File: IBiF_intel_rt_production.cl

package info (click to toggle)
intel-graphics-compiler 1.0.12504.6-1%2Bdeb12u1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 83,912 kB
  • sloc: cpp: 910,147; lisp: 202,655; ansic: 15,197; python: 4,025; yacc: 2,241; lex: 1,570; pascal: 244; sh: 104; makefile: 25
file content (440 lines) | stat: -rw-r--r-- 14,362 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
/*========================== begin_copyright_notice ============================

Copyright (C) 2022 Intel Corporation

SPDX-License-Identifier: MIT

============================= end_copyright_notice ===========================*/

#include "IBiF_intel_rt_struct_defs.cl"


void* intel_get_rt_stack(rtglobals_t rt_dispatch_globals)
{
    return __builtin_IB_intel_get_rt_stack(rt_dispatch_globals);
}

void* intel_get_thread_btd_stack(rtglobals_t rt_dispatch_globals)
{
    return __builtin_IB_intel_get_thread_btd_stack(rt_dispatch_globals);
}

void* intel_get_global_btd_stack(rtglobals_t rt_dispatch_globals)
{
    return __builtin_IB_intel_get_global_btd_stack(rt_dispatch_globals);
}

rtfence_t intel_dispatch_trace_ray_query(
    rtglobals_t rt_dispatch_globals, uint bvh_level, uint traceRayCtrl)
{
    return __builtin_IB_intel_dispatch_trace_ray_query(
        rt_dispatch_globals, bvh_level, traceRayCtrl);
}

void intel_rt_sync(rtfence_t fence)
{
    return __builtin_IB_intel_rt_sync(fence);
}

global void* intel_get_implicit_dispatch_globals()
{
    return __builtin_IB_intel_get_implicit_dispatch_globals();
}

intel_raytracing_ext_flag_t intel_get_raytracing_ext_flag()
{
    return intel_raytracing_ext_flag_ray_query;
};

intel_ray_query_t intel_ray_query_init(
    intel_ray_desc_t ray, intel_raytracing_acceleration_structure_t accel)
{
    global HWAccel* hwaccel   = to_global((HWAccel*)accel);
    unsigned int    bvh_level = 0;

    rtglobals_t     dispatchGlobalsPtr = (rtglobals_t)intel_get_implicit_dispatch_globals();
    global RTStack* rtStack =
        to_global((RTStack*)intel_get_rt_stack((rtglobals_t)dispatchGlobalsPtr));

    /* init ray */
    rtStack->ray[bvh_level].org[0] = ray.origin.x;
    rtStack->ray[bvh_level].org[1] = ray.origin.y;
    rtStack->ray[bvh_level].org[2] = ray.origin.z;
    rtStack->ray[bvh_level].dir[0] = ray.direction.x;
    rtStack->ray[bvh_level].dir[1] = ray.direction.y;
    rtStack->ray[bvh_level].dir[2] = ray.direction.z;
    rtStack->ray[bvh_level].tnear  = ray.tmin;
    rtStack->ray[bvh_level].tfar   = ray.tmax;

    rtStack->ray[bvh_level].data[1] = 0;
    rtStack->ray[bvh_level].data[2] = 0;
    rtStack->ray[bvh_level].data[3] = 0;

    MemRay_setRootNodePtr(&rtStack->ray[bvh_level], (ulong)accel + 128);
    MemRay_setRayFlags(&rtStack->ray[bvh_level],    ray.flags);
    MemRay_setRayMask(&rtStack->ray[bvh_level],     ray.mask);

    MemHit_clear(&rtStack->hit[COMMITTED], /*done=*/0, /*valid=*/0);
    MemHit_clear(&rtStack->hit[POTENTIAL], /*done=*/1, /*valid=*/1);
    rtStack->hit[COMMITTED].t = INFINITY;
    rtStack->hit[POTENTIAL].t = INFINITY;

    intel_ray_query_t rayquery = __builtin_IB_intel_init_ray_query(
        NULL,
        dispatchGlobalsPtr,
        rtStack,
        TRACE_RAY_INITIAL,
        bvh_level
    );

    return rayquery;
}

void intel_ray_query_forward_ray(
    intel_ray_query_t                         rayquery,
    intel_ray_desc_t                          ray,
    intel_raytracing_acceleration_structure_t accel_i)
{
    HWAccel* accel = (HWAccel*)accel_i;
    global RTStack* rtStack = __builtin_IB_intel_query_rt_stack(rayquery);

