File: CSWalkOrder.cpp

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/*========================== begin_copyright_notice ============================

Copyright (C) 2022-2024 Intel Corporation

SPDX-License-Identifier: MIT

============================= end_copyright_notice ===========================*/

#include "common/LLVMWarningsPush.hpp"
#include <llvm/Pass.h>
#include <optional>
#include "common/LLVMWarningsPop.hpp"
#include "Compiler/CISACodeGen/ShaderCodeGen.hpp"
#include "Compiler/CISACodeGen/CSWalkOrder.hpp"
#include "Probe/Assertion.h"

using namespace llvm;
using namespace IGC;


void IGC::selectWalkOrderInPass(bool useLinearWalk, uint numberOfTypedAccess, uint numberOfUntypedAccess,
                                uint num1DAccesses, uint num2DAccesses, uint numSLMAccesses, uint threadGroupSize_X,
                                uint threadGroupSize_Y, uint threadGroupSize_Z, CodeGenContext *ctx,
                                SComputeShaderWalkOrder &walkOrderStruct) {
  ModuleMetaData *MMD = ctx->getModuleMetaData();
  const CPlatform &platform = ctx->platform;
  const CDriverInfo &driverInfo = ctx->m_DriverInfo;
  ThreadIDLayout &threadIDLayout = walkOrderStruct.m_threadIDLayout;
  CS_WALK_ORDER &walkOrder = walkOrderStruct.m_walkOrder;
  EMIT_LOCAL_MASK &emitMask = walkOrderStruct.m_emitMask;
  bool &enableHWGenerateLID = walkOrderStruct.m_enableHWGenerateLID;

  if (MMD->csInfo.neededThreadIdLayout == ThreadIDLayout::QuadTile) {
    threadIDLayout = ThreadIDLayout::QuadTile;
    return;
  }

  bool is_pow2_x = iSTD::IsPowerOfTwo(threadGroupSize_X);
  bool is_pow2_y = iSTD::IsPowerOfTwo(threadGroupSize_Y);
  bool is_pow2_z = iSTD::IsPowerOfTwo(threadGroupSize_Z);
  if (IGC_IS_FLAG_ENABLED(SetDefaultTileYWalk) && is_pow2_x && platform.enableSetDefaultTileYWalk() &&
      driverInfo.SupportHWGenerateTID()) {
    threadIDLayout = ThreadIDLayout::TileY;
    walkOrder = CS_WALK_ORDER::WO_YXZ;
  }
  if ((numberOfTypedAccess >= numberOfUntypedAccess) && threadGroupSize_Y % 4 == 0 &&
      !MMD->csInfo.disableLocalIdOrderOptimizations && IGC_IS_FLAG_ENABLED(UseTiledCSThreadOrder)) {
    threadIDLayout = ThreadIDLayout::TileY;
    walkOrder = CS_WALK_ORDER::WO_YXZ;
  }

  bool needsLinearWalk = MMD->csInfo.neededThreadIdLayout == ThreadIDLayout::X;
  if (platform.supportHWGenerateTID() && driverInfo.SupportHWGenerateTID()) {
    // If KeepTileYForFlattened == 2, use the platform default value.
    // Otherwise 0 is forced off, 1 is forced on.
    bool KeepTileYForFlattenedValue = IGC_GET_FLAG_VALUE(KeepTileYForFlattened) == 2
                                          ? platform.EnableKeepTileYForFlattenedDefault()
                                          : IGC_IS_FLAG_ENABLED(KeepTileYForFlattened);
    if (!KeepTileYForFlattenedValue && useLinearWalk) {
      needsLinearWalk = true;
    }
  }
  if (needsLinearWalk) {
    threadIDLayout = ThreadIDLayout::X;
    walkOrder = CS_WALK_ORDER::WO_XYZ;
  }
  if (!(platform.supportHWGenerateTID() && driverInfo.SupportHWGenerateTID()))
    return;

  // if no LID is used ever, HWGenerateLID should be disabled
  if (EMIT_LOCAL_MASK::EM_NONE == emitMask) {
    enableHWGenerateLID = false;
    return;
  }

