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/*========================== begin_copyright_notice ============================
Copyright (C) 2020-2025 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
//===----------------------------------------------------------------------===//
///
/// This is a simplified unordered map container that is suitable for use in an
/// interface with the UMD. It uses the Array class for internal storage.
///
//===----------------------------------------------------------------------===//
#pragma once
#include "Array.h"
#include <utility>
namespace Interface {
template <typename KeyT, typename ValueT> class UnorderedMap {
private:
Array<KeyT> Keys;
Array<ValueT> Values;
public:
using key_type = KeyT;
using mapped_type = ValueT;
using value_type = std::pair<const key_type, mapped_type>;
using reference_type = std::pair<const key_type &, mapped_type &>;
using const_reference_type = std::pair<const key_type &, const mapped_type &>;
UnorderedMap() = default;
UnorderedMap(Array<KeyT> &&keys, Array<ValueT> &&values) : Keys(std::move(keys)), Values(std::move(values)) {}
void destroy() {
Keys.destroy();
Values.destroy();
}
size_t size() const { return Keys.size(); }
bool empty() const { return Keys.empty(); }
// Find index of key, or size() if not found
size_t findIndex(const key_type &key) const {
for (size_t i = 0; i < Keys.size(); ++i) {
if (Keys[i] == key)
return i;
}
return Keys.size();
}
// Returns pointer to value if found, nullptr otherwise
mapped_type *find(const key_type &key) {
size_t idx = findIndex(key);
if (idx < Values.size())
return &Values[idx];
return nullptr;
}
const mapped_type *find(const key_type &key) const {
size_t idx = findIndex(key);
if (idx < Values.size())
return &Values[idx];
return nullptr;
}
// Insert or assign
void insert(const key_type &key, const mapped_type &value) {
size_t idx = findIndex(key);
if (idx < Keys.size()) {
Values[idx] = value;
} else {
// Grow arrays by 1
Array<KeyT> newKeys(Keys.size() + 1);
Array<ValueT> newValues(Values.size() + 1);
for (size_t i = 0; i < Keys.size(); ++i) {
newKeys[i] = Keys[i];
newValues[i] = Values[i];
}
newKeys[Keys.size()] = key;
newValues[Values.size()] = value;
Keys.destroy();
Values.destroy();
Keys = std::move(newKeys);
Values = std::move(newValues);
}
}
// Insert or assign
void insert(const key_type &key, mapped_type &&value) {
size_t idx = findIndex(key);
if (idx < Keys.size()) {
Values[idx] = std::move(value);
} else {
uint32_t currSize = Keys.size();
Array<KeyT> oldKeys = std::move(Keys);
Array<ValueT> oldValues = std::move(Values);
Keys = Array<KeyT>(currSize + 1);
Values = Array<ValueT>(currSize + 1);
for (uint32_t i = 0; i < currSize; ++i) {
Keys[i] = std::move(oldKeys[i]);
Values[i] = std::move(oldValues[i]);
}
Keys[currSize] = key;
Values[currSize] = std::move(value);
oldKeys.destroy();
oldValues.destroy();
}
}
// operator[]
mapped_type &operator[](const key_type &key) {
size_t idx = findIndex(key);
if (idx < Values.size())
return Values[idx];
// Insert default value
insert(key, std::move(mapped_type()));
return Values[Values.size() - 1];
}
struct iterator {
private:
using keyIt = typename Array<KeyT>::iterator;
using ValueIt = typename Array<ValueT>::iterator;
keyIt m_k;
ValueIt m_v;
public:
iterator(keyIt k, ValueIt v) : m_k(k), m_v(v) {}
reference_type operator*() const { return reference_type(*m_k, *m_v); }
iterator &operator++() {
m_k++;
m_v++;
return *this;
}
bool operator==(const iterator &other) const { return m_k == other.m_k && m_v == other.m_v; }
bool operator!=(const iterator &other) const { return !(*this == other); }
};
iterator begin() { return iterator(Keys.begin(), Values.begin()); }
iterator end() { return iterator(Keys.end(), Values.end()); }
struct const_iterator {
private:
using keyIt = typename Array<KeyT>::const_iterator;
using ValueIt = typename Array<ValueT>::const_iterator;
keyIt m_k;
ValueIt m_v;
public:
const_iterator(keyIt k, ValueIt v) : m_k(k), m_v(v) {}
const_reference_type operator*() const { return const_reference_type(*m_k, *m_v); }
const_iterator &operator++() {
m_k++;
m_v++;
return *this;
}
bool operator==(const const_iterator &other) const { return m_k == other.m_k && m_v == other.m_v; }
bool operator!=(const const_iterator &other) const { return !(*this == other); }
};
const_iterator begin() const { return const_iterator(Keys.begin(), Values.begin()); }
const_iterator end() const { return const_iterator(Keys.end(), Values.end()); }
};
} // namespace Interface
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