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Open Inventor - Examples from the Inventor Toolmaker
These directories contain source code for all the examples in the
Inventor Toolmaker. Note that each example is illustrated only
in C++.
The following directories correspond to chapters in the book.
Each chapter illustrates how to create a specific type of
new Inventor object:
02.Nodes - objects in the scene database
03.Fields - parts of a node object; lightweight datatypes
04.Actions - database operations
05.Elements - database traversal state
05.Engines - objects that allow you to encapsulate motion and geometry
07.Nodekits - macro nodes
08.Manips - direct manipulation interactive objects
09.Highlights - highlighting classes used by selection
10.Viewers - Xt components used to view a scene
11.Events - events and Xt devices
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