    /* init ray */
    uint bvh_level = __builtin_IB_intel_query_bvh_level(rayquery) + 1;

    rtStack->ray[bvh_level].org[0] = ray.origin.x;
    rtStack->ray[bvh_level].org[1] = ray.origin.y;
    rtStack->ray[bvh_level].org[2] = ray.origin.z;
    rtStack->ray[bvh_level].dir[0] = ray.direction.x;
    rtStack->ray[bvh_level].dir[1] = ray.direction.y;
    rtStack->ray[bvh_level].dir[2] = ray.direction.z;
    rtStack->ray[bvh_level].tnear  = ray.tmin;
    rtStack->ray[bvh_level].tfar   = ray.tmax;

    rtStack->ray[bvh_level].data[1] = 0;
    rtStack->ray[bvh_level].data[2] = 0;
    rtStack->ray[bvh_level].data[3] = 0;

    MemRay_setRootNodePtr(&rtStack->ray[bvh_level], (ulong)accel + 128);
    MemRay_setRayFlags(&rtStack->ray[bvh_level],    ray.flags);
    MemRay_setRayMask(&rtStack->ray[bvh_level],     ray.mask);

    __builtin_IB_intel_update_ray_query(
        rayquery,
        NULL,
        __builtin_IB_intel_query_rt_globals(rayquery),
        rtStack,
        TRACE_RAY_INSTANCE,
        bvh_level
    );
}

void intel_ray_query_commit_potential_hit(intel_ray_query_t rayquery)
{
    global RTStack* rtStack = __builtin_IB_intel_query_rt_stack(rayquery);

    uint bvh_level = __builtin_IB_intel_query_bvh_level(rayquery);
    uint rflags    = MemRay_getRayFlags(&rtStack->ray[bvh_level]);

    if (rflags & intel_ray_flags_accept_first_hit_and_end_search)
    {
        rtStack->hit[COMMITTED] = rtStack->hit[POTENTIAL];
        MemHit_setValid(&rtStack->hit[COMMITTED], 1);

        __builtin_IB_intel_update_ray_query(
            rayquery,
            NULL,
            __builtin_IB_intel_query_rt_globals(rayquery),
            rtStack,
            TRACE_RAY_DONE,
            bvh_level
        );
    }
    else
    {
        MemHit_setValid(&rtStack->hit[POTENTIAL], 1); // FIXME: is this required?

        __builtin_IB_intel_update_ray_query(
            rayquery,
            NULL,
            __builtin_IB_intel_query_rt_globals(rayquery),
            rtStack,
            TRACE_RAY_COMMIT,
            bvh_level
        );
    }
}

void intel_ray_query_commit_potential_hit_override(
    intel_ray_query_t rayquery, float override_hit_distance, intel_float2 override_uv)
{
    global RTStack*         rtStack  = __builtin_IB_intel_query_rt_stack(rayquery);

    rtStack->hit[POTENTIAL].t = override_hit_distance;
    rtStack->hit[POTENTIAL].u = override_uv.x;
    rtStack->hit[POTENTIAL].v = override_uv.y;

    intel_ray_query_commit_potential_hit(rayquery);
}

void intel_ray_query_start_traversal(intel_ray_query_t rayquery)
{
    rtglobals_t             dispatchGlobalsPtr = __builtin_IB_intel_query_rt_globals(rayquery);
    global RTStack*         rtStack            = __builtin_IB_intel_query_rt_stack(rayquery);

    MemHit_setDone(&rtStack->hit[POTENTIAL], 1);
    MemHit_setValid(&rtStack->hit[POTENTIAL], 1);

    TraceRayCtrl ctrl = __builtin_IB_intel_query_ctrl(rayquery);

    if (ctrl == TRACE_RAY_DONE) return;

    uint bvh_level = __builtin_IB_intel_query_bvh_level(rayquery);

    rtfence_t fence = intel_dispatch_trace_ray_query(
        dispatchGlobalsPtr, bvh_level, ctrl);

    __builtin_IB_intel_update_ray_query(
        rayquery,
        fence,
        dispatchGlobalsPtr,
        rtStack,
        ctrl,
        bvh_level
    );
}

void intel_ray_query_sync(intel_ray_query_t rayquery)
{
    rtfence_t fence = __builtin_IB_intel_query_rt_fence(rayquery);
    intel_rt_sync(fence);

    global RTStack* rtStack = __builtin_IB_intel_query_rt_stack(rayquery);

    uint bvh_level = MemHit_getBvhLevel(&rtStack->hit[POTENTIAL]);

