].pureStatefulBufferAccess);
    }
};

template <typename FamilyType>
struct CommandQueueStateful : public CommandQueueHw<FamilyType> {
    CommandQueueStateful(Context *context, ClDevice *device) : CommandQueueHw<FamilyType>(context, device, nullptr, false){};

    void enqueueHandlerHook(const unsigned int commandType, const MultiDispatchInfo &dispatchInfo) override {
        auto kernel = dispatchInfo.begin()->getKernel();
        auto &device = kernel->getDevice();
        if (!device.areSharedSystemAllocationsAllowed()) {
            EXPECT_FALSE(kernel->getKernelInfo().patchInfo.executionEnvironment->CompiledForGreaterThan4GBBuffers);
            if (device.getHardwareCapabilities().isStatelesToStatefullWithOffsetSupported) {
                EXPECT_TRUE(kernel->allBufferArgsStateful);
            }
        } else {
            EXPECT_TRUE(kernel->getKernelInfo().patchInfo.executionEnvironment->CompiledForGreaterThan4GBBuffers);
            EXPECT_FALSE(kernel->getKernelInfo().kernelArgInfo[0].pureStatefulBufferAccess);
        }
    }
};

} // namespace NEO