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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
*/
#include <sys/mman.h>
#include "igt_draw.h"
#include "drmtest.h"
#include "intel_bufops.h"
#include "intel_batchbuffer.h"
#include "intel_chipset.h"
#include "igt_core.h"
#include "igt_fb.h"
#include "ioctl_wrappers.h"
#include "i830_reg.h"
#include "i915/gem_create.h"
#include "i915/gem_mman.h"
#ifndef PAGE_ALIGN
#ifndef PAGE_SIZE
#define PAGE_SIZE 4096
#endif
#define PAGE_ALIGN(x) ALIGN(x, PAGE_SIZE)
#endif
/**
* SECTION:igt_draw
* @short_description: drawing helpers for tests
* @title: Draw
* @include: igt.h
*
* This library contains some functions for drawing rectangles on buffers using
* the many different drawing methods we have. It also contains some wrappers
* that make the process easier if you have the abstract objects in hand.
*
* This library only claims support for some pixel formats, but adding support
* for more formats should be faily easy now that we support both 16bpp and
* 32bpp. If you need a new pixel format, make sure you update both this file
* and tests/kms_draw_crc.c.
*/
/* Some internal data structures to avoid having to pass tons of parameters
* around everything. */
struct cmd_data {
struct buf_ops *bops;
uint32_t ctx;
};
struct buf_data {
uint32_t handle;
uint32_t size;
uint32_t stride;
int bpp;
};
struct rect {
int x;
int y;
int w;
int h;
};
/**
* igt_draw_get_method_name:
* @method: draw method
*
* Simple function to transform the enum into a string. Useful when naming
* subtests and printing debug messages.
*/
const char *igt_draw_get_method_name(enum igt_draw_method method)
{
switch (method) {
case IGT_DRAW_MMAP_CPU:
return "mmap-cpu";
case IGT_DRAW_MMAP_GTT:
return "mmap-gtt";
case IGT_DRAW_MMAP_WC:
return "mmap-wc";
case IGT_DRAW_PWRITE:
return "pwrite";
case IGT_DRAW_BLT:
return "blt";
case IGT_DRAW_RENDER:
return "render";
default:
igt_assert(false);
}
}
static unsigned long swizzle_bit(unsigned int bit, unsigned long offset)
{
return (offset & (1ul << bit)) >> (bit - 6);
}
static int swizzle_addr(unsigned long addr, int swizzle)
{
switch (swizzle) {
case I915_BIT_6_SWIZZLE_NONE:
return addr;
case I915_BIT_6_SWIZZLE_9:
return addr ^ swizzle_bit(9, addr);
case I915_BIT_6_SWIZZLE_9_10:
return addr ^ swizzle_bit(9, addr) ^ swizzle_bit(10, addr);
case I915_BIT_6_SWIZZLE_9_11:
return addr ^ swizzle_bit(9, addr) ^ swizzle_bit(11, addr);
case I915_BIT_6_SWIZZLE_9_10_11:
return (addr ^
swizzle_bit(9, addr) ^
swizzle_bit(10, addr) ^
swizzle_bit(11, addr));
case I915_BIT_6_SWIZZLE_UNKNOWN:
case I915_BIT_6_SWIZZLE_9_17:
case I915_BIT_6_SWIZZLE_9_10_17:
default:
/* If we hit this case, we need to implement support for the
* appropriate swizzling method. */
igt_require(false);
return addr;
}
}
static int tile(int x, int y, uint32_t x_tile_size, uint32_t y_tile_size,
uint32_t line_size, bool xmajor)
{
int tile_size, tiles_per_line, x_tile_n, y_tile_n, tile_off, pos;
int tile_n, x_tile_off, y_tile_off;
tiles_per_line = line_size / x_tile_size;
