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/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
// -*- C++ -*-
/*
* Copyright (C) 1990,91 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Description:
| This file defines some macros that implement things common to
| subclasses of SoEngine. They may be used to make SoEngine
| subclassing easier. In all of the macros, the "className"
| parameter refers to the name of the engine subclass.
|
| Defined macros:
|
| Within class header:
|
| SO_ENGINE_HEADER(className)
| SO_ENGINE_ABSTRACT_HEADER(className)
|
| Within class source:
|
| At file scope:
|
| SO_ENGINE_SOURCE(className)
| SO_ENGINE_ABSTRACT_SOURCE(className)
|
| Inside the initClass method:
|
| SO_ENGINE_INIT_CLASS()
| SO_ENGINE_INIT_ABSTRACT_CLASS()
|
| Inside the constructor:
|
| SO_ENGINE_CONSTRUCTOR(className)
| SO_ENGINE_ADD_INPUT(inputName, (defaultValue))
| SO_ENGINE_ADD_OUTPUT(outputName, outputType)
| SO_ENGINE_DEFINE_ENUM_VALUE(enumType, enumValue)
| SO_ENGINE_IS_FIRST_INSTANCE() // a boolean value
|
| // the following are defined in <fields/So[SM]fEnum.h>:
| SO_ENGINE_SET_SF_ENUM_TYPE(fieldName,enumType)
| SO_ENGINE_SET_MF_ENUM_TYPE(fieldName,enumType)
|
| Inside the evaluate method:
|
| SO_ENGINE_OUTPUT(outputName, outputType, method)
|
| Author(s) : Paul S. Strauss, Gavin Bell
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#ifndef _SO_SUB_ENGINE_
#define _SO_SUB_ENGINE_
#include <Inventor/engines/SoEngine.h>
#include <Inventor/engines/SoOutputData.h>
#include <Inventor/errors/SoDebugError.h>
#include <Inventor/fields/SoFieldData.h>
// C-api: end
///////////////////////
//
// Debugging macros called by other macros in this file
//
#ifdef DEBUG
#define SO__ENGINE_CHECK_INIT(className) \
if (classTypeId == SoType::badType()) { \
SoDebugError::post("SO_ENGINE_CONSTRUCTOR", \
"Can't construct an engine of type " \
SO__QUOTE(className), \
"until initClass() has been called"); \
return; \
}
#define SO__ENGINE_CHECK_CONSTRUCT(where) \
do { \
if (inputData == NULL) { \
SoDebugError::post(where, \
"Instance not properly constructed.\n" \
"Did you forget to put " \
"SO_ENGINE_CONSTRUCTOR()" \
" in the constructor?"); \
inputData = new SoFieldData(parentInputData ? \
*parentInputData : NULL); \
outputData = new SoEngineOutputData(parentOutputData ? \
*parentOutputData : NULL); \
} \
} while(0)
#else
#define SO__ENGINE_CHECK_INIT(className) while(0)
#define SO__ENGINE_CHECK_CONSTRUCT(where) while(0)
#endif
/////////////////////////////////////////////////////////////////////////////
//
// Macros to be called within the class definition header:
//
////////////////////////////////////////////
//
// These defines type-identifier and naming variables and methods that
// all engines and abstract engines must support
//
#define SO_ENGINE_ABSTRACT_HEADER(className) \
public: \
static SoType getClassTypeId() { return classTypeId; } \
virtual SoType getTypeId() const; /* Returns type id */ \
public: \
virtual const SoFieldData * getFieldData() const; \
virtual const SoEngineOutputData * getOutputData() const; \
protected: \
static const SoFieldData ** getInputDataPtr() \
{ return (const SoFieldData **)&inputData; } \
static const SoEngineOutputData ** getOutputDataPtr() \
{ return (const SoEngineOutputData **)&outputData; } \
private: \
static SoType classTypeId; /* Type id */ \
static SbBool firstInstance; /* True for first ctor call */ \
static SoFieldData *inputData; /* Info on input fields */ \
static SoEngineOutputData *outputData; /* Info on outputs */ \
static const SoFieldData **parentInputData; /* parent's fields */ \
static const SoEngineOutputData **parentOutputData
#define SO_ENGINE_HEADER(className) \
