File: compression_selector.h

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/*
 * Copyright (C) 2020 Intel Corporation
 *
 * SPDX-License-Identifier: MIT
 *
 */

#pragma once
#include "shared/source/memory_manager/allocation_properties.h"
#include "shared/source/memory_manager/graphics_allocation.h"

namespace NEO {
class CompressionSelector {
  public:
    static bool preferRenderCompressedBuffer(const AllocationProperties &properties);
};

} // namespace NEO