tile_size = x_tile_size * y_tile_size;
x_tile_n = x / x_tile_size;
y_tile_n = y / y_tile_size;
tile_n = y_tile_n * tiles_per_line + x_tile_n;
x_tile_off = x % x_tile_size;
y_tile_off = y % y_tile_size;
if (xmajor)
tile_off = y_tile_off * x_tile_size + x_tile_off;
else
tile_off = x_tile_off * y_tile_size + y_tile_off;
pos = tile_n * tile_size + tile_off;
return pos;
}
static void untile(int tiled_pos, int x_tile_size, int y_tile_size,
uint32_t line_size, bool xmajor, int *x, int *y)
{
int tile_n, tile_off, tiles_per_line;
int x_tile_off, y_tile_off;
int x_tile_n, y_tile_n;
int tile_size;
tile_size = x_tile_size * y_tile_size;
tiles_per_line = line_size / x_tile_size;
tile_n = tiled_pos / tile_size;
tile_off = tiled_pos % tile_size;
if (xmajor) {
y_tile_off = tile_off / x_tile_size;
x_tile_off = tile_off % x_tile_size;
} else {
y_tile_off = tile_off % y_tile_size;
x_tile_off = tile_off / y_tile_size;
}
x_tile_n = tile_n % tiles_per_line;
y_tile_n = tile_n / tiles_per_line;
*x = (x_tile_n * x_tile_size + x_tile_off);
*y = y_tile_n * y_tile_size + y_tile_off;
}
static int linear_x_y_to_xtiled_pos(int x, int y, uint32_t stride, int swizzle,
int bpp)
{
int pos;
int pixel_size = bpp / 8;
x *= pixel_size;
pos = tile(x, y, 512, 8, stride, true);
pos = swizzle_addr(pos, swizzle);
return pos / pixel_size;
}
static int linear_x_y_to_ytiled_pos(int x, int y, uint32_t stride, int swizzle,
int bpp)
{
int ow_tile_n, pos;
int ow_size = 16;
int pixel_size = bpp / 8;
/* We have an Y tiling of OWords, so use the tile() function to get the
* OW number, then adjust to the fact that the OW may have more than one
* pixel. */
x *= pixel_size;
ow_tile_n = tile(x / ow_size, y, 128 / ow_size, 32,
stride / ow_size, false);
pos = ow_tile_n * ow_size + (x % ow_size);
pos = swizzle_addr(pos, swizzle);
return pos / pixel_size;
}
#define OW_SIZE 16 /* in bytes */
#define TILE_4_SUBTILE_SIZE 64 /* in bytes */
#define TILE_4_WIDTH 128 /* in bytes */
#define TILE_4_HEIGHT 32 /* in pixels */
#define TILE_4_SUBTILE_WIDTH OW_SIZE /* in bytes */
#define TILE_4_SUBTILE_HEIGHT 4 /* in pixels */
/*
* Subtile remapping for tile 4. Note that map[a]==b implies map[b]==a
* so we can use the same table to tile and until.
*/
static const int tile4_subtile_map[] = {
0, 1, 2, 3, 8, 9, 10, 11,
4, 5, 6, 7, 12, 13, 14, 15,
16, 17, 18, 19, 24, 25, 26, 27,
20, 21, 22, 23, 28, 29, 30, 31,
32, 33, 34, 35, 40, 41, 42, 43,
36, 37, 38, 39, 44, 45, 46, 47,
48, 49, 50, 51, 56, 57, 58, 59,
52, 53, 54, 55, 60, 61, 62, 63
};
static int linear_x_y_to_4tiled_pos(int x, int y, uint32_t stride, int swizzle,
int bpp)
{
int tile_base_pos;
int tile_x, tile_y;
int subtile_col, subtile_row, subtile_num, new_subtile_num;
int pixel_size = bpp / 8;
int byte_x = x * pixel_size;
int pos;
/* Modern platforms that have 4-tiling don't use old bit 6 swizzling */
igt_assert_eq(swizzle, I915_BIT_6_SWIZZLE_NONE);
/*
* Where does the 4k tile start (in bytes)? This is the same for Y and
* F so we can use the Y-tile algorithm to get to that point.