\
SO_ENGINE_ABSTRACT_HEADER(className); \
\
private: \
static void *createInstance() /* Creates and returns instance */
////////////////////////////////////////////
//
// This declares the static variables defined in SO_ENGINE_HEADER
//
#define SO__ENGINE_ABSTRACT_VARS(className) \
SoType className::classTypeId; \
SbBool className::firstInstance=TRUE; \
SoEngineOutputData *className::outputData; \
SoFieldData * className::inputData; \
const SoEngineOutputData **className::parentOutputData; \
const SoFieldData ** className::parentInputData
#define SO__ENGINE_VARS(className) \
SO__ENGINE_ABSTRACT_VARS(className)
////////////////////////////////////////////
//
// These implement the methods defined in SO_ENGINE_HEADER
//
#define SO__ENGINE_ABSTRACT_METHODS(className) \
\
SoType \
className::getTypeId() const \
{ \
return classTypeId; \
} \
\
const SoFieldData * \
className::getFieldData() const \
{ \
return inputData; \
} \
\
const SoEngineOutputData * \
className::getOutputData() const \
{ \
return outputData; \
}
#define SO__ENGINE_METHODS(className) \
\
SO__ENGINE_ABSTRACT_METHODS(className) \
\
void * \
className::createInstance() \
{ \
return (void *)(new className); \
}
/////////////////////////////////////////////////////////////////////////////
//
// Macros to be called within the source file for a engine subclass:
//
#define SO_ENGINE_SOURCE(className) \
SO__ENGINE_VARS(className); \
SO__ENGINE_METHODS(className)
#define SO_ENGINE_ABSTRACT_SOURCE(className) \
SO__ENGINE_ABSTRACT_VARS(className); \
SO__ENGINE_ABSTRACT_METHODS(className)
///////////////////////////////////////////////////////////
//
// Internal initialization macros
//
#define SO__ENGINE_INIT_CLASS(className, classPrintName, parentClass) \
do { \
classTypeId = \
SoType::createType(parentClass::getClassTypeId(), \
classPrintName, \
&className::createInstance); \
parentInputData = parentClass::getInputDataPtr(); \
parentOutputData = parentClass::getOutputDataPtr(); \
} while (0)
#define SO__ENGINE_INIT_ABSTRACT_CLASS(className,classPrintName,parent) \
do { \
classTypeId = SoType::createType(parent::getClassTypeId(), \
classPrintName); \
parentInputData = parent::getInputDataPtr(); \
parentOutputData = parent::getOutputDataPtr(); \
} while (0)
////////////////////////////////////////////
//
// This initializes the type identifer variables
// This macro should be called from within initClass(). The parentClass
// argument should be the class that this subclass is derived from.
//
#define SO_ENGINE_INIT_CLASS(className,parentClass,parentPrintClass) \
do { \
classTypeId = \
SoType::createType(SoType::fromName(parentPrintClass), \
SO__QUOTE(className), \
&className::createInstance); \
parentInputData = parentClass::getInputDataPtr(); \
parentOutputData = parentClass::getOutputDataPtr(); \
} while (0)
#define SO_ENGINE_INIT_ABSTRACT_CLASS(className,parent,parentPrintClass) \
do { \
classTypeId = SoType::createType(SoType::fromName(parentPrintClass), \
SO__QUOTE(className)); \
parentInputData = parent::getInputDataPtr(); \
parentOutputData = parent::getOutputDataPtr(); \
} while (0)
/////////////////////////////////////////////////////////////////////////////
//
// Macro to be called within each constructor
//
#define SO_ENGINE_CONSTRUCTOR(className) \
do { \
SO__ENGINE_CHECK_INIT(className); \
if (inputData == NULL) { \
inputData = new SoFieldData(parentInputData ? \
*parentInputData : NULL); \
outputData = new SoEngineOutputData(parentOutputData ? \
*parentOutputData : NULL); \
} \
else \
firstInstance = FALSE; \
isBuiltIn = FALSE; \
} while(0)
////////////////////////////////////////////////
//
// This is a boolean value that can be tested
// in constructors.
