File: TraceRayInlineLoweringPass.cpp

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/*========================== begin_copyright_notice ============================

Copyright (C) 2019-2021 Intel Corporation

SPDX-License-Identifier: MIT

============================= end_copyright_notice ===========================*/

//===----------------------------------------------------------------------===//
///
///
//===----------------------------------------------------------------------===//

#include "IGC/common/StringMacros.hpp"
#include "RayTracingInterface.h"
#include "RTBuilder.h"
#include "RTStackFormat.h"
#include "common/LLVMUtils.h"
#include "Compiler/IGCPassSupport.h"
#include "common/LLVMWarningsPush.hpp"
#include <llvm/ADT/DepthFirstIterator.h>
#include <llvm/IR/InstIterator.h>
#include <llvm/IR/Verifier.h>
#include <llvm/Analysis/LoopInfo.h>
#include "common/LLVMWarningsPop.hpp"
#include <vector>
#include "Probe/Assertion.h"

using namespace IGC;
using namespace llvm;
using namespace std;
using namespace RTStackFormat;

//Lowering pass for Synchronous raytracing intrinsics known as TraceRayInline/RayQuery
class TraceRayInlineLoweringPass : public FunctionPass
{
    LoopInfo* LI;
public:
    TraceRayInlineLoweringPass() : FunctionPass(ID) {
        initializeTraceRayInlineLoweringPassPass(*PassRegistry::getPassRegistry());
    }
    bool runOnFunction(Function& F) override;
    llvm::StringRef getPassName() const override
    {
        return "TraceRayInlineLoweringPass";
    }
    virtual void getAnalysisUsage(llvm::AnalysisUsage& AU) const override
    {
        AU.addRequired<CodeGenContextWrapper>();
        AU.addRequired<LoopInfoWrapperPass>();
    }
    static char ID;
private:
    //m_ShMemRTStacks is an array of RTStackFormat::RTStack/SMStack in ShadowMemory
    //m_ShMemRTCtrls  is an array of RTStackFormat::RTCtrl in ShadowMemory
    //together, they are RayQueryObjects[n]
    //RTStack2/SMStack2 m_ShMemRTStacks[n]
    Value* m_ShMemRTStacks = nullptr;
    //RayQueryStateInfo m_ShMemRTCtrls[n]
    Value* m_ShMemRTCtrls = nullptr;
    CodeGenContext* m_CGCtx = nullptr;
    bool singleRQMemRayStore = false;
    //iif there is only one Proceed and it's not in a loop, then, we only need to prepare data for Proceed() once
    //where it's for initialization
    //FIXME: hack code, fix this hack in stage 2.
    bool singleRQProceed = true;

    void LowerAllocateRayQuery(Function& F);
    void LowerTraceRayInline(Function& F);
    void LowerTraceRaySyncProceedIntrinsic(Function& F);
    void LowerSyncStackToShadowMemory(Function& F);
    void LowerAbort(Function& F);
    void LowerCommittedStatus(Function& F);
    void LowerCandidateType(Function& F);
    void LowerRayInfo(Function& F);
    void LowerCommitNonOpaqueTriangleHit(Function& F);
    void LowerCommitProceduralPrimitiveHit(Function& F);

    //return m_ShMemRTCtrls[index]
    Value* getShMemRTCtrl(RTBuilder& builder, unsigned queryIndex) {
        return getShMemRTCtrl(builder, builder.getInt32(queryIndex));
    }

    //return m_ShMemRTCtrls[index]
    Value* getShMemRTCtrl(RTBuilder& builder, Value* queryIndex) {
        return builder.CreateGEP(m_ShMemRTCtrls, { builder.getInt32(0), queryIndex }, VALUE_NAME("&shadowMem.RTCtrl"));
    }

    //return rtStacks[index]
    RTBuilder::SyncStackPointerVal* getShMemRayQueryRTStack(RTBuilder& builder, unsigned queryIndex) {
        return getShMemRayQueryRTStack(builder, builder.getInt32(queryIndex));
    }

    //return rtStacks[index]
    RTBuilder::SyncStackPointerVal* getShMemRayQueryRTStack(RTBuilder& builder, Value* queryIndex) {
        return static_cast<RTBuilder::SyncStackPointerVal*>(
            builder.CreateGEP(m_ShMemRTStacks, { builder.getInt32(0), queryIndex }, VALUE_NAME("&shadowMem.RTStack")));
    }

    std::pair<BasicBlock*, BasicBlock*> branchOnPotentialHitDone(
        RTBuilder &IRB,
        RayQueryInstrisicBase *P);

    void emitSingleRQMemRayWrite(RTBuilder& builder, Value* queryObjIndex);
    void analyzeSingleRQMemRayWrite(Function& F);

    Value* emitProceedMainBody(
        RTBuilder& builder, Value* queryObjIndex, BasicBlock* EndBlock);

    std::pair<Value*, BasicBlock*> emitSyncStackToShadowMemory(
        RTBuilder& builder, RayQuerySyncStackToShadowMemory* SS2SM, BasicBlock* EndBlock);

    bool forceShortCurcuitingOR_CommittedGeomIdx(RTBuilder& builder, Instruction* I);
};

char TraceRayInlineLoweringPass::ID = 0;

// Register pass to igc-opt
#define PASS_FLAG "tracerayinline-lowering"
#define PASS_DESCRIPTION "Lower tracerayinline intrinsics"
#define PASS_CFG_ONLY false
#define PASS_ANALYSIS false
IGC_INITIALIZE_PASS_BEGIN(TraceRayInlineLoweringPass, PASS_FLAG, PASS_DESCRIPTION, PASS_CFG_ONLY, PASS_ANALYSIS)
IGC_INITIALIZE_PASS_DEPENDENCY(CodeGenContextWrapper)
IGC_INITIALIZE_PASS_DEPENDENCY(LoopInfoWrapperPass)
IGC_INITIALIZE_PASS_END(TraceRayInlineLoweringPass, PASS_FLAG, PASS_DESCRIPTION, PASS_CFG_ONLY, PASS_ANALYSIS)

bool TraceRayInlineLoweringPass::runOnFunction(Function& F)
{
    singleRQMemRayStore = false;
    singleRQProceed = true;

    m_CGCtx = getAnalysis<CodeGenContextWrapper>().getCodeGenContext();
    LI = &getAnalysis<LoopInfoWrapperPass>().getLoopInfo();

    if (m_CGCtx->platform.supportRayTracing() == false)
        return false;

    LowerAllocateRayQuery(F);
    LowerTraceRayInline(F);
    LowerTraceRaySyncProceedIntrinsic(F);
    LowerSyncStackToShadowMemory(F);
    LowerAbort(F);
    LowerCommittedStatus(F);
    LowerCandidateType(F);
    LowerRayInfo(F);
    LowerCommitNonOpaqueTriangleHit(F);
    LowerCommitProceduralPrimitiveHit(F);