*/
tile_base_pos = (y / TILE_4_HEIGHT) * stride * TILE_4_HEIGHT +
4096 * (byte_x / TILE_4_WIDTH);
/* Find pixel within tile */
tile_x = (byte_x % TILE_4_WIDTH);
tile_y = y % TILE_4_HEIGHT;
/* And figure out the subtile within the 4k tile */
subtile_col = tile_x / TILE_4_SUBTILE_WIDTH;
subtile_row = tile_y / TILE_4_SUBTILE_HEIGHT;
subtile_num = subtile_row * 8 + subtile_col;
/* Swizzle the subtile number according to the bspec diagram */
new_subtile_num = tile4_subtile_map[subtile_num];
/* Calculate new position */
pos = tile_base_pos +
new_subtile_num * TILE_4_SUBTILE_SIZE +
(tile_y % TILE_4_SUBTILE_HEIGHT) * OW_SIZE +
tile_x % TILE_4_SUBTILE_WIDTH;
igt_assert(pos % pixel_size == 0);
pos /= pixel_size;
return pos;
}
static void xtiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
int swizzle, int bpp, int *x, int *y)
{
int pixel_size = bpp / 8;
tiled_pos = swizzle_addr(tiled_pos, swizzle);
untile(tiled_pos, 512, 8, stride, true, x, y);
*x /= pixel_size;
}
static void ytiled_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
int swizzle, int bpp, int *x, int *y)
{
int ow_tile_n;
int ow_size = 16;
int pixel_size = bpp / 8;
tiled_pos = swizzle_addr(tiled_pos, swizzle);
ow_tile_n = tiled_pos / ow_size;
untile(ow_tile_n, 128 / ow_size, 32, stride / ow_size, false, x, y);
*x *= ow_size;
*x += tiled_pos % ow_size;
*x /= pixel_size;
}
static void tile4_pos_to_x_y_linear(int tiled_pos, uint32_t stride,
int swizzle, int bpp, int *x, int *y)
{
int pixel_size = bpp / 8;
int tiles_per_line = stride / TILE_4_WIDTH;
int tile_num, tile_offset, tile_row, tile_col;
int tile_origin_x, tile_origin_y;
int subtile_num, subtile_offset, subtile_row, subtile_col;
int subtile_origin_x, subtile_origin_y;
int oword_num, byte_num;
/* Modern platforms that have 4-tiling don't use old bit 6 swizzling */
igt_assert_eq(swizzle, I915_BIT_6_SWIZZLE_NONE);
/* Calculate the x,y of the start of the 4k tile */
tile_num = tiled_pos / 4096;
tile_row = tile_num / tiles_per_line;
tile_col = tile_num % tiles_per_line;
tile_origin_x = tile_col * TILE_4_WIDTH;
tile_origin_y = tile_row * TILE_4_HEIGHT;
/* Now calculate the x,y offset of the start of the subtile */
tile_offset = tiled_pos % 4096;
subtile_num = tile4_subtile_map[tile_offset / TILE_4_SUBTILE_SIZE];
subtile_row = subtile_num / 8;
subtile_col = subtile_num % 8;
subtile_origin_x = subtile_col * TILE_4_SUBTILE_WIDTH;
subtile_origin_y = subtile_row * TILE_4_SUBTILE_HEIGHT;
/* Next the oword and byte within the subtile */
subtile_offset = tiled_pos % TILE_4_SUBTILE_SIZE;
oword_num = subtile_offset / OW_SIZE;
byte_num = subtile_offset % OW_SIZE;
*x = (tile_origin_x + subtile_origin_x + byte_num) / pixel_size;
*y = tile_origin_y + subtile_origin_y + oword_num;
}
static void set_pixel(void *_ptr, int index, uint32_t color, int bpp)
{
if (bpp == 16) {
uint16_t *ptr = _ptr;
ptr[index] = color;
} else if (bpp == 32) {
