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/*
* Copyright (C) 2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/command_stream/preemption.h"
#include "shared/source/command_stream/preemption.inl"
#include "shared/source/xe3_core/hw_cmds_base.h"
namespace NEO {
using GfxFamily = Xe3CoreFamily;
template <>
void PreemptionHelper::programInterfaceDescriptorDataPreemption<GfxFamily>(INTERFACE_DESCRIPTOR_DATA<GfxFamily> *idd, PreemptionMode preemptionMode) {
if (preemptionMode == PreemptionMode::MidThread) {
idd->setThreadPreemption(true);
} else {
idd->setThreadPreemption(false);
}
}
template <>
void PreemptionHelper::programCsrBaseAddressCmd<GfxFamily>(LinearStream &preambleCmdStream, const GraphicsAllocation *preemptionCsr) {
using STATE_CONTEXT_DATA_BASE_ADDRESS = typename GfxFamily::STATE_CONTEXT_DATA_BASE_ADDRESS;
auto stateContextBaseAddressCmd = preambleCmdStream.getSpaceForCmd<STATE_CONTEXT_DATA_BASE_ADDRESS>();
STATE_CONTEXT_DATA_BASE_ADDRESS cmd = GfxFamily::cmdInitStateContextDataBaseAddress;
cmd.setContextDataBaseAddress(preemptionCsr->getGpuAddressToPatch());
*stateContextBaseAddressCmd = cmd;
}
template <>
size_t PreemptionHelper::getRequiredPreambleSize<GfxFamily>(const Device &device) {
using STATE_CONTEXT_DATA_BASE_ADDRESS = typename GfxFamily::STATE_CONTEXT_DATA_BASE_ADDRESS;
bool debuggingEnabled = device.getDebugger() != nullptr;
if ((device.getPreemptionMode() == PreemptionMode::MidThread) && !debuggingEnabled) {
return sizeof(STATE_CONTEXT_DATA_BASE_ADDRESS);
}
return 0u;
}
#include "shared/source/command_stream/preemption_xe2_and_later.inl"
template void PreemptionHelper::programStateSip<GfxFamily>(LinearStream &preambleCmdStream, Device &device, OsContext *context);
template size_t PreemptionHelper::getRequiredStateSipCmdSize<GfxFamily>(Device &device, bool isRcs);
template void PreemptionHelper::programStateSipCmd<GfxFamily>(LinearStream &preambleCmdStream, GraphicsAllocation *sipAllocation, bool useFullAddress);
template void PreemptionHelper::programCsrBaseAddress<GfxFamily>(LinearStream &cmdStream, Device &device, const GraphicsAllocation *preemptionCsr);
} // namespace NEO
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