File: shaderOverride.hpp

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intel-graphics-compiler2 2.20.5-1
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/*========================== begin_copyright_notice ============================

Copyright (C) 2017-2021 Intel Corporation

SPDX-License-Identifier: MIT

============================= end_copyright_notice ===========================*/

#pragma once

#include <string>
#include "inc/common/igfxfmid.h"

void appendToShaderOverrideLogFile(std::string const &binFileName, const char *message);
void overrideShaderBinary(void *&genxbin, int &binSize, std::string const &binFileName, bool &binOverride);
void overrideShaderIGA(PLATFORM const &platform, void *&genxbin, int &binSize, std::string const &binFileName,
                       bool &binOverride);