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/*
* Copyright (C) 2018-2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/aub/aub_helper.h"
#include "shared/source/command_stream/command_stream_receiver_simulated_common_hw.h"
#include "shared/source/gmm_helper/cache_settings_helper.h"
#include "shared/source/gmm_helper/gmm.h"
#include "shared/source/helpers/gfx_core_helper.h"
#include "shared/source/helpers/hardware_context_controller.h"
#include "shared/source/memory_manager/physical_address_allocator.h"
#include "shared/source/os_interface/os_context.h"
#include "aubstream/allocation_params.h"
#include "aubstream/hint_values.h"
namespace NEO {
class GraphicsAllocation;
template <typename GfxFamily>
class CommandStreamReceiverSimulatedHw : public CommandStreamReceiverSimulatedCommonHw<GfxFamily> {
protected:
using CommandStreamReceiverSimulatedCommonHw<GfxFamily>::CommandStreamReceiverSimulatedCommonHw;
using CommandStreamReceiverSimulatedCommonHw<GfxFamily>::osContext;
using CommandStreamReceiverSimulatedCommonHw<GfxFamily>::getDeviceIndex;
using CommandStreamReceiverSimulatedCommonHw<GfxFamily>::aubManager;
using CommandStreamReceiverSimulatedCommonHw<GfxFamily>::hardwareContextController;
using CommandStreamReceiverSimulatedCommonHw<GfxFamily>::writeMemory;
using CommandStreamReceiverSimulatedCommonHw<GfxFamily>::downloadAllocations;
public:
uint32_t getMemoryBank(GraphicsAllocation *allocation) const {
if (aubManager) {
return static_cast<uint32_t>(getMemoryBanksBitfield(allocation).to_ulong());
}
uint32_t deviceIndexChosen = allocation->storageInfo.memoryBanks.any()
? getDeviceIndexFromStorageInfo(allocation->storageInfo)
: getDeviceIndex();
if (allocation->getMemoryPool() == MemoryPool::localMemory) {
return MemoryBanks::getBankForLocalMemory(deviceIndexChosen);
}
return MemoryBanks::getBank(deviceIndexChosen);
}
static uint32_t getDeviceIndexFromStorageInfo(StorageInfo storageInfo) {
uint32_t deviceIndex = 0;
while (!storageInfo.memoryBanks.test(0)) {
storageInfo.memoryBanks >>= 1;
deviceIndex++;
}
return deviceIndex;
}
DeviceBitfield getMemoryBanksBitfield(GraphicsAllocation *allocation) const {
if (allocation->getMemoryPool() == MemoryPool::localMemory) {
if (allocation->storageInfo.memoryBanks.any()) {
if (allocation->storageInfo.cloningOfPageTables || this->isMultiOsContextCapable()) {
return allocation->storageInfo.memoryBanks;
}
}
return this->osContext->getDeviceBitfield();
}
return {};
}
PhysicalAddressAllocator *createPhysicalAddressAllocator(const HardwareInfo *hwInfo, const ReleaseHelper *releaseHelper) {
const auto bankSize = AubHelper::getPerTileLocalMemorySize(hwInfo, releaseHelper);
const auto devicesCount = GfxCoreHelper::getSubDevicesCount(hwInfo);
return new PhysicalAddressAllocatorHw<GfxFamily>(bankSize, devicesCount);
}
void writeMemoryWithAubManager(GraphicsAllocation &graphicsAllocation, bool isChunkCopy, uint64_t gpuVaChunkOffset, size_t chunkSize) override {
uint64_t gpuAddress;
void *cpuAddress;
size_t allocSize;
this->getParametersForMemory(graphicsAllocation, gpuAddress, cpuAddress, allocSize);
int hint = graphicsAllocation.getAllocationType() == AllocationType::commandBuffer
? aub_stream::DataTypeHintValues::TraceBatchBuffer
: aub_stream::DataTypeHintValues::TraceNotype;
if (isChunkCopy) {
gpuAddress += gpuVaChunkOffset;
cpuAddress = ptrOffset(cpuAddress, static_cast<uintptr_t>(gpuVaChunkOffset));
allocSize = chunkSize;
}
std::unique_ptr<unsigned char[]> memoryCopy;
if (graphicsAllocation.isLocked() && debugManager.flags.CopyLockedMemoryBeforeWrite.get()) {
memoryCopy = std::make_unique_for_overwrite<unsigned char[]>(allocSize);
memcpy_s(memoryCopy.get(), allocSize, cpuAddress, allocSize);
cpuAddress = memoryCopy.get();
}
aub_stream::AllocationParams allocationParams(gpuAddress, cpuAddress, allocSize, this->getMemoryBank(&graphicsAllocation),
hint, graphicsAllocation.getUsedPageSize());
auto gmm = graphicsAllocation.getDefaultGmm();
if (gmm) {
allocationParams.additionalParams.compressionEnabled = gmm->isCompressionEnabled();
allocationParams.additionalParams.uncached = CacheSettingsHelper::isUncachedType(gmm->resourceParams.Usage);
}
if (graphicsAllocation.storageInfo.cloningOfPageTables || !graphicsAllocation.isAllocatedInLocalMemoryPool()) {
UNRECOVERABLE_IF(nullptr == aubManager);
aubManager->writeMemory2(allocationParams);
} else {
UNRECOVERABLE_IF(nullptr == hardwareContextController);
hardwareContextController->writeMemory(allocationParams);
}
}
void setAubWritable(bool writable, GraphicsAllocation &graphicsAllocation) override {
auto bank = getMemoryBank(&graphicsAllocation);
if (bank == 0u || graphicsAllocation.storageInfo.cloningOfPageTables) {
bank = GraphicsAllocation::defaultBank;
}
graphicsAllocation.setAubWritable(writable, bank);
}
bool isAubWritable(GraphicsAllocation &graphicsAllocation) const override {
auto bank = getMemoryBank(&graphicsAllocation);
if (bank == 0u || graphicsAllocation.storageInfo.cloningOfPageTables) {
bank = GraphicsAllocation::defaultBank;
}
return graphicsAllocation.isAubWritable(bank);
}
void setTbxWritable(bool writable, GraphicsAllocation &graphicsAllocation) override {
auto bank = getMemoryBank(&graphicsAllocation);
if (bank == 0u || graphicsAllocation.storageInfo.cloningOfPageTables) {
bank = GraphicsAllocation::defaultBank;
}
graphicsAllocation.setTbxWritable(writable, bank);
}
bool isTbxWritable(GraphicsAllocation &graphicsAllocation) const override {
auto bank = getMemoryBank(&graphicsAllocation);
if (bank == 0u || graphicsAllocation.storageInfo.cloningOfPageTables) {
bank = GraphicsAllocation::defaultBank;
}
return graphicsAllocation.isTbxWritable(bank);
}
};
} // namespace NEO
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