     __builtin_IB_intel_update_ray_query(
        rayquery,
        fence,
        __builtin_IB_intel_query_rt_globals(rayquery),
        rtStack,
        TRACE_RAY_CONTINUE,
        bvh_level
    );
}

void intel_ray_query_abandon(intel_ray_query_t rayquery)
{
    intel_ray_query_sync(rayquery);

    __builtin_IB_intel_update_ray_query(
        rayquery,
        NULL,
        NULL,
        NULL,
        TRACE_RAY_INITIAL,
        0
    );
}

uint intel_get_hit_bvh_level(intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    return MemHit_getBvhLevel(get_query_hit(rayquery, hit_type));
}

float intel_get_hit_distance(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    return get_query_hit(rayquery, hit_type)->t;
}

intel_float2 intel_get_hit_barycentrics(intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit* hit = get_query_hit(rayquery, hit_type);
    return (intel_float2){hit->u, hit->v};
}

bool intel_get_hit_front_face(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    return MemHit_getFrontFace(get_query_hit(rayquery, hit_type));
}

uint intel_get_hit_geometry_id(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit* hit = get_query_hit(rayquery, hit_type);

    PrimLeafDesc* leaf = (PrimLeafDesc*)MemHit_getPrimLeafPtr(hit);
    return PrimLeafDesc_getGeomIndex(leaf);
}

uint intel_get_hit_primitive_id(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit*       hit  = get_query_hit(rayquery, hit_type);
    PrimLeafDesc* leaf = (PrimLeafDesc*)MemHit_getPrimLeafPtr(hit);

    if (MemHit_getLeafType(hit) == NODE_TYPE_QUAD)
        return ((QuadLeaf*)leaf)->primIndex0 + MemHit_getPrimIndexDelta(hit);
    else
        return ((ProceduralLeaf*)leaf)->_primIndex[MemHit_getPrimLeafIndex(hit)];
}

uint intel_get_hit_triangle_primitive_id(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit*   hit  = get_query_hit(rayquery, hit_type);
    QuadLeaf* leaf = (QuadLeaf*)MemHit_getPrimLeafPtr(hit);

    return leaf->primIndex0 + MemHit_getPrimIndexDelta(hit);
}

uint intel_get_hit_procedural_primitive_id(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit*         hit  = get_query_hit(rayquery, hit_type);
    ProceduralLeaf* leaf = (ProceduralLeaf*)MemHit_getPrimLeafPtr(hit);
    return leaf->_primIndex[MemHit_getPrimLeafIndex(hit)];
}

uint intel_get_hit_instance_id(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit*       hit  = get_query_hit(rayquery, hit_type);
    InstanceLeaf* leaf = (InstanceLeaf*)MemHit_getInstanceLeafPtr(hit);
    if (leaf == NULL) return -1;
    return leaf->part1.instanceIndex;
}

uint intel_get_hit_instance_user_id(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit*       hit  = get_query_hit(rayquery, hit_type);
    InstanceLeaf* leaf = (InstanceLeaf*)MemHit_getInstanceLeafPtr(hit);
    if (leaf == NULL) return -1;
    return leaf->part1.instanceID;
}

intel_float4x3 intel_get_hit_world_to_object(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit*       hit  = get_query_hit(rayquery, hit_type);
    InstanceLeaf* leaf = (InstanceLeaf*)MemHit_getInstanceLeafPtr(hit);

    if (leaf == NULL) return (intel_float4x3){{1, 0, 0}, {0, 1, 0}, {0, 0, 1}, {0, 0, 0}};

    return (intel_float4x3) {
        {leaf->part0.world2obj_vx[0],
         leaf->part0.world2obj_vx[1],
         leaf->part0.world2obj_vx[2]},
        {leaf->part0.world2obj_vy[0],
         leaf->part0.world2obj_vy[1],
         leaf->part0.world2obj_vy[2]},
        {leaf->part0.world2obj_vz[0],
         leaf->part0.world2obj_vz[1],
         leaf->part0.world2obj_vz[2]},
        {leaf->part1.world2obj_p[0],
         leaf->part1.world2obj_p[1],
         leaf->part1.world2obj_p[2]}};
}

