File: mul24.cl

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/*========================== begin_copyright_notice ============================

Copyright (C) 2017-2021 Intel Corporation

SPDX-License-Identifier: MIT

============================= end_copyright_notice ===========================*/

#include "../include/BiF_Definitions.cl"
#include "../../Headers/spirv.h"


INLINE
int __attribute__((overloadable)) __spirv_ocl_s_mul24( int x,
                                     int y )
{
    return x * y;
}

INLINE
int2 __attribute__((overloadable)) __spirv_ocl_s_mul24( int2 x,
                                          int2 y )
{
    return x * y;
}

INLINE
int3 __attribute__((overloadable)) __spirv_ocl_s_mul24( int3 x,
                                          int3 y )
{
    return x * y;
}

INLINE
int4 __attribute__((overloadable)) __spirv_ocl_s_mul24( int4 x,
                                          int4 y )
{
    return x * y;
}

INLINE
int8 __attribute__((overloadable)) __spirv_ocl_s_mul24( int8 x,
                                          int8 y )
{
    return x * y;
}

INLINE
int16 __attribute__((overloadable)) __spirv_ocl_s_mul24( int16 x,
                                             int16 y )
{
    return x * y;
}

INLINE
uint __attribute__((overloadable)) __spirv_ocl_u_mul24( uint x,
                                      uint y )
{
    return x * y;
}

INLINE
uint2 __attribute__((overloadable)) __spirv_ocl_u_mul24( uint2 x,
                                           uint2 y )
{
    return x * y;
}

INLINE
uint3 __attribute__((overloadable)) __spirv_ocl_u_mul24( uint3 x,
                                           uint3 y )
{
    return x * y;
}

INLINE
uint4 __attribute__((overloadable)) __spirv_ocl_u_mul24( uint4 x,
                                           uint4 y )
{
    return x * y;
}

INLINE
uint8 __attribute__((overloadable)) __spirv_ocl_u_mul24( uint8 x,
                                           uint8 y )
{
    return x * y;
}

INLINE
uint16 __attribute__((overloadable)) __spirv_ocl_u_mul24( uint16 x,
                                              uint16 y )
{
    return x * y;
}