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|
/*
*
* Copyright (C) 2000 Silicon Graphics, Inc. All Rights Reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* Further, this software is distributed without any warranty that it is
* free of the rightful claim of any third person regarding infringement
* or the like. Any license provided herein, whether implied or
* otherwise, applies only to this software file. Patent licenses, if
* any, provided herein do not apply to combinations of this program with
* other software, or any other product whatsoever.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact information: Silicon Graphics, Inc., 1600 Amphitheatre Pkwy,
* Mountain View, CA 94043, or:
*
* http://www.sgi.com
*
* For further information regarding this notice, see:
*
* http://oss.sgi.com/projects/GenInfo/NoticeExplan/
*
*/
/*
| Classes:
| Interface
|
| Author(s): Paul Isaacs
|
*/
#include <unistd.h>
#include <stdlib.h>
#include <stdio.h>
#include <Inventor/SbLinear.h>
#include <Inventor/SoDB.h>
#include <Xm/MessageB.h>
#include <Inventor/actions/SoBoxHighlightRenderAction.h>
#include <Inventor/actions/SoWriteAction.h>
#include <Inventor/manips/SoHandleBoxManip.h>
#include <Inventor/manips/SoTrackballManip.h>
#include <Inventor/nodes/SoSelection.h>
#include <Inventor/nodes/SoSeparator.h>
#include <Inventor/Xt/SoXt.h>
#include <Inventor/Xt/SoXtClipboard.h>
#include <Inventor/Xt/viewers/SoXtViewer.h>
#include "GeneralizedCylinder.h"
#include "WorldInfo.h"
#include "PullDowns.h"
#include "Interface.h"
#include "NoodleTextureGizmo.h"
#include "NoodleSurfaceGizmo.h"
#define SCREEN(w) XScreenNumberOfScreen(XtScreen(w))
extern SoNode *createProfileGraph( Widget, GeneralizedCylinder *);
extern SoNode *createCrossSectionGraph( Widget, GeneralizedCylinder *);
extern SoNode *createSpineGraph( Widget, GeneralizedCylinder *);
extern SoNode *createTwistGraph( Widget, GeneralizedCylinder *);
Interface::Interface()
{
// Initialize other variables.
bgColor.setValue(0,0,0);
worldInfo = NULL;
mgrWidget = NULL;
mainViewer = NULL;
menuItems = NULL;
myTextureGizmo = NULL;
mySurfaceGizmo = NULL;
profileViewer = NULL;
sectionViewer = NULL;
spineViewer = NULL;
twistViewer = NULL;
closeProfileButton = NULL;
closeSectionButton = NULL;
closeSpineButton = NULL;
closeTwistButton = NULL;
}
Interface::~Interface()
{
worldInfo = NULL;
if (myTextureGizmo)
delete myTextureGizmo;
if (mySurfaceGizmo)
delete mySurfaceGizmo;
}
void
Interface::setWorldInfo( WorldInfo *newWorldInfo )
{
if (newWorldInfo == NULL)
return;
worldInfo = newWorldInfo;
SoSelection *s = worldInfo->getSelectorNode();
s->addSelectionCallback( &Interface::selectionCB, this );
}
/////////////////////////////////////////////////////////////////////
// Reads the scene given by filename and puts the results into worldInfo.
// Returns pointer to top of scene graph.
// If filename is NULL, uses name already found in worldInfo.
// If filename and worldInfo are both NULL, it is an error.
SoSeparator *
Interface::readScene( char *newFileName, SbBool okIfNoName )
{
if (newFileName == NULL &&
(worldInfo == NULL || worldInfo->getFileName() == NULL)) {
if ( ! okIfNoName ) {
fprintf(stderr, "Interface::readScene programming error:"
"Can\'t read scene because no filename given and \n"
"Interface has worldInfo equal to NULL\n");
}
return (NULL);
}
SoInput in;
SoSeparator *root;
FILE *filePtr = NULL;
if (newFileName != NULL && worldInfo != NULL)
worldInfo->setFileName( newFileName );
const char *fName
= (worldInfo == NULL) ? newFileName : worldInfo->getFileName();
fprintf(stderr, "Reading file %s...\n", fName );
const char *slashPtr;
char *searchPath = NULL;
filePtr = fopen(fName, "r");
if (filePtr == NULL) {
fprintf(stderr, "Error opening file %s\n", fName);
return (NULL);
}
//
// If the filename includes a directory path, add the
// directory name to the list of directories where to look
// for files referenced in the input file (e.g. SoFile nodes)
//
if ((slashPtr = strrchr(fName, '/')) != NULL) {
searchPath = strdup(fName);
searchPath[slashPtr - fName] = '\0';
in.addDirectoryFirst(searchPath);
}
in.setFilePointer(filePtr);
root = SoDB::readAll(&in);
if (root == NULL)
fprintf(stderr, "Error reading file %s\n", fName);
fclose(filePtr);
if ( worldInfo != NULL)
worldInfo->setScene( root );
return root;
}
/////////////////////////////////////////////////////////////////////
// Writes the scene contained in worldInfo.