uint32_t *ptr = _ptr;
ptr[index] = color;
} else {
igt_assert_f(false, "bpp: %d\n", bpp);
}
}
static void switch_blt_tiling(struct intel_bb *ibb, uint32_t tiling, bool on)
{
uint32_t bcs_swctrl;
/* Default is X-tile */
if (tiling != I915_TILING_Y && tiling != I915_TILING_4)
return;
igt_require(ibb->gen >= 6);
bcs_swctrl = (0x3 << 16) | (on ? 0x3 : 0x0);
/* To change the tile register, insert an MI_FLUSH_DW followed by an
* MI_LOAD_REGISTER_IMM
*/
intel_bb_out(ibb, MI_FLUSH_DW | 2);
intel_bb_out(ibb, 0x0);
intel_bb_out(ibb, 0x0);
intel_bb_out(ibb, 0x0);
intel_bb_out(ibb, MI_LOAD_REGISTER_IMM);
intel_bb_out(ibb, 0x22200); /* BCS_SWCTRL */
intel_bb_out(ibb, bcs_swctrl);
intel_bb_out(ibb, MI_NOOP);
}
static void draw_rect_ptr_linear(void *ptr, uint32_t stride,
struct rect *rect, uint32_t color, int bpp)
{
int x, y, line_begin;
for (y = rect->y; y < rect->y + rect->h; y++) {
line_begin = y * stride / (bpp / 8);
for (x = rect->x; x < rect->x + rect->w; x++)
set_pixel(ptr, line_begin + x, color, bpp);
}
}
static void draw_rect_ptr_tiled(void *ptr, uint32_t stride, uint32_t tiling,
int swizzle, struct rect *rect, uint32_t color,
int bpp)
{
int x, y, pos;
for (y = rect->y; y < rect->y + rect->h; y++) {
for (x = rect->x; x < rect->x + rect->w; x++) {
switch (tiling) {
case I915_TILING_X:
pos = linear_x_y_to_xtiled_pos(x, y, stride,
swizzle, bpp);
break;
case I915_TILING_Y:
pos = linear_x_y_to_ytiled_pos(x, y, stride,
swizzle, bpp);
break;
case I915_TILING_4:
pos = linear_x_y_to_4tiled_pos(x, y, stride,
swizzle, bpp);
break;
default:
igt_assert(false);
}
set_pixel(ptr, pos, color, bpp);
}
}
}
static void draw_rect_mmap_cpu(int fd, struct buf_data *buf, struct rect *rect,
uint32_t tiling, uint32_t swizzle, uint32_t color)
{
uint32_t *ptr;
gem_set_domain(fd, buf->handle, I915_GEM_DOMAIN_CPU,
I915_GEM_DOMAIN_CPU);
/* We didn't implement suport for the older tiling methods yet. */
if (tiling != I915_TILING_NONE)
igt_require(intel_display_ver(intel_get_drm_devid(fd)) >= 5);
ptr = gem_mmap__cpu_coherent(fd, buf->handle, 0, PAGE_ALIGN(buf->size),
PROT_READ | PROT_WRITE);
switch (tiling) {
case I915_TILING_NONE:
draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
break;
case I915_TILING_X:
case I915_TILING_Y:
case I915_TILING_4:
draw_rect_ptr_tiled(ptr, buf->stride, tiling, swizzle, rect,
color, buf->bpp);
break;
default:
igt_assert(false);
break;
}
gem_sw_finish(fd, buf->handle);
igt_assert(gem_munmap(ptr, buf->size) == 0);
}
static void draw_rect_mmap_gtt(int fd, struct buf_data *buf, struct rect *rect,
uint32_t color)
{
uint32_t *ptr;
gem_set_domain(fd, buf->handle, I915_GEM_DOMAIN_GTT,
I915_GEM_DOMAIN_GTT);
ptr = gem_mmap__gtt(fd, buf->handle, PAGE_ALIGN(buf->size),
PROT_READ | PROT_WRITE);
draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
igt_assert(gem_munmap(ptr, buf->size) == 0);
}
static void draw_rect_mmap_wc(int fd, struct buf_data *buf, struct rect *rect,
