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// SPDX-License-Identifier: MIT
/*
* Copyright © 2024 Intel Corporation
*
* Author: Dominik Grzegorzek <dominik.grzegorzek@intel.com>
*/
#include <i915_drm.h>
#include "igt_map.h"
#include "ioctl_wrappers.h"
#include "gpgpu_shader.h"
#include "gpu_cmds.h"
struct label_entry {
uint32_t id;
uint32_t offset;
};
#define IGA64_ARG0 0xc0ded000
#define IGA64_ARG_MASK 0xffffff00
#define SUPPORTED_GEN_VER 1200 /* Support TGL and up */
#define PAGE_SIZE 4096
#define BATCH_STATE_SPLIT 2048
/* VFE STATE params */
#define THREADS (1 << 16) /* max value */
#define GEN8_GPGPU_URB_ENTRIES 1
#define GPGPU_URB_SIZE 0
#define GPGPU_CURBE_SIZE 0
#define GEN7_VFE_STATE_GPGPU_MODE 1
static void gpgpu_shader_extend(struct gpgpu_shader *shdr)
{
shdr->max_size <<= 1;
shdr->code = realloc(shdr->code, 4 * shdr->max_size);
igt_assert(shdr->code);
}
uint32_t
__emit_iga64_code(struct gpgpu_shader *shdr, struct iga64_template const *tpls,
int argc, uint32_t *argv)
{
uint32_t *ptr;
igt_require_f(shdr->gen_ver >= SUPPORTED_GEN_VER,
"No available shader templates for platforms older than XeLP\n");
while (shdr->gen_ver < tpls->gen_ver)
tpls++;
while (shdr->max_size < shdr->size + tpls->size)
gpgpu_shader_extend(shdr);
ptr = shdr->code + shdr->size;
memcpy(ptr, tpls->code, 4 * tpls->size);
/* patch the template */
for (int n, i = 0; i < tpls->size; ++i) {
if ((ptr[i] & IGA64_ARG_MASK) != IGA64_ARG0)
continue;
n = ptr[i] - IGA64_ARG0;
igt_assert(n < argc);
ptr[i] = argv[n];
}
shdr->size += tpls->size;
return tpls->size;
}
static uint32_t fill_sip(struct intel_bb *ibb,
const uint32_t sip[][4],
const size_t size)
{
uint32_t *sip_dst;
uint32_t offset;
intel_bb_ptr_align(ibb, 16);
sip_dst = intel_bb_ptr(ibb);
offset = intel_bb_offset(ibb);
memcpy(sip_dst, sip, size);
intel_bb_ptr_add(ibb, size);
return offset;
}
static void emit_sip(struct intel_bb *ibb, const uint64_t offset)
{
intel_bb_out(ibb, GEN4_STATE_SIP | (3 - 2));
intel_bb_out(ibb, lower_32_bits(offset));
intel_bb_out(ibb, upper_32_bits(offset));
}
static void
__xelp_gpgpu_execfunc(struct intel_bb *ibb,
struct intel_buf *target,
unsigned int x_dim, unsigned int y_dim,
struct gpgpu_shader *shdr,
struct gpgpu_shader *sip,
uint64_t ring, bool explicit_engine)
{
struct gen8_interface_descriptor_data *idd;
uint32_t interface_descriptor, sip_offset;
uint64_t engine;
intel_bb_add_intel_buf(ibb, target, true);
intel_bb_ptr_set(ibb, BATCH_STATE_SPLIT);
interface_descriptor = gen8_fill_interface_descriptor(ibb, target,
shdr->instr,
4 * shdr->size);
idd = intel_bb_ptr_get(ibb, interface_descriptor);
idd->desc2.illegal_opcode_exception_enable = shdr->illegal_opcode_exception_enable;
if (sip && sip->size)
sip_offset = fill_sip(ibb, sip->instr, 4 * sip->size);
else
sip_offset = 0;
intel_bb_ptr_set(ibb, 0);
/* GPGPU pipeline */
intel_bb_out(ibb, GEN7_PIPELINE_SELECT | GEN9_PIPELINE_SELECTION_MASK |
PIPELINE_SELECT_GPGPU);
gen9_emit_state_base_address(ibb);
xelp_emit_vfe_state(ibb, THREADS, GEN8_GPGPU_URB_ENTRIES,
GPGPU_URB_SIZE, GPGPU_CURBE_SIZE, true);
gen7_emit_interface_descriptor_load(ibb, interface_descriptor);
if (sip_offset)
emit_sip(ibb, sip_offset);
gen8_emit_gpgpu_walk(ibb, 0, 0, x_dim * 16, y_dim);
intel_bb_out(ibb, MI_BATCH_BUFFER_END);
intel_bb_ptr_align(ibb, 32);
engine = explicit_engine ? ring : I915_EXEC_DEFAULT;
intel_bb_exec(ibb, intel_bb_offset(ibb),
engine | I915_EXEC_NO_RELOC, false);
}
static void