  // if TileY is selected AND EnableHWGenerateThreadIDForTileY==0, use sw to generate LID (legacy behavior)
  // ATM, we don't know for sure if tileY improves performance, so, we have a regkey here to tune it.
  // todo: this is for tuning only, remove this if logic once we know for sure if tileY should be enabled for XeHP+
  if ((threadIDLayout == ThreadIDLayout::TileY) && !IGC_IS_FLAG_ENABLED(EnableHWGenerateThreadIDForTileY)) {
    enableHWGenerateLID = false;
    return;
  }

  // in case of HWGenerateLID, Y must be power2
  if ((threadIDLayout == ThreadIDLayout::TileY) && !iSTD::IsPowerOfTwo(threadGroupSize_Y)) {
    threadIDLayout = ThreadIDLayout::X;
    walkOrder = CS_WALK_ORDER::WO_XYZ;
  }

  // if not all DIMs are used, we can assume not-used DIM vals are 1, so, HW might generate LIDs even if original
  // not-used DIM val != pow2 say, (31, 17, 3), if only X dim is used, HW will generate LID for (31,1,1). If both XY are
  // used, then, HW cannot generate LIDs
  if (EMIT_LOCAL_MASK::EM_X == emitMask) {
    threadGroupSize_Y = 1;
    threadGroupSize_Z = 1;
    // it makes no sense to use TileY if no Y is used at all. Disable it.
    threadIDLayout = ThreadIDLayout::X;
  } else if (EMIT_LOCAL_MASK::EM_XY == emitMask) {
    threadGroupSize_Z = 1;
  } // else if (EMIT_LOCAL_MASK::EM_XYZ == emitMask)

  // Will use linear for the case like 64x1x1.
  // Open: How about 1x32x1?
  if (threadIDLayout == ThreadIDLayout::TileY && threadGroupSize_Y == 1 && threadGroupSize_Z == 1) {
    // 1D thread group
    threadIDLayout = ThreadIDLayout::X;
    walkOrder = CS_WALK_ORDER::WO_XYZ;
  }

  if (!IGC_IS_FLAG_ENABLED(EnableNonOCLWalkOrderSel) || needsLinearWalk) {
    if (threadGroupSize_Y == 1 && threadGroupSize_Z == 1) {
      walkOrder = CS_WALK_ORDER::WO_YZX;
      enableHWGenerateLID = true;
    } else if (threadGroupSize_X == 1 && threadGroupSize_Z == 1) {
      walkOrder = CS_WALK_ORDER::WO_XZY;
      enableHWGenerateLID = true;
    } else {
      walkOrder = CS_WALK_ORDER::WO_XYZ;
      enableHWGenerateLID = (is_pow2_x && is_pow2_y);
    }
    // disable tileY if walkorder cannot be changed
    threadIDLayout = ThreadIDLayout::X;
    overrideWalkOrderKeysInPass(is_pow2_x, is_pow2_y, is_pow2_z, walkOrderStruct, ctx);
    return;
  }

  // Perfer linear walk for 2D dispatch, but linear UAV surface
  if ((IGC_IS_FLAG_ENABLED(ForceLinearWalkOnLinearUAV) || MMD->compOpt.ForceLinearWalkOnLinearUAV) &&
      (threadIDLayout == ThreadIDLayout::TileY) && EMIT_LOCAL_MASK::EM_XY == emitMask && num1DAccesses) {
    threadIDLayout = ThreadIDLayout::X;
    walkOrder = CS_WALK_ORDER::WO_XYZ;
  }

