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/*========================== begin_copyright_notice ============================
Copyright (C) 2019-2021 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
#include "common/LLVMWarningsPush.hpp"
#include <llvm/Support/ScaledNumber.h>
#include "common/LLVMWarningsPop.hpp"
#include "Compiler/CISACodeGen/ComputeShaderBase.hpp"
#include "Compiler/CISACodeGen/messageEncoding.hpp"
#include "common/allocator.h"
#include "common/secure_mem.h"
#include <iStdLib/utility.h>
#include <algorithm>
#include "Probe/Assertion.h"
using namespace llvm;
namespace IGC
{
CComputeShaderBase::CComputeShaderBase(llvm::Function* pFunc, CShaderProgram* pProgram)
: CShader(pFunc, pProgram) {}
CComputeShaderBase::~CComputeShaderBase() {}
void CComputeShaderBase::selectWalkOrder(
bool useLinearWalk,
uint numberOfTypedAccess,
uint numberOfUntypedAccess,
uint num1DAccesses,
uint num2DAccesses,
uint numSLMAccesses,
uint threadGroupSize_X,
uint threadGroupSize_Y,
uint threadGroupSize_Z)
{
const CodeGenContext* pCtx = GetContext();
const ModuleMetaData* MMD = pCtx->getModuleMetaData();
if (MMD->csInfo.neededThreadIdLayout == ThreadIDLayout::QuadTile)
{
m_ThreadIDLayout = ThreadIDLayout::QuadTile;
return;
}
bool is_pow2_x = iSTD::IsPowerOfTwo(threadGroupSize_X);
bool is_pow2_y = iSTD::IsPowerOfTwo(threadGroupSize_Y);
bool is_pow2_z = iSTD::IsPowerOfTwo(threadGroupSize_Z);
if (IGC_IS_FLAG_ENABLED(SetDefaultTileYWalk) && is_pow2_x &&
m_Platform->enableSetDefaultTileYWalk() && m_DriverInfo->SupportHWGenerateTID()) {
m_ThreadIDLayout = ThreadIDLayout::TileY;
m_walkOrder = WO_YXZ;
}
if ((numberOfTypedAccess >= numberOfUntypedAccess) &&
threadGroupSize_Y % 4 == 0 &&
!MMD->csInfo.disableLocalIdOrderOptimizations &&
IGC_IS_FLAG_ENABLED(UseTiledCSThreadOrder)) {
m_ThreadIDLayout = ThreadIDLayout::TileY;
m_walkOrder = WO_YXZ;
}
bool needsLinearWalk =
MMD->csInfo.neededThreadIdLayout == ThreadIDLayout::X;
if (m_Platform->supportHWGenerateTID() && m_DriverInfo->SupportHWGenerateTID())
{
if (IGC_IS_FLAG_DISABLED(KeepTileYForFlattened) && useLinearWalk)
{
needsLinearWalk = true;
}
}
if (needsLinearWalk)
{
m_ThreadIDLayout = ThreadIDLayout::X;
m_walkOrder = WO_XYZ;
}
if (!(m_Platform->supportHWGenerateTID() && m_DriverInfo->SupportHWGenerateTID()))
return;
//if no LID is used ever, HWGenerateLID should be disabled
if (EMIT_LOCAL_MASK::NONE == m_emitMask) {
m_enableHWGenerateLID = false;
return;
}
//if TileY is selected AND EnableHWGenerateThreadIDForTileY==0, use sw to generate LID (legacy behavior)
//ATM, we don't know for sure if tileY improves performance, so, we have a regkey here to tune it.