    DumpLLVMIR(m_CGCtx, "TraceRayInlineLoweringPass");
    return true;
}

void TraceRayInlineLoweringPass::LowerAllocateRayQuery(Function& F)
{
    int cntProceeds = 0;
    vector<AllocateRayQueryIntrinsic*> AllocateRayQueries;
    for (auto& I : instructions(F))
    {
        if (auto* ARQ = dyn_cast<AllocateRayQueryIntrinsic>(&I))
            AllocateRayQueries.push_back(ARQ);
        else if (isa<TraceRaySyncProceedIntrinsic>(&I)) {
            TraceRaySyncProceedIntrinsic* PI = cast<TraceRaySyncProceedIntrinsic>(&I);
            AllocateRayQueryIntrinsic* RQO = dyn_cast<AllocateRayQueryIntrinsic>(PI->getQueryObjIndex());
            ++cntProceeds;
            singleRQProceed = singleRQProceed &&
                (cntProceeds == 1) &&
                (nullptr == LI->getLoopFor(I.getParent()) || (RQO && RQO->getParent() == I.getParent()));
        }
    }

    if (AllocateRayQueries.empty())
        return;

    ModuleMetaData* modMD = m_CGCtx->getModuleMetaData();
    if (modMD->FuncMD.find(&F) == modMD->FuncMD.end()) {
        IGC::FunctionMetaData funcMd;
        funcMd.functionType = FunctionTypeMD::KernelFunction;
        modMD->FuncMD.insert(std::make_pair(&F, funcMd));
    }
    modMD->FuncMD[&F].hasSyncRTCalls = true;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);
    //let's use a very conservative way to shrink SharedMem size for now:
    //if we have more RQO (rayquery object)s than SIMD, we will have to use PTSS to hold them;
    //on the other hand, we DO need to make sure these RQOs won't overlap in which case we cannot shrink SharedMem like the current way
    //later, we might improve this w/ a more general way.
    //this way might cover quite some RQOs cases, though
    bool bShrinkSMStack = (AllocateRayQueries.size() > numLanes(m_CGCtx->platform.getMaxRayQuerySIMDSize())
        && cntProceeds == 1);
    std::pair<Value*, Value*> RQOpairs = builder.createAllocaRayQueryObjects(AllocateRayQueries.size(), bShrinkSMStack, VALUE_NAME("&ShadowMemory.RayQueryObjects"));
    m_ShMemRTStacks = RQOpairs.first;
    m_ShMemRTCtrls = RQOpairs.second;
    unsigned int currentQueryIndex = 0;

    for (auto* ARQ : AllocateRayQueries)
    {
        builder.SetInsertPoint(ARQ);
        auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, currentQueryIndex);
        builder.setRayFlags(ShadowMemStackPointer, builder.CreateTrunc(ARQ->getFlags(), builder.getInt16Ty()));
        Value* currentIndex = builder.getInt32(currentQueryIndex++);
        ARQ->replaceAllUsesWith(currentIndex);
    }

    for (auto* ARQ : AllocateRayQueries)
    {
        ARQ->eraseFromParent();
    }
}

//FIXME: temp solution, will use alias based general solution to replace this.
//this temp solution is more like a prototype/experiment to confirm if this way will improve performance enough
//which means we DO need a general solution eventually

//if
//  there's only one TraceRayInline() &&
//  at least one Proceed() &&
//  TRI is not in loop &&
//  both intrinsics are for the same RQO
//then
//  we only need to write MemRay[TOP_LEVEL_BVH] data once.
void TraceRayInlineLoweringPass::analyzeSingleRQMemRayWrite(Function& F)
{
    if (!IGC_IS_FLAG_ENABLED(EnableSingleRQMemRayStore)){
        return;
    }
    singleRQMemRayStore = true;
    Value* RQO = nullptr;
    TraceRayInlineHLIntrinsic* TRI = nullptr;
    for (auto& I : instructions(F)){
        Value* curRQO = nullptr;
        if (auto* tri = dyn_cast<TraceRayInlineHLIntrinsic>(&I)) {
            if (TRI){
                //we only work on single TRI case
                singleRQMemRayStore = false;
                break;
            }else{
                TRI = tri;
                curRQO = TRI->getQueryObjIndex();
            }
        }
        else if (auto* P = dyn_cast <TraceRaySyncProceedIntrinsic>(&I)) {
            curRQO = P->getQueryObjIndex();
        }
        //make sure all RQOs are the same one (will replace logic w/ AA later)
        if (RQO && curRQO && (RQO != curRQO)) {
            singleRQMemRayStore = false;
            break;
        }else if (!RQO && curRQO){
            RQO = curRQO;
        }
    }
    //exclude case where TRI is in loop
    singleRQMemRayStore = singleRQMemRayStore && RQO && TRI && (nullptr == LI->getLoopFor(TRI->getParent()));
}

void TraceRayInlineLoweringPass::LowerTraceRayInline(Function& F)
{
     analyzeSingleRQMemRayWrite(F);
     vector<TraceRayInlineHLIntrinsic*> traceCalls;
     for (auto& I : instructions(F))
     {
         if (auto * TRI = dyn_cast<TraceRayInlineHLIntrinsic>(&I))
             traceCalls.push_back(TRI);
     }

     for (auto* trace : traceCalls)
     {
         RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);
         builder.SetInsertPoint(trace);
         Value* QueryObjIndex = trace->getQueryObjIndex();

         auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, QueryObjIndex);

         // Store Ray info.  Will be vectorized later on.
         for (unsigned int i = 0; i < RTStackFormat::RayInfoSize; i++)
         {
             builder.setRayInfo(ShadowMemStackPointer, trace->getRayInfo(i), i);
         }

         //stack->ray[0].topOfNodePtrAndFlags = bvh.rootNodePtr | trace.rayflags
         // rootNodeptr + rayflags
         {
             Value* rootNodePtr = builder.getRootNodePtr(trace->getBVH());
             // uint64_t rootNodePtr : 48;  // root node to start traversal at
             // uint64_t rayFlags    : 16;  // ray flags (see RayFlag structure)
             //Copy RayFlags - they need to be "OR" with the ones stored which came in query allocation
             Value* RQOPlusTraceRayFlags = builder.CreateOr(
                 trace->getFlag(),
                 builder.CreateZExt(builder.getRayFlags(ShadowMemStackPointer), trace->getFlag()->getType()));
             Value* rootNodePtrPlusFlags = builder.CreateOr(
                 builder.CreateShl(
                     builder.CreateZExt(RQOPlusTraceRayFlags, builder.getInt64Ty()),
                     builder.getInt64((uint32_t)MemRay::Bits::rootNodePtr)),
                 rootNodePtr,
                 VALUE_NAME("rootNodePtrAndRayFlags"));
             builder.setNodePtrAndFlags(ShadowMemStackPointer, rootNodePtrPlusFlags);
         }


         //stack->ray[0].topOfInstanceLeafPtr = 0|trace.mask
         //RayMask
         // the pointer to instance leaf in case we traverse an
         // instance (64-bytes alignment)
         // uint64_t instLeafPtr : 48;
         // uint64_t rayMask : 8; // ray mask used for ray masking
         {
             Value* maskPlusInstLeafPtr = builder.CreateOr(
                 builder.getInt64(0),
                 builder.CreateShl(
                     builder.CreateZExt(trace->getMask(), builder.getInt64Ty()),
                     builder.getInt64((uint32_t)MemRay::Bits::instLeafPtr)),
                 VALUE_NAME("maskPlusIntLeafPtr"));
             builder.setInstLeafPtrAndRayMask(ShadowMemStackPointer, maskPlusInstLeafPtr);
         }

