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NAME SoShuttle SoShuttle "" { animated oscillating translation node }
INCLUDE nodes/SoShuttle.h
DESC {
The \cSoShuttle\. class is derived from \cSoTranslation\., so it
applies a translation to the current transformation. Using engines
connected to the \vrealTime\. global field, the translation value is
animated over time between two fixed translations, achieving a
shuttling effect. The period of the motion can be adjusted by changing
the \vspeed\. field. The current translation at any time is available
in the \vtranslation\. field, inherited from \cSoTranslation\.
}
FIELD translation0 {}
FIELD translation1 {
These define the two fixed translations that are interpolated to
create the shuttling motion.
}
FIELD speed { Defines the speed of the shuttle, in cycles per second. }
FIELD on { Allows applications to enable or disable the motion easily. }
METHOD "" SoShuttle() {
Creates a shuttle node with default settings.
}
METHOD "" static SoType getClassTypeId() {
Returns type identifier for this class.
}
ACTION SoGLRenderAction, SoCallbackAction,
SoGetBoundingBoxAction, SoRayPickAction {
Concatenates interpolated translation value with the current
transformation matrix.
}
ACTION SoGetMatrixAction {
Returns transformation matrix specified by the interpolated translation.
}
ALSO { SoPendulum, SoRotor }
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