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/*========================== begin_copyright_notice ============================
Copyright (C) 2017-2021 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
// PatchInfo record.
//
#pragma once
#ifndef __CM_FC_PATCHINFO_RECORD_H__
#define __CM_FC_PATCHINFO_RECORD_H__
#include <cstddef>
#include <cstring>
#include <algorithm>
#include <list>
#include <map>
#include <queue>
#include <string>
#include <tuple>
#include "visa/PatchInfo.h"
namespace cm {
namespace patch {
class Binary;
/// Symbol has @p Name and its definition by @p Bin and @p Addr within that
/// binary. A symbol may not has a binary associated. In that case, that's
/// an *unresolved* symbol.
///
class Symbol {
const char *Name; ///< Name of the symbol.
unsigned Extra; ///< Extra info.
Binary *Bin; ///< Binary where the symbol is defined.
unsigned Addr; ///< Symbol's address within that binary.
public:
Symbol(const char *N, unsigned E, Binary *B, unsigned A)
: Name(N), Extra(E), Bin(B), Addr(A) {}
bool isUnresolved() const { return !Bin; }
const char *getName() const { return Name; }
void setName(const char *N) { Name = N; }
unsigned getExtra() const { return Extra; }
void setExtra(unsigned E) { Extra = E; }
Binary *getBinary() const { return Bin; }
void setBinary(Binary *B) { Bin = B; }
unsigned getAddr() const { return Addr; }
void setAddr(unsigned A) { Addr = A; }
};
/// Relocation defines a location referencing a symbol. That location is
/// defined by @p Bin and @p Offset within that binary. @p Sym is the symbol it
/// refrenced.
///
class Relocation {
unsigned Offset; ///< The offset in that binary where the relocation applies.
Symbol *Sym; ///< The symbol this relocation uses.
public:
Relocation(unsigned Off, Symbol *S) : Offset(Off), Sym(S) {}
Symbol *getSymbol() const { return Sym; }
void setSymbol(Symbol *S) { Sym = S; }
unsigned getOffset() const { return Offset; }
void setOffset(unsigned Off) { Offset = Off; }
};
class RegAccess {
unsigned Offset;
unsigned RegNo;
unsigned DefUseToken;
public:
RegAccess(unsigned Off, unsigned R, unsigned DUT)
: Offset(Off), RegNo(R), DefUseToken(DUT) {}
unsigned getOffset() const { return Offset; }
unsigned getRegNo() const { return RegNo; }
unsigned getDUT() const { return DefUseToken; }
std::pair<bool, unsigned> getToken() const {
unsigned T = DefUseToken & cm::patch::RDUT_TOKMASK;
bool HasToken = (T != RDUT_TOKMASK);
return std::make_pair(HasToken, T);
}
bool isDef() const {
return (DefUseToken & cm::patch::RDUT_DUMASK) == cm::patch::RDUT_FULLDEF;
}
bool isUse() const {
return (DefUseToken & cm::patch::RDUT_DUMASK) == cm::patch::RDUT_FULLUSE;
}
bool isDefByToken() const {
bool HasToken;
std::tie(HasToken, std::ignore) = getToken();
return HasToken && isDef();
}
bool isUseByToken() const {
bool HasToken;
std::tie(HasToken, std::ignore) = getToken();
return HasToken && isUse();
}
bool isDefNotByToken() const {
bool HasToken;
std::tie(HasToken, std::ignore) = getToken();
return !HasToken && isDef();
}
bool isUseNotByToken() const {
bool HasToken;
std::tie(HasToken, std::ignore) = getToken();
return !HasToken && isUse();
}
bool operator==(RegAccess &Other) const {
return Offset == Other.Offset &&
RegNo == Other.RegNo &&
DefUseToken == Other.DefUseToken;
}
};
class Token {
unsigned TokenNo;
public:
Token(unsigned T) : TokenNo(T) {}
unsigned getTokenNo() const { return TokenNo; }
};
class DepNode {
typedef std::list<RegAccess *> RegAccRefList;
typedef std::list<DepNode *> NodeRefList;
Binary *Bin;
unsigned Offset;
bool Barrier;
unsigned Distance;
unsigned RdTokenMask;
unsigned WrTokenMask;
RegAccRefList AccList;
// From node this node depends on.
NodeRefList FromList;
// To nodes which depends on this node. There are two kinds of such nodes:
// one depends on registers used by this node and
// the other depends on registers defined by this node.