//
#define SO_ENGINE_IS_FIRST_INSTANCE() (firstInstance == TRUE)
////////////////////////////////////////////
//
// This adds the info for an input to the SoFieldData and sets the
// default value for it. The parameters are as follows:
// inputName: the name of the input (as a member)
// defValue: the default value enclosed in parentheses
//
// For example,
//
// SO_ENGINE_ADD_INPUT(vector1, (0, 0, 0));
// SO_ENGINE_ADD_INPUT(triggerTime, (0.0));
//
// adds info about inputs named vector1 and triggerTime with the
// given default values. The inputs must be public member variables
// of a type derived from SoField.
//
#define SO_ENGINE_ADD_INPUT(inputName, defValue) \
do { \
SO__ENGINE_CHECK_CONSTRUCT(__FILE__); \
if (firstInstance) \
inputData->addField(this, SO__QUOTE(inputName), \
&this->inputName); \
this->inputName.setValue defValue; \
this->inputName.setContainer(this); \
} while(0)
////////////////////////////////////////////
//
// This adds the info for an output to the SoEngineOutputData.
// The parameters are as follows:
// fieldName: the name of the output (as a member)
// type: the type of the output (name of SoField subclass)
//
// For example,
//
// SO_ENGINE_ADD_OUTPUT(result, SoSFVec3f);
// SO_ENGINE_ADD_OUTPUT(hour, SoSFInt32);
//
// adds info about outputs named result and int32_t that can be hooked up
// to fields of the given type.
// The outputs must be public member variables of type SoEngineOutput.
//
#define SO_ENGINE_ADD_OUTPUT(outputName, type) \
do { \
SO__ENGINE_CHECK_CONSTRUCT(__FILE__); \
if (firstInstance) \
outputData->addOutput(this, SO__QUOTE(outputName), \
&this->outputName, \
type::getClassTypeId()); \
this->outputName.setContainer(this); \
} while(0)
////////////////////////////////////////////
//
// This registers a value of an enum type.
// enumType: the name of the enum type
// enumValue: the name of a value of that enum type
//
// If a engine defines an enum, each of the enum's values
// should be registered using this macro. For example:
//
// [ in MyFunc.h file: ]
// class MyFunc {
// ...
// enum Chipmunk { ALVIN, SIMON, THEODORE };
// ...
// }
//
// [ in constructor MyFunc::MyFunc(): ]
// SO_ENGINE_DEFINE_ENUM_VALUE(Chipmunk, ALVIN);
// SO_ENGINE_DEFINE_ENUM_VALUE(Chipmunk, SIMON);
// SO_ENGINE_DEFINE_ENUM_VALUE(Chipmunk, THEODORE);
//
#define SO_ENGINE_DEFINE_ENUM_VALUE(enumType,enumValue) \
do { \
SO__ENGINE_CHECK_CONSTRUCT(__FILE__); \
if (firstInstance) \
inputData->addEnumValue(SO__QUOTE(enumType), \
SO__QUOTE(enumValue), enumValue); \
} while (0)
////////////////////////////////////////////
//
// This takes care of writing the value to all connected outputs.
// This should be called in the evaluate() routine.
//
#define SO_ENGINE_OUTPUT(outputName,type,code) \
do { \
if (outputName.isEnabled()) { \
for (int _eng_out_i = 0; \
_eng_out_i < outputName.getNumConnections(); \
_eng_out_i++) { \
type *_eng_out_temp = (type *) outputName[_eng_out_i]; \
if (!_eng_out_temp->isReadOnly()) { \
_eng_out_temp->code; \
} \
} \
} \
} while(0)
// C-api: begin
#endif /* _SO_SUB_ENGINE_ */
|