// If asVanilla==FALSE, uses special GeneralizedCylinder class in the file.
// If asVanilla==TRUE, uses only standard Inventor nodes.
// If filename is NULL, uses name already found in worldInfo.
// If filename and worldInfo->getFileName() are both NULL, it is an error.
void
Interface::writeToFile( SbBool asVanilla, char *newFileName )
{
if ( worldInfo == NULL ||
(newFileName == NULL && worldInfo->getFileName() == NULL)) {
fprintf(stderr, "Interface::writeToFile programming error:"
"Can\'t write scene because no filename given or \n"
"Interface has worldInfo equal to NULL\n");
return;
}
SoWriteAction wa;
if (newFileName != NULL )
worldInfo->setFileName( newFileName );
const char *fName = worldInfo->getFileName();
if (! wa.getOutput()->openFile(fName)) {
char str[100];
strcpy(str, "Error creating file: ");
strcat(str, fName);
SoXt::createSimpleErrorDialog(mgrWidget,
"File Write Error Dialog", str);
}
else {
// Temporarily remove manips from scene
SoType savedManipType = worldInfo->getManipType();
worldInfo->setManipType( SoTransform::getClassTypeId() );
// Get the scene from worldInfo and write it out.
SoSeparator *scene;
if ( asVanilla )
scene = worldInfo->getVanillaSceneCopy();
else
scene = worldInfo->getScene();
scene->ref();
wa.apply(scene);
wa.getOutput()->closeFile();
scene->unref();
// Restore manips to scene.
worldInfo->setManipType( savedManipType );
}
}
///////////////////////////////////////////////////////////////////
//
// If scene isn't empty, check if user wants to save scene first.
// If not, then create an empty scene so user can start over.
//
void
Interface::fileNewEvent()
{
if (worldInfo->isSceneEmpty() == FALSE ) {
createOkayCancelDialog(mgrWidget,
Interface::newSceneCB,
"New Scene Error Dialog",
"Your current scene is not empty.",
"Hit OK to continue, CANCEL if you want to Save first.");
}
else
Interface::newSceneCB(NULL, (XtPointer) this, NULL);
}
///////////////////////////////////////////////////////////////////
//
// If scene not empty, check if user wants to save scene first.
// If not, bring up the file dialog box and read a new scene from file.
//
void
Interface::fileOpenEvent()
{
if (worldInfo->isSceneEmpty() == FALSE ) {
createOkayCancelDialog(mgrWidget,
Interface::openSceneCB,
"Open Scene Error Dialog",
"Your current scene is not empty.",
"Hit OK to continue, CANCEL if you want to Save first.");
}
else
Interface::openSceneCB(NULL, (XtPointer) this, NULL);
}
///////////////////////////////////////////////////////////////////
//
// If scene is empty, show a dialog and return.
// If there is more than one file in the list, direct them to Save As...
// If everything's okay, ask the world for the scene and write it out.
//
void
Interface::fileSaveEvent()
{
if (worldInfo->isSceneEmpty() == TRUE ) {
SoXt::createSimpleErrorDialog(mgrWidget,
"File Save Empty Error Dialog",
"The current scene is empty. Create a scene first,",
"or fix my code to grey out this menu item.");
}
else
writeToFile( FALSE );
}
///////////////////////////////////////////////////////////////////
//
// If the scene is empty, show a dialog and return.
// If everything's okay, ask the world for the scene and write it out.
//
void
Interface::fileSaveAsEvent()
{
if (worldInfo->isSceneEmpty() == TRUE ) {
SoXt::createSimpleErrorDialog(mgrWidget,
"File Save As Empty Error Dialog",
"The current scene is empty. Create a scene first,",
"or fix my code to grey out this menu item.");
}
else
showFileSelectionDialog( (XtCallbackProc) Interface::writeToFileCB );
}
///////////////////////////////////////////////////////////////////
//
// If the scene is empty, show a dialog and return.