         //set initial hit distance to Tmax to handle CommittedRayT before Proceed
         //stack->committedHit.t = THit;
         builder.setCommittedHitT(ShadowMemStackPointer, trace->getTMax());

         //FIXME: Is this necessary? we don't do it for async TraceRay
         //Reset MemHit Information for current RayQuery Object
         //stack->committedHit.topOfPrimIndexDelta = 0
         builder.setHitInfoDWord(ShadowMemStackPointer, CallableShaderTypeMD::ClosestHit, builder.getInt32(0));

         //Need to set potentialHit.done to false
         //stack->potentialHit.topOfPrimIndexDelta = 0
         builder.setHitInfoDWord(ShadowMemStackPointer, CallableShaderTypeMD::AnyHit, builder.getInt32(0));

         //Set TraceRayControl to Initial
         //RayQueryObject->stateInfo.traceRayCtrl = TRACE_RAY_INITIAL
         builder.setSyncTraceRayControl(
             getShMemRTCtrl(builder, QueryObjIndex),
             TraceRayMessage::TraceRayCtrl::TRACE_RAY_INITIAL);

         if (singleRQMemRayStore)
         {
             emitSingleRQMemRayWrite(builder, QueryObjIndex);
         }
     }

     for (auto* trace : traceCalls)
     {
         trace->eraseFromParent();
     }
}

std::pair<BasicBlock*, BasicBlock*>
TraceRayInlineLoweringPass::branchOnPotentialHitDone(
    RTBuilder& IRB,
    RayQueryInstrisicBase* P)
{
    auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(IRB, P->getQueryObjIndex());
    Value* doneDW = IRB.getPotentialHitInfo(ShadowMemStackPointer, VALUE_NAME("DoneDW"));
    Value* NotDone = IRB.isDoneBitNotSet(doneDW);

    return IRB.createTriangleFlow(
        NotDone, P, VALUE_NAME("ProceedBB"), VALUE_NAME("ProceedEndBlock"));
}

void TraceRayInlineLoweringPass::emitSingleRQMemRayWrite(RTBuilder& builder, Value* queryObjIndex)
{
    auto* const HWStackPointer = builder.getSyncStackPointer();

    auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, queryObjIndex);

    //HWstack->ray[0] = SMstack->ray[0]  //first 32 Bytes only
    // First, let's fill up the data in the MemRay struct
    //Copy Ray Info - origin, direction, and range [Tmin, Tmax]
    // Offset to the ray info
    builder.CreateMemCpy(
        builder.getRayInfoPtr(HWStackPointer, 0, TOP_LEVEL_BVH),
        builder.getRayInfoPtr(ShadowMemStackPointer, 0, TOP_LEVEL_BVH),
        32,
        32);

    //HWstack->ray[0].2nd32Byte = SMstack->ray[0].2nd32Byte  //second 32 Bytes only
    //Set BVH, Flags, Mask and InstLeafPtr with RMW
    //Copy BVH Plus Flags
    //TODO: Do we need the Pipeline Flags?
    Value* bvhPlusFlagsShMem = builder.getNodePtrAndFlags(ShadowMemStackPointer);
    Value* maskPlusInstLeafPtr = builder.getInstLeafPtrAndRayMask(ShadowMemStackPointer);

    static_assert(offsetof(HWRayData2, ray[TOP_LEVEL_BVH].topOfNodePtrAndFlags) == 96, "topOfNodePtrAndFlags layout changed?");
    static_assert(offsetof(HWRayData2, ray[TOP_LEVEL_BVH].topOfInstanceLeafPtr) == 120, "topOfInstanceLeafPtr layout changed?");

    Value* rayFlagPtrHWMem = builder.getNodePtrAndFlagsPtr(HWStackPointer);
    Value* rayFlagPtrShMem = builder.getNodePtrAndFlagsPtr(ShadowMemStackPointer);
    DenseMap<uint32_t, Value*> vals;
    vals[0] = bvhPlusFlagsShMem;
    uint32_t offsetMask = offsetof(MemRay, topOfInstanceLeafPtr) - offsetof(MemRay, topOfNodePtrAndFlags);
    vals[offsetMask] = maskPlusInstLeafPtr;
    builder.WriteBlockData(rayFlagPtrHWMem, (singleRQProceed ? nullptr : rayFlagPtrShMem), 32, vals, VALUE_NAME("RTStack.MemRay_TOP.2nd32B"));
}

Value* TraceRayInlineLoweringPass::emitProceedMainBody(
    RTBuilder& builder, Value* queryObjIndex, BasicBlock* EndBlock)
{
    auto* const HWStackPointer = builder.getSyncStackPointer();

    auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, queryObjIndex);

    if (!singleRQMemRayStore)
    {
        emitSingleRQMemRayWrite(builder, queryObjIndex);
    }

    DenseMap<uint32_t, Value*> vals;

    //HWstack->committedHit = SMstack->committedHit  //first 16 Bytes only
    //assume below and then we can RMW 16bytes as one block
    static_assert(offsetof(HWRayData2, committedHit.hitInfoDWord) == 12, "hitInfoDWord layout changed?");
    constexpr uint32_t rtStackCommittedHitOffset = offsetof(HWRayData2, committedHit.hitInfoDWord);
    Value* committedHitInfo = builder.getHitInfoDWord(ShadowMemStackPointer, CallableShaderTypeMD::ClosestHit, VALUE_NAME("HitInfo"));
    vals.clear();
    vals[rtStackCommittedHitOffset] = committedHitInfo;
    builder.WriteBlockData(HWStackPointer, (singleRQProceed ? nullptr : ShadowMemStackPointer), 16, vals, VALUE_NAME("RTStack.CommittedHit.1st16B"));

    //HWstack->potentialHit = SMstack->potentialHit  //first 16 Bytes only
    //Set potentialHit.done with RMW
    //Copy Potential Hit to RTSTack from Current Query Object before traceRay
    Value* potentialHitInfo = builder.getHitInfoDWord(ShadowMemStackPointer, CallableShaderTypeMD::AnyHit, VALUE_NAME("HitInfo"));

    // HW will only reset the done bit to 0.  Prior to the sync trace ray,
    // we set the bit and HW will set it to 0 if there is more to do.
    potentialHitInfo = builder.CreateOr(
        potentialHitInfo,
        builder.getInt32(BIT((uint32_t)MemHit::Offset::done)));

    vals.clear();
    vals[offsetof(MemHit, t)] = builder.getPotentialHitT(ShadowMemStackPointer);
    vals[offsetof(MemHit, hitInfoDWord)] = potentialHitInfo;
    Value* rtStackPotentialHitPtrHwMem = builder.getPotentialHitPtr(HWStackPointer);
    Value* rtStackPotentialHitPtrShMem = builder.getPotentialHitPtr(ShadowMemStackPointer);
    builder.WriteBlockData(rtStackPotentialHitPtrHwMem, (singleRQProceed ? nullptr : rtStackPotentialHitPtrShMem), 16, vals, VALUE_NAME("RTStack.PotentialHit.1st16B"));

