File: gdi_interface.cpp

package info (click to toggle)
intel-compute-runtime 20.44.18297-1
  • links: PTS, VCS
  • area: main
  • in suites: bullseye
  • size: 34,780 kB
  • sloc: cpp: 379,729; lisp: 4,931; python: 299; sh: 196; makefile: 8
file content (104 lines) | stat: -rw-r--r-- 7,547 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
/*
 * Copyright (C) 2017-2020 Intel Corporation
 *
 * SPDX-License-Identifier: MIT
 *
 */

#include "shared/source/os_interface/windows/gdi_interface.h"

#include "shared/source/debug_settings/debug_settings_manager.h"

namespace NEO {

inline const std::string getGdiName() {
    if (DebugManager.flags.OverrideGdiPath.get() != "unk") {
        return DebugManager.flags.OverrideGdiPath.get();
    } else {
        return Os::gdiDllName;
    }
}

Gdi::Gdi() : gdiDll(getGdiName()),
             initialized(false) {
    if (gdiDll.isLoaded()) {
        initialized = Gdi::getAllProcAddresses();
    }
}

bool Gdi::setupHwQueueProcAddresses() {
    createHwQueue = reinterpret_cast<PFND3DKMT_CREATEHWQUEUE>(gdiDll.getProcAddress("D3DKMTCreateHwQueue"));
    destroyHwQueue = reinterpret_cast<PFND3DKMT_DESTROYHWQUEUE>(gdiDll.getProcAddress("D3DKMTDestroyHwQueue"));
    submitCommandToHwQueue = reinterpret_cast<PFND3DKMT_SUBMITCOMMANDTOHWQUEUE>(gdiDll.getProcAddress("D3DKMTSubmitCommandToHwQueue"));

    if (!createHwQueue || !destroyHwQueue || !submitCommandToHwQueue) {
        return false;
    }
    return true;
}