// If everything's okay, ask the world for the scene and write it out.
//
void
Interface::fileSaveVanillaEvent()
{
if (worldInfo->isSceneEmpty() == TRUE ) {
SoXt::createSimpleErrorDialog(mgrWidget,
"File Save As Empty Error Dialog",
"The current scene is empty. Create a scene first,",
"or fix my code to grey out this menu item.");
}
else
showFileSelectionDialog( (XtCallbackProc) Interface::writeToVanillaFileCB );
}
///////////////////////////////////////////////////////////////////
//
// If the scene is not empty, see if the user would like to save.
// Otherwise, quit.
//
void
Interface::fileQuitEvent()
{
if (worldInfo->isSceneEmpty() == FALSE ) {
createOkayCancelDialog(mgrWidget,
Interface::quitProgramCB,
"Quit Error Dialog",
"Your current scene is not empty.",
"Hit OK to Quit anyway, CANCEL if you want to Save first.");
}
else
Interface::quitProgramCB(NULL, (XtPointer) this, NULL);
}
////////////////////////////////////////////////////////////////////////
//
// creates a dialog box.
// Prints a message and has two buttons:
// CANCEL and OK.
//
// When calling this, you must pass a callback for when the
// OK button is pressed.
//
void
Interface::createOkayCancelDialog(Widget widget, XtCallbackProc okCB,
char *dialogTitle, char *str1, char *str2)
{
Widget shell = SoXt::getShellWidget(widget);
if (shell == NULL)
return;
Arg args[5];
XmString xmstr = XmStringCreateSimple(str1);
xmstr = XmStringConcat(xmstr, XmStringSeparatorCreate());
xmstr = XmStringConcat(xmstr, XmStringCreateSimple(str2));
int n = 0;
XtSetArg(args[n], XmNautoUnmanage, FALSE); n++;
XtSetArg(args[n], XtNtitle, dialogTitle); n++;
XtSetArg(args[n], XmNmessageString, xmstr); n++;
Widget dialog = XmCreateErrorDialog(shell, "Error Dialog", args, n);
XmStringFree(xmstr);
XtUnmanageChild(XmMessageBoxGetChild(dialog, XmDIALOG_HELP_BUTTON));
// First, destroy the dialog box.
// Then, call the passed callback.
XtAddCallback(dialog, XmNokCallback,
(XtCallbackProc) Interface::destroyDialogCB, (XtPointer)this);
XtAddCallback(dialog, XmNokCallback,
(XtCallbackProc) okCB, (XtPointer)this);
// If the user cancels, we'll always want to destroy the dialog.
// register callback to destroy (and not just unmap) the dialog
XtAddCallback(dialog, XmNcancelCallback,
(XtCallbackProc) Interface::destroyDialogCB, (XtPointer)this);
XtManageChild(dialog);
}
///////////////////////////////////////////////////////////////////
//
// Brings up the "About..." dialog
//
void
Interface::showAboutDialog()
{
if (access(IVDEMOBINDIR"/noodle.about", R_OK) != 0) {
system("xmessage 'Sorry, could not find "
IVDEMOBINDIR"/noodle.about' > /dev/null");
return;
}
char command[100];
sprintf(command, "which " PDFVIEWER " > /dev/null");
int err = system(command);
if (err) {
system("xmessage 'You must install " PDFVIEWER
" for this function to work' > /dev/null");
return;
}
sprintf(command, PDFVIEWER " " IVDEMOBINDIR"/noodle.about &");
system(command);
}
///////////////////////////////////////////////////////////////////
//
// Use a motif file selection dialog to get the new filename.
// When calling this, you must pass a callback for when the
// OK button is pressed.
//
void
Interface::showFileSelectionDialog( XtCallbackProc okCB )
{
static Widget fileDialog = NULL;
if (fileDialog == NULL) {
Arg args[5];
int n = 0;
// Unmanage when ok/cancel are pressed
XtSetArg(args[n], XmNautoUnmanage, TRUE); n++;
fileDialog = XmCreateFileSelectionDialog(
XtParent(mgrWidget), "File Dialog", args, n);
XtAddCallback(fileDialog, XmNokCallback,
(XtCallbackProc)okCB, (XtPointer) this);
}
else {
// We need to remove the old callback,
// then install the one we were passed, since this file selector
// is used for both reading and writing files.
