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/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
//!
//! \file mos_commandbuffer_specific.h
//! \brief Container class for the linux/Android specfic comamnd buffer
//!
#ifndef __COMMAND_BUFFER_SPECIFIC_H__
#define __COMMAND_BUFFER_SPECIFIC_H__
#include "mos_commandbuffer.h"
//!
//! \class CommandBufferSpecific
//! \brief Linux/Android specific command buffer
//!
class CommandBufferSpecific : public CommandBuffer
{
public:
//!
//! \brief Constructor
//!
CommandBufferSpecific() {}
//!
//! \brief Destructor
//!
~CommandBufferSpecific() {}
MOS_STATUS Allocate(OsContext *osContext, uint32_t size);
void Free();
MOS_STATUS BindToGpuContext(GpuContext *gpuContext);
void UnBindToGpuContext();
MOS_STATUS ReSize(uint32_t newSize);
//!
//! \brief query command buffer status
//! \detail This function will call mos_bo_busy()
//! \return int
//! >0 if it's busy, otherwise not busy
//!
int isBusy();
//!
//! \brief wait command buffer to be rendered by gpu
//! \detail This function will call mos_bo_wait_rendering()
//!
void waitReady();
};
#endif // __COMMAND_BUFFER_SPECIFIC_H__
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