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/*========================== begin_copyright_notice ============================
Copyright (C) 2017-2021 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
#include "Arena.h"
#ifdef COLLECT_ALLOCATION_STATS
int numAllocations = 0;
int numMallocCalls = 0;
int totalAllocSize = 0;
int totalMallocSize = 0;
int numMemManagers = 0;
int maxArenaLength = 0;
int currentMallocSize = 0;
#endif
using namespace vISA;
void *ArenaHeader::AllocSpace(size_t size, size_t al) {
vASSERT(DefaultAlign(size_t(_nextByte)) == size_t(_nextByte));
void *allocSpace = (void *)AlignAddr((size_t)_nextByte, al);
if (size) {
size = DefaultAlign(
size); // round up size so that next address is at least max aligned
if (_nextByte + size <= _lastByte) {
_nextByte += size;
} else {
allocSpace = 0;
}
} else {
allocSpace = 0;
}
return allocSpace;
}
void ArenaManager::FreeArenas() {
while (_arenas) {
#ifdef COLLECT_ALLOCATION_STATS
currentMallocSize -= _arenas->size;
#endif
unsigned char *killed = (unsigned char *)_arenas;
_arenas = _arenas->_nextArena;
delete[] killed;
}
_arenas = 0;
}
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