XtRemoveAllCallbacks(fileDialog, XmNokCallback );
XtAddCallback(fileDialog, XmNokCallback,
(XtCallbackProc)okCB, this);
}
// Manage the dialog
XtManageChild(fileDialog);
}
//////////////////////////////////////////////////////////////
// Gets rid of dialog box.
void
Interface::destroyDialogCB(Widget dialog, void *, void *)
{
XtDestroyWidget(dialog);
}
//////////////////////////////////////////////////////////////
// Makes a brand new scene.
//
void
Interface::newSceneCB(Widget, void *userData, void *)
{
Interface *myself = (Interface *) userData;
// Create a new scene with one Noodle under a separator.
SoSeparator *newRoot = new SoSeparator;
newRoot->ref();
newRoot->addChild( new GeneralizedCylinder );
myself->getWorldInfo()->setScene( newRoot );
newRoot->unref();
}
//////////////////////////////////////////////////////////////
// Brings up file selection widget and reads scene from selected file.
//
void
Interface::openSceneCB(Widget, void *userData, void *)
{
((Interface *)userData)->showFileSelectionDialog(
(XtCallbackProc) Interface::readFromFileCB );
}
//////////////////////////////////////////////////////////////
// Brings up file selection widget and reads scene from selected file.
// Callback routine that gets called when the new filename
// has been entered.
//
// Reads the scene and gives it to 'worldInfo'
//
void
Interface::readFromFileCB(Widget, void *userData,
XmFileSelectionBoxCallbackStruct *data)
{
// Get the file name
char *filename;
XmStringGetLtoR(data->value,
(XmStringCharSet) XmSTRING_DEFAULT_CHARSET, &filename);
((Interface *)userData)->readScene( filename );
XtFree(filename);
}
//////////////////////////////////////////////////////////////
// Callback routine that gets called when the new filename
// has been entered.
//
// Writes the scene held by 'worldInfo'
//
void
Interface::writeToFileCB(Widget, void *userData,
XmFileSelectionBoxCallbackStruct *data)
{
// Get the file name
char *filename;
XmStringGetLtoR(data->value,
(XmStringCharSet) XmSTRING_DEFAULT_CHARSET, &filename);
((Interface *)userData)->writeToFile( FALSE, filename );
XtFree(filename);
}
//////////////////////////////////////////////////////////////
// Callback routine that gets called when the new filename
// has been entered.
//
// Writes the scene AS A STANDARD INVENTOR FILE WITHOUT GENERALIZED CYLINDERS
// to file held by 'worldInfo'
//
void
Interface::writeToVanillaFileCB(Widget, void *userData,
XmFileSelectionBoxCallbackStruct *data)
{
// Get the file name
char *filename;
XmStringGetLtoR(data->value,
(XmStringCharSet) XmSTRING_DEFAULT_CHARSET, &filename);
// TRUE means to write it 'vanilla style'
((Interface *) userData)->writeToFile( TRUE, filename );
XtFree(filename);
}
void
Interface::quitProgramCB(Widget, void *, void *)
{
exit(0);
}
///////////////////////////////////////////////////////////////////
//
// Process the topbar menu events.
void
Interface::processTopbarEvent(Widget,
NoodleMenuItem *data, XmAnyCallbackStruct *cbstruct )
{
Interface *myself = data->ownerInterface;
WorldInfo *myWorld = myself->worldInfo;
GeneralizedCylinder *myNoodle = myWorld->getCurrentNoodle();
static SoXtClipboard *theClipboard = NULL;
switch (data->id) {
//
// File
//
case MM_FILE_NEW:
myself->fileNewEvent();
break;
case MM_FILE_OPEN:
myself->fileOpenEvent();
break;
case MM_FILE_SAVE:
myself->fileSaveEvent();
break;
case MM_FILE_SAVE_AS:
myself->fileSaveAsEvent();
break;
case MM_FILE_SAVE_VANILLA:
myself->fileSaveVanillaEvent();
break;
case MM_FILE_QUIT:
myself->fileQuitEvent();
break;
//
// Edit
//
case MM_EDIT_NEW:
// Add the current selection to the list of deleted objects.
myWorld->addNewNoodle();
break;
case MM_EDIT_DELETE:
// Add the current selection to the list of deleted objects.
myWorld->deleteCurrentNoodle();
// Set the primary selection to NULL...
myself->setPrimarySelection(NULL);
break;
case MM_EDIT_UNDELETE:
// Undelete the most recently deleted object.
