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/*
* Copyright (C) 2019-2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <bitset>
#include <memory>
#include <vector>
namespace NEO {
struct EngineControl;
using EngineControlContainer = std::vector<EngineControl>;
using DeviceBitfield = std::bitset<32>;
enum class DebugPauseState : uint32_t {
disabled,
waitingForFirstSemaphore,
waitingForUserStartConfirmation,
hasUserStartConfirmation,
waitingForUserEndConfirmation,
hasUserEndConfirmation,
terminate
};
} // namespace NEO
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