  // If EnableNewTileYCheck == 2, use the platform default value. Otherwise 0 is forced off, 1 is forced on.
  bool b_EnableNewTileYCheck = IGC_GET_FLAG_VALUE(EnableNewTileYCheck) == 2 ? platform.EnableNewTileYCheckDefault()
                                                                            : IGC_GET_FLAG_VALUE(EnableNewTileYCheck);
  if (b_EnableNewTileYCheck && IGC_IS_FLAG_ENABLED(SetDefaultTileYWalk) && (threadIDLayout == ThreadIDLayout::TileY) &&
      EMIT_LOCAL_MASK::EM_XY == emitMask) {
    // check 1D, 2D, SLM accesses
    int num1D = num1DAccesses + (int)(numSLMAccesses / 4);
    int num2D = num2DAccesses;
    if (num1D > num2D && num2D <= 5) {
      threadIDLayout = ThreadIDLayout::X;
      walkOrder = CS_WALK_ORDER::WO_XYZ;
    }
  }

  auto order = selectBestWalkOrderInPass(threadIDLayout, is_pow2_x, is_pow2_y, is_pow2_z);

  if (order) {
    walkOrder = *order;
    enableHWGenerateLID = true;
  } else {
    // Is 2D or 3D dispatch and isnt pow2, so the HW doesn't support it
    enableHWGenerateLID = false;
    threadIDLayout = ThreadIDLayout::X;
    walkOrder = CS_WALK_ORDER::WO_XYZ;
  }

  overrideWalkOrderKeysInPass(is_pow2_x, is_pow2_y, is_pow2_z, walkOrderStruct, ctx);
}

void IGC::overrideWalkOrderKeysInPass(bool is_pow2_x, bool is_pow2_y, bool is_pow2_z,
                                      SComputeShaderWalkOrder &walkOrderStruct, CodeGenContext *ctx) {
  ThreadIDLayout &threadIDLayout = walkOrderStruct.m_threadIDLayout;
  CS_WALK_ORDER &walkOrder = walkOrderStruct.m_walkOrder;
  bool &enableHWGenerateLID = walkOrderStruct.m_enableHWGenerateLID;

  ModuleMetaData *MMD = ctx->getModuleMetaData();
  const CPlatform &platform = ctx->platform;
  const CDriverInfo &driverInfo = ctx->m_DriverInfo;

  if ((IGC_IS_FLAG_ENABLED(ForceTileY) || MMD->csInfo.forceTileYWalk) && platform.supportHWGenerateTID() &&
      driverInfo.SupportHWGenerateTID()) {
    threadIDLayout = ThreadIDLayout::TileY;
    walkOrder = CS_WALK_ORDER::WO_YXZ;
    enableHWGenerateLID = enableHWGenerateLIDInPass(walkOrder, is_pow2_x, is_pow2_y, is_pow2_z);
  }

  if (MMD->csInfo.walkOrderEnabled) {
    walkOrder = (CS_WALK_ORDER)MMD->csInfo.walkOrderOverride;
    enableHWGenerateLID = enableHWGenerateLIDInPass(walkOrder, is_pow2_x, is_pow2_y, is_pow2_z);
  }

  if (IGC_IS_FLAG_ENABLED(OverrideCsWalkOrderEnable)) {
    walkOrder = (CS_WALK_ORDER)IGC_GET_FLAG_VALUE(OverrideCsWalkOrder);
    enableHWGenerateLID = enableHWGenerateLIDInPass(walkOrder, is_pow2_x, is_pow2_y, is_pow2_z);
  }

  if (IGC_IS_FLAG_ENABLED(OverrideCsTileLayoutEnable)) {
    threadIDLayout = (ThreadIDLayout)IGC_IS_FLAG_ENABLED(OverrideCsTileLayout);
  }

  const IGC::TriboolFlag overrideHWGenerateLID = static_cast<TriboolFlag>(IGC_GET_FLAG_VALUE(OverrideHWGenerateLID));
  switch (overrideHWGenerateLID) {
  case TriboolFlag::Enabled:
    enableHWGenerateLID = true;
    break;
  case TriboolFlag::Disabled:
    enableHWGenerateLID = false;
    break;
  default:
    break;
  }
}

bool IGC::enableHWGenerateLIDInPass(CS_WALK_ORDER walk_order, bool is_pow2_x, bool is_pow2_y, bool is_pow2_z) {
  bool bEnableHWGenerateLID = false;