myWorld->undeleteNoodle();
break;
case MM_EDIT_COPY:
case MM_EDIT_COPY_ALL:
// Establish what we are copying
SoNode *copyStuff;
if (data->id == MM_EDIT_COPY)
copyStuff = myNoodle;
else
copyStuff = myWorld->getScene();
// Make a clipboard
if (theClipboard == NULL)
theClipboard = new SoXtClipboard(myself->mainViewer->getWidget());
// Copy into clipboard
if ( copyStuff != NULL )
theClipboard->copy( copyStuff, cbstruct->event->xbutton.time);
break;
//
// Options
//
case MM_SHAPE_FACE_SET:
if ( myNoodle && XmToggleButtonGetState( data->widget ) ) {
myNoodle->renderShapeType = GeneralizedCylinder::FACE_SET;
myself->setRenderStyleRadioButtons( GeneralizedCylinder::FACE_SET );
}
break;
case MM_SHAPE_TRI_STRIP:
if ( myNoodle && XmToggleButtonGetState( data->widget ) ) {
myNoodle->renderShapeType = GeneralizedCylinder::TRIANGLE_STRIP_SET;
myself->setRenderStyleRadioButtons(GeneralizedCylinder::TRIANGLE_STRIP_SET);
}
break;
case MM_SHAPE_QUAD_MESH:
if ( myNoodle && XmToggleButtonGetState( data->widget ) ) {
myNoodle->renderShapeType = GeneralizedCylinder::QUAD_MESH;
myself->setRenderStyleRadioButtons(GeneralizedCylinder::QUAD_MESH);
}
break;
case MM_SHAPE_CUBIC_SPLINE:
if ( myNoodle && XmToggleButtonGetState( data->widget ) ) {
myNoodle->renderShapeType = GeneralizedCylinder::CUBIC_SPLINE_SURFACE;
myself->setRenderStyleRadioButtons(GeneralizedCylinder::CUBIC_SPLINE_SURFACE);
}
break;
case MM_SHAPE_CUBIC_TO_EDGE:
if ( myNoodle && XmToggleButtonGetState( data->widget ) ) {
myNoodle->renderShapeType = GeneralizedCylinder::CUBIC_TO_EDGE_SURFACE;
myself->setRenderStyleRadioButtons(GeneralizedCylinder::CUBIC_TO_EDGE_SURFACE);
}
break;
case MM_SHAPE_BEZIER:
if ( myNoodle && XmToggleButtonGetState( data->widget ) ) {
myNoodle->renderShapeType = GeneralizedCylinder::BEZIER_SURFACE;
myself->setRenderStyleRadioButtons(GeneralizedCylinder::BEZIER_SURFACE);
}
break;
case MM_PARTS_SIDES:
if (myNoodle != NULL ) {
GeneralizedCylinder *c = myNoodle;
if (c->withSides.getValue())
c->withSides = FALSE;
else
c->withSides = TRUE;
}
break;
case MM_PARTS_TOP_CAP:
if (myNoodle != NULL ) {
GeneralizedCylinder *c = myNoodle;
if (c->withTopCap.getValue())
c->withTopCap = FALSE;
else
c->withTopCap = TRUE;
}
break;
case MM_PARTS_BOT_CAP:
if (myNoodle != NULL ) {
GeneralizedCylinder *c = myNoodle;
if (c->withBottomCap.getValue())
c->withBottomCap = FALSE;
else
c->withBottomCap = TRUE;
}
break;
//
// Manips
//
case MM_MANIPS_HBOX:
if ( XmToggleButtonGetState( data->widget ) ) {
if (myWorld->getManipType() != SoHandleBoxManip::getClassTypeId()) {
// Don't show bounding box (check action type to be safe...)
SoGLRenderAction *ra = myself->mainViewer->getGLRenderAction();
if (ra->isOfType( SoBoxHighlightRenderAction::getClassTypeId()))
((SoBoxHighlightRenderAction *) ra)->setVisible(FALSE);
myWorld->setManipType( SoHandleBoxManip::getClassTypeId() );
myself->setManipTypeRadioButtons( SoHandleBoxManip::getClassTypeId() );
}
}
break;
case MM_MANIPS_TRACKBALL:
if ( XmToggleButtonGetState( data->widget ) ) {
if (myWorld->getManipType() != SoTrackballManip::getClassTypeId()) {
// Don't show bounding box (check action type to be safe...)