fill_inline_data(uint32_t *inline_data, uint64_t target_offset, struct intel_buf *target)
{
igt_assert(target->surface[0].stride == intel_buf_width(target) * target->bpp/8);
*inline_data++ = lower_32_bits(target_offset);
*inline_data++ = upper_32_bits(target_offset);
*inline_data++ = target->surface[0].stride;
*inline_data++ = intel_buf_height(target);
}
static void
__xehp_gpgpu_execfunc(struct intel_bb *ibb,
struct intel_buf *target,
unsigned int x_dim, unsigned int y_dim,
struct gpgpu_shader *shdr,
struct gpgpu_shader *sip,
uint64_t ring, bool explicit_engine)
{
struct xehp_interface_descriptor_data idd;
uint32_t sip_offset;
uint64_t engine;
uint32_t *inline_data;
intel_bb_add_intel_buf(ibb, target, true);
intel_bb_ptr_set(ibb, BATCH_STATE_SPLIT);
xehp_fill_interface_descriptor(ibb, target, shdr->instr,
4 * shdr->size, &idd);
idd.desc2.illegal_opcode_exception_enable = shdr->illegal_opcode_exception_enable;
if (shdr->vrt != VRT_DISABLED)
idd.desc2.registers_per_thread = shdr->vrt;
if (sip && sip->size)
sip_offset = fill_sip(ibb, sip->instr, 4 * sip->size);
else
sip_offset = 0;
intel_bb_ptr_set(ibb, 0);
/* GPGPU pipeline */
intel_bb_out(ibb, GEN7_PIPELINE_SELECT | GEN9_PIPELINE_SELECTION_MASK |
PIPELINE_SELECT_GPGPU);
xehp_emit_state_base_address(ibb);
xehp_emit_state_compute_mode(ibb, shdr->vrt != VRT_DISABLED);
xehp_emit_state_binding_table_pool_alloc(ibb);
xehp_emit_cfe_state(ibb, THREADS);
if (sip_offset)
emit_sip(ibb, sip_offset);
/* Inline data is at 31th/32th dword of COMPUTE_WALKER, BSpec: 67028 */
inline_data = intel_bb_ptr(ibb) + 4 * (shdr->gen_ver < 2000 ? 31 : 32);
xehp_emit_compute_walk(ibb, 0, 0, x_dim * 16, y_dim, &idd, 0x0);
fill_inline_data(inline_data, CANONICAL(target->addr.offset), target);
intel_bb_out(ibb, MI_BATCH_BUFFER_END);
intel_bb_ptr_align(ibb, 32);
engine = explicit_engine ? ring : I915_EXEC_DEFAULT;
intel_bb_exec(ibb, intel_bb_offset(ibb),
engine | I915_EXEC_NO_RELOC, false);
}
static void gpgpu_alloc_gpu_addr(struct intel_bb *ibb, struct intel_buf *target)
{
uint64_t ahnd;
ahnd = intel_allocator_open_vm_full(ibb->fd, ibb->vm_id, 0, 0, INTEL_ALLOCATOR_SIMPLE,
ALLOC_STRATEGY_LOW_TO_HIGH, 0);
target->addr.offset = intel_allocator_alloc(ahnd, target->handle,
target->surface[0].size, 0);
intel_allocator_close(ahnd);
}
/**
* gpgpu_shader_exec:
* @ibb: pointer to initialized intel_bb
* @target: pointer to initialized intel_buf to be written by shader/sip
* @x_dim: gpgpu/compute walker thread group width
* @y_dim: gpgpu/compute walker thread group height
* @shdr: shader to be executed
* @sip: sip to be executed, can be NULL
* @ring: engine index
* @explicit_engine: whether to use provided engine index
*
* Execute provided shader in asynchronous fashion. To wait for completion,
* caller has to use the provided ibb handle.
*/
void gpgpu_shader_exec(struct intel_bb *ibb,
struct intel_buf *target,
unsigned int x_dim, unsigned int y_dim,
struct gpgpu_shader *shdr,
struct gpgpu_shader *sip,
uint64_t ring, bool explicit_engine)
{
igt_require(shdr->gen_ver >= SUPPORTED_GEN_VER);
igt_assert(ibb->size >= PAGE_SIZE);
igt_assert(ibb->ptr == ibb->batch);
if (target->addr.offset == INTEL_BUF_INVALID_ADDRESS)
gpgpu_alloc_gpu_addr(ibb, target);
if (shdr->gen_ver >= 1250)
__xehp_gpgpu_execfunc(ibb, target, x_dim, y_dim, shdr, sip,
ring, explicit_engine);
else
__xelp_gpgpu_execfunc(ibb, target, x_dim, y_dim, shdr, sip,
ring, explicit_engine);
}
/**
* gpgpu_shader_create:
* @fd: drm fd - i915 or xe
*
* Creates empty shader.