    //get ray Current ray control for object
    Value* ShdowMemRTCtrlPtr = getShMemRTCtrl(builder, queryObjIndex);
    Value* traceRayCtrl = builder.getSyncTraceRayControl(ShdowMemRTCtrlPtr);

    //if(DG2.A0){
    //  fence.tgm.none.local
    //  send.rta_sync
    //  return
    //  fence.ugm.evict.gpu
    //  }
    //else{
    //  fence.ugm.none.local
    //  send.rta_sync
    //  return
    //}

    if (m_CGCtx->platform.RTFenceWAforBkModeEnabled())
        builder.CreateLSCFence(LSC_TGM, LSC_SCOPE_LOCAL, LSC_FENCE_OP_NONE);
    else
        builder.CreateLSCFence(LSC_UGM, LSC_SCOPE_LOCAL, LSC_FENCE_OP_NONE);

    //TraceRay
    Value* retSyncRT = builder.createSyncTraceRay(
        builder.getMemHitBvhLevel(potentialHitInfo),
        traceRayCtrl,
        VALUE_NAME("trace_ray_query"));

    builder.CreateBr(EndBlock);

    return retSyncRT;
}

std::pair<Value*, BasicBlock*>
TraceRayInlineLoweringPass::emitSyncStackToShadowMemory(
    RTBuilder& builder, RayQuerySyncStackToShadowMemory* SS2SM, BasicBlock* EndBlock)
{
    Value* queryObjIndex = SS2SM->getQueryObjIndex();

    auto* const HWStackPointer = builder.getSyncStackPointer();

    auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, queryObjIndex);

    builder.createReadSyncTraceRay(SS2SM->getProceedReturnVal());

    if (m_CGCtx->platform.RTFenceWAforBkModeEnabled())
    {
        builder.CreateLSCFence(LSC_UGM, LSC_SCOPE_GPU, LSC_FENCE_OP_EVICT);
    }

    Value* ShdowMemRTCtrlPtr = getShMemRTCtrl(builder, queryObjIndex);
    builder.setSyncTraceRayControl(ShdowMemRTCtrlPtr, TraceRayMessage::TraceRayCtrl::TRACE_RAY_CONTINUE);

    //SMstack->potentialHit = HWstack->potentialHit  //whole 32 Bytes
    //fill PotentialHit from HWMemory to ShadowMemory

    auto* HWPotHitPtr = builder.getPotentialHitPtr(HWStackPointer);
    auto* SMPotHitPtr = builder.getPotentialHitPtr(ShadowMemStackPointer);
    builder.FillRayQueryShadowMemory(SMPotHitPtr, HWPotHitPtr, sizeof(MemHit), 4);

    //SMstack->ray[BOTTOM_LEVEL_BVH] = HWstack->ray[BOTTOM_LEVEL_BVH]  //first 24 Bytes only
    //fill ray[BOTTOM_LEVEL_BVH]'s Ray Origin and Direction from HWMemory to ShadowMemory
    auto* HWMemRayPtr_bot = builder.getMemRayPtr(HWStackPointer, false);
    auto* SMMemRayPtr_bot = builder.getMemRayPtr(ShadowMemStackPointer, false);
    builder.FillRayQueryShadowMemory(SMMemRayPtr_bot, HWMemRayPtr_bot, sizeof(float) * 6, 4);

    Value* isValidBit = nullptr;

    {
        isValidBit = builder.getHitValid(HWStackPointer, CallableShaderTypeMD::ClosestHit);
    }

    //Read done bit for return value
    Value* doneDW = builder.getPotentialHitInfo(ShadowMemStackPointer, VALUE_NAME("DoneDW"));
    Value* NotDone = builder.isDoneBitNotSet(doneDW);

    //Need To store Hit Info for current RayQuery Object
    //CommittedHit

    BasicBlock* WriteCommittedHitBB = BasicBlock::Create(
        EndBlock->getContext(),
        VALUE_NAME("WriteCommittedHitBB"),
        EndBlock->getParent(),
        EndBlock);

    builder.CreateCondBr(isValidBit, WriteCommittedHitBB, EndBlock);

    builder.SetInsertPoint(WriteCommittedHitBB);

    //SMstack->CommittedHit = HWstack->CommittedHit  //whole 32 Bytes
    //fill HWMemory.CommittedHit with ShadowMemory.CommittedHit

    auto* HWCommittedHitPtr = builder.getCommittedHitPtr(HWStackPointer);
    auto* SMCommittedHitPtr = builder.getCommittedHitPtr(ShadowMemStackPointer);
    builder.FillRayQueryShadowMemory(SMCommittedHitPtr, HWCommittedHitPtr, sizeof(MemHit), 4);


    builder.CreateBr(EndBlock);

    return std::make_pair(NotDone, WriteCommittedHitBB);
}

//Proceed Flow below is falling into 2 different intrinsics:
//LowerTraceRaySyncProceedIntrinsic(...){
//    //Abort if potentialHit.done is set
//    retSyncTR = false;
//    if (potentialHit.done)
//      return retSyncTR;

//    //we set potentialHit.done, which will get cleared by hardware for intersection and anyhit traversal
//    potentialHit.done = true;
//    //To continue tracing we have to spill/fill the HWMemory's sync rtStack back and forth from/to ShadowMemory's one
//    HWMemory.RTStack = ShadowMemory.RayQueryObject.RTStack;
//    createSyncTraceRay(); //Sync bit set to 1
//    return retSyncTR;
//}
//........
//LowerSyncStackToShadowMemory(int retSyncTR){
//    //Abort if potentialHit.done is set
//    if (potentialHit.done)
//      return false;
//    ReadSyncTraceRay(retSyncTR);
//    ShadowMemory.RayQueryObject.RTStack = HWMemory.RTStack
//    // Initially we use TRACE_RAY_INITIAL, but from now on we have to use TRACE_RAY_CONTINUE
//    obj.ctrl = TRACE_RAY_CONTINUE;
//    return !potentialHit.done;

void TraceRayInlineLoweringPass::LowerTraceRaySyncProceedIntrinsic(Function& F)
{
    vector<TraceRaySyncProceedIntrinsic*> proceeds;

    for (auto& I : instructions(F))
    {
        if (auto* P = dyn_cast<TraceRaySyncProceedIntrinsic>(&I))
            proceeds.push_back(P);
    }

    if (proceeds.empty())
        return;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);

    for (auto *P : proceeds)
    {
        auto* StartBB = P->getParent();

        builder.SetInsertPoint(P);
        auto [ProceedBB, endBlock] = branchOnPotentialHitDone(builder, P);

        builder.SetInsertPoint(ProceedBB);
        Value* retProceed = emitProceedMainBody(
            builder, P->getQueryObjIndex(), endBlock);

        builder.SetInsertPoint(P);
        auto* phi = builder.CreatePHI(P->getType(), 2);
        phi->addIncoming(builder.CreateZExtOrTrunc(retProceed, phi->getType()), ProceedBB);
        phi->addIncoming(builder.CreateZExtOrTrunc(builder.getFalse(), phi->getType()), StartBB);
        P->replaceAllUsesWith(phi);
    }

    for (auto P : proceeds)
    {
        P->eraseFromParent();
    }
}

void TraceRayInlineLoweringPass::LowerSyncStackToShadowMemory(Function& F)
{
    vector<RayQuerySyncStackToShadowMemory*> SS2SMs;

