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// SPDX-License-Identifier: GPL-2.0 OR MIT
/**********************************************************
* Copyright 2021-2022 VMware, Inc.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************/
#include "igt_vmwgfx.h"
IGT_TEST_DESCRIPTION("Check whether basic 3D pipeline works correctly.");
static void draw_triangle(struct vmw_svga_device *device, int32 cid)
{
struct vmw_default_objects objects;
uint8 *rendered_img;
bool save_status;
vmw_create_default_objects(device, cid, &objects,
&vmw_default_rect_size);
rendered_img =
vmw_triangle_draw(device, cid, &objects,
vmw_triangle_draw_flags_sync |
vmw_triangle_draw_flags_readback);
save_status = vmw_save_data_as_png(objects.color_rt, rendered_img,
"vmw_tri.png");
igt_assert(save_status);
vmw_triangle_assert_values(rendered_img, objects.color_rt);
/* Clean up */
free(rendered_img);
vmw_destroy_default_objects(device, &objects);
}
static void replace_with_coherent_rt(struct vmw_svga_device *device,
int32 context_id,
struct vmw_default_objects *objects,
const SVGA3dSize *rt_size)
{
struct vmw_execbuf *cmd_buf;
SVGA3dRenderTargetViewDesc rtv_desc = { 0 };
SVGA3dCmdDXDefineRenderTargetView rt_view_define_cmd = { 0 };
SVGA3dCmdDXDefineDepthStencilView ds_view_define_cmd = { 0 };
objects->color_rt = vmw_ioctl_create_surface_full(
device->drm_fd,
SVGA3D_SURFACE_HINT_TEXTURE | SVGA3D_SURFACE_HINT_RENDERTARGET |
SVGA3D_SURFACE_BIND_RENDER_TARGET,
SVGA3D_R8G8B8A8_UNORM, 0, SVGA3D_MS_PATTERN_NONE,
SVGA3D_MS_QUALITY_NONE, SVGA3D_TEX_FILTER_NONE, 1, 1, *rt_size,
SVGA3D_INVALID_ID, drm_vmw_surface_flag_coherent);
objects->depth_rt = vmw_ioctl_create_surface_full(
device->drm_fd,
SVGA3D_SURFACE_HINT_DEPTHSTENCIL |
SVGA3D_SURFACE_HINT_RENDERTARGET |
SVGA3D_SURFACE_BIND_DEPTH_STENCIL,
SVGA3D_R24G8_TYPELESS, 0, SVGA3D_MS_PATTERN_NONE,
SVGA3D_MS_QUALITY_NONE, SVGA3D_TEX_FILTER_NONE, 1, 1, *rt_size,
SVGA3D_INVALID_ID, drm_vmw_surface_flag_coherent);
cmd_buf = vmw_execbuf_create(device->drm_fd, context_id);
rtv_desc.tex.arraySize = 1;
rtv_desc.tex.firstArraySlice = 0;
rtv_desc.tex.mipSlice = 0;
vmw_bitvector_find_next_bit(device->rt_view_bv,
&rt_view_define_cmd.renderTargetViewId);
rt_view_define_cmd.sid = objects->color_rt->base.handle;
rt_view_define_cmd.format = SVGA3D_R8G8B8A8_UNORM;
rt_view_define_cmd.resourceDimension = SVGA3D_RESOURCE_TEXTURE2D;
rt_view_define_cmd.desc = rtv_desc;
vmw_execbuf_append(cmd_buf, SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
&rt_view_define_cmd, sizeof(rt_view_define_cmd), NULL,
0);
objects->color_rt_id = rt_view_define_cmd.renderTargetViewId;
vmw_bitvector_find_next_bit(device->ds_view_bv,
&ds_view_define_cmd.depthStencilViewId);
ds_view_define_cmd.sid = objects->depth_rt->base.handle;
ds_view_define_cmd.format = SVGA3D_D24_UNORM_S8_UINT;
ds_view_define_cmd.resourceDimension = SVGA3D_RESOURCE_TEXTURE2D;
ds_view_define_cmd.mipSlice = 0;
ds_view_define_cmd.firstArraySlice = 0;
ds_view_define_cmd.arraySize = 1;
vmw_execbuf_append(cmd_buf, SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
&ds_view_define_cmd, sizeof(ds_view_define_cmd), NULL,
0);
objects->ds_view_id = ds_view_define_cmd.depthStencilViewId;
vmw_execbuf_submit(cmd_buf, NULL);
vmw_execbuf_destroy(cmd_buf);
}
static void destroy_rt(struct vmw_svga_device *device, int32 context_id,