*
* Returns: pointer to empty shader struct.
*/
struct gpgpu_shader *gpgpu_shader_create(int fd)
{
struct gpgpu_shader *shdr = calloc(1, sizeof(struct gpgpu_shader));
const struct intel_device_info *info;
igt_assert(shdr);
info = intel_get_device_info(intel_get_drm_devid(fd));
shdr->gen_ver = 100 * info->graphics_ver + info->graphics_rel;
shdr->max_size = 16 * 4;
shdr->code = malloc(4 * shdr->max_size);
shdr->labels = igt_map_create(igt_map_hash_32, igt_map_equal_32);
shdr->vrt = VRT_DISABLED;
igt_assert(shdr->code);
return shdr;
}
static void free_func(struct igt_map_entry *entry)
{
free(entry->data);
}
/**
* gpgpu_shader_destroy:
* @shdr: pointer to shader struct created with 'gpgpu_shader_create'
*
* Frees resources of gpgpu_shader struct.
*/
void gpgpu_shader_destroy(struct gpgpu_shader *shdr)
{
igt_map_destroy(shdr->labels, free_func);
free(shdr->code);
free(shdr);
}
/**
* gpgpu_shader_dump:
* @shdr: shader to be printed
*
* Print shader instructions from @shdr in hex.
*/
void gpgpu_shader_dump(struct gpgpu_shader *shdr)
{
for (int i = 0; i < shdr->size / 4; i++)
igt_info("0x%08x 0x%08x 0x%08x 0x%08x\n",
shdr->instr[i][0], shdr->instr[i][1],
shdr->instr[i][2], shdr->instr[i][3]);
}
/**
* gpgpu_shader_set_vrt:
* @shdr: shader to be modified
* @vrt: one of accepted VRT modes
*
* Sets variable register per thread mode for given shader.
*/
void gpgpu_shader_set_vrt(struct gpgpu_shader *shdr, enum gpgpu_shader_vrt_modes vrt)
{
igt_assert(vrt == VRT_DISABLED || shdr->gen_ver >= 3000);
shdr->vrt = vrt;
}
/**
* gpgpu_shader__breakpoint_on:
* @shdr: shader to create breakpoint in
* @cmd_no: index of the instruction to break on
*
* Insert a breakpoint on the @cmd_no'th instruction within @shdr.
*/
void gpgpu_shader__breakpoint_on(struct gpgpu_shader *shdr, uint32_t cmd_no)
{
igt_assert(cmd_no < shdr->size / 4);
shdr->instr[cmd_no][0] |= 1<<30;
}
/**
* gpgpu_shader__breakpoint:
* @shdr: shader to create breakpoint in
*
* Insert a breakpoint on the last instruction in @shdr.
*/
void gpgpu_shader__breakpoint(struct gpgpu_shader *shdr)
{
gpgpu_shader__breakpoint_on(shdr, gpgpu_shader_last_instr(shdr));
}
/**
* gpgpu_shader__wait:
* @shdr: shader to be modified
*
* Append wait instruction to @shader. This instruction raises attention
* and stops execution.
*/
void gpgpu_shader__wait(struct gpgpu_shader *shdr)
{
emit_iga64_code(shdr, sync_host, " \n\
(W) sync.host null \n\
");
}
/**
* gpgpu_shader__nop:
* @shdr: shader to be modified
*
* Append a no-op instruction to @shdr.
*/
void gpgpu_shader__nop(struct gpgpu_shader *shdr)
{
emit_iga64_code(shdr, nop, " \n\
(W) nop \n\
");
}
/**
* gpgpu_shader__eot:
* @shdr: shader to be modified
*
* Append end of thread instruction to @shdr.