    for (auto& I : instructions(F))
    {
        if (auto* SS2SM = dyn_cast<RayQuerySyncStackToShadowMemory>(&I))
            SS2SMs.push_back(SS2SM);
    }

    if (SS2SMs.empty())
        return;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);

    for (auto* SS2SM : SS2SMs)
    {
        auto* StartBB = SS2SM->getParent();

        builder.SetInsertPoint(SS2SM);
        auto [SS2SMBB, endBlock] = branchOnPotentialHitDone(builder, SS2SM);

        builder.SetInsertPoint(SS2SMBB);
        auto [NotDone, WriteCommittedHitBB] = emitSyncStackToShadowMemory(
            builder, SS2SM, endBlock);

        builder.SetInsertPoint(SS2SM);
        auto* phi = builder.CreatePHI(SS2SM->getType(), 3);
        phi->addIncoming(NotDone, SS2SMBB);
        phi->addIncoming(NotDone, WriteCommittedHitBB);
        phi->addIncoming(builder.getFalse(), StartBB);
        SS2SM->replaceAllUsesWith(phi);
    }

    for (auto SS2SM : SS2SMs)
    {
        SS2SM->eraseFromParent();
    }
}

void TraceRayInlineLoweringPass::LowerAbort(Function& F)
{
    vector<RayQueryAbortIntrinsic*> aborts;

    for (auto& I : instructions(F))
    {
        if (auto * intrin = dyn_cast<RayQueryAbortIntrinsic>(&I))
            aborts.push_back(intrin);
    }

    if (aborts.empty())
        return;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);

    for (auto abort : aborts)
    {
        builder.SetInsertPoint(abort);
        auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, abort->getQueryObjIndex());
        builder.CreateAbort(ShadowMemStackPointer);
    }

    for (auto abort : aborts)
    {
        abort->eraseFromParent();
    }
}

void TraceRayInlineLoweringPass::LowerCommittedStatus(Function& F)
{
    vector<RayQueryCommittedStatusIntrinsic*> CSes;

    for (auto& I : instructions(F))
    {
        if (auto * intrin = dyn_cast<RayQueryCommittedStatusIntrinsic>(&I))
            CSes.push_back(intrin);
    }

    if (CSes.empty())
        return;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);

    for (auto CS : CSes)
    {
        // Generate code as:
        //
        // CommittedStatus()
        // ===>
        // obj.committedHit.valid ?
        //     (COMMITTED_STATUS)(1 + uint32_t(obj.committedHit.leafType & 1)) :
        //     COMMITTED_NOTHING;
        builder.SetInsertPoint(CS);

        // TODO: don't split the block here.  Just use a select.
        auto& C = CS->getContext();
        auto* CSBlock = CS->getParent();
        auto* endBlock = CSBlock->splitBasicBlock(CS, VALUE_NAME("CommittedStatusEndBlock"));

        BasicBlock* validTruBB = BasicBlock::Create(C, VALUE_NAME("ValidTrueBB"), &F, endBlock);
        CSBlock->getTerminator()->eraseFromParent();
        builder.SetInsertPoint(CSBlock);
        auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, CS->getQueryObjIndex());
        Value* isValid = builder.getHitValid(ShadowMemStackPointer, CallableShaderTypeMD::ClosestHit);
        builder.CreateCondBr(isValid, validTruBB, endBlock);

        //Valid bit is set(true)
        builder.SetInsertPoint(validTruBB);
        // we are interested in only the LSB of leafType
        static_assert(
            ((NODE_TYPE_PROCEDURAL & 1) == 1) &&
            ((NODE_TYPE_QUAD       & 1) == 0) &&
            ((NODE_TYPE_MESHLET    & 1) == 0),
            "optimized CommittedStatus broken");
        static_assert(
            (COMMITTED_NOTHING                  == 0) &&
            (COMMITTED_TRIANGLE_HIT             == 1) &&
            (COMMITTED_PROCEDURAL_PRIMITIVE_HIT == 2),
            "enum changed?");

        Value* committedHitInfo = builder.getHitInfoDWord(ShadowMemStackPointer, CallableShaderTypeMD::ClosestHit, VALUE_NAME("HitInfoDW"));
        Value* leafType = builder.CreateAnd(
            committedHitInfo,
            builder.getInt32(BIT((uint32_t)MemHit::Offset::leafType)));
        leafType = builder.CreateLShr(
            leafType,
            builder.getInt32((uint32_t)MemHit::Offset::leafType), VALUE_NAME("LeafTypeLSB"));
        // We can safely do this +1 as long as the above two static assertions
        // hold.
        leafType = builder.CreateAdd(leafType, builder.getInt32(1), VALUE_NAME("CommittedStatus"));
        builder.CreateBr(endBlock);

        //merge
        builder.SetInsertPoint(CS);

        PHINode* phi = builder.CreatePHI(CS->getType(), 2);
        phi->addIncoming(leafType, validTruBB);
        phi->addIncoming(builder.getInt32(COMMITTED_NOTHING), CSBlock);
        CS->replaceAllUsesWith(phi);
    }

    for (auto CS : CSes)
    {
        CS->eraseFromParent();
    }
}

void TraceRayInlineLoweringPass::LowerCandidateType(Function& F)
{
    vector<RayQueryCandidateTypeIntrinsic*> CTs;

    for (auto& I : instructions(F))
    {
        if (auto * intrin = dyn_cast<RayQueryCandidateTypeIntrinsic>(&I))
            CTs.push_back(intrin);
    }

    if (CTs.empty())
        return;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);

    for(auto CT : CTs)
    {
        builder.SetInsertPoint(CT);
        auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, CT->getQueryObjIndex());
        Value* potentialHitInfo = builder.getPotentialHitInfo(ShadowMemStackPointer, VALUE_NAME("potentialHitInfo"));

        Value* leafType = builder.CreateLShr(
            potentialHitInfo, builder.getInt32((uint32_t)MemHit::Offset::leafType), VALUE_NAME("LeafType"));

        //we are interested in only the LSB of leafType
        leafType = builder.CreateAnd(
            leafType,
            builder.getInt32(1),
            VALUE_NAME("CandidateType"));

        CT->replaceAllUsesWith(leafType);
    }

    for (auto CT : CTs)
    {
        CT->eraseFromParent();
    }
}

void TraceRayInlineLoweringPass::LowerRayInfo(Function& F)
{
    vector<RayQueryInfoIntrinsic*> info;

    for (auto& I : instructions(F))
    {
        if (auto * intrin = dyn_cast<RayQueryInfoIntrinsic>(&I))
            info.push_back(intrin);
    }

    if (info.empty())
        return;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);

    for (auto I : info)
    {
        builder.SetInsertPoint(I);

        unsigned int infoKind = I->getInfoKind();
        auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, I->getQueryObjIndex());

