1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89
|
/*========================== begin_copyright_notice ============================
Copyright (C) 2017-2021 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
#pragma once
namespace IGC
{
enum SHADER_MEMORY_ALLOCS_TYPE
{
SMAT_TINY = 0,
SMAT_SMALL,
SMAT_MEDIUM,
SMAT_BIG,
SMAT_LARGE,
SMAT_NUM_OF_TYPES
};
struct SShaderMemoryAllocsType
{
const char* Name;
size_t max_size;
};
static const SShaderMemoryAllocsType g_cShaderMemoryAllocsType[] =
{
{"Size < 4B", 4},
{"Size < 32B", 32},
{"Size < 256B", 256},
{"Size < 1kB", 1024},
{"Size > 1kB", size_t(~0)}
};
enum SHADER_MEMORY_SNAPSHOT
{
SMS_COMPILE_START = 0,
SMS_AFTER_ASMTOLLVMIR,
SMS_AFTER_UNIFICATION,
SMS_AFTER_OPTIMIZER,
SMS_AFTER_LAYOUTPASS, // end of analysis passes
SMS_AFTER_CISACreateDestroy_SIMD8,
SMS_AFTER_vISACompile_SIMD8,
SMS_AFTER_CISACreateDestroy_SIMD16,
SMS_AFTER_vISACompile_SIMD16,
SMS_AFTER_CISACreateDestroy_SIMD32,
SMS_AFTER_vISACompile_SIMD32,
SMS_AFTER_CODEGEN,
SMS_COMPILE_END,
MAX_SHADER_MEMORY_SNAPSHOT,
};
struct SShaderMemorySnapshotInfo
{
const char* Name;
bool IsMilestone;
};
/*****************************************************************************\
g_cShaderMemorySnapshot
Memory snapshot information.
\*****************************************************************************/
static const SShaderMemorySnapshotInfo g_cShaderMemorySnapshot[] =
{
{ "COMPILE_START", true },
{ "AFTER_ASMTOLLVMIR", true },
{ "AFTER_UNIFICATION", true },
{ "AFTER_OPTIMIZER", true },
{ "AFTER_LAYOUT_PASS", true },
{ "AFTER_CISACreateDestroy_SIMD8", true },
{ "AFTER_vISACompile_SIMD8", true },
{ "AFTER_CISACreateDestroy_SIMD16", true },
{ "AFTER_vISACompile_SIMD16", true },
{ "AFTER_CISACreateDestroy_SIMD32", true },
{ "AFTER_vISACompile_SIMD32", true },
{ "AFTER_CODEGEN", true },
{ "COMPILE_END", true },
};
static_assert((sizeof(g_cShaderMemorySnapshot) / sizeof(*g_cShaderMemorySnapshot)) == MAX_SHADER_MEMORY_SNAPSHOT);
}
|