SoGLRenderAction *ra = myself->mainViewer->getGLRenderAction();
if (ra->isOfType( SoBoxHighlightRenderAction::getClassTypeId()))
((SoBoxHighlightRenderAction *) ra)->setVisible(FALSE);
myWorld->setManipType( SoTrackballManip::getClassTypeId() );
myself->setManipTypeRadioButtons( SoTrackballManip::getClassTypeId() );
}
}
break;
case MM_MANIPS_NONE:
if ( XmToggleButtonGetState( data->widget ) ) {
if (myWorld->getManipType() != SoTransform::getClassTypeId() ) {
// Do show bounding box (check renderaction type to be safe...)
SoGLRenderAction *ra = myself->mainViewer->getGLRenderAction();
if (ra->isOfType( SoBoxHighlightRenderAction::getClassTypeId()))
((SoBoxHighlightRenderAction *) ra)->setVisible(TRUE);
myWorld->setManipType( SoTransform::getClassTypeId() );
myself->setManipTypeRadioButtons( SoTransform::getClassTypeId() );
}
}
break;
case MM_GIZMOS_TEXTURE:
{
// Create a texture gizmo, if it does not exist.
if (myself->myTextureGizmo == NULL ) {
myself->myTextureGizmo = new NoodleTextureGizmo();
myself->myTextureGizmo->setTitle( "Texture Gizmo" );
// Set the noodle for the gizmo.
myself->myTextureGizmo->setNoodle( myNoodle );
}
// Show the texture gizmo.
myself->myTextureGizmo->show();
}
break;
case MM_GIZMOS_SURFACE:
{
if (myself->mySurfaceGizmo == NULL ) {
// Create a surface gizmo, if it does not exist.
myself->mySurfaceGizmo = new NoodleSurfaceGizmo();
myself->mySurfaceGizmo->setTitle( "Surface Gizmo" );
// Set the noodle for the gizmo.
myself->mySurfaceGizmo->setNoodle( myNoodle );
}
// Show the surface gizmo.
myself->mySurfaceGizmo->show();
}
break;
//
// About
//
case MM_ABOUT_ABOUT:
myself->showAboutDialog();
break;
}
}
///////////////////////////////////////////////////////////////////
//
// Makes all settings of the interface reflect the given object
void
Interface::setPrimarySelection( GeneralizedCylinder *g )
{
if (menuItems == NULL)
return;
SbBool bv;
// Render Style:
if (g == NULL)
setRenderStyleRadioButtons( GeneralizedCylinder::FACE_SET );
else
setRenderStyleRadioButtons( (GeneralizedCylinder::RenderShapeType)
g->renderShapeType.getValue());
// Parts on or off:
bv = (g) ? g->withSides.getValue() : FALSE;
XmToggleButtonSetState( menuItems[MM_PARTS_SIDES].widget,bv,FALSE);
bv = (g) ? g->withTopCap.getValue() : FALSE;
XmToggleButtonSetState( menuItems[MM_PARTS_TOP_CAP].widget,bv,FALSE);
bv = (g) ? g->withBottomCap.getValue() : FALSE;
XmToggleButtonSetState( menuItems[MM_PARTS_BOT_CAP].widget,bv,FALSE);
// Manip Type:
SoNode *xf = NULL;
if ( g )
xf = g->getPart( "transform", FALSE );
if ( ! xf )
setManipTypeRadioButtons( SoTransform::getClassTypeId() );
else
setManipTypeRadioButtons( xf->getTypeId() );
// Texture
if (myTextureGizmo)
myTextureGizmo->setNoodle( g );
// Surface
if (mySurfaceGizmo)
mySurfaceGizmo->setNoodle( g );
// Tell the curve viewers to build new scenes...
if (profileViewer)
profileViewer->setSceneGraph(
createProfileGraph(profileViewer->getWidget(), g));
if (sectionViewer)
sectionViewer->setSceneGraph(
createCrossSectionGraph(sectionViewer->getWidget(),g));
if (spineViewer)
spineViewer->setSceneGraph(
createSpineGraph(spineViewer->getWidget(), g));
if (twistViewer)
twistViewer->setSceneGraph(
createTwistGraph(twistViewer->getWidget(), g));
// Curve information for each of the four editors...
bv = (g) ? g->profileClosed.getValue() : FALSE;
XmToggleButtonSetState(closeProfileButton, bv, FALSE );
bv = (g) ? g->crossSectionClosed.getValue() : FALSE;
XmToggleButtonSetState(closeSectionButton, bv, FALSE );
bv = (g) ? g->spineClosed.getValue() : FALSE;
XmToggleButtonSetState(closeSpineButton, bv, FALSE );
bv = (g) ? g->twistClosed.getValue() : FALSE;
XmToggleButtonSetState(closeTwistButton, bv, FALSE );
}
void
Interface::setRenderStyleRadioButtons( GeneralizedCylinder::RenderShapeType shapeType )
{
// First turn all radio buttons to FALSE...