bool Gdi::getAllProcAddresses() {
    openAdapterFromHdc = reinterpret_cast<PFND3DKMT_OPENADAPTERFROMHDC>(gdiDll.getProcAddress("D3DKMTOpenAdapterFromHdc"));
    openAdapterFromLuid = reinterpret_cast<PFND3DKMT_OPENADAPTERFROMLUID>(gdiDll.getProcAddress("D3DKMTOpenAdapterFromLuid"));
    createAllocation = reinterpret_cast<PFND3DKMT_CREATEALLOCATION>(gdiDll.getProcAddress("D3DKMTCreateAllocation"));
    destroyAllocation = reinterpret_cast<PFND3DKMT_DESTROYALLOCATION>(gdiDll.getProcAddress("D3DKMTDestroyAllocation"));
    destroyAllocation2 = reinterpret_cast<PFND3DKMT_DESTROYALLOCATION2>(gdiDll.getProcAddress("D3DKMTDestroyAllocation2"));
    queryAdapterInfo = reinterpret_cast<PFND3DKMT_QUERYADAPTERINFO>(gdiDll.getProcAddress("D3DKMTQueryAdapterInfo"));
    closeAdapter = reinterpret_cast<PFND3DKMT_CLOSEADAPTER>(gdiDll.getProcAddress("D3DKMTCloseAdapter"));
    createDevice = reinterpret_cast<PFND3DKMT_CREATEDEVICE>(gdiDll.getProcAddress("D3DKMTCreateDevice"));
    destroyDevice = reinterpret_cast<PFND3DKMT_DESTROYDEVICE>(gdiDll.getProcAddress("D3DKMTDestroyDevice"));
    escape = reinterpret_cast<PFND3DKMT_ESCAPE>(gdiDll.getProcAddress("D3DKMTEscape"));
    createContext = reinterpret_cast<PFND3DKMT_CREATECONTEXTVIRTUAL>(gdiDll.getProcAddress("D3DKMTCreateContextVirtual"));
    destroyContext = reinterpret_cast<PFND3DKMT_DESTROYCONTEXT>(gdiDll.getProcAddress("D3DKMTDestroyContext"));
    openResource = reinterpret_cast<PFND3DKMT_OPENRESOURCE>(gdiDll.getProcAddress("D3DKMTOpenResource"));
    openResourceFromNtHandle = reinterpret_cast<PFND3DKMT_OPENRESOURCEFROMNTHANDLE>(gdiDll.getProcAddress("D3DKMTOpenResourceFromNtHandle"));
    queryResourceInfo = reinterpret_cast<PFND3DKMT_QUERYRESOURCEINFO>(gdiDll.getProcAddress("D3DKMTQueryResourceInfo"));
    queryResourceInfoFromNtHandle = reinterpret_cast<PFND3DKMT_QUERYRESOURCEINFOFROMNTHANDLE>(gdiDll.getProcAddress("D3DKMTQueryResourceInfoFromNtHandle"));
    lock = reinterpret_cast<PFND3DKMT_LOCK>(gdiDll.getProcAddress("D3DKMTLock"));
    unlock = reinterpret_cast<PFND3DKMT_UNLOCK>(gdiDll.getProcAddress("D3DKMTUnlock"));
    render = reinterpret_cast<PFND3DKMT_RENDER>(gdiDll.getProcAddress("D3DKMTRender"));
    createSynchronizationObject = reinterpret_cast<PFND3DKMT_CREATESYNCHRONIZATIONOBJECT>(gdiDll.getProcAddress("D3DKMTCreateSynchronizationObject"));
    createSynchronizationObject2 = reinterpret_cast<PFND3DKMT_CREATESYNCHRONIZATIONOBJECT2>(gdiDll.getProcAddress("D3DKMTCreateSynchronizationObject2"));
    destroySynchronizationObject = reinterpret_cast<PFND3DKMT_DESTROYSYNCHRONIZATIONOBJECT>(gdiDll.getProcAddress("D3DKMTDestroySynchronizationObject"));
    signalSynchronizationObject = reinterpret_cast<PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECT>(gdiDll.getProcAddress("D3DKMTSignalSynchronizationObject"));
    waitForSynchronizationObject = reinterpret_cast<PFND3DKMT_WAITFORSYNCHRONIZATIONOBJECT>(gdiDll.getProcAddress("D3DKMTWaitForSynchronizationObject"));
    waitForSynchronizationObjectFromCpu = reinterpret_cast<PFND3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU>(gdiDll.getProcAddress("D3DKMTWaitForSynchronizationObjectFromCpu"));
    signalSynchronizationObjectFromCpu = reinterpret_cast<PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU>(gdiDll.getProcAddress("D3DKMTSignalSynchronizationObjectFromCpu"));
    waitForSynchronizationObjectFromGpu = reinterpret_cast<PFND3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU>(gdiDll.getProcAddress("D3DKMTWaitForSynchronizationObjectFromGpu"));
    signalSynchronizationObjectFromGpu = reinterpret_cast<PFND3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU>(gdiDll.getProcAddress("D3DKMTSignalSynchronizationObjectFromGpu"));
    createPagingQueue = reinterpret_cast<PFND3DKMT_CREATEPAGINGQUEUE>(gdiDll.getProcAddress("D3DKMTCreatePagingQueue"));
    destroyPagingQueue = reinterpret_cast<PFND3DKMT_DESTROYPAGINGQUEUE>(gdiDll.getProcAddress("D3DKMTDestroyPagingQueue"));
    lock2 = reinterpret_cast<PFND3DKMT_LOCK2>(gdiDll.getProcAddress("D3DKMTLock2"));
    unlock2 = reinterpret_cast<PFND3DKMT_UNLOCK2>(gdiDll.getProcAddress("D3DKMTUnlock2"));
    mapGpuVirtualAddress = reinterpret_cast<PFND3DKMT_MAPGPUVIRTUALADDRESS>(gdiDll.getProcAddress("D3DKMTMapGpuVirtualAddress"));
    reserveGpuVirtualAddress = reinterpret_cast<PFND3DKMT_RESERVEGPUVIRTUALADDRESS>(gdiDll.getProcAddress("D3DKMTReserveGpuVirtualAddress"));
    freeGpuVirtualAddress = reinterpret_cast<PFND3DKMT_FREEGPUVIRTUALADDRESS>(gdiDll.getProcAddress("D3DKMTFreeGpuVirtualAddress"));
    updateGpuVirtualAddress = reinterpret_cast<PFND3DKMT_UPDATEGPUVIRTUALADDRESS>(gdiDll.getProcAddress("D3DKMTUpdateGpuVirtualAddress"));
    submitCommand = reinterpret_cast<PFND3DKMT_SUBMITCOMMAND>(gdiDll.getProcAddress("D3DKMTSubmitCommand"));
    makeResident = reinterpret_cast<PFND3DKMT_MAKERESIDENT>(gdiDll.getProcAddress("D3DKMTMakeResident"));
    evict = reinterpret_cast<PFND3DKMT_EVICT>(gdiDll.getProcAddress("D3DKMTEvict"));
    registerTrimNotification = reinterpret_cast<PFND3DKMT_REGISTERTRIMNOTIFICATION>(gdiDll.getProcAddress("D3DKMTRegisterTrimNotification"));
    unregisterTrimNotification = reinterpret_cast<PFND3DKMT_UNREGISTERTRIMNOTIFICATION>(gdiDll.getProcAddress("D3DKMTUnregisterTrimNotification"));

    // For debug purposes
    getDeviceState = reinterpret_cast<PFND3DKMT_GETDEVICESTATE>(gdiDll.getProcAddress("D3DKMTGetDeviceState"));

    // clang-format off
    if (openAdapterFromHdc && openAdapterFromLuid && createAllocation && destroyAllocation
        && destroyAllocation2 && queryAdapterInfo && closeAdapter && createDevice 
        && destroyDevice && escape && createContext && destroyContext 
        && openResource && queryResourceInfo && lock && unlock && render
        && createSynchronizationObject && createSynchronizationObject2 
        && destroySynchronizationObject && signalSynchronizationObject
        && waitForSynchronizationObject && waitForSynchronizationObjectFromCpu
        && signalSynchronizationObjectFromCpu && waitForSynchronizationObjectFromGpu
        && signalSynchronizationObjectFromGpu && createPagingQueue && destroyPagingQueue
        && lock2 && unlock2 && mapGpuVirtualAddress && reserveGpuVirtualAddress
        && freeGpuVirtualAddress && updateGpuVirtualAddress &&submitCommand 
        && makeResident && evict && registerTrimNotification && unregisterTrimNotification){
        return true;
    }
    // clang-format on
    return false;
}
} // namespace NEO