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NAME SoNonIndexedShape SoNonIndexedShape "" {
abstract base class for all non-indexed vertex-based shapes
}
INCLUDE nodes/SoNonIndexedShape.h
DESC {
This node is the abstract base class for all vertex-based shapes that
are not constructed from indices, such as \cSoFaceSet\.,
\cSoLineSet\., and \cSoQuadMesh\..
\p
All subclasses of \cSoNonIndexedShape\. construct objects by using the
coordinates specified in the \vvertexProperty\. field (from
\cSoVertexShape\.), or the current inherited coordinates.
The \vstartIndex\.
field defined by this class is now obsolete, and is provided
here only for compatibility with old files and programs.
\p
The subclass decides what to do with this
and any subsequent coordinates. The shape is drawn with the current
lighting model and drawing style and is transformed by the current
transformation matrix.
\p
Material, normal, and texture coordinate bindings for shapes derived
from this class ignore any index specifications. That is, a binding
value of \kPER_FACE_INDEXED\. is treated the same way as \kPER_FACE\.,
and so on.
\p
If there aren't sufficient values in the current coordinates,
material, or texture coordinates, errors will occur.
}
FIELD startIndex { Obsolete field, provided only for compatibility
reasons. Index of first coordinate of shape. }
METHOD "" static SoType getClassTypeId() {
Returns type identifier for this class.
}
ALSO {
SoFaceSet,
SoIndexedShape,
SoLineSet,
SoPointSet,
SoQuadMesh,
SoTriangleStripSet,
SoVertexProperty
}
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