        switch (infoKind)
        {
        case RAY_FLAGS:
        {
            Value* rayFlags = builder.getRayFlags(ShadowMemStackPointer);
            rayFlags = builder.CreateZExt(rayFlags, I->getType());
            I->replaceAllUsesWith(rayFlags);
            break;
        }
        case WORLD_RAY_ORG:
        {
            Value* rayOrg = builder.getWorldRayOrig(ShadowMemStackPointer, (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue());
            I->replaceAllUsesWith(rayOrg);
            break;
        }
        case WORLD_RAY_DIR:
        {
            Value* valueAtDim = builder.getWorldRayDir(ShadowMemStackPointer, (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue());
            I->replaceAllUsesWith(valueAtDim);
            break;
        }
        case RAY_T_MIN:
        {
            Value* TMin = builder.getRayTMin(ShadowMemStackPointer);
            I->replaceAllUsesWith(TMin);
            break;
        }
        case RAY_T_CURRENT:
        {
            Value* rayT = builder.getRayTCurrent(ShadowMemStackPointer, CallableShaderTypeMD::ClosestHit);
            I->replaceAllUsesWith(rayT);
            break;
        }
        case CANDIDATE_TRIANGLE_T_CURRENT:
        {
            Value* rayT = builder.getRayTCurrent(ShadowMemStackPointer, CallableShaderTypeMD::AnyHit);
            I->replaceAllUsesWith(rayT);
            break;
        }
        case COMMITTED_TRIANGLE_FRONT_FACE:
        case CANDIDATE_TRIANGLE_FRONT_FACE:
        case CANDIDATE_PROCEDURAL_PRIM_NON_OPAQUE: // Procedural Primitive Opaque Info is stored in Front Face bit
        {
            IGC::CallableShaderTypeMD ShaderTy =
                infoKind == COMMITTED_TRIANGLE_FRONT_FACE ?
                CallableShaderTypeMD::ClosestHit :
                CallableShaderTypeMD::AnyHit;
            Value* frontFaceBit = builder.getIsFrontFace(ShadowMemStackPointer, ShaderTy);
            if (infoKind == CANDIDATE_PROCEDURAL_PRIM_NON_OPAQUE)
            {
                frontFaceBit = builder.CreateICmpEQ(
                    frontFaceBit, builder.getInt1(0), VALUE_NAME("is_nonopaque"));
            }
            I->replaceAllUsesWith(frontFaceBit);
            break;
        }
        case COMMITTED_GEOMETRY_INDEX:
        case CANDIDATE_GEOMETRY_INDEX:
        {
            bool specialPattern = false;
            if (infoKind == COMMITTED_GEOMETRY_INDEX && IGC_GET_FLAG_VALUE(ForceRTShortCircuitingOR))
            {
                specialPattern = forceShortCurcuitingOR_CommittedGeomIdx(builder, I);
            }

            //note that there might be a "faster" way here like what legacy code did,
            //because offsetof(QuadLeaf, leafDesc.topOfGeomIndex) == offsetof(ProceduralLeaf, leafDesc.topOfGeomIndex)
            //&& sizeof(QuadLeaf) == sizeof(ProceduralLeaf),
            //theoretically, we can ignore infoKind here and assume it's QuadLeaf, it should work.
            //but that's a little risky. We would rather to lose some performance here to distinguish ProceduralLeaf & QuadLeaf.
            IGC::CallableShaderTypeMD ShaderTy =
                infoKind == COMMITTED_GEOMETRY_INDEX ?
                CallableShaderTypeMD::ClosestHit :
                CallableShaderTypeMD::AnyHit;
            Value* leafType = builder.getLeafType(ShadowMemStackPointer, ShaderTy);
            Value* geoIndex = builder.getGeometryIndex(ShadowMemStackPointer, I, leafType, ShaderTy, !specialPattern);
            IGC_ASSERT_MESSAGE(I->getType()->isIntegerTy(), "Invalid geometryIndex type!");
            I->replaceAllUsesWith(geoIndex);
            break;
        }
        case COMMITTED_INSTANCE_INDEX:
        case CANDIDATE_INSTANCE_INDEX:
        case COMMITTED_INSTANCE_ID:
        case CANDIDATE_INSTANCE_ID:
        {
            IGC::CallableShaderTypeMD ShaderTy =
                (infoKind == COMMITTED_INSTANCE_INDEX || infoKind == COMMITTED_INSTANCE_ID) ?
                CallableShaderTypeMD::ClosestHit :
                CallableShaderTypeMD::AnyHit;
            DISPATCH_SHADER_RAY_INFO_TYPE infoType =
                (infoKind == COMMITTED_INSTANCE_ID || infoKind == CANDIDATE_INSTANCE_ID) ?
                INSTANCE_ID :
                INSTANCE_INDEX;
            Value* inst = builder.getInstance(ShadowMemStackPointer, infoType, ShaderTy, I, true);
            I->replaceAllUsesWith(inst);
            break;
        }
        case COMMITTED_PRIMITIVE_INDEX:
        case CANDIDATE_PRIMITIVE_INDEX:
        {
            IGC::CallableShaderTypeMD ShaderTy =
                infoKind == COMMITTED_PRIMITIVE_INDEX ?
                CallableShaderTypeMD::ClosestHit :
                CallableShaderTypeMD::AnyHit;
            Value* leafType = builder.getLeafType(ShadowMemStackPointer, ShaderTy);
            Value* primIndex = builder.getPrimitiveIndex(ShadowMemStackPointer, I, leafType, ShaderTy, true);
            IGC_ASSERT_MESSAGE(I->getType()->isIntegerTy(), "Invalid primIndex type!");
            I->replaceAllUsesWith(primIndex);

            break;
        }
        case COMMITTED_BARYCENTRICS:
        {
            uint32_t dim = (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue();
            Value* bary = builder.getHitBaryCentric(ShadowMemStackPointer, CallableShaderTypeMD::ClosestHit, dim);
            I->replaceAllUsesWith(bary);
            break;
        }
        case CANDIDATE_BARYCENTRICS:
        {
            uint32_t dim = (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue();
            Value* bary = builder.getHitBaryCentric(ShadowMemStackPointer, CallableShaderTypeMD::AnyHit, dim);
            I->replaceAllUsesWith(bary);
            break;
        }
        case COMMITTED_OBJECT_TO_WORLD:
        case CANDIDATE_OBJECT_TO_WORLD:
        {
            IGC::CallableShaderTypeMD ShaderTy =
                infoKind == COMMITTED_OBJECT_TO_WORLD ?
                CallableShaderTypeMD::ClosestHit :
                CallableShaderTypeMD::AnyHit;
            uint32_t dim = (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue();
            Value* matrixComp = builder.getObjToWorld(ShadowMemStackPointer, dim, ShaderTy, I, true);
            I->replaceAllUsesWith(matrixComp);
            break;
        }
        case COMMITTED_WORLD_TO_OBJECT:
        case CANDIDATE_WORLD_TO_OBJECT:
        {
            IGC::CallableShaderTypeMD ShaderTy =
                infoKind == COMMITTED_WORLD_TO_OBJECT ?
                CallableShaderTypeMD::ClosestHit :
                CallableShaderTypeMD::AnyHit;
            uint32_t dim = (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue();
            Value* matrixComp = builder.getWorldToObj(ShadowMemStackPointer, dim, ShaderTy, I, true);
            I->replaceAllUsesWith(matrixComp);
            break;

