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/*
* Copyright (C) 2023 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "opencl/source/command_queue/csr_selection_args.h"
#include "shared/source/memory_manager/graphics_allocation.h"
#include "opencl/source/mem_obj/buffer.h"
#include "opencl/source/mem_obj/image.h"
namespace NEO {
void CsrSelectionArgs::processResource(const Image &image, uint32_t rootDeviceIndex, Resource &outResource) {
processResource(image.getMultiGraphicsAllocation(), rootDeviceIndex, outResource);
outResource.image = ℑ
}
void CsrSelectionArgs::processResource(const Buffer &buffer, uint32_t rootDeviceIndex, Resource &outResource) {
processResource(buffer.getMultiGraphicsAllocation(), rootDeviceIndex, outResource);
}
void CsrSelectionArgs::processResource(const MultiGraphicsAllocation &multiGfxAlloc, uint32_t rootDeviceIndex, Resource &outResource) {
auto allocation = multiGfxAlloc.getGraphicsAllocation(rootDeviceIndex);
if (allocation) {
processResource(*allocation, rootDeviceIndex, outResource);
}
}
void CsrSelectionArgs::processResource(const GraphicsAllocation &gfxAlloc, uint32_t rootDeviceIndex, Resource &outResource) {
outResource.allocation = &gfxAlloc;
outResource.isLocal = gfxAlloc.isAllocatedInLocalMemoryPool();
}
} // namespace NEO
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