*/
void gpgpu_shader__eot(struct gpgpu_shader *shdr)
{
if (shdr->vrt == VRT_96)
emit_iga64_code(shdr, eot_vrt, " \n\
(W) mov (8|M0) r80.0<1>:ud r0.0<8;8,1>:ud \n\
(W) send.gtwy (8|M0) null r80 src1_null 0 0x02000000 {EOT} \n\
");
else
emit_iga64_code(shdr, eot, " \n\
(W) mov (8|M0) r112.0<1>:ud r0.0<8;8,1>:ud \n\
#if GEN_VER < 1250 \n\
(W) send.ts (16|M0) null r112 null 0x10000000 0x02000010 {EOT,@1} \n\
#else \n\
(W) send.gtwy (8|M0) null r112 src1_null 0 0x02000000 {EOT} \n\
#endif \n\
");
}
/**
* gpgpu_shader__label:
* @shdr: shader to be modified
* @label_id: id of the label to be created
*
* Create a label for the last instruction within @shdr.
*/
void gpgpu_shader__label(struct gpgpu_shader *shdr, int label_id)
{
struct label_entry *l = malloc(sizeof(*l));
l->id = label_id;
l->offset = shdr->size;
igt_map_insert(shdr->labels, &l->id, l);
}
#define OPCODE(x) (x & 0x7f)
#define OPCODE_JUMP_INDEXED 0x20
static void __patch_indexed_jump(struct gpgpu_shader *shdr, int label_id,
uint32_t jump_iga64_size)
{
struct label_entry *l;
uint32_t *start, *end, *label;
int32_t relative;
l = igt_map_search(shdr->labels, &label_id);
igt_assert(l);
igt_assert(jump_iga64_size % 4 == 0);
label = shdr->code + l->offset;
end = shdr->code + shdr->size;
start = end - jump_iga64_size;
for (; start < end; start += 4)
if (OPCODE(*start) == OPCODE_JUMP_INDEXED) {
relative = (label - start) * 4;
*(start + 3) = relative;
break;
}
}
/**
* gpgpu_shader__jump:
* @shdr: shader to be modified
* @label_id: label to jump to
*
* Append jump instruction to @shdr. Jump to instruction with label @label_id.
*/
void gpgpu_shader__jump(struct gpgpu_shader *shdr, int label_id)
{
size_t shader_size;
shader_size = emit_iga64_code(shdr, jump, " \n\
L0: \n\
(W) jmpi L0 \n\
");
__patch_indexed_jump(shdr, label_id, shader_size);
}
/**
* gpgpu_shader__jump_neq:
* @shdr: shader to be modified
* @label_id: label to jump to
* @y_offset: offset within target buffer in rows
* @value: expected value
*
* Append jump instruction to @shdr. Jump to instruction with label @label_id
* when @value is not equal to dword stored at @y_offset within the surface.
*/
void gpgpu_shader__jump_neq(struct gpgpu_shader *shdr, int label_id,
uint32_t y_offset, uint32_t value)
{
uint32_t size;
size = emit_iga64_code(shdr, jump_dw_neq, " \n\
L0: \n\
SET_SHARED_SPACE_ADDR(r30, ARG(0):ud, 4) \n\
(W) LOAD_SPACE_DW(r31, r30) \n\
// clear the flag register \n\
(W) mov (1|M0) f0.0<1>:ud 0x0:ud \n\
(W) cmp (1|M0) (ne)f0.0 null<1>:ud r31.0<0;1,0>:ud ARG(1):ud \n\
(W&f0.0) jmpi L0 \n\
", y_offset, value);
__patch_indexed_jump(shdr, label_id, size);
}
/**
* gpgpu_shader__loop_begin:
* @shdr: shader to be modified
* @label_id: id of the label to be created
*
* Begin a counting loop in @shdr. All subsequent instructions will constitute
* the loop body up until 'gpgpu_shader__loop_end' gets called. The first
* instruction of the loop will be at label @label_id. The r40 register will be
* overwritten as it is used as the loop counter.
*/
void gpgpu_shader__loop_begin(struct gpgpu_shader *shdr, int label_id)
{
emit_iga64_code(shdr, clear_r40, " \n\
L0: \n\
(W) mov (1|M0) r40:ud 0x0:ud \n\
");
gpgpu_shader__label(shdr, label_id);
}
/**
* gpgpu_shader__loop_end:
* @shdr: shader to be modified
* @label_id: label id passed to 'gpgpu_shader__loop_begin'
* @iter: iteration count
*
* End loop body in @shdr.
*/
void gpgpu_shader__loop_end(struct gpgpu_shader *shdr, int label_id, uint32_t iter)
{
uint32_t size;
size = emit_iga64_code(shdr, inc_r40_jump_neq, " \n\
L0: \n\
(W) add (1|M0) r40:ud r40.0<0;1,0>:ud 0x1:ud \n\
(W) mov (1|M0) f0.0<1>:ud 0x0:ud \n\
(W) cmp (1|M0) (ne)f0.0 null<1>:ud r40.0<0;1,0>:ud ARG(0):ud \n\
(W&f0.0) jmpi L0 \n\
", iter);
__patch_indexed_jump(shdr, label_id, size);
}
/**
* gpgpu_shader__common_target_write:
* @shdr: shader to be modified
* @y_offset: write target offset within target buffer in rows
* @value: oword to be written
*
* Write the oword stored in @value to the target buffer at @y_offset.