            break;
        }
        case COMMITTED_OBJECT_RAY_ORG:
        {
            Value* rayInfo = builder.getObjRayOrig(ShadowMemStackPointer, (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue(), CallableShaderTypeMD::ClosestHit, I, true);
            I->replaceAllUsesWith(rayInfo);
            break;
        }
        case COMMITTED_OBJECT_RAY_DIR:
        {
            Value* rayInfo = builder.getObjRayDir(ShadowMemStackPointer, (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue(), CallableShaderTypeMD::ClosestHit, I, true);
            I->replaceAllUsesWith(rayInfo);
            break;
        }
        case CANDIDATE_OBJECT_RAY_ORG:
        {
            Value* valueAtDim = builder.getObjRayOrig(ShadowMemStackPointer, (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue(), CallableShaderTypeMD::AnyHit, I, true);
            I->replaceAllUsesWith(valueAtDim);
            break;
        }
        case CANDIDATE_OBJECT_RAY_DIR:
        {
            Value* valueAtDim = builder.getObjRayDir(ShadowMemStackPointer, (uint32_t)cast<ConstantInt>(I->getDim())->getZExtValue(), CallableShaderTypeMD::AnyHit, I, true);
            I->replaceAllUsesWith(valueAtDim);
            break;
        }
        case COMMITTED_INST_CONTRIBUTION_TO_HITGROUP_INDEX:
        case CANDIDATE_INST_CONTRIBUTION_TO_HITGROUP_INDEX:
        {
            IGC::CallableShaderTypeMD ShaderTy =
                infoKind == COMMITTED_INST_CONTRIBUTION_TO_HITGROUP_INDEX ?
                CallableShaderTypeMD::ClosestHit :
                CallableShaderTypeMD::AnyHit;
            Value* info = builder.getInstContToHitGroupIndex(ShadowMemStackPointer, ShaderTy);
            I->replaceAllUsesWith(info);
            break;
        }
        default:
            IGC_ASSERT_MESSAGE(0, "Unsupported RayQuery Info");
            break;
        }
    }

    for (auto I : info)
    {
        I->eraseFromParent();
    }
}

void TraceRayInlineLoweringPass::LowerCommitNonOpaqueTriangleHit(Function& F)
{
    vector<RayQueryCommitNonOpaqueTriangleHit*> CommitHits;

    for (auto& I : instructions(F))
    {
        if (auto * intrin = dyn_cast<RayQueryCommitNonOpaqueTriangleHit>(&I))
            CommitHits.push_back(intrin);
    }

    if (CommitHits.empty())
        return;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);

    for (auto CH : CommitHits)
    {
        builder.SetInsertPoint(CH);
        auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, CH->getQueryObjIndex());

        builder.MemCpyPotentialHit2CommitHit(ShadowMemStackPointer);
        builder.setSyncTraceRayControl(getShMemRTCtrl(builder, CH->getQueryObjIndex()), TraceRayMessage::TraceRayCtrl::TRACE_RAY_COMMIT);
    }

    for (auto CH : CommitHits)
    {
        CH->eraseFromParent();
    }
}

//NOTE: workload specific logic, don't use it for common case!
//only keep this logic here to make the HLK test pass before we get correct test
// change:
// if (a || (q.CommittedGeometryIndex() < q.CandidateGeometryIndex())
//  do_sth;
// to:
// if (a)
//     do_sth;
// else if (q.CommittedGeometryIndex() < q.CandidateGeometryIndex())
//     do_sth;
//------------IR----------------------
//old:==============================
//  %lhs = ...
//  % 47 = call i32 @llvm.genx.GenISA.TraceRayInlineRayInfo.i32(i32 % 13, i32 14, i32 0) //CommittedGeometryIndex()
//  % 48 = ...
//  % rhs = icmp ult i32 % 47, % 48
//  % orRes = or i1 % lhs, % rhs
//  br i1 % orRes, label % orBB, label % endBB
//
//  orBB:
//  call void ...
//
//  endBB:
//  call void ...
//
//new:==============================
//  %lhs = ...
//  br i1 % lhs, label % orBB, label % rhsBB
//
//  rhsBB:
//  % 47 = call i32 @llvm.genx.GenISA.TraceRayInlineRayInfo.i32(i32 % 13, i32 14, i32 0) //CommittedGeometryIndex()
//  % 48 = ...
//  % rhs = icmp ult i32 % 47, % 48
//  % orRes = or i1 % lhs, % rhs
//  br i1 % orRes, label % orBB, label % endBB
//  Note, above br still uses orRes to simplify the change. lhs == 0 here anyway
//
//  orBB:
//  call void ...
//
//  endBB:
//  call void ...
bool TraceRayInlineLoweringPass::forceShortCurcuitingOR_CommittedGeomIdx(RTBuilder& builder, Instruction* I)
{
    bool found = false;
    Instruction* lhs = nullptr;
    Instruction* rhs = nullptr;
    Instruction* orI = nullptr;
    BranchInst* brI = nullptr;
    for (auto U1 : I->users())
    {
        if (isa<ICmpInst>(U1))
        {   //found 2nd condition
            for (auto U2 : U1->users())
            {
                if ((orI = dyn_cast<Instruction>(U2)))
                {
                    if (orI->getOpcode() == Instruction::Or)
                    {
                        brI = dyn_cast<llvm::BranchInst>(*orI->user_begin());
                        lhs = dyn_cast<Instruction>(orI->getOperand(0));
                        rhs = dyn_cast<Instruction>(orI->getOperand(1));
                        found = (orI->getOperand(1) == U1 && brI && lhs && rhs);
                        if (found)
                        {
                            break;
                        }
                    }
                }
            }
        }
    }
    if (!found)
    {
        return false;
    }

    BasicBlock* orBB = brI->getSuccessor(0);

    auto* lhsBlock = lhs->getParent();
    auto* rhsBB = lhsBlock->splitBasicBlock(++lhs->getIterator(), VALUE_NAME("rhsBB"));
    lhsBlock->getTerminator()->eraseFromParent();
    builder.SetInsertPoint(lhsBlock);
    builder.CreateCondBr(lhs, orBB, rhsBB);

    builder.SetInsertPoint(I);

    //orI->eraseFromParent();
#if defined( _DEBUG )
    llvm::verifyModule(*m_CGCtx->getModule());
#endif

    return true;
}

void TraceRayInlineLoweringPass::LowerCommitProceduralPrimitiveHit(Function& F)
{
    vector<RayQueryCommitProceduralPrimitiveHit*> CommitHits;

    for (auto& I : instructions(F))
    {
        if (auto * intrin = dyn_cast<RayQueryCommitProceduralPrimitiveHit>(&I))
            CommitHits.push_back(intrin);
    }

    if (CommitHits.empty())
        return;

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);

    for (auto CH : CommitHits)
    {
        builder.SetInsertPoint(CH);
        auto* const ShadowMemStackPointer = getShMemRayQueryRTStack(builder, CH->getQueryObjIndex());

        //queryObj.committedHit.t = tHit;
        builder.setCommittedHitT(ShadowMemStackPointer, CH->getTHit());

        //queryObj.potentialHit.t = tHit;
        builder.setPotentialHitT(ShadowMemStackPointer, CH->getTHit());

        Value* zero = ConstantFP::get(builder.getFloatTy(), 0.0f);
        //queryObj.committedHit.u = 0.0f;
        builder.setHitBaryCentric(ShadowMemStackPointer, zero, CallableShaderTypeMD::ClosestHit, 0);

