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/*
* Copyright (C) 2020-2024 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/execution_environment/root_device_environment.h"
#include "shared/source/memory_manager/gfx_partition.h"
#include "shared/source/os_interface/device_factory.h"
#include "shared/source/os_interface/os_interface.h"
#include "shared/test/common/helpers/debug_manager_state_restore.h"
#include "shared/test/common/libult/linux/drm_mock.h"
#include "shared/test/common/mocks/linux/mock_drm_memory_manager.h"
#include "shared/test/common/test_macros/test.h"
namespace NEO {
class DrmMemManagerFixture {
public:
struct FrontWindowMemManagerMock : public TestedDrmMemoryManager {
using MemoryManager::allocate32BitGraphicsMemoryImpl;
FrontWindowMemManagerMock(NEO::ExecutionEnvironment &executionEnvironment) : TestedDrmMemoryManager(executionEnvironment) {}
void forceLimitedRangeAllocator(uint32_t rootDeviceIndex, uint64_t range) { getGfxPartition(rootDeviceIndex)->init(range, 0, 0, gfxPartitions.size(), true, 0u, range + 1); }
};
void setUp() {
DebugManagerStateRestore dbgRestorer;
debugManager.flags.UseExternalAllocatorForSshAndDsh.set(true);
executionEnvironment = std::make_unique<ExecutionEnvironment>();
executionEnvironment->prepareRootDeviceEnvironments(1);
executionEnvironment->rootDeviceEnvironments[0]->setHwInfoAndInitHelpers(defaultHwInfo.get());
executionEnvironment->rootDeviceEnvironments[0]->initGmm();
DeviceFactory::prepareDeviceEnvironments(*executionEnvironment);
executionEnvironment->rootDeviceEnvironments[0]->osInterface->setDriverModel(std::unique_ptr<DriverModel>(new DrmMock(*executionEnvironment->rootDeviceEnvironments[0])));
memManager = std::unique_ptr<FrontWindowMemManagerMock>(new FrontWindowMemManagerMock(*executionEnvironment));
}
void tearDown() {
}
std::unique_ptr<FrontWindowMemManagerMock> memManager;
std::unique_ptr<ExecutionEnvironment> executionEnvironment;
};
using DrmFrontWindowPoolAllocatorTests = Test<DrmMemManagerFixture>;
TEST_F(DrmFrontWindowPoolAllocatorTests, givenAllocateInSpecialPoolFlagWhenDrmAllocate32BitGraphicsMemoryThenAllocateAtHeapBegining) {
AllocationData allocData = {};
allocData.flags.use32BitFrontWindow = true;
allocData.size = MemoryConstants::kiloByte;
auto allocation = memManager->allocate32BitGraphicsMemoryImpl(allocData);
EXPECT_EQ(allocation->getGpuBaseAddress(), allocation->getGpuAddress());
memManager->freeGraphicsMemory(allocation);
}
} // namespace NEO
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