  switch (walk_order) {
  case CS_WALK_ORDER::WO_XYZ:
  case CS_WALK_ORDER::WO_YXZ:
    bEnableHWGenerateLID = (is_pow2_x && is_pow2_y);
    break;

  case CS_WALK_ORDER::WO_XZY:
  case CS_WALK_ORDER::WO_ZXY:
    bEnableHWGenerateLID = (is_pow2_x && is_pow2_z);
    break;

  case CS_WALK_ORDER::WO_YZX:
  case CS_WALK_ORDER::WO_ZYX:
    bEnableHWGenerateLID = (is_pow2_y && is_pow2_z);
    break;
  }
  return bEnableHWGenerateLID;
}

std::optional<CS_WALK_ORDER> IGC::selectBestWalkOrderInPass(ThreadIDLayout Layout, bool is_pow2_x, bool is_pow2_y,
                                                            bool is_pow2_z) {
  constexpr uint UNDEF = std::numeric_limits<uint>::max();
  uint order0 = UNDEF;
  uint order1 = UNDEF;
  if (Layout == ThreadIDLayout::TileY) {
    IGC_ASSERT(is_pow2_y);
    order0 = 1;
    order1 = (is_pow2_x ? 0 : (is_pow2_z ? 2 : UNDEF));
  } else {
    // below is from HAS p-code except tileY
    // try to find walk_order so that HW can generate LID
    if (is_pow2_x) {
      // (pow2,pow2,z) or (pow2,y,pow2) or illegal
      order0 = 0;
      order1 = (is_pow2_y ? 1 : (is_pow2_z ? 2 : UNDEF));
    } else if (is_pow2_y) {
      // (x,pow2,pow2) or illegal
      order0 = 1;
      order1 = (is_pow2_z ? 2 : UNDEF);
    }
  }

  if (order1 != UNDEF) {
    // select walkorder
    return getWalkOrderInPass(order0, order1);
  }

  return std::nullopt;
}

void IGC::setEmitLocalMaskInPass(SGVUsage channelNum, EMIT_LOCAL_MASK &emitMask) {
  // only 4 patterns are supported: None; X; XY; XYZ
  switch (channelNum) {
  case THREAD_ID_IN_GROUP_X:
    emitMask = (EMIT_LOCAL_MASK::EM_NONE == emitMask) ? EMIT_LOCAL_MASK::EM_X : emitMask;
    break;
  case THREAD_ID_IN_GROUP_Y:
    emitMask =
        (EMIT_LOCAL_MASK::EM_NONE == emitMask || EMIT_LOCAL_MASK::EM_X == emitMask) ? EMIT_LOCAL_MASK::EM_XY : emitMask;
    break;
  case THREAD_ID_IN_GROUP_Z:
    emitMask = EMIT_LOCAL_MASK::EM_XYZ;
    break;
  default:
    break;
  }
}

// order0: the internal walk dim
// order1: the intermediate walk dim
// e.g.: 1, 0 means, YXZ walkorder
CS_WALK_ORDER IGC::getWalkOrderInPass(uint order0, uint order1) {
  auto getWalkOrderValue = [](uint order0, uint order1) constexpr { return (order0 << 4 | order1 << 2); };

  switch (getWalkOrderValue(order0, order1)) {
  case getWalkOrderValue(0, 1):
    return CS_WALK_ORDER::WO_XYZ; // 012
  case getWalkOrderValue(0, 2):
    return CS_WALK_ORDER::WO_XZY; // 021
  case getWalkOrderValue(1, 0):
    return CS_WALK_ORDER::WO_YXZ; // 102
  case getWalkOrderValue(1, 2):
    return CS_WALK_ORDER::WO_YZX; // 120
  case getWalkOrderValue(2, 0):
    return CS_WALK_ORDER::WO_ZXY; // 201
  case getWalkOrderValue(2, 1):
    return CS_WALK_ORDER::WO_ZYX; // 210
  default:
    IGC_ASSERT_MESSAGE(0, "unhandled case!");
    return CS_WALK_ORDER::WO_XYZ;
  }
}