uint32_t tiling, uint32_t swizzle, uint32_t color)
{
uint32_t *ptr;
gem_set_domain(fd, buf->handle, I915_GEM_DOMAIN_GTT,
I915_GEM_DOMAIN_GTT);
/* We didn't implement suport for the older tiling methods yet. */
if (tiling != I915_TILING_NONE)
igt_require(intel_display_ver(intel_get_drm_devid(fd)) >= 5);
if (gem_has_lmem(fd))
ptr = gem_mmap_offset__fixed(fd, buf->handle, 0,
PAGE_ALIGN(buf->size),
PROT_READ | PROT_WRITE);
else if (gem_has_legacy_mmap(fd))
ptr = gem_mmap__wc(fd, buf->handle, 0, PAGE_ALIGN(buf->size),
PROT_READ | PROT_WRITE);
else
ptr = gem_mmap_offset__wc(fd, buf->handle, 0,
PAGE_ALIGN(buf->size),
PROT_READ | PROT_WRITE);
switch (tiling) {
case I915_TILING_NONE:
draw_rect_ptr_linear(ptr, buf->stride, rect, color, buf->bpp);
break;
case I915_TILING_X:
case I915_TILING_Y:
case I915_TILING_4:
draw_rect_ptr_tiled(ptr, buf->stride, tiling, swizzle, rect,
color, buf->bpp);
break;
default:
igt_assert(false);
break;
}
igt_assert(gem_munmap(ptr, buf->size) == 0);
}
static void draw_rect_pwrite_untiled(int fd, struct buf_data *buf,
struct rect *rect, uint32_t color)
{
int i, y, offset;
int pixel_size = buf->bpp / 8;
uint8_t tmp[rect->w * pixel_size];
for (i = 0; i < rect->w; i++)
set_pixel(tmp, i, color, buf->bpp);
for (y = rect->y; y < rect->y + rect->h; y++) {
offset = (y * buf->stride) + (rect->x * pixel_size);
gem_write(fd, buf->handle, offset, tmp, rect->w * pixel_size);
}
}
static void draw_rect_pwrite_tiled(int fd, struct buf_data *buf,
uint32_t tiling, struct rect *rect,
uint32_t color, uint32_t swizzle)
{
int i;
int tiled_pos, x, y, pixel_size;
uint8_t tmp[4096];
int tmp_used = 0, tmp_size;
bool flush_tmp = false;
int tmp_start_pos = 0;
int pixels_written = 0;
/* We didn't implement suport for the older tiling methods yet. */
igt_require(intel_display_ver(intel_get_drm_devid(fd)) >= 5);
pixel_size = buf->bpp / 8;
tmp_size = sizeof(tmp) / pixel_size;
/* Instead of doing one pwrite per pixel, we try to group the maximum
* amount of consecutive pixels we can in a single pwrite: that's why we
* use the "tmp" variables. */
for (i = 0; i < tmp_size; i++)
set_pixel(tmp, i, color, buf->bpp);
for (tiled_pos = 0; tiled_pos < buf->size; tiled_pos += pixel_size) {
switch (tiling) {
case I915_TILING_X:
xtiled_pos_to_x_y_linear(tiled_pos, buf->stride,
swizzle, buf->bpp, &x, &y);
break;
case I915_TILING_Y:
ytiled_pos_to_x_y_linear(tiled_pos, buf->stride,
swizzle, buf->bpp, &x, &y);
break;
case I915_TILING_4:
tile4_pos_to_x_y_linear(tiled_pos, buf->stride,
swizzle, buf->bpp, &x, &y);
break;
default:
igt_assert(false);
}
if (x >= rect->x && x < rect->x + rect->w &&
y >= rect->y && y < rect->y + rect->h) {
if (tmp_used == 0)
tmp_start_pos = tiled_pos;
tmp_used++;
} else {
flush_tmp = true;
}
if (tmp_used == tmp_size || (flush_tmp && tmp_used > 0) ||
tiled_pos + pixel_size >= buf->size) {