NodeRefList ToList[2]; // 0 - from Use of this node;
// 1 - from Def of this node.
public:
DepNode(Binary *B, unsigned Off, bool IsBarrier)
: Bin(B), Offset(Off), Barrier(IsBarrier), Distance(0),
RdTokenMask(0), WrTokenMask(0) {}
Binary *getBinary() const { return Bin; }
unsigned getOffset() const { return Offset; }
bool isBarrier() const { return Barrier; }
void clearAccList() { AccList.clear(); }
void appendRegAcc(RegAccess *Acc) {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
if (*(*AI) == *Acc)
return;
}
AccList.push_back(Acc);
}
void addFromNode(DepNode *N) { FromList.push_back(N); }
void addToNode(DepNode *N, bool FromDef) { ToList[FromDef].push_back(N); }
void clearFromNodes() { FromList.clear(); }
void clearToNodes(bool FromDef) { ToList[FromDef].clear(); }
bool from_empty() const { return FromList.empty(); }
bool to_empty(bool FromDef) const { return ToList[FromDef].empty(); }
RegAccRefList::iterator acc_begin() { return AccList.begin(); }
RegAccRefList::iterator acc_end() { return AccList.end(); }
NodeRefList::iterator from_begin() { return FromList.begin(); }
NodeRefList::iterator from_end() { return FromList.end(); }
NodeRefList::iterator to_begin(bool FromDef) {
return ToList[FromDef].begin();
}
NodeRefList::iterator to_end(bool FromDef) {
return ToList[FromDef].end();
}
unsigned getDistance() const { return Distance; }
void setDistance(unsigned D) { Distance = D; }
void updateDistance(unsigned D) {
if (Distance == 0)
Distance = D;
else
Distance = std::min(D, Distance);
}
unsigned getRdTokenMask() const { return RdTokenMask; }
unsigned getWrTokenMask() const { return WrTokenMask; }
void setRdTokenMask(unsigned M) { RdTokenMask = M; }
void setWrTokenMask(unsigned M) { WrTokenMask = M; }
void mergeRdTokenMask(unsigned M) { RdTokenMask |= M; }
void mergeWrTokenMask(unsigned M) { WrTokenMask |= M; }
bool isDef(unsigned Reg) const {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
RegAccess *Acc = *AI;
if (Acc->getRegNo() == Reg && Acc->isDef())
return true;
}
return false;
}
bool isUse(unsigned Reg) const {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
RegAccess *Acc = *AI;
if (Acc->getRegNo() == Reg && Acc->isUse())
return true;
}
return false;
}
bool isDefOnly(unsigned Reg) const {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
RegAccess *Acc = *AI;
if (Acc->getRegNo() == Reg && !Acc->isDef())
return false;
}
return true;
}
bool isUseOnly(unsigned Reg) const {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
RegAccess *Acc = *AI;
if (Acc->getRegNo() == Reg && !Acc->isUse())
return false;
}
return true;
}
bool isDefByToken(unsigned Reg) const {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
RegAccess *Acc = *AI;
if (Acc->getRegNo() == Reg && Acc->isDefByToken())
return true;
}
return false;
}
bool isUseByToken(unsigned Reg) const {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
RegAccess *Acc = *AI;
if (Acc->getRegNo() == Reg && Acc->isUseByToken())
return true;
}
return false;
}
bool isDefNotByToken(unsigned Reg) const {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
RegAccess *Acc = *AI;
if (Acc->getRegNo() == Reg && !Acc->isDefNotByToken())
return false;
}
return true;
}
bool isUseNotByToken(unsigned Reg) const {
for (auto AI = AccList.begin(), AE = AccList.end(); AI != AE; ++AI) {
RegAccess *Acc = *AI;
if (Acc->getRegNo() == Reg && !Acc->isUseNotByToken())
return false;
}
return true;
}
};
class DepEdge {
DepNode *Head;
DepNode *Tail;
bool HeadDef;
public:
DepEdge(DepNode *H, DepNode *T, bool FromDef)
: Head(H), Tail(T), HeadDef(FromDef) {}
DepNode *getHead() const { return Head; }
DepNode *getTail() const { return Tail; }
bool isHeadDef() const { return HeadDef; }
};
/// Binary is a sequence of byte containing the machine code specified by @p
/// Data and @p Size. It has 0 or more reference to symbol and 0 or more
/// relocations.
///
class Binary {
public:
typedef std::list<Relocation> RelList;
typedef std::list<RegAccess> RegAccList;
typedef std::list<Token> TokList;
struct DepNodeCompare {
bool operator()(DepNode *A, DepNode *B) {
return A->getOffset() < B->getOffset();
}
};
typedef std::list<DepNode *> SyncPointList;
private:
const char *Data; ///< The buffer containing the binary.
std::size_t Size; ///< The size of that binary.
unsigned LinkType; ///< The type of linkage, i.e., NONE, CALLER, or CALLEE.
