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/*
* Copyright (C) 2018-2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/memory_manager/memory_manager.h"
namespace NEO {
class MemoryAllocation;
constexpr size_t bigAllocation = 1 * MemoryConstants::megaByte;
constexpr uint64_t dummyAddress = 0xFFFFF000u;
class OsAgnosticMemoryManager : public MemoryManager {
public:
using MemoryManager::allocateGraphicsMemory;
using MemoryManager::heapAssigners;
OsAgnosticMemoryManager(ExecutionEnvironment &executionEnvironment) : OsAgnosticMemoryManager(false, executionEnvironment) {}
OsAgnosticMemoryManager(bool aubUsage, ExecutionEnvironment &executionEnvironment);
void initialize(bool aubUsage);
~OsAgnosticMemoryManager() override;
GraphicsAllocation *createGraphicsAllocationFromMultipleSharedHandles(const std::vector<osHandle> &handles, AllocationProperties &properties, bool requireSpecificBitness, bool isHostIpcAllocation, bool reuseSharedAllocation, void *mapPointer) override;
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(const OsHandleData &osHandleData, const AllocationProperties &properties, bool requireSpecificBitness, bool isHostIpcAllocation, bool reuseSharedAllocation, void *mapPointer) override;
void addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override;
void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation, bool isImportedAllocation) override;
void handleFenceCompletion(GraphicsAllocation *allocation) override;
AllocationStatus populateOsHandles(OsHandleStorage &handleStorage, uint32_t rootDeviceIndex) override;
void cleanOsHandles(OsHandleStorage &handleStorage, uint32_t rootDeviceIndex) override;
uint64_t getSystemSharedMemory(uint32_t rootDeviceIndex) override;
uint64_t getLocalMemorySize(uint32_t rootDeviceIndex, uint32_t deviceBitfield) override;
double getPercentOfGlobalMemoryAvailable(uint32_t rootDeviceIndex) override;
void turnOnFakingBigAllocations();
void *reserveCpuAddressRange(size_t size, uint32_t rootDeviceIndex) override;
void releaseReservedCpuAddressRange(void *reserved, size_t size, uint32_t rootDeviceIndex) override;
AddressRange reserveGpuAddress(const uint64_t requiredStartAddress, size_t size, const RootDeviceIndicesContainer &rootDeviceIndices, uint32_t *reservedOnRootDeviceIndex) override;
AddressRange reserveGpuAddressOnHeap(const uint64_t requiredStartAddress, size_t size, const RootDeviceIndicesContainer &rootDeviceIndices, uint32_t *reservedOnRootDeviceIndex, HeapIndex heap, size_t alignment) override;
size_t selectAlignmentAndHeap(size_t size, HeapIndex *heap) override;
void freeGpuAddress(AddressRange addressRange, uint32_t rootDeviceIndex) override;
AddressRange reserveCpuAddress(const uint64_t requiredStartAddress, size_t size) override;
void freeCpuAddress(AddressRange addressRange) override;
bool is64kbPagesEnabled(const HardwareInfo *hwInfo);
protected:
GraphicsAllocation *createGraphicsAllocation(OsHandleStorage &handleStorage, const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryForNonSvmHostPtr(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) override;
GraphicsAllocation *allocateUSMHostGraphicsMemory(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemory64kb(const AllocationData &allocationData) override;
GraphicsAllocation *allocateMemoryByKMD(const AllocationData &allocationData) override;
GraphicsAllocation *allocatePhysicalDeviceMemory(const AllocationData &allocationData, AllocationStatus &status) override;
GraphicsAllocation *allocatePhysicalLocalDeviceMemory(const AllocationData &allocationData, AllocationStatus &status) override;
GraphicsAllocation *allocatePhysicalHostMemory(const AllocationData &allocationData, AllocationStatus &status) override;
bool mapPhysicalDeviceMemoryToVirtualMemory(GraphicsAllocation *physicalAllocation, uint64_t gpuRange, size_t bufferSize) override;
bool mapPhysicalHostMemoryToVirtualMemory(RootDeviceIndicesContainer &rootDeviceIndices, MultiGraphicsAllocation &multiGraphicsAllocation, GraphicsAllocation *physicalAllocation, uint64_t gpuRange, size_t bufferSize) override;
bool unMapPhysicalDeviceMemoryFromVirtualMemory(GraphicsAllocation *physicalAllocation, uint64_t gpuRange, size_t bufferSize, OsContext *osContext, uint32_t rootDeviceIndex) override;
bool unMapPhysicalHostMemoryFromVirtualMemory(MultiGraphicsAllocation &multiGraphicsAllocation, GraphicsAllocation *physicalAllocation, uint64_t gpuRange, size_t bufferSize) override;
GraphicsAllocation *allocateGraphicsMemoryForImageImpl(const AllocationData &allocationData, std::unique_ptr<Gmm> gmm) override;
GraphicsAllocation *allocateGraphicsMemoryWithGpuVa(const AllocationData &allocationData) override;
void *lockResourceImpl(GraphicsAllocation &graphicsAllocation) override { return graphicsAllocation.getUnderlyingBuffer(); }
void unlockResourceImpl(GraphicsAllocation &graphicsAllocation) override {}
GraphicsAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override;
MemoryAllocation *createMemoryAllocation(AllocationType allocationType, void *driverAllocatedCpuPointer, void *pMem, uint64_t gpuAddress, size_t memSize,
uint64_t count, MemoryPool pool, uint32_t rootDeviceIndex, bool uncacheable, bool flushL3Required, bool requireSpecificBitness);
void removeAllocationFromDownloadAllocationsInCsr(GraphicsAllocation *alloc);
bool fakeBigAllocations = false;
private:
unsigned long long counter = 0;
};
} // namespace NEO
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