1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185
|
/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
// -*- C++ -*-
/*
* Copyright (C) 1990,91 Silicon Graphics, Inc.
*
_______________________________________________________________________
______________ S I L I C O N G R A P H I C S I N C . ____________
|
| $Revision: 1.1.1.1 $
|
| Description:
| This file defines the SoIndexedTriangleStripSet node class.
|
| Author(s) : Gavin Bell
|
______________ S I L I C O N G R A P H I C S I N C . ____________
_______________________________________________________________________
*/
#ifndef _SO_INDEXED_TRIANGLE_SET_
#define _SO_INDEXED_TRIANGLE_SET_
#include <Inventor/nodes/SoIndexedShape.h>
#include <Inventor/fields/SoSFNode.h>
#include <Inventor/nodes/SoVertexProperty.h>
class SoCoordinateElement;
//////////////////////////////////////////////////////////////////////////////
//
// Class: SoIndexedTriangleStripSet
//
// Indexed set of triangles strips. Strips are separated by the
// special index SO_END_STRIP_INDEX (-1). The N indices in the strip
// define N-2 triangles, which are formed by indexing into the
// current coordinates. Depending on the current material and normal
// binding values, the materials and normals for the triangles or
// vertices may be accessed in order or indexed. If they are indexed,
// the materialIndex and normalIndex fields are used.
//
//////////////////////////////////////////////////////////////////////////////
// This coordinate index indicates that the current triangle ends and the
// next triangle begins
#define SO_END_STRIP_INDEX (-1)
class SoNormalBundle;
class SoCoordinateElement;
// C-api: prefix=SoIndTriStripSet
// C-api: public=coordIndex, materialIndex, normalIndex, textureCoordIndex, vertexProperty
class SoIndexedTriangleStripSet : public SoIndexedShape {
SO_NODE_HEADER(SoIndexedTriangleStripSet);
public:
// Constructor
SoIndexedTriangleStripSet();
SoEXTENDER public:
// Implements actions
virtual void GLRender(SoGLRenderAction *action);
// Generates default normals using the given normal bundle.
// Returns TRUE.
virtual SbBool generateDefaultNormals(SoState *state,
SoNormalBundle *nb);
//Typedef of pointer to method on IndexedTriangleStripSet;
//This will be used to simplify declaration and initialization.
typedef void (SoIndexedTriangleStripSet::*PMTSS)(SoGLRenderAction *);
SoINTERNAL public:
static void initClass();
// This enum is used to indicate the current material or normal binding
enum Binding {
OVERALL,
PER_STRIP, PER_STRIP_INDEXED,
PER_TRIANGLE, PER_TRIANGLE_INDEXED,
PER_VERTEX, PER_VERTEX_INDEXED
};
protected:
// Generates triangles representing strips
virtual void generatePrimitives(SoAction *action);
// Overrides standard method to create an SoFaceDetail instance
virtual SoDetail * createTriangleDetail(SoRayPickAction *action,
const SoPrimitiveVertex *v1,
const SoPrimitiveVertex *v2,
const SoPrimitiveVertex *v3,
SoPickedPoint *pp);
~SoIndexedTriangleStripSet();
private:
// Returns current material or normal binding from action's state
Binding getMaterialBinding(SoAction *action);
Binding getNormalBinding(SoAction *action,
SoNormalBundle &nb);
// Figures out normals, if necessary. Returns TRUE if normals were
// generated
SbBool figureNormals(SoState *state, SoNormalBundle *nb);
// Reset numVertices/numStrips when notified
virtual void notify(SoNotList *list);
// Fill in numStrips, numTriangles and numVertices[]
void countStripsAndTris();
// Number of strips, total number of triangles, and number of
// vertices per strip:
int numStrips;
int numTriangles;
int * numVertices;
// 32 different render functions; names are formed like this:
// Om -- overall material Pm -- per part material
// Fm -- per face material Vm -- per vertex material
// On -- overall normal Pm -- per part normal
// Fn -- per face normal Vm -- per vertex normal
// T -- per vertex texture coordinates
void OmOn(SoGLRenderAction *); void OmOnT(SoGLRenderAction *);
void OmPn(SoGLRenderAction *); void OmPnT(SoGLRenderAction *);
void OmFn(SoGLRenderAction *); void OmFnT(SoGLRenderAction *);
void OmVn(SoGLRenderAction *); void OmVnT(SoGLRenderAction *);
void PmOn(SoGLRenderAction *); void PmOnT(SoGLRenderAction *);
void PmPn(SoGLRenderAction *); void PmPnT(SoGLRenderAction *);
void PmFn(SoGLRenderAction *); void PmFnT(SoGLRenderAction *);
void PmVn(SoGLRenderAction *); void PmVnT(SoGLRenderAction *);
void FmOn(SoGLRenderAction *); void FmOnT(SoGLRenderAction *);
void FmPn(SoGLRenderAction *); void FmPnT(SoGLRenderAction *);
void FmFn(SoGLRenderAction *); void FmFnT(SoGLRenderAction *);
void FmVn(SoGLRenderAction *); void FmVnT(SoGLRenderAction *);
void VmOn(SoGLRenderAction *); void VmOnT(SoGLRenderAction *);
void VmPn(SoGLRenderAction *); void VmPnT(SoGLRenderAction *);
void VmFn(SoGLRenderAction *); void VmFnT(SoGLRenderAction *);
void VmVn(SoGLRenderAction *); void VmVnT(SoGLRenderAction *);
// Array of function pointers to render functions:
static PMTSS renderFunc[32];
};
#endif /* _SO_INDEXED_TRIANGLE_SET_ */
|