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/*
* Copyright (C) 2020-2024 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/execution_environment/root_device_environment.h"
#include "shared/source/gmm_helper/gmm_helper.h"
#include "shared/source/helpers/bindless_heaps_helper.h"
#include "shared/source/indirect_heap/indirect_heap.h"
#include "shared/source/os_interface/device_factory.h"
#include "shared/source/os_interface/os_interface.h"
#include "shared/test/common/fixtures/device_fixture.h"
#include "shared/test/common/helpers/debug_manager_state_restore.h"
#include "shared/test/common/helpers/default_hw_info.h"
#include "shared/test/common/mocks/mock_device.h"
#include "shared/test/common/mocks/mock_wddm.h"
#include "shared/test/common/os_interface/windows/mock_wddm_memory_manager.h"
#include "shared/test/common/test_macros/hw_test.h"
namespace NEO {
class GlobalBindlessWddmMemManagerFixture {
public:
struct FrontWindowMemManagerMock : public MockWddmMemoryManager {
using MemoryManager::allocate32BitGraphicsMemoryImpl;
FrontWindowMemManagerMock(NEO::ExecutionEnvironment &executionEnvironment) : MockWddmMemoryManager(executionEnvironment) {}
FrontWindowMemManagerMock(bool enable64kbPages, bool enableLocalMemory, NEO::ExecutionEnvironment &executionEnvironment) : MockWddmMemoryManager(enable64kbPages, enableLocalMemory, executionEnvironment) {}
};
void setUp() {
debugManager.flags.UseExternalAllocatorForSshAndDsh.set(true);
executionEnvironment = new ExecutionEnvironment{};
executionEnvironment->prepareRootDeviceEnvironments(1);
executionEnvironment->rootDeviceEnvironments[0]->setHwInfoAndInitHelpers(defaultHwInfo.get());
executionEnvironment->rootDeviceEnvironments[0]->initGmm();
DeviceFactory::prepareDeviceEnvironments(*executionEnvironment);
auto wddm = static_cast<WddmMock *>(executionEnvironment->rootDeviceEnvironments[0]->osInterface->getDriverModel()->as<Wddm>());
wddm->callBaseMapGpuVa = false;
memManager = new FrontWindowMemManagerMock(*executionEnvironment);
executionEnvironment->memoryManager.reset(memManager);
device.reset(Device::create<MockDevice>(executionEnvironment, 0u));
}
void tearDown() {
}
std::unique_ptr<MockDevice> device;
ExecutionEnvironment *executionEnvironment = nullptr;
FrontWindowMemManagerMock *memManager = nullptr;
DebugManagerStateRestore dbgRestorer;
};
using WddmGlobalBindlessAllocatorTests = Test<GlobalBindlessWddmMemManagerFixture>;
TEST_F(WddmGlobalBindlessAllocatorTests, givenAllocateInFrontWindowPoolFlagWhenWddmAllocate32BitGraphicsMemoryThenAllocateAtHeapBegining) {
AllocationProperties allocationProperties{0u, MemoryConstants::kiloByte, NEO::AllocationType::buffer, {}};
NEO::AllocationData allocData = {};
allocData.rootDeviceIndex = allocationProperties.rootDeviceIndex;
allocData.type = allocationProperties.allocationType;
allocData.size = allocationProperties.size;
allocData.allocationMethod = memManager->getPreferredAllocationMethod(allocationProperties);
EXPECT_FALSE(GraphicsAllocation::isLockable(allocData.type));
allocData.flags.use32BitFrontWindow = true;
auto allocation = memManager->allocate32BitGraphicsMemoryImpl(allocData);
auto gmmHelper = memManager->getGmmHelper(allocData.rootDeviceIndex);
EXPECT_EQ(allocation->getGpuBaseAddress(), gmmHelper->canonize(allocation->getGpuAddress()));
if (allocData.allocationMethod == GfxMemoryAllocationMethod::allocateByKmd) {
EXPECT_TRUE(allocation->isAllocationLockable());
} else {
EXPECT_FALSE(allocation->isAllocationLockable());
}
memManager->freeGraphicsMemory(allocation);
}
TEST_F(WddmGlobalBindlessAllocatorTests, givenLocalMemoryWhenSurfaceStatesAllocationCreatedThenGpuBaseAddressIsSetToCorrectBaseAddress) {
MockAllocationProperties properties(0, true, MemoryConstants::pageSize64k, AllocationType::linearStream);
properties.flags.use32BitFrontWindow = true;
memManager = new FrontWindowMemManagerMock(true, true, *executionEnvironment);
executionEnvironment->memoryManager.reset(memManager);
executionEnvironment->rootDeviceEnvironments[0]->createBindlessHeapsHelper(device.get(), false);
auto allocation = memManager->allocateGraphicsMemoryInPreferredPool(properties, nullptr);
ASSERT_NE(nullptr, allocation);
auto gmmHelper = memManager->getGmmHelper(0);
EXPECT_EQ(gmmHelper->canonize(memManager->getExternalHeapBaseAddress(allocation->getRootDeviceIndex(), allocation->isAllocatedInLocalMemoryPool())), allocation->getGpuBaseAddress());