struct vmw_default_objects *objects)
{
struct vmw_execbuf *cmd_buf;
SVGA3dCmdDXDestroyRenderTargetView rt_view_cmd = {
.renderTargetViewId = objects->color_rt_id
};
SVGA3dCmdDXDestroyDepthStencilView ds_view_cmd = {
.depthStencilViewId = objects->ds_view_id
};
cmd_buf = vmw_execbuf_create(device->drm_fd, objects->context_id);
vmw_execbuf_append(cmd_buf, SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
&rt_view_cmd, sizeof(rt_view_cmd), NULL, 0);
vmw_execbuf_append(cmd_buf, SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
&ds_view_cmd, sizeof(ds_view_cmd), NULL, 0);
vmw_ioctl_surface_unref(device->drm_fd, objects->color_rt);
vmw_ioctl_surface_unref(device->drm_fd, objects->depth_rt);
vmw_bitvector_free_bit(device->rt_view_bv, objects->color_rt_id);
vmw_bitvector_free_bit(device->ds_view_bv, objects->ds_view_id);
vmw_execbuf_submit(cmd_buf, NULL);
vmw_execbuf_destroy(cmd_buf);
}
static void draw_triangle_on_coherent_rt(struct vmw_svga_device *device,
int32 cid)
{
struct vmw_default_objects objects;
uint8 *rendered_img;
struct vmw_surface *default_color_rt;
struct vmw_surface *default_depth_rt;
SVGA3dRenderTargetViewId default_color_rt_id;
SVGA3dDepthStencilViewId default_ds_view_id;
vmw_create_default_objects(device, cid, &objects,
&vmw_default_rect_size);
/* Replace default rendertargets with coherent equivalents */
default_color_rt = objects.color_rt;
default_depth_rt = objects.depth_rt;
default_color_rt_id = objects.color_rt_id;
default_ds_view_id = objects.ds_view_id;
replace_with_coherent_rt(device, cid, &objects, &vmw_default_rect_size);
rendered_img = vmw_triangle_draw(device, cid, &objects,
vmw_triangle_draw_flags_readback);
vmw_triangle_assert_values(rendered_img, objects.color_rt);
/* Clean up */
free(rendered_img);
destroy_rt(device, cid, &objects);
objects.color_rt = default_color_rt;
objects.depth_rt = default_depth_rt;
objects.color_rt_id = default_color_rt_id;
objects.ds_view_id = default_ds_view_id;
vmw_destroy_default_objects(device, &objects);
}
igt_main
{
struct vmw_svga_device device;
int32 cid;
igt_fixture
{
vmw_svga_device_init(&device, vmw_svga_device_node_render);
igt_require(device.drm_fd != -1);
}
igt_describe("Tests rendering of a trivial triangle.");
igt_subtest("tri")
{
cid = vmw_ioctl_context_create(device.drm_fd);
igt_require(cid != SVGA3D_INVALID_ID);
draw_triangle(&device, cid);
vmw_ioctl_context_destroy(device.drm_fd, cid);
}
/*
* Check that vmwgfx correctly handles coherent rendertarget
* surfaces when no explicit sync is given from userspace
*/
igt_describe("Tests rendering of a triangle with coherency.");
igt_subtest("tri-no-sync-coherent")
{
cid = vmw_ioctl_context_create(device.drm_fd);
igt_require(cid != SVGA3D_INVALID_ID);
draw_triangle_on_coherent_rt(&device, cid);
vmw_ioctl_context_destroy(device.drm_fd, cid);
}
igt_describe("Tests drawing a triangle without 3d commands");
igt_subtest("tri-2d")
{
struct vmw_mob *mob;
const uint32 width = vmw_default_rect_size.width;
const uint32 height = vmw_default_rect_size.height;
const uint32 stride = width * 4;
const uint32 size = height * stride;
mob = vmw_ioctl_mob_create(device.drm_fd, size);
vmw_triangle_test_2d(device.drm_fd, mob, width, height, stride);
vmw_ioctl_mob_close_handle(device.drm_fd, mob);
}
igt_fixture
{
vmw_svga_device_fini(&device);
}
}
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