XmToggleButtonSetState(menuItems[MM_SHAPE_FACE_SET].widget,FALSE,FALSE);
XmToggleButtonSetState(menuItems[MM_SHAPE_TRI_STRIP].widget,FALSE,FALSE);
XmToggleButtonSetState(menuItems[MM_SHAPE_QUAD_MESH].widget,FALSE,FALSE);
XmToggleButtonSetState(menuItems[MM_SHAPE_CUBIC_SPLINE].widget,FALSE,FALSE);
XmToggleButtonSetState(menuItems[MM_SHAPE_CUBIC_TO_EDGE].widget,FALSE,FALSE);
XmToggleButtonSetState(menuItems[MM_SHAPE_BEZIER].widget,FALSE,FALSE);
// Set the appropriate radio button for shape rendering type.
Widget onWidget = NULL;
switch(shapeType) {
case GeneralizedCylinder::FACE_SET:
onWidget = menuItems[MM_SHAPE_FACE_SET].widget;
break;
case GeneralizedCylinder::TRIANGLE_STRIP_SET:
onWidget = menuItems[MM_SHAPE_TRI_STRIP].widget;
break;
case GeneralizedCylinder::QUAD_MESH:
onWidget = menuItems[MM_SHAPE_QUAD_MESH].widget;
break;
case GeneralizedCylinder::CUBIC_SPLINE_SURFACE:
onWidget = menuItems[MM_SHAPE_CUBIC_SPLINE].widget;
break;
case GeneralizedCylinder::CUBIC_TO_EDGE_SURFACE:
onWidget = menuItems[MM_SHAPE_CUBIC_TO_EDGE].widget;
break;
case GeneralizedCylinder::BEZIER_SURFACE:
onWidget = menuItems[MM_SHAPE_BEZIER].widget;
break;
}
if (onWidget)
XmToggleButtonSetState( onWidget, TRUE, FALSE );
}
void
Interface::setManipTypeRadioButtons( const SoType &manipType )
{
// First turn all radio buttons to FALSE...
XmToggleButtonSetState(menuItems[MM_MANIPS_HBOX].widget,FALSE,FALSE);
XmToggleButtonSetState(menuItems[MM_MANIPS_TRACKBALL].widget,FALSE,FALSE);
XmToggleButtonSetState(menuItems[MM_MANIPS_NONE].widget,FALSE,FALSE);
// Set the appropriate radio button for manip type.
Widget onWidget = NULL;
if ( manipType.isDerivedFrom( SoHandleBoxManip::getClassTypeId() ) )
onWidget = menuItems[MM_MANIPS_HBOX].widget;
else if ( manipType.isDerivedFrom( SoTrackballManip::getClassTypeId()) )
onWidget = menuItems[MM_MANIPS_TRACKBALL].widget;
else
onWidget = menuItems[MM_MANIPS_NONE].widget;
if (onWidget)
XmToggleButtonSetState( onWidget, TRUE, FALSE );
}
///////////////////////////////////////////////////////////////////////
//
// Callback registered on WorldInfo's selection node to invoke
// setPrimarySelection() on the new selection.
//
void
Interface::selectionCB( void *userData, SoPath *selectPath )
{
// Return if pickFilter truncated path down to nothing.
if (selectPath->getLength() == 0)
return;
Interface *myself = (Interface *) userData;
SoNodeKitPath *nkPath = (SoNodeKitPath *) selectPath;
GeneralizedCylinder *g = (GeneralizedCylinder *) nkPath->getTail();
myself->setPrimarySelection( g );
}
///////////////////////////////////////////////////////////////////////
//
// Create the top menu bar and the associated menus
//
Widget
Interface::build( Widget parentWidget )
{
mgrWidget = parentWidget;
if (mgrWidget == NULL)
fprintf(stderr, "Error. NULL passed to Interface::build\n");
menuItems = new NoodleMenuItem[MM_MENU_NUM];
int i;
for (i=0; i<MM_MENU_NUM; i++) {
menuItems[i].id = i;
menuItems[i].widget = NULL;
menuItems[i].ownerInterface = this;
}
//
// Create the topbar menu
//
Widget menuWidget = XmCreateMenuBar(mgrWidget, "menuBar", NULL, 0);
Arg popupargs[4];
int popupn = 0;
#ifdef MENUS_IN_POPUP
Widget shell = SoXt::getShellWidget(menuWidget);
SoXt::getPopupArgs(XtDisplay(menuWidget), SCREEN(menuWidget),
popupargs, &popupn);
#endif
int itemCount = XtNumber(pulldownData);
WidgetList buttons = (WidgetList) XtMalloc(itemCount * sizeof(Widget));
Arg args[12];
int n;
for (i=0; i<itemCount; i++) {
//
// Make Topbar menu button
//
Widget subMenu =
XmCreatePulldownMenu(menuWidget, "subMenu", popupargs, popupn);
XtSetArg(args[0], XmNtearOffModel, XmTEAR_OFF_ENABLED);
XtSetValues(subMenu, args, 1);
#ifdef MENUS_IN_POPUP
// register callbacks to load/unload the pulldown colormap when the
// pulldown menu is posted.