RelList Rels;
RegAccList InitRegAcc;
RegAccList FiniRegAcc;
TokList Toks;
SyncPointList SyncPoints;
unsigned Order;
unsigned Position;
const Symbol *Name;
public:
Binary(const char *B, std::size_t S) :
Data(B), Size(S), LinkType(0), Order(0), Position(unsigned(-1)), Name(nullptr) {}
RelList::const_iterator rel_begin() const { return Rels.begin(); }
RelList::const_iterator rel_end() const { return Rels.end(); }
RelList::iterator rel_begin() { return Rels.begin(); }
RelList::iterator rel_end() { return Rels.end(); }
Relocation *addReloc(unsigned Off, Symbol *S) {
Rels.push_back(Relocation(Off, S));
return &Rels.back();
}
RegAccList::const_iterator initreg_begin() const {
return InitRegAcc.begin();
}
RegAccList::const_iterator initreg_end() const {
return InitRegAcc.end();
}
RegAccList::iterator initreg_begin() { return InitRegAcc.begin(); }
RegAccList::iterator initreg_end() { return InitRegAcc.end(); }
RegAccList::const_iterator finireg_begin() const {
return FiniRegAcc.begin();
}
RegAccList::const_iterator finireg_end() const {
return FiniRegAcc.end();
}
RegAccList::iterator finireg_begin() { return FiniRegAcc.begin(); }
RegAccList::iterator finireg_end() { return FiniRegAcc.end(); }
RegAccess *addInitRegAccess(unsigned Off, unsigned RegNo, unsigned DUT) {
InitRegAcc.push_back(RegAccess(Off, RegNo, DUT));
return &InitRegAcc.back();
}
RegAccess *addFiniRegAccess(unsigned Off, unsigned RegNo, unsigned DUT) {
FiniRegAcc.push_back(RegAccess(Off, RegNo, DUT));
return &FiniRegAcc.back();
}
TokList::const_iterator tok_begin() const { return Toks.begin(); }
TokList::const_iterator tok_end() const { return Toks.end(); }
TokList::iterator tok_begin() { return Toks.begin(); }
TokList::iterator tok_end() { return Toks.end(); }
Token *addToken(unsigned T) {
Toks.push_back(Token(T));
return &Toks.back();
}
void clearSyncPoints() { SyncPoints.clear(); }
void insertSyncPoint(DepNode *N) { SyncPoints.push_back(N); }
void sortSyncPoints() { SyncPoints.sort(DepNodeCompare()); }
SyncPointList::const_iterator sp_begin() const { return SyncPoints.begin(); }
SyncPointList::const_iterator sp_end() const { return SyncPoints.end(); }
SyncPointList::iterator sp_begin() { return SyncPoints.begin(); }
SyncPointList::iterator sp_end() { return SyncPoints.end(); }
const char *getData() const { return Data; }
void setData(const char *Buf) { Data = Buf; }
const std::size_t getSize() const { return Size; }
void setSize(std::size_t S) { Size = S; }
const unsigned getLinkType() const { return LinkType; }
void setLinkType(unsigned LT) { LinkType = LT; }
const unsigned getOrder() const { return Order; }
void setOrder(unsigned O) { Order = O; }
const unsigned getPos() const { return Order; }
void setPos(unsigned O) { Order = O; }
const Symbol *getName() const { return Name; }
void setName(const Symbol *S) { Name = S; }
};
/// Collection
class Collection {
public:
typedef std::list<Binary> BinaryList;
typedef std::list<Symbol> SymbolList;
struct cstring_less {
bool operator()(const char *s0, const char *s1) const {
return std::strcmp(s0, s1) < 0;
}
};
private:
BinaryList Binaries;
SymbolList Symbols;
unsigned Platform;
unsigned UniqueID;
std::list<std::string> NewNames;
std::map<const char *, Symbol *, cstring_less> SymbolMap;
std::string Linked;
public:
Collection() : Platform(PP_NONE), UniqueID(0) {}
unsigned getPlatform() const { return Platform; }
void setPlatform(unsigned P) { Platform = P; }
BinaryList::const_iterator bin_begin() const { return Binaries.begin(); }
BinaryList::const_iterator bin_end() const { return Binaries.end(); }
BinaryList::iterator bin_begin() { return Binaries.begin(); }
BinaryList::iterator bin_end() { return Binaries.end(); }
SymbolList::const_iterator sym_begin() const { return Symbols.begin(); }
SymbolList::const_iterator sym_end() const { return Symbols.end(); }
SymbolList::iterator sym_begin() { return Symbols.begin(); }
SymbolList::iterator sym_end() { return Symbols.end(); }
Binary *addBinary(const char *B, std::size_t S) {
Binaries.push_back(Binary(B, S));
return &Binaries.back();
}
Symbol *addSymbol(const char *Name) {
auto I = SymbolMap.find(Name);
if (I != SymbolMap.end())
return I->second;
Symbols.push_back(Symbol(Name, 0, nullptr, 0));
Symbol *S = &Symbols.back();
SymbolMap.insert(std::make_pair(Name, S));
return S;
}
Symbol *getSymbol(const char *Name) {
auto I = SymbolMap.find(Name);
if (I != SymbolMap.end())
return I->second;
return nullptr;
}
const char *getUniqueName(const char *Name) {
std::string UniqueName(Name);
UniqueName += "!";
UniqueName += std::to_string(UniqueID++);
NewNames.push_back(std::move(UniqueName));
return NewNames.back().c_str();
}
void setLinkedBinary(std::string &&L) { Linked = L; }
const std::string &getLinkedBinary() const { return Linked; }
};
} // End namespace patch
} // End namespace cm
#endif // __CM_FC_PATCHINFO_RECORD_H__
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