1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182
|
/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
// -*- C++ -*-
/*
* Copyright (C) 1990,91 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Description:
| SoEventCallback node class - invokes callbacks when the handle
| event action is applied to this node.
|
| Author(s): David Mott
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#ifndef _SO_EVENT_CALLBACK_
#define _SO_EVENT_CALLBACK_
#include <Inventor/misc/SoCallbackList.h>
#include <Inventor/SoPath.h>
#include <Inventor/nodes/SoSubNode.h>
#include <Inventor/actions/SoHandleEventAction.h>
class SoEvent;
class SoEventCallback;
// callback function prototypes
typedef void SoEventCallbackCB(void *userData, SoEventCallback *node);
//////////////////////////////////////////////////////////////////////////////
//
// Class: SoEventCallback
//
//////////////////////////////////////////////////////////////////////////////
// C-api: prefix=SoEvCB
class SoEventCallback : public SoNode {
SO_NODE_HEADER(SoEventCallback);
public:
// Constructor
SoEventCallback();
// Set the path to monitor - the callbacks are only invoked
// if this path is picked. If path is NULL, then the callbacks
// are invoked automatically on every event of the type specified
// in setEventInterest, without a pick occurring.
// This makes its own copy of path.
void setPath(SoPath *path);
const SoPath * getPath() { return pathOfInterest; }
// Specify callback functions to be invoked. When invoked, the
// callback will be passed userData, and a pointer to this. To
// specify interest in all event types, pass
// SoEvent::getClassTypeId() as the eventType. Else, pass the type
// of event you are interested in (e.g.
// SoLocation2Event::getClassTypeId() for mouse motion)
// C-api: name=addEvCB
void addEventCallback(SoType eventType,
SoEventCallbackCB *f,
void *userData = NULL);
// C-api: name=removeEvCB
void removeEventCallback(SoType eventType,
SoEventCallbackCB *f,
void *userData = NULL);
//////////////////////
//
// These all provide information to callback functions. They
// return NULL when called from anywhere but a callback function.
//
// Returns the SoHandleEventAction being applied
// C-api: name=getAct
SoHandleEventAction * getAction() const { return eventAction; }
// Returns the event being handled by the action
// C-api: name=getEv
const SoEvent * getEvent() const
{ return (eventAction != NULL ? eventAction->getEvent() : NULL); }
// Returns pick information from the action
// C-api: name=getPckPt
const SoPickedPoint * getPickedPoint() const
{ return (eventAction != NULL ? eventAction->getPickedPoint() : NULL);}
//
//////////////////////
// Tells the node the event was handled. The callback function is
// responsible for setting whether the event was handled or not.
// If there is more than one callback function, all of them will be
// invoked, regardless of whether one has handled the event or not.
void setHandled()
{ if (eventAction != NULL) eventAction->setHandled(); }
// Returns whether the event was handled
SbBool isHandled() const
{ return (eventAction != NULL) ? eventAction->isHandled() : FALSE; }
// Tells the event callback node to grab events or release the
// grab. While grabbing, the node will consume all events;
// however, the callback functions are still only invoked for
// events of interest.
// C-api: name=grabEv
void grabEvents()
{ if (eventAction != NULL) eventAction->setGrabber(this); }
// C-api: name=releaseEv
void releaseEvents()
{ if (eventAction != NULL) eventAction->releaseGrabber(); }
SoINTERNAL public:
static void initClass(); // initialize the class
protected:
// Destructor - protected since ref/unref is what should destroy this
virtual ~SoEventCallback();
// This will be called during handleEventAction traversal.
virtual void handleEvent(SoHandleEventAction *ha);
private:
// Only invoke callbacks if this path was picked.
// If path is NULL, always invoke callbacks.
SoPath *pathOfInterest;
// List of callback functions, event types, and user data.
SbPList * cblist;
// This is set for each SoHandleEventAction traversal of this node
// so that the apps callback routine can invoke methods on the action.
SoHandleEventAction *eventAction;
// This will look through cblist and invoke each callback function
// that is interested in the passed event.
void invokeCallbacks(const SoEvent *e);
};
#endif /* _SO_EVENT_CALLBACK_ */
|