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/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
// -*- C++ -*-
/*
* Copyright (C) 1990,91 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Description:
| This file defines the abstract SoInterpolate class and
| macros used to derive classes from it, as well as the
| derived classes themselves.
|
| Macros:
| SO_INTERPOLATE_HEADER
| SO_INTERPOLATE_SOURCE
| SO_INTERPOLATE_INITCLASS
|
| Classes:
|
| SoInterpolate (abstract base class)
| SoInterpolateFloat
| SoInterpolateRotation
| SoInterpolateVec2f
| SoInterpolateVec3f
| SoInterpolateVec4f
|
| Author(s) : Ronen Barzel
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#ifndef _SO_INTERPOLATE_
#define _SO_INTERPOLATE_
#include <Inventor/SoDB.h>
#include <Inventor/engines/SoSubEngine.h>
#include <Inventor/fields/SoSFFloat.h>
#include <Inventor/fields/SoMFFloat.h>
#include <Inventor/fields/SoMFRotation.h>
#include <Inventor/fields/SoMFVec2f.h>
#include <Inventor/fields/SoMFVec3f.h>
#include <Inventor/fields/SoMFVec4f.h>
//////////////////////////////////////////////////////////////////////////////
//
// Class: SoInterpolate
//
// Abstract base class for all interpolater engines. An interpolater
// engine interpolates linearly between two values, based on "alpha"
// between 0 and 1.
//
//////////////////////////////////////////////////////////////////////////////
// C-api: abstract
// C-api: prefix=SoInterp
// C-api: public=alpha,output
class SoInterpolate : public SoEngine {
SO_ENGINE_ABSTRACT_HEADER(SoInterpolate);
public:
// derived classes will define "input0" and "input1" fields
SoSFFloat alpha;
SoEngineOutput output;
SoINTERNAL public:
static void initClass();
static void initClasses(); // init all builtin derived classes
protected:
SoInterpolate();
static int max(int a, int b) { return (a > b) ? a : b; }
static int clamp(int i, int n) { return (i < n) ? i : n-1; }
~SoInterpolate();
};
// C-api: end
/////////////////////////////////////////////////////////////////////////////
//
// These macros can be used to easily define interpolater engine
// headers and source.
//
/////////////////////////////////////////////////////////////////////////////
//
// This macro is to be used within the class definition header. It
// declares variables and methods that all interpolaters support
//
#define SO_INTERPOLATE_HEADER(className) \
\
SO_ENGINE_HEADER(className); \
\
private: \
~className(); \
virtual void evaluate(); \
\
SoINTERNAL public: \
static void initClass(); \
\
public: \
className()
//
// This macro is to be used within the class source. It defines the
// variables and methods declared in SO_INTERPOLATE_HEADER().
// The "interpVal" argument should be an expression that returns
// the interpolation between local variables "v0" and "v1" of type
// "valType", based on local variable "a" which is a float.
//
#define SO_INTERPOLATE_SOURCE(className, type, \
valType, defaultVal0, defaultVal1, interpVal) \
\
SO_ENGINE_SOURCE(className); \
\
className::className() \
{ \
SO_ENGINE_CONSTRUCTOR(className); \
SO_ENGINE_ADD_INPUT(alpha, (0.0)); \
SO_ENGINE_ADD_INPUT(input0, defaultVal0); \
SO_ENGINE_ADD_INPUT(input1, defaultVal1); \
SO_ENGINE_ADD_OUTPUT(output, type); \
isBuiltIn = TRUE; \
} \
\
className::~className() \
{ \
} \
\
void \
className::evaluate() \
{ \
int n0 = input0.getNum(); \
int n1 = input1.getNum(); \
float a = alpha.getValue(); \
for (int i=max(n0,n1)-1; i>=0; i--) { \
valType v0 = input0[clamp(i,n0)]; \
valType v1 = input1[clamp(i,n1)]; \
SO_ENGINE_OUTPUT(output, type, set1Value(i, interpVal)); \
} \
}
/////////////////////////////////////////////////////////////////////////////
//
// This macro defines the initClass method for Interpolators. It is
// separate from the _SOURCE macro so that we can put all of the
// engine's initClass methods near each other to reduce the number of
// pages touched on startup (decreasing startup time and the amount of
// memory used).
//
#define SO_INTERPOLATE_INITCLASS(className, classPrintName) \
\
void \
className::initClass() \
{ \
SO__ENGINE_INIT_CLASS(className, classPrintName, SoInterpolate); \
}
// C-api: begin
/////////////////////////////////////////////////////////////////////////////
//
// Interpolaters for the builtin field types.
//
/////////////////////////////////////////////////////////////////////////////
// C-api: prefix=SoInterpFloat
// C-api: public=alpha,output
// C-api: public=input0, input1
class SoInterpolateFloat : public SoInterpolate {
SO_INTERPOLATE_HEADER(SoInterpolateFloat);
SoMFFloat input0;
SoMFFloat input1;
};
// C-api: prefix=SoInterpRot
// C-api: public=alpha,output
// C-api: public=input0, input1
class SoInterpolateRotation : public SoInterpolate {
SO_INTERPOLATE_HEADER(SoInterpolateRotation);
SoMFRotation input0;
SoMFRotation input1;
};
// C-api: prefix=SoInterpV2f
// C-api: public=alpha,output
// C-api: public=input0, input1
class SoInterpolateVec2f : public SoInterpolate {
SO_INTERPOLATE_HEADER(SoInterpolateVec2f);
SoMFVec2f input0;
SoMFVec2f input1;
};
// C-api: prefix=SoInterpV3f
// C-api: public=alpha,output
// C-api: public=input0, input1
class SoInterpolateVec3f : public SoInterpolate {
SO_INTERPOLATE_HEADER(SoInterpolateVec3f);
SoMFVec3f input0;
SoMFVec3f input1;
};
// C-api: prefix=SoInterpV4f
// C-api: public=alpha,output
// C-api: public=input0, input1
class SoInterpolateVec4f : public SoInterpolate {
SO_INTERPOLATE_HEADER(SoInterpolateVec4f);
SoMFVec4f input0;
SoMFVec4f input1;
};
#endif /* _SO_INTERPOLATE_ */
|