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/*
* Copyright (C) 2020-2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/command_stream/linear_stream.h"
#include "shared/source/helpers/hw_info.h"
#include "shared/source/helpers/surface_format_info.h"
#include "shared/source/indirect_heap/indirect_heap.h"
#include "level_zero/core/source/image/image_imp.h"
namespace L0 {
struct StructuresLookupTable;
template <GFXCORE_FAMILY gfxCoreFamily>
struct ImageCoreFamily : public ImageImp {
using GfxFamily = typename NEO::GfxFamilyMapper<gfxCoreFamily>::GfxFamily;
using RENDER_SURFACE_STATE = typename GfxFamily::RENDER_SURFACE_STATE;
ze_result_t initialize(Device *device, const ze_image_desc_t *desc) override;
void copySurfaceStateToSSH(void *surfaceStateHeap, const uint32_t surfaceStateOffset, bool isMediaBlockArg) override;
void copyRedescribedSurfaceStateToSSH(void *surfaceStateHeap, const uint32_t surfaceStateOffset) override;
bool isMediaFormat(const ze_image_format_layout_t layout) {
if (layout == ze_image_format_layout_t::ZE_IMAGE_FORMAT_LAYOUT_NV12 ||
layout == ze_image_format_layout_t::ZE_IMAGE_FORMAT_LAYOUT_P010 ||
layout == ze_image_format_layout_t::ZE_IMAGE_FORMAT_LAYOUT_P012 ||
layout == ze_image_format_layout_t::ZE_IMAGE_FORMAT_LAYOUT_P016 ||
layout == ze_image_format_layout_t::ZE_IMAGE_FORMAT_LAYOUT_RGBP ||
layout == ze_image_format_layout_t::ZE_IMAGE_FORMAT_LAYOUT_BRGP) {
return true;
}
return false;
}
static constexpr uint32_t zeImageFormatSwizzleMax = ZE_IMAGE_FORMAT_SWIZZLE_X + 1u;
const std::array<typename RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT, zeImageFormatSwizzleMax> shaderChannelSelect = {
RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_RED,
RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_GREEN,
RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_BLUE,
RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_ALPHA,
RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_ZERO,
RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_ONE,
RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_ZERO};
protected:
bool isSuitableForCompression(const StructuresLookupTable &structuresLookupTable, const NEO::ImageInfo &imgInfo);
RENDER_SURFACE_STATE surfaceState;
RENDER_SURFACE_STATE redescribedSurfaceState;
};
template <uint32_t gfxProductFamily>
struct ImageProductFamily;
} // namespace L0
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