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/* SPDX-License-Identifier: MIT */
/*
* Copyright © 2023 Intel Corporation
*/
#ifndef XEHP_MEDIA_H
#define XEHP_MEDIA_H
#include <stdint.h>
#include "surfaceformat.h"
#include "gen7_media.h"
#define GFXPIPE_XEHP(Pipeline, Opcode, Subopcode) ((3 << 29) | \
((Pipeline) << 27) | \
((Opcode) << 24) | \
((Subopcode) << 18))
#define XEHP_STATE_COMPUTE_MODE GFXPIPE(0, 1, 5)
#define XEHP_CFE_STATE GFXPIPE_XEHP(2, 2, 0)
#define XEHP_COMPUTE_WALKER GFXPIPE_XEHP(2, 2, 2)
#define BITRANGE(start, end) (end - start + 1)
struct xehp_interface_descriptor_data {
struct {
uint32_t pad0: BITRANGE(0, 5);
uint32_t kernel_start_pointer: BITRANGE(6, 31);
} desc0;
struct {
uint32_t kernel_start_pointer_high: BITRANGE(0, 15);
uint32_t pad0: BITRANGE(16, 31);
} desc1;
struct {
uint32_t pad0: BITRANGE(0, 6);
uint32_t software_exception_enable: BITRANGE(7, 7);
uint32_t pad1: BITRANGE(8, 10);
uint32_t maskstack_exception_enable: BITRANGE(11, 11);
uint32_t pad2: BITRANGE(12, 12);
uint32_t illegal_opcode_exception_enable: BITRANGE(13, 13);
uint32_t pad3: BITRANGE(14, 15);
uint32_t floating_point_mode: BITRANGE(16, 16);
uint32_t pad4: BITRANGE(17, 17);
uint32_t single_program_flow: BITRANGE(18, 18);
uint32_t denorm_mode: BITRANGE(19, 19);
uint32_t thread_preemption_disable: BITRANGE(20, 20);
uint32_t pad5: BITRANGE(21, 25);
uint32_t registers_per_thread: BITRANGE(26, 30);
uint32_t pad6: BITRANGE(31, 31);
} desc2;
struct {
uint32_t pad0: BITRANGE(0, 1);
uint32_t sampler_count: BITRANGE(2, 4);
uint32_t sampler_state_pointer: BITRANGE(5, 31);
} desc3;
struct {
uint32_t binding_table_entry_count: BITRANGE(0, 4);
uint32_t binding_table_pointer: BITRANGE(5, 20);
uint32_t pad0: BITRANGE(21, 31);
} desc4;
struct {
uint32_t num_threads_in_tg: BITRANGE(0, 9);
uint32_t pad0: BITRANGE(10, 15);
uint32_t shared_local_memory_size: BITRANGE(16, 20);
uint32_t barrier_enable: BITRANGE(21, 21);
uint32_t rounding_mode: BITRANGE(22, 23);
uint32_t pad1: BITRANGE(24, 26);
uint32_t thread_group_dispatch_size: BITRANGE(27, 27);
uint32_t pad2: BITRANGE(28, 31);
} desc5;
struct {
uint32_t pad0;
} desc6;
struct {
uint32_t pad0;
} desc7;
};
struct xehp_surface_state {
struct {
uint32_t cube_pos_z: BITRANGE(0, 0);
uint32_t cube_neg_z: BITRANGE(1, 1);
uint32_t cube_pos_y: BITRANGE(2, 2);
uint32_t cube_neg_y: BITRANGE(3, 3);
uint32_t cube_pos_x: BITRANGE(4, 4);
uint32_t cube_neg_x: BITRANGE(5, 5);
uint32_t media_boundary_pixel_mode: BITRANGE(6, 7);
uint32_t render_cache_read_write: BITRANGE(8, 8);
uint32_t sampler_l2_bypass_disable: BITRANGE(9, 9);
uint32_t vert_line_stride_ofs: BITRANGE(10, 10);
uint32_t vert_line_stride: BITRANGE(11, 11);
uint32_t tiled_mode: BITRANGE(12, 13);
uint32_t horizontal_alignment: BITRANGE(14, 15);
uint32_t vertical_alignment: BITRANGE(16, 17);
uint32_t surface_format: BITRANGE(18, 26); /**< BRW_SURFACEFORMAT_x */
uint32_t astc_enable: BITRANGE(27, 27);
uint32_t is_array: BITRANGE(28, 28);