ASSERT_NE(nullptr, executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper());
EXPECT_EQ(executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper()->getGlobalHeapsBase(), allocation->getGpuBaseAddress());
memManager->freeGraphicsMemory(allocation);
executionEnvironment->rootDeviceEnvironments[0]->bindlessHeapsHelper.reset();
}
TEST_F(WddmGlobalBindlessAllocatorTests, givenLocalMemoryWhenSurfaceStatesAllocationCreatedInDevicePoolThenGpuBaseAddressIsSetToBindlessBaseAddress) {
debugManager.flags.ForceLocalMemoryAccessMode.set(0);
AllocationData allocData = {};
allocData.type = AllocationType::linearStream;
allocData.size = MemoryConstants::pageSize64k;
auto wddm = static_cast<WddmMock *>(executionEnvironment->rootDeviceEnvironments[0]->osInterface->getDriverModel()->as<Wddm>());
wddm->callBaseMapGpuVa = true;
memManager = new FrontWindowMemManagerMock(true, true, *executionEnvironment);
executionEnvironment->memoryManager.reset(memManager);
executionEnvironment->rootDeviceEnvironments[0]->createBindlessHeapsHelper(device.get(), false);
MemoryManager::AllocationStatus status;
auto allocation = memManager->allocateGraphicsMemoryInDevicePool(allocData, status);
ASSERT_NE(nullptr, allocation);
auto gmmHelper = memManager->getGmmHelper(0);
EXPECT_EQ(gmmHelper->canonize(memManager->getExternalHeapBaseAddress(allocation->getRootDeviceIndex(), true)), allocation->getGpuBaseAddress());
ASSERT_NE(nullptr, executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper());
EXPECT_EQ(executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper()->getGlobalHeapsBase(), allocation->getGpuBaseAddress());
memManager->freeGraphicsMemory(allocation);
executionEnvironment->rootDeviceEnvironments[0]->bindlessHeapsHelper.reset();
}
TEST_F(WddmGlobalBindlessAllocatorTests, givenLocalMemoryWhenSpecialSshHeapCreatedInDevicePoolThenGpuAddressIsSetToBindlessBaseAddress) {
debugManager.flags.ForceLocalMemoryAccessMode.set(0);
auto wddm = static_cast<WddmMock *>(executionEnvironment->rootDeviceEnvironments[0]->osInterface->getDriverModel()->as<Wddm>());
wddm->callBaseMapGpuVa = true;
memManager = new FrontWindowMemManagerMock(true, true, *executionEnvironment);
executionEnvironment->memoryManager.reset(memManager);
executionEnvironment->rootDeviceEnvironments[0]->createBindlessHeapsHelper(device.get(), false);
auto gmmHelper = memManager->getGmmHelper(0);
EXPECT_EQ(gmmHelper->canonize(memManager->getExternalHeapBaseAddress(0, true)),
executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper()->getGlobalHeapsBase());
EXPECT_EQ(executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper()->getGlobalHeapsBase(),
executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper()->getHeap(BindlessHeapsHelper::BindlesHeapType::specialSsh)->getGraphicsAllocation()->getGpuAddress());
executionEnvironment->rootDeviceEnvironments[0]->bindlessHeapsHelper.reset();
}
TEST_F(WddmGlobalBindlessAllocatorTests, givenLocalMemoryWhenSurfaceStatesAllocationCreatedInPreferredPoolThenGpuBaseAddressIsSetToCorrectBaseAddress) {
memManager = new FrontWindowMemManagerMock(true, true, *executionEnvironment);
executionEnvironment->memoryManager.reset(memManager);
executionEnvironment->rootDeviceEnvironments[0]->createBindlessHeapsHelper(device.get(), false);
DeviceBitfield localMemoryBitfield{1};
AllocationProperties properties = {0, MemoryConstants::pageSize64k, AllocationType::linearStream, localMemoryBitfield};
auto allocation = memManager->allocateGraphicsMemoryInPreferredPool(properties, nullptr);
ASSERT_NE(nullptr, allocation);
auto gmmHelper = memManager->getGmmHelper(0);
bool deviceMemory = allocation->isAllocatedInLocalMemoryPool();
EXPECT_EQ(gmmHelper->canonize(memManager->getExternalHeapBaseAddress(allocation->getRootDeviceIndex(), deviceMemory)), allocation->getGpuBaseAddress());
ASSERT_NE(nullptr, executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper());
EXPECT_EQ(executionEnvironment->rootDeviceEnvironments[0]->getBindlessHeapsHelper()->getGlobalHeapsBase(), allocation->getGpuBaseAddress());
memManager->freeGraphicsMemory(allocation);
executionEnvironment->rootDeviceEnvironments[0]->bindlessHeapsHelper.reset();
}
} // namespace NEO
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