gem_write(fd, buf->handle, tmp_start_pos, tmp,
tmp_used * pixel_size);
flush_tmp = false;
pixels_written += tmp_used;
tmp_used = 0;
if (pixels_written == rect->w * rect->h)
break;
}
}
}
static void draw_rect_pwrite(int fd, struct buf_data *buf,
struct rect *rect, uint32_t tiling,
uint32_t swizzle, uint32_t color)
{
switch (tiling) {
case I915_TILING_NONE:
draw_rect_pwrite_untiled(fd, buf, rect, color);
break;
case I915_TILING_X:
case I915_TILING_Y:
case I915_TILING_4:
draw_rect_pwrite_tiled(fd, buf, tiling, rect, color, swizzle);
break;
default:
igt_assert(false);
break;
}
}
static struct intel_buf *create_buf(int fd, struct buf_ops *bops,
struct buf_data *from, uint32_t tiling)
{
struct intel_buf *buf;
uint32_t handle, name, width, height;
width = from->stride / (from->bpp / 8);
height = from->size / from->stride;
name = gem_flink(fd, from->handle);
handle = gem_open(fd, name);
buf = intel_buf_create_using_handle(bops, handle,
width, height, from->bpp, 0,
tiling, 0);
/* Make sure we close handle on destroy path */
intel_buf_set_ownership(buf, true);
return buf;
}
static void draw_rect_blt(int fd, struct cmd_data *cmd_data,
struct buf_data *buf, struct rect *rect,
uint32_t tiling, uint32_t color)
{
struct intel_bb *ibb;
struct intel_buf *dst;
int blt_cmd_len, blt_cmd_tiling, blt_cmd_depth;
uint32_t devid = intel_get_drm_devid(fd);
int gen = intel_gen(devid);
int pitch;
dst = create_buf(fd, cmd_data->bops, buf, tiling);
ibb = intel_bb_create(fd, PAGE_SIZE);
intel_bb_add_intel_buf(ibb, dst, true);
if (HAS_4TILE(intel_get_drm_devid(fd))) {
int buf_height = buf->size / buf->stride;
switch (buf->bpp) {
case 8:
blt_cmd_depth = 0;
break;
case 16: /* we're assuming 565 */
blt_cmd_depth = 1 << 19;
break;
case 32:
blt_cmd_depth = 2 << 19;
break;
case 64:
/* Not used or supported yet */
default:
igt_assert(false);
}
switch (tiling) {
case I915_TILING_NONE:
blt_cmd_tiling = 0;
break;
case I915_TILING_X:
blt_cmd_tiling = 1 << 30;
break;
case I915_TILING_4:
blt_cmd_tiling = 2 << 30;
break;
default:
igt_assert(false);
}
pitch = tiling ? buf->stride / 4 : buf->stride;
intel_bb_out(ibb, XY_FAST_COLOR_BLT | blt_cmd_depth);
/* DG2 MOCS entry 2 is "UC - Non-Coherent; GO:Memory" */
intel_bb_out(ibb, blt_cmd_tiling | 2 << 21 | (pitch-1));
intel_bb_out(ibb, (rect->y << 16) | rect->x);
intel_bb_out(ibb, ((rect->y + rect->h) << 16) | (rect->x + rect->w));
intel_bb_emit_reloc_fenced(ibb, dst->handle, 0,
I915_GEM_DOMAIN_RENDER, 0,
dst->addr.offset);
intel_bb_out(ibb, 0); /* TODO: Pass down enough info for target memory hint */
intel_bb_out(ibb, color);
intel_bb_out(ibb, 0); /* 64 bit color */
intel_bb_out(ibb, 0); /* 96 bit color */
intel_bb_out(ibb, 0); /* 128 bit color */
intel_bb_out(ibb, 0); /* clear address */
intel_bb_out(ibb, 0); /* clear address */
intel_bb_out(ibb, (1 << 29) | ((pitch-1) << 14) | (buf_height-1));
intel_bb_out(ibb, 0); /* mipmap levels / qpitch */