intel_float4x3 intel_get_hit_object_to_world(
    intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    MemHit*       hit  = get_query_hit(rayquery, hit_type);
    InstanceLeaf* leaf = (InstanceLeaf*)MemHit_getInstanceLeafPtr(hit);
    if (leaf == NULL) return (intel_float4x3){{1, 0, 0}, {0, 1, 0}, {0, 0, 1}, {0, 0, 0}};
    return (intel_float4x3) {
        {leaf->part1.obj2world_vx[0],
         leaf->part1.obj2world_vx[1],
         leaf->part1.obj2world_vx[2]},
        {leaf->part1.obj2world_vy[0],
         leaf->part1.obj2world_vy[1],
         leaf->part1.obj2world_vy[2]},
        {leaf->part1.obj2world_vz[0],
         leaf->part1.obj2world_vz[1],
         leaf->part1.obj2world_vz[2]},
        {leaf->part0.obj2world_p[0],
         leaf->part0.obj2world_p[1],
         leaf->part0.obj2world_p[2]}};
}

intel_candidate_type_t
intel_get_hit_candidate(intel_ray_query_t rayquery, intel_hit_type_t hit_type)
{
    return MemHit_getLeafType(get_query_hit(rayquery, hit_type)) == NODE_TYPE_QUAD
               ? intel_candidate_type_triangle
               : intel_candidate_type_procedural;
}

// fetch triangle vertices for a hit
void intel_get_hit_triangle_vertices(
    intel_ray_query_t rayquery, intel_float3 vertices_out[3], intel_hit_type_t hit_type)
{
    MemHit*         hit  = get_query_hit(rayquery, hit_type);
    const QuadLeaf* leaf = (QuadLeaf*)MemHit_getPrimLeafPtr(hit);

    unsigned int j0 = 0, j1 = 1, j2 = 2;
    if (MemHit_getPrimLeafIndex(hit) != 0)
    {
        j0 = QuadLeaf_getJ0(leaf);
        j1 = QuadLeaf_getJ1(leaf);
        j2 = QuadLeaf_getJ2(leaf);
    }

    vertices_out[0] = (intel_float3){leaf->v[j0][0], leaf->v[j0][1], leaf->v[j0][2]};
    vertices_out[1] = (intel_float3){leaf->v[j1][0], leaf->v[j1][1], leaf->v[j1][2]};
    vertices_out[2] = (intel_float3){leaf->v[j2][0], leaf->v[j2][1], leaf->v[j2][2]};
}

// Read ray-data. This is used to read transformed rays produced by HW instancing pipeline
// during any-hit or intersection shader execution.
intel_float3 intel_get_ray_origin(intel_ray_query_t rayquery, uint bvh_level)
{
    global RTStack*         rtStack  = __builtin_IB_intel_query_rt_stack(rayquery);

    global MemRay* ray = &rtStack->ray[bvh_level];
    return (intel_float3){ray->org[0], ray->org[1], ray->org[2]};
}

intel_float3 intel_get_ray_direction(intel_ray_query_t rayquery, uint bvh_level)
{
    global RTStack*         rtStack  = __builtin_IB_intel_query_rt_stack(rayquery);

    global MemRay* ray = &rtStack->ray[bvh_level];
    return (intel_float3){ray->dir[0], ray->dir[1], ray->dir[2]};
}

float intel_get_ray_tmin(intel_ray_query_t rayquery, uint bvh_level)
{
    global RTStack*         rtStack  = __builtin_IB_intel_query_rt_stack(rayquery);

    return rtStack->ray[bvh_level].tnear;
}

intel_ray_flags_t intel_get_ray_flags(intel_ray_query_t rayquery, uint bvh_level)
{
    global RTStack*         rtStack  = __builtin_IB_intel_query_rt_stack(rayquery);

    return (intel_ray_flags_t)MemRay_getRayFlags(&rtStack->ray[bvh_level]);
}

int intel_get_ray_mask(intel_ray_query_t rayquery, uint bvh_level)
{
    global RTStack*         rtStack  = __builtin_IB_intel_query_rt_stack(rayquery);

    return MemRay_getRayMask(&rtStack->ray[bvh_level]);
}

// Test whether traversal has terminated.  If false, the ray has reached
// a procedural leaf or a non-opaque triangle leaf, and requires shader processing.
bool intel_is_traversal_done(intel_ray_query_t rayquery)
{
    return MemHit_getDone(get_query_hit(rayquery, intel_hit_type_potential_hit));
}

// if traversal is done one can test for the presence of a committed hit to either invoke miss or closest hit shader
bool intel_has_committed_hit(intel_ray_query_t rayquery)
{
    return MemHit_getValid(get_query_hit(rayquery, intel_hit_type_committed_hit));
}