        //queryObj.committedHit.v = 0.0f;
        builder.setHitBaryCentric(ShadowMemStackPointer, zero, CallableShaderTypeMD::ClosestHit, 1);

        //queryObj.committedHit.valid = true;
        //queryObj.committedHit.primIndexDelta = 0;
        //queryObj.committedHit.leafType = obj.potentialHit.leafType;
        //queryObj.committedHit.primLeafIndex = 0;
        //queryObj.committedHit.bvhLevel = 1;
        //queryObj.committedHit.frontFace = 0;
        //queryObj.committedHit.done = 0;
        //queryObj.committedHit.pad0 = 0;

        //|000| | 0 | |   0   |   | 001 |   |    0000    |   | 000 | |  1  | |0000 0000 0000 0000|
        // pad  done   frontFace  bvhLevel   primLeafIndex      |     valid     primIndexDelta
        //                                                      |
        //                                                      |> LeafType is set to PotentialLeafType
        //Value without the LeafType - 0x01010000
        //stack->potentialHit.valid = true
        builder.setHitValid(ShadowMemStackPointer, CallableShaderTypeMD::AnyHit);
        //stack->committedHit.valid = true
        builder.setHitValid(ShadowMemStackPointer, CallableShaderTypeMD::ClosestHit);

        //queryObj.committedHit.setPrimLeafPtr(obj.potentialHit.getPrimLeafPtr());
        Value* potentialPrimLeafPtr = builder.getHitTopOfPrimLeafPtr(ShadowMemStackPointer, CallableShaderTypeMD::AnyHit);
        builder.setCommittedHitTopPrimLeafPtr(ShadowMemStackPointer, potentialPrimLeafPtr);

        //queryObj.committedHit.setInstLeafPtr(obj.potentialHit.getInstLeafPtr());
        //Value* potentialInstLeadPtr = builder.LoadPotentialInstLeafPtr(m_rayQueryArray, CH->getQueryObjIndex());
        Value* potentialInstLeadPtr = builder.getPotentialHitTopInstLeafPtr(ShadowMemStackPointer);
        builder.setCommittedHitTopInstLeafPtr(ShadowMemStackPointer, potentialInstLeadPtr);

        builder.setSyncTraceRayControl(getShMemRTCtrl(builder, CH->getQueryObjIndex()), TraceRayMessage::TraceRayCtrl::TRACE_RAY_COMMIT);
    }

    for (auto CH : CommitHits)
    {
        CH->eraseFromParent();
    }
}

//For 3D/Compute Shaders The RTGlobals Pointer comes from a different location.
class RTGlobalsPointerLoweringPass : public FunctionPass
{
public:
    RTGlobalsPointerLoweringPass() : FunctionPass(ID) {}
    bool runOnFunction(Function& F) override;
    llvm::StringRef getPassName() const override
    {
        return "RTGlobalsPointerLoweringPass";
    }
    virtual void getAnalysisUsage(llvm::AnalysisUsage& AU) const override
    {
        AU.addRequired<CodeGenContextWrapper>();
    }
    static char ID;

private:
    CodeGenContext* m_CGCtx = nullptr;
    static bool needsSplitting(const CodeGenContext* Ctx);
};

char RTGlobalsPointerLoweringPass::ID = 0;

bool RTGlobalsPointerLoweringPass::needsSplitting(const CodeGenContext* Ctx)
{
    // In general, we don't want to compile SIMD32 for rayquery.
    // Determine if we are forced to do so.

    if (Ctx->type != ShaderType::COMPUTE_SHADER)
        return false;

    auto& csInfo = Ctx->getModuleMetaData()->csInfo;

    if (IGC_IS_FLAG_ENABLED(ForceCSSIMD32)           ||
        IGC_GET_FLAG_VALUE(ForceCSSimdSize4RQ) == 32 ||
        csInfo.waveSize == 32                        ||
        csInfo.forcedSIMDSize == 32)
        return true;

    return false;
}

bool RTGlobalsPointerLoweringPass::runOnFunction(Function& F)
{
    m_CGCtx = getAnalysis<CodeGenContextWrapper>().getCodeGenContext();

    if (m_CGCtx->platform.supportRayTracing() == false)
        return false;

    vector<GenIntrinsicInst*> globalBuffPtrs;
    for (auto& I : instructions(F))
    {
        if (isa<GenIntrinsicInst>(&I, GenISAIntrinsic::GenISA_GlobalBufferPointer))
            globalBuffPtrs.push_back(cast<GenIntrinsicInst>(&I));
    }

    RTBuilder builder(&*F.getEntryBlock().begin(), *m_CGCtx);
    ModuleMetaData* modMD = m_CGCtx->getModuleMetaData();

    IGC_ASSERT_MESSAGE(nullptr != modMD,
        "Invalid Module Metadata in RTGlobalsPointerLoweringPass");

    const bool NeedsSplitting = needsSplitting(m_CGCtx);

    for (auto* GBP : globalBuffPtrs)
    {
        builder.SetInsertPoint(GBP);
        Function* pFunc =
            GenISAIntrinsic::getDeclaration(
                F.getParent(),
                GenISAIntrinsic::GenISA_RuntimeValue,
                GBP->getType());

        Value* rtGlobalsPtr = builder.CreateCall(
            pFunc,
            builder.getInt32(modMD->pushInfo.inlineRTGlobalPtrOffset));
        rtGlobalsPtr->takeName(GBP);

        Value* rtGlobalsPtrSplit = rtGlobalsPtr;
        if (NeedsSplitting)
        {
            uint32_t Addrspace =
                rtGlobalsPtr->getType()->getPointerAddressSpace();
            auto* LaneId = builder.get32BitLaneID();
            auto* Cond = builder.CreateICmpULT(
                LaneId, builder.getInt32(numLanes(SIMDMode::SIMD16)));
            auto* Ptr = builder.CreateBitCast(
                rtGlobalsPtr, builder.getInt8PtrTy(Addrspace));
            // UMD will allocate back-to-back RTGlobals if requested. The upper
            // 16 lanes will get the pointer to the second one.
            // We need at least 64-byte alignment. Let's just align both
            // structures to `RTGlobalsAlign`.
            constexpr uint32_t Offset =
                IGC::Align(sizeof(RayDispatchGlobalData), IGC::RTGlobalsAlign);
            Ptr = builder.CreateGEP(Ptr, builder.getInt32(Offset));
            auto* rtGlobalsPtrHi = builder.CreateBitCast(
                Ptr, rtGlobalsPtr->getType());
            rtGlobalsPtrSplit = builder.CreateSelect(
                Cond,
                rtGlobalsPtr,
                rtGlobalsPtrHi,
                VALUE_NAME("split.global.pointer"));
        }

        GBP->replaceAllUsesWith(rtGlobalsPtrSplit);
    }

    for (auto* GBP : globalBuffPtrs)
    {
        GBP->eraseFromParent();
    }

    return true;
}

namespace IGC
{
    Pass* CreateTraceRayInlineLoweringPass()
    {
        return new TraceRayInlineLoweringPass();
    }

    Pass* CreateRTGlobalsPointerLoweringPass()
    {
        return new RTGlobalsPointerLoweringPass();
    }
}