//todo: this is for tuning only, remove this if logic once we know for sure if tileY should be enabled for XeHP+
if ((m_ThreadIDLayout == ThreadIDLayout::TileY) &&
!IGC_IS_FLAG_ENABLED(EnableHWGenerateThreadIDForTileY)) {
m_enableHWGenerateLID = false;
return;
}
//in case of HWGenerateLID, Y must be power2
if ((m_ThreadIDLayout == ThreadIDLayout::TileY) &&
!iSTD::IsPowerOfTwo(threadGroupSize_Y)) {
m_ThreadIDLayout = ThreadIDLayout::X;
m_walkOrder = WO_XYZ;
}
//if not all DIMs are used, we can assume not-used DIM vals are 1, so, HW might generate LIDs even if original not-used DIM val != pow2
//say, (31, 17, 3), if only X dim is used, HW will generate LID for (31,1,1). If both XY are used, then, HW cannot generate LIDs
if (EMIT_LOCAL_MASK::X == m_emitMask){
threadGroupSize_Y = 1;
threadGroupSize_Z = 1;
//it makes no sense to use TileY if no Y is used at all. Disable it.
m_ThreadIDLayout = ThreadIDLayout::X;
}else if (EMIT_LOCAL_MASK::XY == m_emitMask){
threadGroupSize_Z = 1;
}//else if (EMIT_LOCAL_MASK::XYZ == m_emitMask)
// Will use linear for the case like 64x1x1.
// Open: How about 1x32x1?
if (m_ThreadIDLayout == ThreadIDLayout::TileY &&
threadGroupSize_Y == 1 && threadGroupSize_Z == 1) {
// 1D thread group
m_ThreadIDLayout = ThreadIDLayout::X;
m_walkOrder = WO_XYZ;
}
if (!IGC_IS_FLAG_ENABLED(EnableNonOCLWalkOrderSel) || needsLinearWalk) {
if (threadGroupSize_Y == 1 && threadGroupSize_Z == 1)
{
m_walkOrder = WO_YZX;
m_enableHWGenerateLID = true;
}
else if (threadGroupSize_X == 1 && threadGroupSize_Z == 1)
{
m_walkOrder = WO_XZY;
m_enableHWGenerateLID = true;
}
else
{
m_walkOrder = WO_XYZ;
m_enableHWGenerateLID = (is_pow2_x && is_pow2_y);
}
//disable tileY if walkorder cannot be changed
m_ThreadIDLayout = ThreadIDLayout::X;
return;
}
// Perfer linear walk for 2D dispatch, but linear UAV surface
if (IGC_IS_FLAG_ENABLED(ForceLinearWalkOnLinearUAV) &&
(m_ThreadIDLayout == ThreadIDLayout::TileY) &&
EMIT_LOCAL_MASK::XY == m_emitMask &&
num1DAccesses)
{
m_ThreadIDLayout = ThreadIDLayout::X;
m_walkOrder = WO_XYZ;
}
if (IGC_IS_FLAG_ENABLED(EnableNewTileYCheck) &&
IGC_IS_FLAG_ENABLED(SetDefaultTileYWalk) &&
(m_ThreadIDLayout == ThreadIDLayout::TileY) &&
EMIT_LOCAL_MASK::XY == m_emitMask)
{
// check 1D, 2D, SLM accesses
int num1D = num1DAccesses + (int)(numSLMAccesses / 4);
int num2D = num2DAccesses;
if (num1D > num2D && num2D <= 5)
{
m_ThreadIDLayout = ThreadIDLayout::X;
m_walkOrder = WO_XYZ;
}
}
if ((IGC_IS_FLAG_ENABLED(ForceTileY) || MMD->csInfo.forceTileYWalk) &&
m_Platform->supportHWGenerateTID() && m_DriverInfo->SupportHWGenerateTID()) {
m_ThreadIDLayout = ThreadIDLayout::TileY;
m_walkOrder = WO_YXZ;
}
auto order = selectBestWalkOrder(
m_ThreadIDLayout, is_pow2_x, is_pow2_y, is_pow2_z);
if (order) {
m_walkOrder = *order;
m_enableHWGenerateLID = true;
} else {
// Is 2D or 3D dispatch and isnt pow2, so the HW doesn't support it
m_enableHWGenerateLID = false;
m_ThreadIDLayout = ThreadIDLayout::X;
m_walkOrder = WO_XYZ;
return;
}
}
Optional<CComputeShaderBase::WALK_ORDER>