*/
void gpgpu_shader__common_target_write(struct gpgpu_shader *shdr,
uint32_t y_offset, const uint32_t value[4])
{
emit_iga64_code(shdr, common_target_write, " \n\
(W) mov (16|M0) r31.0<1>:ud 0x0:ud \n\
(W) mov (1|M0) r31.0<1>:ud ARG(1):ud \n\
(W) mov (1|M0) r31.1<1>:ud ARG(2):ud \n\
(W) mov (1|M0) r31.2<1>:ud ARG(3):ud \n\
(W) mov (1|M0) r31.3<1>:ud ARG(4):ud \n\
SET_SHARED_SPACE_ADDR(r30, ARG(0):ud, 16) \n\
(W) STORE_SPACE_DW(r30, r31) \n\
", y_offset, value[0], value[1], value[2], value[3]);
}
/**
* gpgpu_shader__common_target_write_u32:
* @shdr: shader to be modified
* @y_offset: write target offset within target buffer in rows
* @value: dword to be written
*
* Fill oword at @y_offset with dword stored in @value.
*/
void gpgpu_shader__common_target_write_u32(struct gpgpu_shader *shdr,
uint32_t y_offset, uint32_t value)
{
const uint32_t owblock[4] = {
value, value, value, value
};
gpgpu_shader__common_target_write(shdr, y_offset, owblock);
}
/**
* gpgpu_shader__write_aip:
* @shdr: shader to be modified
* @y_offset: write target offset within the surface in rows
*
* Write address instruction pointer to row tg_id_y + @y_offset.
*/
void gpgpu_shader__write_aip(struct gpgpu_shader *shdr, uint32_t y_offset)
{
emit_iga64_code(shdr, media_block_write_aip, " \n\
// Payload \n\
(W) mov (1|M0) r5.0<1>:ud cr0.2:ud \n\
SET_THREAD_SPACE_ADDR(r4, 0, ARG(0):ud, 4) \n\
(W) STORE_SPACE_DW(r4, r5) \n\
", y_offset);
}
/**
* gpgpu_shader__increase_aip:
* @shdr: shader to be modified
* @value: value to be added to AIP register
*
* Increase AIP by @value. Useful in SIP to skip instruction causing exception.
*/
void gpgpu_shader__increase_aip(struct gpgpu_shader *shdr, uint32_t value)
{
emit_iga64_code(shdr, write_aip, " \n\
(W) add (1|M0) cr0.2:ud cr0.2:ud ARG(0):ud \n\
", value);
}
/**
* gpgpu_shader__write_dword:
* @shdr: shader to be modified
* @value: dword to be written
* @y_offset: write target offset within the surface in rows
*
* Fill dword in (row, column/dword) == (tg_id_y + @y_offset, tg_id_x).
*/
void gpgpu_shader__write_dword(struct gpgpu_shader *shdr, uint32_t value,
uint32_t y_offset)
{
emit_iga64_code(shdr, media_block_write, " \n\
(W) mov (1) r5.0<1>:ud ARG(1):ud \n\
SET_THREAD_SPACE_ADDR(r4, 0, ARG(0):ud, 4) \n\
(W) STORE_SPACE_DW(r4, r5) \n\
", y_offset, value);
}
/**
* gpgpu_shader__clear_exception:
* @shdr: shader to be modified
* @value: exception bits to be cleared
*
* Clear provided bits in exception register: cr0.1 &= ~value.
*/
void gpgpu_shader__clear_exception(struct gpgpu_shader *shdr, uint32_t value)
{
emit_iga64_code(shdr, clear_exception, " \n\
(W) and (1|M0) cr0.1<1>:ud cr0.1<0;1,0>:ud ARG(0):ud \n\
", ~value);
}
/**
* gpgpu_shader__set_exception:
* @shdr: shader to be modified
* @value: exception bits to be set
*
* Set provided bits in exception register: cr0.1 |= value.