intel_bb_out(ibb, 0); /* mipmap index / alignment */
} else {
switch (buf->bpp) {
case 8:
blt_cmd_depth = 0;
break;
case 16: /* we're assuming 565 */
blt_cmd_depth = 1 << 24;
break;
case 32:
blt_cmd_depth = 3 << 24;
break;
default:
igt_assert(false);
}
blt_cmd_len = (gen >= 8) ? 0x5 : 0x4;
blt_cmd_tiling = (tiling) ? XY_COLOR_BLT_TILED : 0;
pitch = (gen >= 4 && tiling) ? buf->stride / 4 : buf->stride;
switch_blt_tiling(ibb, tiling, true);
intel_bb_out(ibb, XY_COLOR_BLT_CMD_NOLEN | XY_COLOR_BLT_WRITE_ALPHA |
XY_COLOR_BLT_WRITE_RGB | blt_cmd_tiling | blt_cmd_len);
intel_bb_out(ibb, blt_cmd_depth | (0xF0 << 16) | pitch);
intel_bb_out(ibb, (rect->y << 16) | rect->x);
intel_bb_out(ibb, ((rect->y + rect->h) << 16) | (rect->x + rect->w));
intel_bb_emit_reloc_fenced(ibb, dst->handle, 0, I915_GEM_DOMAIN_RENDER,
0, dst->addr.offset);
intel_bb_out(ibb, color);
switch_blt_tiling(ibb, tiling, false);
}
intel_bb_flush_blit(ibb);
intel_bb_destroy(ibb);
intel_buf_destroy(dst);
}
static void draw_rect_render(int fd, struct cmd_data *cmd_data,
struct buf_data *buf, struct rect *rect,
uint32_t tiling, uint32_t color)
{
struct intel_buf *src, *dst;
uint32_t devid = intel_get_drm_devid(fd);
igt_render_copyfunc_t rendercopy = igt_get_render_copyfunc(devid);
struct intel_bb *ibb;
struct buf_data tmp;
int pixel_size = buf->bpp / 8;
igt_skip_on(!rendercopy);
/* We create a temporary buffer and copy from it using rendercopy. */
tmp.size = rect->w * rect->h * pixel_size;
tmp.handle = gem_create(fd, tmp.size);
tmp.stride = rect->w * pixel_size;
tmp.bpp = buf->bpp;
draw_rect_mmap_cpu(fd, &tmp, &(struct rect){0, 0, rect->w, rect->h},
I915_TILING_NONE, I915_BIT_6_SWIZZLE_NONE, color);
src = create_buf(fd, cmd_data->bops, &tmp, I915_TILING_NONE);
dst = create_buf(fd, cmd_data->bops, buf, tiling);
ibb = intel_bb_create_with_context(fd, cmd_data->ctx, NULL, PAGE_SIZE);
rendercopy(ibb, src, 0, 0, rect->w, rect->h, dst, rect->x, rect->y);
intel_bb_destroy(ibb);
intel_buf_destroy(src);
intel_buf_destroy(dst);
gem_close(fd, tmp.handle);
}
/**
* igt_draw_rect:
* @fd: the DRM file descriptor
* @bops: buf ops, only required for IGT_DRAW_BLT and IGT_DRAW_RENDER
* @ctx: the context, can be 0 if you don't want to think about it
* @buf_handle: the handle of the buffer where you're going to draw to
* @buf_size: the size of the buffer
* @buf_stride: the stride of the buffer
* @tiling: the tiling of the buffer
* @method: method you're going to use to write to the buffer
* @rect_x: horizontal position on the buffer where your rectangle starts
* @rect_y: vertical position on the buffer where your rectangle starts
* @rect_w: width of the rectangle
* @rect_h: height of the rectangle
* @color: color of the rectangle
* @bpp: bits per pixel
*
* This function draws a colored rectangle on the destination buffer, allowing
* you to specify the method used to draw the rectangle.