SoXt::registerColormapLoad(subMenu, shell);
#endif
int id = pulldownData[i].id;
menuItems[id].widget = subMenu;
XtSetArg(args[0], XmNsubMenuId, subMenu);
buttons[i] = XtCreateWidget(pulldownData[i].name,
xmCascadeButtonGadgetClass, menuWidget, args, 1);
//
// Make subMenu buttons
//
int subItemCount = pulldownData[i].subItemCount;
WidgetList subButtons =
(WidgetList) XtMalloc(subItemCount * sizeof(Widget));
for (int j=0; j<subItemCount; j++) {
if (pulldownData[i].subMenu[j].buttonType == MM_SEPARATOR) {
subButtons[j] = XtCreateWidget(
NULL, xmSeparatorGadgetClass, subMenu, NULL, 0);
}
else {
String callbackReason;
switch (pulldownData[i].subMenu[j].buttonType) {
case MM_PUSH_BUTTON:
widgetClass = xmPushButtonGadgetClass;
callbackReason = XmNactivateCallback;
n = 0;
break;
case MM_TOGGLE_BUTTON:
widgetClass = xmToggleButtonGadgetClass;
callbackReason = XmNvalueChangedCallback;
n = 0;
break;
case MM_RADIO_BUTTON:
widgetClass = xmToggleButtonGadgetClass;
callbackReason = XmNvalueChangedCallback;
XtSetArg(args[0], XmNindicatorType, XmONE_OF_MANY);
n = 1;
break;
case MM_SEPARATOR:
n = 0;
fprintf(stderr,
"Programming Error in Interface::build\n");
break;
default:
fprintf(stderr,
"noodle INTERNAL ERROR: bad buttonType\n");
break;
}
//
// Check for keyboard accelerator
//
char *accel = pulldownData[i].subMenu[j].accelerator;
char *accelText = pulldownData[i].subMenu[j].accelText;
XmString xmstr = NULL;
if (accel != NULL) {
XtSetArg(args[n], XmNaccelerator, accel); n++;
if (accelText != NULL) {
xmstr = XmStringCreate(accelText,
XmSTRING_DEFAULT_CHARSET);
XtSetArg(args[n], XmNacceleratorText, xmstr); n++;
}
}
subButtons[j] = XtCreateWidget(
pulldownData[i].subMenu[j].name,
widgetClass, subMenu, args, n);
if (xmstr != NULL)
XmStringFree(xmstr);
id = pulldownData[i].subMenu[j].id;
menuItems[id].widget = subButtons[j];
XtAddCallback(subButtons[j], callbackReason,
(XtCallbackProc)Interface::processTopbarEvent,
(XtPointer) &menuItems[id]);
// If a toggle, set the starting state:
if (pulldownData[i].subMenu[j].buttonType == MM_TOGGLE_BUTTON ||
pulldownData[i].subMenu[j].buttonType == MM_RADIO_BUTTON){
SbBool isOn;
isOn = pulldownData[i].subMenu[j].isOn;
XmToggleButtonGadgetSetState(subButtons[j], isOn, FALSE);
}
}
}
XtManageChildren(subButtons, subItemCount);
XtFree((char *)subButtons);
}
XtManageChildren(buttons, itemCount);
XtFree((char *)buttons);
//
// Layout the menu bar
//
n = 0;
XtSetArg(args[n], XmNtopAttachment, XmATTACH_FORM); n++;
XtSetArg(args[n], XmNleftAttachment, XmATTACH_FORM); n++;
XtSetArg(args[n], XmNrightAttachment, XmATTACH_FORM); n++;
XtSetValues(menuWidget, args, n);
XtManageChild(menuWidget);
return (menuWidget);
}
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