CComputeShaderBase::checkLegalWalkOrder(
const std::array<uint32_t, 3>& Dims,
const WorkGroupWalkOrderMD& WO)
{
auto is_pow2 = [](uint32_t dim) {
return iSTD::IsPowerOfTwo(dim);
};
const int walkorder_x = WO.dim0;
const int walkorder_y = WO.dim1;
const int walkorder_z = WO.dim2;
const uint32_t dim_x = Dims[0];
const uint32_t dim_y = Dims[1];
const uint32_t dim_z = Dims[2];
uint order0 = (walkorder_x == 0) ? 0 : (walkorder_y == 0) ? 1 : 2;
uint order1 = (walkorder_x == 1) ? 0 : (walkorder_y == 1) ? 1 : 2;
if (order0 != order1
&& ((order0 == 0 && is_pow2(dim_x))
|| (order0 == 1 && is_pow2(dim_y))
|| (order0 == 2 && is_pow2(dim_z)))
&& ((order1 == 0 && is_pow2(dim_x))
|| (order1 == 1 && is_pow2(dim_y))
|| (order1 == 2 && is_pow2(dim_z)))
)
{
// Legal walk order for HW auto-gen
return getWalkOrder(order0, order1);
}
return None;
}
Optional<CComputeShaderBase::WALK_ORDER>
CComputeShaderBase::selectBestWalkOrder(
ThreadIDLayout Layout,
bool is_pow2_x, bool is_pow2_y, bool is_pow2_z)
{
constexpr uint UNDEF = std::numeric_limits<uint>::max();
uint order0 = UNDEF;
uint order1 = UNDEF;
if (Layout == ThreadIDLayout::TileY)
{
IGC_ASSERT(is_pow2_y);
order0 = 1;
order1 = (is_pow2_x ? 0 : (is_pow2_z ? 2 : UNDEF));
}
else
{
//below is from HAS p-code except tileY
//try to find walk_order so that HW can generate LID
if (is_pow2_x)
{
// (pow2,pow2,z) or (pow2,y,pow2) or illegal
order0 = 0;
order1 = (is_pow2_y ? 1 : (is_pow2_z ? 2 : UNDEF));
}
else if (is_pow2_y)
{
// (x,pow2,pow2) or illegal
order0 = 1;
order1 = (is_pow2_z ? 2 : UNDEF);
}
}
if (order1 != UNDEF)
{
// select walkorder
return getWalkOrder(order0, order1);
}
return None;
}
//order0: the internal walk dim
//order1: the intermediate walk dim
//e.g.: 1, 0 means, YXZ walkorder
CComputeShaderBase::WALK_ORDER CComputeShaderBase::getWalkOrder(uint order0, uint order1)
{
auto getWalkOrderValue = [](uint order0, uint order1) constexpr {
return (order0 << 4 | order1 << 2);
};
switch (getWalkOrderValue(order0, order1))
{
case getWalkOrderValue(0, 1): return WALK_ORDER::WO_XYZ; //012
case getWalkOrderValue(0, 2): return WALK_ORDER::WO_XZY; //021
case getWalkOrderValue(1, 0): return WALK_ORDER::WO_YXZ; //102
case getWalkOrderValue(1, 2): return WALK_ORDER::WO_YZX; //120
case getWalkOrderValue(2, 0): return WALK_ORDER::WO_ZXY; //201
case getWalkOrderValue(2, 1): return WALK_ORDER::WO_ZYX; //210
default:
IGC_ASSERT_MESSAGE(0, "unhandled case!");
return WALK_ORDER::WO_XYZ;
}
}
void CComputeShaderBase::setEmitLocalMask(SGVUsage channelNum) {
//only 4 patterns are supported: None; X; XY; XYZ
switch (channelNum)
{
case THREAD_ID_IN_GROUP_X:
m_emitMask = (EMIT_LOCAL_MASK::NONE == m_emitMask) ? EMIT_LOCAL_MASK::X : m_emitMask;
break;
case THREAD_ID_IN_GROUP_Y:
m_emitMask = (EMIT_LOCAL_MASK::NONE == m_emitMask || EMIT_LOCAL_MASK::X == m_emitMask) ? EMIT_LOCAL_MASK::XY : m_emitMask;
break;
case THREAD_ID_IN_GROUP_Z:
m_emitMask = EMIT_LOCAL_MASK::XYZ;
break;
default:
break;
}
}
}
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