File: SoIndexedTriangleStripSet.h

package info (click to toggle)
inventor 2.1.5-10%2Bdfsg-2
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 35,712 kB
  • sloc: ansic: 33,864; lisp: 7,361; cpp: 3,874; yacc: 369; sh: 360; perl: 234; awk: 141; makefile: 80; csh: 35; sed: 11
file content (185 lines) | stat: -rw-r--r-- 6,876 bytes parent folder | download | duplicates (12)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
/*
 *
 *  Copyright (C) 2000 Silicon Graphics, Inc.  All Rights Reserved. 
 *
 *  This library is free software; you can redistribute it and/or
 *  modify it under the terms of the GNU Lesser General Public
 *  License as published by the Free Software Foundation; either
 *  version 2.1 of the License, or (at your option) any later version.
 *
 *  This library is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 *  Lesser General Public License for more details.
 *
 *  Further, this software is distributed without any warranty that it is
 *  free of the rightful claim of any third person regarding infringement
 *  or the like.  Any license provided herein, whether implied or
 *  otherwise, applies only to this software file.  Patent licenses, if
 *  any, provided herein do not apply to combinations of this program with
 *  other software, or any other product whatsoever.
 * 
 *  You should have received a copy of the GNU Lesser General Public
 *  License along with this library; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 *  Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
 *  Mountain View, CA  94043, or:
 * 
 *  http://www.sgi.com 
 * 
 *  For further information regarding this notice, see: 
 * 
 *  http://oss.sgi.com/projects/GenInfo/NoticeExplan/
 *
 */

//  -*- C++ -*-

/*
 * Copyright (C) 1990,91   Silicon Graphics, Inc.
 *
 _______________________________________________________________________
 ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
 |
 |   $Revision: 1.1.1.1 $
 |
 |   Description:
 |	This file defines the SoIndexedTriangleStripSet node class.
 |
 |   Author(s)		: Gavin Bell
 |
 ______________  S I L I C O N   G R A P H I C S   I N C .  ____________
 _______________________________________________________________________
 */

#ifndef  _SO_INDEXED_TRIANGLE_SET_
#define  _SO_INDEXED_TRIANGLE_SET_

#include <Inventor/nodes/SoIndexedShape.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/nodes/SoVertexProperty.h>
class SoCoordinateElement;


//////////////////////////////////////////////////////////////////////////////
//
//  Class: SoIndexedTriangleStripSet
//
//  Indexed set of triangles strips.  Strips are separated by the
//  special index SO_END_STRIP_INDEX (-1).  The N indices in the strip
//  define N-2 triangles, which are formed by indexing into the
//  current coordinates. Depending on the current material and normal
//  binding values, the materials and normals for the triangles or
//  vertices may be accessed in order or indexed. If they are indexed,
//  the materialIndex and normalIndex fields are used.
//
//////////////////////////////////////////////////////////////////////////////

// This coordinate index indicates that the current triangle ends and the
// next triangle begins
#define SO_END_STRIP_INDEX	(-1)

class SoNormalBundle;
class SoCoordinateElement;

// C-api: prefix=SoIndTriStripSet
// C-api: public=coordIndex, materialIndex, normalIndex, textureCoordIndex, vertexProperty
class SoIndexedTriangleStripSet : public SoIndexedShape {

    SO_NODE_HEADER(SoIndexedTriangleStripSet);

  public:
    // Constructor
    SoIndexedTriangleStripSet();

  SoEXTENDER public:
    // Implements actions
    virtual void	GLRender(SoGLRenderAction *action);

    // Generates default normals using the given normal bundle. 
    // Returns TRUE.
    virtual SbBool	generateDefaultNormals(SoState *state,
					       SoNormalBundle *nb);
					       
    //Typedef of pointer to method on IndexedTriangleStripSet;
    //This will be used to simplify declaration and initialization.
    typedef void (SoIndexedTriangleStripSet::*PMTSS)(SoGLRenderAction *);
					          
  SoINTERNAL public:
    static void		initClass();

    // This enum is used to indicate the current material or normal binding
    enum Binding {
	OVERALL,
	PER_STRIP,	PER_STRIP_INDEXED,
	PER_TRIANGLE,	PER_TRIANGLE_INDEXED,
	PER_VERTEX,	PER_VERTEX_INDEXED
    };
    
  protected:
    // Generates triangles representing strips
    virtual void	generatePrimitives(SoAction *action);
    

    // Overrides standard method to create an SoFaceDetail instance
    virtual SoDetail *	createTriangleDetail(SoRayPickAction *action,
					     const SoPrimitiveVertex *v1,
					     const SoPrimitiveVertex *v2,
					     const SoPrimitiveVertex *v3,
					     SoPickedPoint *pp);

    ~SoIndexedTriangleStripSet();

  private:
    // Returns current material or normal binding from action's state
    Binding		getMaterialBinding(SoAction *action);
    Binding		getNormalBinding(SoAction *action,
					 SoNormalBundle &nb);

    // Figures out normals, if necessary. Returns TRUE if normals were
    // generated
    SbBool		figureNormals(SoState *state, SoNormalBundle *nb);
    
    // Reset numVertices/numStrips when notified
    virtual void	notify(SoNotList *list);
    
    // Fill in numStrips, numTriangles and numVertices[]
    void countStripsAndTris();
    
    // Number of strips, total number of triangles, and number of
    // vertices per strip:
    int		numStrips;
    int		numTriangles;
    int *	numVertices;

    // 32 different render functions; names are formed like this:
    // Om -- overall material  Pm -- per part material
    // Fm -- per face material Vm -- per vertex material
    // On -- overall normal    Pm -- per part normal
    // Fn -- per face normal   Vm -- per vertex normal
    // T  -- per vertex texture coordinates
    void OmOn(SoGLRenderAction *); void OmOnT(SoGLRenderAction *);
    void OmPn(SoGLRenderAction *); void OmPnT(SoGLRenderAction *);
    void OmFn(SoGLRenderAction *); void OmFnT(SoGLRenderAction *);
    void OmVn(SoGLRenderAction *); void OmVnT(SoGLRenderAction *);
    void PmOn(SoGLRenderAction *); void PmOnT(SoGLRenderAction *);
    void PmPn(SoGLRenderAction *); void PmPnT(SoGLRenderAction *);
    void PmFn(SoGLRenderAction *); void PmFnT(SoGLRenderAction *);
    void PmVn(SoGLRenderAction *); void PmVnT(SoGLRenderAction *);
    void FmOn(SoGLRenderAction *); void FmOnT(SoGLRenderAction *);
    void FmPn(SoGLRenderAction *); void FmPnT(SoGLRenderAction *);
    void FmFn(SoGLRenderAction *); void FmFnT(SoGLRenderAction *);
    void FmVn(SoGLRenderAction *); void FmVnT(SoGLRenderAction *);
    void VmOn(SoGLRenderAction *); void VmOnT(SoGLRenderAction *);
    void VmPn(SoGLRenderAction *); void VmPnT(SoGLRenderAction *);
    void VmFn(SoGLRenderAction *); void VmFnT(SoGLRenderAction *);
    void VmVn(SoGLRenderAction *); void VmVnT(SoGLRenderAction *);

    // Array of function pointers to render functions:
    static PMTSS renderFunc[32];
    
    
};

#endif /* _SO_INDEXED_TRIANGLE_SET_ */