*/
void gpgpu_shader__set_exception(struct gpgpu_shader *shdr, uint32_t value)
{
emit_iga64_code(shdr, set_exception, " \n\
(W) or (1|M0) cr0.1<1>:ud cr0.1<0;1,0>:ud ARG(0):ud \n\
", value);
}
/**
* gpgpu_shader__write_on_exception:
* @shdr: shader to be modified
* @value: dword to be written
* @x_offset: write target offset within the surface in columns added to the 'thread group id x'
* @y_offset: write target offset within the surface in rows
* @mask: mask to be applied on exception register
* @expected: expected value of exception register with @mask applied
*
* Check if bits specified by @mask in exception register(cr0.1) are equal
* to provided ones: cr0.1 & @mask == @expected,
* if yes fill dword in (row, column/dword) == (tg_id_y + @y_offset, tg_id_x + @x_offset).
*/
void gpgpu_shader__write_on_exception(struct gpgpu_shader *shdr, uint32_t value, uint32_t x_offset,
uint32_t y_offset, uint32_t mask, uint32_t expected)
{
emit_iga64_code(shdr, write_on_exception, " \n\
(W) mov (1|M0) r5.0<1>:ud ARG(2):ud \n\
SET_THREAD_SPACE_ADDR(r4, ARG(0), ARG(1):ud, 4) \n\
// Check if masked exception is equal to provided value and write conditionally \n\
(W) and (1|M0) r3.0<1>:ud cr0.1<0;1,0>:ud ARG(3):ud \n\
(W) mov (1|M0) f0.0<1>:ud 0x0:ud \n\
(W) cmp (1|M0) (eq)f0.0 null:ud r3.0<0;1,0>:ud ARG(4):ud \n\
(W&f0.0) STORE_SPACE_DW(r4, r5) \n\
", 4 * x_offset, y_offset, value, mask, expected);
}
/**
* gpgpu_shader__end_system_routine:
* @shdr: shader to be modified
* @breakpoint_suppress: breakpoint suppress flag
*
* Return from system routine. To prevent infinite jumping to the system
* routine on a breakpoint, @breakpoint_suppress flag has to be set.
*/
void gpgpu_shader__end_system_routine(struct gpgpu_shader *shdr,
bool breakpoint_suppress)
{
/*
* set breakpoint suppress bit to avoid an endless loop
* when sip was invoked by a breakpoint
*/
if (breakpoint_suppress)
emit_iga64_code(shdr, breakpoint_suppress, " \n\
(W) or (1|M0) cr0.0<1>:ud cr0.0<0;1,0>:ud 0x8000:ud \n\
");
emit_iga64_code(shdr, end_system_routine, " \n\
(W) and (1|M0) cr0.1<1>:ud cr0.1<0;1,0>:ud ARG(0):ud \n\
// return to an application \n\
(W) and (1|M0) cr0.0<1>:ud cr0.0<0;1,0>:ud 0x7FFFFFFD:ud \n\
", 0x7fffff | (1 << 26)); /* clear all exceptions, except read only bit */
}
/**
* gpgpu_shader__end_system_routine_step_if_eq:
* @shdr: shader to be modified
* @y_offset: offset within target buffer in rows
* @value: expected value for single stepping execution
*
* Return from system routine. Don't clear breakpoint exception when @value
* is equal to value stored at @y_offset. This triggers the system routine
* after the subsequent instruction, resulting in single stepping execution.
*/
void gpgpu_shader__end_system_routine_step_if_eq(struct gpgpu_shader *shdr,
uint32_t y_offset,
uint32_t value)
{
emit_iga64_code(shdr, end_system_routine_step_if_eq, " \n\
(W) or (1|M0) cr0.0<1>:ud cr0.0<0;1,0>:ud 0x8000:ud \n\
(W) and (1|M0) cr0.1<1>:ud cr0.1<0;1,0>:ud ARG(0):ud \n\
SET_SHARED_SPACE_ADDR(r30, ARG(0):ud, 4) \n\
(W) LOAD_SPACE_DW(r31, r30) \n\
// clear the flag register \n\
(W) mov (1|M0) f0.0<1>:ud 0x0:ud \n\
(W) cmp (1|M0) (ne)f0.0 null<1>:ud r31.0<0;1,0>:ud ARG(2):ud \n\
(W&f0.0) and (1|M0) cr0.1<1>:ud cr0.1<0;1,0>:ud ARG(3):ud \n\
// return to an application \n\
(W) and (1|M0) cr0.0<1>:ud cr0.0<0;1,0>:ud 0x7FFFFFFD:ud \n\
", 0x807fffff, /* leave breakpoint exception */
y_offset, value, 0x7fffff /* clear all exceptions */ );
}
/**
* gpgpu_shader__write_a64_d32:
* @shdr: shader to be modified
* @ppgtt_addr: write target ppgtt virtual address
* @value: D32 data (DW; DoubleWord) to be written
*
* Write one D32 data (DW; DoubleWord) directly to the target ppgtt virtual
* address (A64 Flat Address model).
