1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32
|
/*========================== begin_copyright_notice ============================
Copyright (C) 2019-2021 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
#pragma once
#include "Compiler/CISACodeGen/ShaderCodeGen.hpp"
#include "common/LLVMWarningsPush.hpp"
#include <optional>
#include "common/LLVMWarningsPop.hpp"
namespace IGC {
class CComputeShaderBase : public CShader {
public:
CComputeShaderBase(llvm::Function *pFunc, CShaderProgram *pProgram, GenericShaderState &GState);
virtual ~CComputeShaderBase();
CComputeShaderBase(const CComputeShaderBase &) = delete;
CComputeShaderBase &operator=(const CComputeShaderBase &) = delete;
protected:
// Determines if HW can handle auto generating local IDs with this
// order
static std::optional<CS_WALK_ORDER> checkLegalWalkOrder(const std::array<uint32_t, 3> &Dims,
const WorkGroupWalkOrderMD &WO);
};
} // namespace IGC
|