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IVDEPTH = ../../../../..
include $(IVDEPTH)/make/ivcommondefs
HDRSUBDIR = nodes
HEADERS = \
SoAnnotation.h \
SoArray.h \
SoAsciiText.h \
SoBaseColor.h \
SoBlinker.h \
SoCallback.h \
SoCamera.h \
SoClipPlane.h \
SoColorIndex.h \
SoComplexity.h \
SoCone.h \
SoCoordinate3.h \
SoCoordinate4.h \
SoCube.h \
SoCylinder.h \
SoDirectionalLight.h \
SoDrawStyle.h \
SoEnvironment.h \
SoEventCallback.h \
SoFaceSet.h \
SoFile.h \
SoFont.h \
SoFontStyle.h \
SoGroup.h \
SoIndexedFaceSet.h \
SoIndexedLineSet.h \
SoIndexedNurbsCurve.h \
SoIndexedNurbsSurface.h \
SoIndexedShape.h \
SoIndexedTriangleStripSet.h \
SoInfo.h \
SoLabel.h \
SoLevelOfDetail.h \
SoLOD.h \
SoLocateHighlight.h \
SoLight.h \
SoLightModel.h \
SoLineSet.h \
SoLinearProfile.h \
SoMaterial.h \
SoMaterialBinding.h \
SoMatrixTransform.h \
SoMultipleCopy.h \
SoNode.h \
SoNodes.h \
SoNonIndexedShape.h \
SoNormal.h \
SoNormalBinding.h \
SoNurbsCurve.h \
SoNurbsProfile.h \
SoNurbsSurface.h \
SoOrthographicCamera.h \
SoPackedColor.h \
SoPathSwitch.h \
SoPendulum.h \
SoPerspectiveCamera.h \
SoPickStyle.h \
SoPointLight.h \
SoPointSet.h \
SoProfile.h \
SoProfileCoordinate2.h \
SoProfileCoordinate3.h \
SoQuadMesh.h \
SoResetTransform.h \
SoRotation.h \
SoRotationXYZ.h \
SoRotor.h \
SoScale.h \
SoSeparator.h \
SoShape.h \
SoShapeHints.h \
SoShuttle.h \
SoSphere.h \
SoSpotLight.h \
SoSubNode.h \
SoSwitch.h \
SoText2.h \
SoText3.h \
SoTexture2.h \
SoTexture2Transform.h \
SoTextureCoordinate2.h \
SoTextureCoordinateBinding.h \
SoTextureCoordinateDefault.h \
SoTextureCoordinateEnvironment.h \
SoTextureCoordinateFunction.h \
SoTextureCoordinatePlane.h \
SoTransform.h \
SoTransformSeparator.h \
SoTransformation.h \
SoTranslation.h \
SoTriangleStripSet.h \
SoUnits.h \
SoVertexProperty.h\
SoVertexShape.h \
SoWWWAnchor.h \
SoWWWInline.h
all:
install: install_ivheaders
include $(IVCOMMONRULES)
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