*
* Note: for the write to succeed, the address specified by @ppgtt_addr has
* to be bound. Otherwise a store page fault will be triggered.
*/
void gpgpu_shader__write_a64_d32(struct gpgpu_shader *shdr, uint64_t ppgtt_addr,
uint32_t value)
{
uint64_t addr = CANONICAL(ppgtt_addr);
igt_assert_f((addr & 0x3) == 0, "address must be aligned to DWord!\n");
emit_iga64_code(shdr, write_a64_d32, " \n\
#if GEN_VER >= 2000 \n\
// Unyped 2D Block Store \n\
// Instruction_Store2DBlock \n\
// bspec: 63981 \n\
// src0 address payload (Untyped2DBLOCKAddressPayload) specifies both \n\
// the block parameters and the 2D Surface parameters. \n\
// src1 data payload format is selected by Data Size. \n\
// Untyped2DBLOCKAddressPayload \n\
// bspec: 63986 \n\
// [243:240] Array Length: 0 (length is 1) \n\
// [239:232] Block Height: 0 (height is 1) \n\
// [231:224] Block Width: 0x3 (width is 4 bytes) \n\
// [223:192] Block Start Y: 0 \n\
// [191:160] Block Start X: 0 \n\
// [159:128] Untyped 2D Surface Pitch: 0x3f (pitch is 64 bytes) \n\
// [127:96] Untyped 2D Surface Height: 0 (height is 1) \n\
// [95:64] Untyped 2D Surface Width: 0x3f (width is 64 bytes) \n\
// [63:0] Untyped 2D Surface Base Address \n\
// initialize register \n\
(W) mov (8) r30.0<1>:uq 0x0:uq \n\
// [31:0] Untyped 2D Surface Base Address low \n\
(W) mov (1) r30.0<1>:ud ARG(0):ud \n\
// [63:32] Untyped 2D Surface Base Address high \n\
(W) mov (1) r30.1<1>:ud ARG(1):ud \n\
// [95:64] Untyped 2D Surface Width: 0x3f \n\
// (Width minus 1 (in bytes) of the 2D surface, it represents 64) \n\
(W) mov (1) r30.2<1>:ud 0x3f:ud \n\
// [159:128] Untyped 2D Surface Pitch: 0x3f \n\
// (Pitch minus 1 (in bytes) of the 2D surface, it represents 64) \n\
(W) mov (1) r30.4<1>:ud 0x3f:ud \n\
// [231:224] Block Width: 0x3 (4 bytes) \n\
// (Specifies the width minus 1 (in number of data elements) for this \n\
// rectangular region, it represents 4) \n\
// Block width (encoded_value + 1) must be a multiple of DW (4 bytes). \n\
// [239:232] Block Height: 0 \n\
// (Specifies the height minus 1 (in number of data elements) for \n\
// this rectangular region, it represents 1) \n\
// [243:240] Array Length: 0 \n\
// (Specifies Array Length minus 1 for Load2DBlockArray messages, \n\
// must be zero for 2D Block Store messages, it represents 1) \n\
(W) mov (1) r30.7<1>:ud 0x3:ud \n\
// src1 data payload size \n\
// Block Height x Block Width x Data size / GRF Register size \n\
// => 1 x 16 x 32bit / 512bit = 1 \n\
// data payload size is 1 \n\
(W) mov (8) r31.0<1>:uq 0x0:uq \n\
(W) mov (1|M0) r31.0<1>:ud ARG(2):ud \n\
// send.ugm Untyped 2D Block Array Store \n\
// Format: send.ugm (1) dst src0 src1 ExtMsg MsgDesc \n\
// Execution Mask restriction: SIMT1 \n\
// \n\
// Extended Message Descriptor (Dataport Extended Descriptor Imm 2D Block) \n\
// bspec: 67780 \n\
// 0x0 => \n\
// [32:22] Global Y_offset: 0 \n\
// [21:12] Global X_offset: 0 \n\
// \n\
// Message Descriptor \n\
// bspec: 63981 \n\
// 0x2020407 => \n\
// [30:29] Address Type: 0 (FLAT) \n\
// [28:25] Src0 Length: 1 \n\
// [24:20] Dest Length: 0 \n\
// [19:16] Cache : 2 (L1UC_L3UC) \n\
// [11:9] Data Size: 2 (D32) \n\
// [5:0] Store Operation: 7 \n\
(W) send.ugm (1) null r30 r31:1 0x0 0x2020407 \n\
#endif \n\
", lower_32_bits(addr), upper_32_bits(addr), value);
}
/**
* gpgpu_shader__read_a64_d32:
* @shdr: shader to be modified
* @ppgtt_addr: read target ppgtt virtual address
*
* Read one D32 data (DW; DoubleWord) directly from the target ppgtt virtual
* address (A64 Flat Address model).
