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/*========================== begin_copyright_notice ============================
Copyright (C) 2017-2021 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
// A memory arena class implementation.
// NOTE: Object requiring dword alignment is NOT supported.
#ifndef _ARENA_H_
#define _ARENA_H_
#include <assert.h>
#include <cstddef>
#include <iostream>
#include <stdlib.h>
#include "Assertions.h"
#include "Option.h"
// #define COLLECT_ALLOCATION_STATS
#ifdef COLLECT_ALLOCATION_STATS
extern int numAllocations;
extern int numMallocCalls;
extern int totalAllocSize;
extern int totalMallocSize;
extern int numMemManagers;
extern int maxArenaLength;
extern int currentMallocSize;
#endif
namespace vISA {
class Mem_Manager;
class ArenaHeader {
friend class ArenaManager;
public:
// FIXME: Currently there should be no type that needs 16-byte alignment.
// If such types exist in the future, either change this to
// __STDCPP_DEFAULT_NEW_ALIGNMENT__ or use the overloaded alloc with
// align_val_t arg We avoid using std::max_align_t here as it's 16 on some
// implementations and thus may waste memory
static const size_t defaultAlign = 8;
// Functions
static size_t DefaultAlign(size_t addr) {
return (addr + (defaultAlign - 1)) & ~(defaultAlign - 1);
}
static size_t AlignAddr(size_t addr, size_t al) {
vASSERT((al & (al - 1)) == 0);
return (addr + (al - 1)) & ~(al - 1);
}
static size_t GetArenaSize(size_t dataSize) {
return DefaultAlign(sizeof(ArenaHeader)) + dataSize;
}
unsigned char *GetArenaData() const {
vASSERT(DefaultAlign(size_t(this)) == size_t(this));
return (unsigned char *)(DefaultAlign(size_t(this) + sizeof(ArenaHeader)));
}
void *operator new(size_t, unsigned char *memory) { return memory; }
void operator delete(void *, unsigned char *) {
// Do nothing
}
private:
ArenaHeader(size_t dataSize, ArenaHeader *nextArena)
: _nextArena(0), size(dataSize) {
_nextByte = GetArenaData();
_lastByte = _nextByte + dataSize;
vASSERT(((unsigned char *)(this) + GetArenaSize(dataSize)) == _lastByte);
}
~ArenaHeader() {
_nextByte = _lastByte = 0;
_nextArena = 0;
}
ArenaHeader(const ArenaHeader&) = delete;
ArenaHeader& operator=(const ArenaHeader&) = delete;
void *AllocSpace(size_t size, size_t align);
// Data
ArenaHeader *_nextArena; // Word aligned
unsigned char *_nextByte; // Char aligned
unsigned char *_lastByte; // Char aligned
size_t size;
};
class ArenaManager {
friend class Mem_Manager;
private:
// Functions
ArenaManager(size_t defaultArenaSize)
: _arenas(0), _defaultArenaSize(defaultArenaSize) {
CreateArena(_defaultArenaSize);
}
~ArenaManager() { FreeArenas(); }
ArenaManager(const ArenaManager&) = delete;
ArenaManager& operator=(const ArenaManager&) = delete;
void *AllocDataSpace(size_t size, size_t al) {
// Do separate memory allocations of debugMemAlloc is set, to allow
// valgrind/drmemory to find more buffer over-reads/writes
#if !defined(NDEBUG) && defined(vISA_DEBUG_MEM_ALLOC)
return size == 0 ? 0 : malloc(size);
#endif
void *space = nullptr;
if (size) {
space = _arenas->AllocSpace(size, al);
if (space == 0) {
CreateArena(size);
space = _arenas->AllocSpace(size, al);
}
vASSERT(space);
}
#ifdef COLLECT_ALLOCATION_STATS
numAllocations++;
totalAllocSize += size;
#endif
return space;
}
ArenaHeader *CreateArena(size_t size) {
size_t arenaDataSize =
(size > _defaultArenaSize) ? size : _defaultArenaSize;
arenaDataSize = ArenaHeader::DefaultAlign(arenaDataSize);
unsigned char *arena =
new unsigned char[ArenaHeader::GetArenaSize(arenaDataSize)];
ArenaHeader *newArena = new (arena) ArenaHeader(arenaDataSize, _arenas);
// Add new arena to the head of queue
if (_arenas != NULL) {
newArena->_nextArena = _arenas;
}
_arenas = newArena;
#ifdef COLLECT_ALLOCATION_STATS
numMallocCalls++;
totalMallocSize += arenaDataSize;
currentMallocSize += arenaDataSize;
int numArenas = 0;
for (ArenaHeader *tmpArena = _arenas; tmpArena != NULL;
tmpArena = tmpArena->_nextArena) {
numArenas++;
}
if (numArenas > maxArenaLength) {
maxArenaLength = numArenas;
}
if (numArenas == 1) {
numMemManagers++;
}
#endif
return _arenas;
}
void FreeArenas();
// Data
ArenaHeader *_arenas;
const size_t _defaultArenaSize;
};
} // namespace vISA
#endif
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