uint32_t surface_type: BITRANGE(29, 31); /**< BRW_SURFACE_1D/2D/3D/CUBE */
} ss0;
struct {
uint32_t qpitch: BITRANGE(0, 14);
uint32_t sample_tap_discard_disable: BITRANGE(15, 15);
uint32_t pad0: BITRANGE(16, 16);
uint32_t double_fetch_disable: BITRANGE(17, 17);
uint32_t corner_texel_mode: BITRANGE(18, 18);
uint32_t base_mip_level: BITRANGE(19, 23);
uint32_t pxp: BITRANGE(24, 24);
uint32_t mocs_index: BITRANGE(25, 30);
uint32_t unorm_path_in_color_pipe: BITRANGE(31, 31);
} ss1;
struct {
uint32_t width: BITRANGE(0, 13);
uint32_t pad0: BITRANGE(14, 15);
uint32_t height: BITRANGE(16, 29);
uint32_t pad1: BITRANGE(30, 30);
uint32_t depth_stencil_resource: BITRANGE(31, 31);
} ss2;
struct {
uint32_t pitch: BITRANGE(0, 17);
uint32_t null_probing_enable: BITRANGE(18, 18);
uint32_t standard_tiling_mode_ext: BITRANGE(19, 19);
uint32_t pad0: BITRANGE(20, 20);
uint32_t depth: BITRANGE(21, 31);
} ss3;
struct {
uint32_t multisample_position_palette_index: BITRANGE(0, 2);
uint32_t num_multisamples: BITRANGE(3, 5);
uint32_t multisampled_surface_storage_format: BITRANGE(6, 6);
uint32_t render_target_view_extent: BITRANGE(7, 17);
uint32_t min_array_element: BITRANGE(18, 28);
uint32_t rotation: BITRANGE(29, 30);
uint32_t decompress_in_l3: BITRANGE(31, 31);
} ss4;
struct {
uint32_t mip_count: BITRANGE(0, 3);
uint32_t surface_min_lod: BITRANGE(4, 7);
uint32_t mip_tail_start_lod: BITRANGE(8, 11);
uint32_t yuv_bpt: BITRANGE(12, 13);
uint32_t coherency_type: BITRANGE(14, 15);
uint32_t pad0: BITRANGE(16, 17);
uint32_t tiled_resource_mode: BITRANGE(18, 19);
uint32_t ewa_disable_for_cube: BITRANGE(20, 20);
uint32_t y_offset: BITRANGE(21, 23);
uint32_t pad1: BITRANGE(24, 24);
uint32_t x_offset: BITRANGE(25, 31);
} ss5;
struct {
uint32_t pad; /* Multisample Control Surface stuff */
} ss6;
struct {
uint32_t resource_min_lod: BITRANGE(0, 11);
uint32_t pad0: BITRANGE(12, 13);
uint32_t disable_support_for_multigpu_atomics: BITRANGE(14, 14);
uint32_t disable_support_for_multigpu_partwrite: BITRANGE(15, 15);
uint32_t shader_channel_select_a: BITRANGE(16, 18);
uint32_t shader_channel_select_b: BITRANGE(19, 21);
uint32_t shader_channel_select_g: BITRANGE(22, 24);
uint32_t shader_channel_select_r: BITRANGE(25, 27);
uint32_t pad1: BITRANGE(28, 29);
uint32_t memory_compression_enable: BITRANGE(30, 30);
uint32_t memory_compression_mode: BITRANGE(31, 31);
} ss7;
struct {
uint32_t base_addr_lo;
} ss8;
struct {
uint32_t base_addr_hi;
} ss9;
struct {
uint32_t pad0: BITRANGE(0, 11);
uint32_t aux_base_addr_lo: BITRANGE(12, 31);
} ss10;
struct {
uint32_t aux_base_addr_hi;
} ss11;
struct {
uint32_t compression_format: BITRANGE(0, 4);
uint32_t clear_address_lo: BITRANGE(5, 31);
} ss12;
struct {
uint32_t clear_address_hi: BITRANGE(0, 15);
uint32_t pad0: BITRANGE(16, 31);
} ss13;
struct {
uint32_t reserved;
} ss14;
struct {
uint32_t reserved;
} ss15;
};
#endif /* XEHP_MEDIA_H */
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