*
* Note: for the read to succeed, the address specified by @ppgtt_addr has
* to be bound. Otherwise a load page fault will be triggered.
*/
void gpgpu_shader__read_a64_d32(struct gpgpu_shader *shdr, uint64_t ppgtt_addr)
{
uint64_t addr = CANONICAL(ppgtt_addr);
igt_assert_f((addr & 0x3) == 0, "address must be aligned to DWord!\n");
emit_iga64_code(shdr, read_a64_d32, " \n\
#if GEN_VER >= 2000 \n\
// Unyped 2D Block Array Load \n\
// Instruction_Load2DBlockArray \n\
// bspec: 63972 \n\
// src0 address payload (Untyped2DBLOCKAddressPayload) specifies both \n\
// the block parameters and the 2D Surface parameters. \n\
// Untyped2DBLOCKAddressPayload \n\
// bspec: 63986 \n\
// [243:240] Array Length: 0 (length is 1) \n\
// [239:232] Block Height: 0 (height is 1) \n\
// [231:224] Block Width: 0x3 (width is 4 bytes) \n\
// [223:192] Block Start Y: 0 \n\
// [191:160] Block Start X: 0 \n\
// [159:128] Untyped 2D Surface Pitch: 0x3f (pitch is 64 bytes) \n\
// [127:96] Untyped 2D Surface Height: 0 (height is 1) \n\
// [95:64] Untyped 2D Surface Width: 0x3f (width is 64 bytes) \n\
// [63:0] Untyped 2D Surface Base Address \n\
// initialize register \n\
(W) mov (8) r30.0<1>:uq 0x0:uq \n\
// [31:0] Untyped 2D Surface Base Address low \n\
(W) mov (1) r30.0<1>:ud ARG(0):ud \n\
// [63:32] Untyped 2D Surface Base Address high \n\
(W) mov (1) r30.1<1>:ud ARG(1):ud \n\
// [95:64] Untyped 2D Surface Width: 0x3f \n\
// (Width minus 1 (in bytes) of the 2D surface, it represents 64) \n\
(W) mov (1) r30.2<1>:ud 0x3f:ud \n\
// [159:128] Untyped 2D Surface Pitch: 0x3f \n\
// (Pitch minus 1 (in bytes) of the 2D surface, it represents 64) \n\
(W) mov (1) r30.4<1>:ud 0x3f:ud \n\
// [231:224] Block Width: 0x3 (4 bytes) \n\
// (Specifies the width minus 1 (in number of data elements) for this \n\
// rectangular region, it represents 4) \n\
// Block width (encoded_value + 1) must be a multiple of DW (4 bytes). \n\
// [239:232] Block Height: 0 \n\
// (Specifies the height minus 1 (in number of data elements) for \n\
// this rectangular region, it represents 1) \n\
// [243:240] Array Length: 0 \n\
// (Specifies Array Length minus 1 for Load2DBlockArray messages, \n\
// must be zero for 2D Block Store messages, it represents 1) \n\
(W) mov (1) r30.7<1>:ud 0x3:ud \n\
// \n\
// dest data payload format is selected by Data Size. \n\
// Block Height x Block Width x Data size / GRF Register size \n\
// => 1 x 16 x 32bit / 512bit = 1 \n\
// data payload format size is 1 GRF Register. \n\
// \n\
// send.ugm Untyped 2D Block Array Load \n\
// Format: send.ugm (1) dst src0 src1 ExtMsg MsgDesc \n\
// Execution Mask restriction: SIMT1 \n\
// \n\
// Extended Message Descriptor (Dataport Extended Descriptor Imm 2D Block) \n\
// bspec: 67780 \n\
// 0x0 => \n\
// [32:22] Global Y_offset: 0 \n\
// [21:12] Global X_offset: 0 \n\
// \n\
// Message Descriptor \n\
// bspec: 63972 \n\
// 0x2128403 => \n\
// [30:29] Address Type: 0 (FLAT) \n\
// [28:25] Src0 Length: 1 \n\
// [24:20] Dest Length: 1 \n\
// [19:16] Cache : 2 (L1UC_L3UC) 10 \n\
// [15] Transpose Block: 1 \n\
// [11:9] Data Size: 2 (D32) 10 \n\
// [7] VNNI Transform: 0 \n\
// [5:0] Load Operation: 3 (Load 2D Block) 11 \n\
(W) send.ugm (1) r31 r30 null 0x0 0x2128403 \n\
#endif \n\
", lower_32_bits(addr), upper_32_bits(addr));
}
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