*/
void igt_draw_rect(int fd, struct buf_ops *bops, uint32_t ctx,
uint32_t buf_handle, uint32_t buf_size, uint32_t buf_stride,
uint32_t tiling, enum igt_draw_method method,
int rect_x, int rect_y, int rect_w, int rect_h,
uint32_t color, int bpp)
{
uint32_t buf_tiling, swizzle;
struct cmd_data cmd_data = {
.bops = bops,
.ctx = ctx,
};
struct buf_data buf = {
.handle = buf_handle,
.size = buf_size,
.stride = buf_stride,
.bpp = bpp,
};
struct rect rect = {
.x = rect_x,
.y = rect_y,
.w = rect_w,
.h = rect_h,
};
swizzle = I915_BIT_6_SWIZZLE_NONE;
if (tiling != I915_TILING_NONE && gem_available_fences(fd)) {
gem_get_tiling(fd, buf_handle, &buf_tiling, &swizzle);
igt_assert(tiling == buf_tiling);
}
switch (method) {
case IGT_DRAW_MMAP_CPU:
draw_rect_mmap_cpu(fd, &buf, &rect, tiling, swizzle, color);
break;
case IGT_DRAW_MMAP_GTT:
draw_rect_mmap_gtt(fd, &buf, &rect, color);
break;
case IGT_DRAW_MMAP_WC:
draw_rect_mmap_wc(fd, &buf, &rect, tiling, swizzle, color);
break;
case IGT_DRAW_PWRITE:
draw_rect_pwrite(fd, &buf, &rect, tiling, swizzle, color);
break;
case IGT_DRAW_BLT:
draw_rect_blt(fd, &cmd_data, &buf, &rect, tiling, color);
break;
case IGT_DRAW_RENDER:
draw_rect_render(fd, &cmd_data, &buf, &rect, tiling, color);
break;
default:
igt_assert(false);
break;
}
}
/**
* igt_draw_rect_fb:
* @fd: the DRM file descriptor
* @bops: buf ops, only required for IGT_DRAW_BLT and IGT_DRAW_RENDER
* @ctx: context, can be 0 if you don't want to think about it
* @fb: framebuffer
* @method: method you're going to use to write to the buffer
* @rect_x: horizontal position on the buffer where your rectangle starts
* @rect_y: vertical position on the buffer where your rectangle starts
* @rect_w: width of the rectangle
* @rect_h: height of the rectangle
* @color: color of the rectangle
*
* This is exactly the same as igt_draw_rect, but you can pass an igt_fb instead
* of manually providing its details. See igt_draw_rect.
*/
void igt_draw_rect_fb(int fd, struct buf_ops *bops,
uint32_t ctx, struct igt_fb *fb,
enum igt_draw_method method, int rect_x, int rect_y,
int rect_w, int rect_h, uint32_t color)
{
igt_draw_rect(fd, bops, ctx, fb->gem_handle, fb->size, fb->strides[0],
igt_fb_mod_to_tiling(fb->modifier), method,
rect_x, rect_y, rect_w, rect_h, color,
igt_drm_format_to_bpp(fb->drm_format));
}
/**
* igt_draw_fill_fb:
* @fd: the DRM file descriptor
* @fb: the FB that is going to be filled
* @color: the color you're going to paint it
*
* This function just paints an igt_fb using the provided color.
*/
void igt_draw_fill_fb(int fd, struct igt_fb *fb, uint32_t color)
{
igt_draw_rect_fb(fd, NULL, 0, fb,
gem_has_mappable_ggtt(fd) ? IGT_DRAW_MMAP_GTT :
IGT_DRAW_MMAP_WC,
0, 0, fb->width, fb->height, color);
}
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